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You should make sure to check out the other sections of the guide

Those who enjoy the wholesale slaughter of their fellow players, there are several fantastic mounts available. That being case, you should learn how to earn all of the PvP mounts available to Alliance characters. We'll go over all the mounts available through PvP Battlegrounds and world PvP to members of the Alliance faction. Most require players to join in numerous battleground skirmishes. The players don't need to be exalted with a certain faction to be able to buy PvP mount of that faction, unlike the standard faction mounts. For example, if your Night Elf Warrior wants to ride into battle on a Battle-strider but lacks the patience to grind to exalt with Gnomeregan, he can simply obtain the necessary marks of honor to purchase the Black Battle-strider. All Battleground mounts are purchased from Lieutenant Karter, found in the Champion's Hall in Stormwind, but there is an exception. The Stormpike Battle Charger must be purchased from the Stormpike quartermaster in Hillsbrad. The Black War Steed is the PvP version of the Human epic mount. It can be purchased with 30 marks of honor each from Alterac Valley, Arathi Basin, and Warsong Gulch.The Black War Tiger is the PvP version of the Night Elf epic mount. It costs 30 marks of honor from the three original battlegrounds to purchase.The Black War Ram is the PvP version of the Dwarven epic mount. Like the Black War Steed and Black War Tiger, it costs 30 marks of honor from AV, AB, and WSG.The Black Battle-strider can be purchased from Lieutenant Karter for 90 total marks of honor, 30 from each of the three original battlegrounds.The Stormpike Battle Charger is the final Battleground mount available to Alliance characters. To purchase this mount, players must first earn 50 Alterac Valley marks of honor and then turn them in to Thanthaldis Snowgleam in northern Hillsbrad.

There are two mounts available to players of either faction for participation in the battle for Halaa in Nagrand. Alliance players can turn in 70 Halaa Battle Tokens and 15 Halaa Research Tokens to an NPC named Aldraan to purchase a Dark Riding Talbuk. To buy a Dark War Talbuk, players need to earn 100 Halaa Battle Tokens and 20 Halaa Research Tokens and turn them into Aldraan.Aldraan only appears when the Alliance is in control of Halaa, so make don't expect to pick up your new Talbuk when the Horde have captured it.There is the Black War Mammoth for those who prefer to spend their time in Wintergrasp. For 300 Stone Keeper's Shards, Alliance players can buy this massive mount from an NPC named Knight Dameron, located inside Wintergrasp fortress atop a mammoth of his own.Like Halaa, your faction must be in control of Wintergrasp before Knight Dameron will appear. As if you needed another incentive to get out there and help your side captures the fortress.It's not a PvP mount, but the Grand Black War Mammoth bears a mention in the context of this article as well. This three-person mammoth drops off of both of the bosses found in the Vault of Archavon. Unfortunately, you can only enter VoA when your faction is in control of Wintergrasp. So, while the Grand Black War Mammoth is not strictly a PvP reward mount, its acquisition is tied to control of a PvP zone.About the grand black war mammoth, it apparently master looters often ninja the mount if it drops, so be careful who you include in your Wow raid.As above, that's it for the Alliance PvP mounts in World of Warcraft. You should make sure to check out the other sections of the guide for information on mounts that are earned through the achievement system and more.

There's an Amphitheatre quest series in Zul'Drak, which is very much like the Ring of Blood series done in the mid-60s in Nagrand. With the exception of the Amphitheatre quest chain in Zul'Drak, if you complete the Ring of Blood series in Nagrand, you'll get an achievement for it, plus the quest reward. In order to start this quest chain, level 75 is the minimum level you need to be. The tip is that you should make sure that everyone in your party has picked up the quest before you start it and between every round and make sure everyone has had a chance to turn in the previous stage before you start the next, which is the most important one in doing this chain. If everyone has picked up the quest at first and starts up the same, then they have the ability to turn in the completed first stage and one person can pick up the next stage's quest and everyone else in the group will receive a pop-up window asking them if they'd also like to join in on the same group quest. If one person in your group gets behind, he or she will have to start the event in order to catch up, and everyone will have to re-kill a mob they had already killed. It is without a doubt that the Amphitheatre chain is challenging enough to coordinate with a group of five players without any additional factors. But you will face the problem of competition, which depend on when you attempt the chain. In this chain, the competition makes it so generally, your group has to either back off entirely, wait for the other group to finish or more likely, repeat boss mob stages as your various members get left behind at one stage or another. Even same faction groups can't be counted on to go with the polite route, so if you are stuck having to repeat bosses, you should keep in mind that you are getting experience every time you kill those beasts and experience is the name of the game when you're leveling.