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Level 60 Frost Talent Spec Mage and more

Level 60 Frost Talent Spec Mage (enchanting profession is a bonus)I have 10 Arc/ 0 Fire/ 41 Frost spec, but Ice block and Cold Snap are most important for this little run.Here is addition adviser that I accept begin actual useful. As abounding of you apperceive it is acutely difficult to acquisition abundant guides on the internet and this is a abundant one to add to the site. Most guides you find out there are pretty good if you want to only make 20-30 gold per hour. This adviser is appealing simple to do as continued as you are a Level 60 Mage, and it can net you at atomic 60-80 gold per hour. Great guide. Check it out below! Go to Scarlet Monastery Cathedral. Once inside you need to move down right or left side and dodge pats so that you are standing close to Mograine without aggroing him.Make sure you have all you spell cooldowns up so you can use everything at your disposal. Put up Ice Barrier and pop Mograine with a frostbolt and he will blitz you and aggro the accomplished basilica to appear annihilate you. Ice Block gives you 10 abounding abnormal for all the mobs to accumulate about you after damaging you.

Here is another guide that I have found very useful. As abounding of you apperceive it is acutely difficult to acquisition abundant guides on the internet and this is a abundant one to add to the site.Most guides you acquisition out there are appealing acceptable if you wish to alone accomplish 20-30 gold per hour.This guide is pretty easy to do as long as you are a Level 60 Mage, and it can net you at least 60-80 gold per hour. Great guide. Check it out below!

Level 60 Frost Talent Spec Mage (enchanting profession is a bonus)

I have 10 Arc/ 0 Fire/ 41 Frost spec, but Ice block and Cold Snap are most important for this little run.Go to Scarlet Monastery Cathedral. Run all the way to capital Boss Chamber. Will be simple to contrivance aggro as you are akin 60. Kill pats if you can't get around. With a little convenance you can get there with alone 1-2 fights tops.Once inside you need to move down right or left side and dodge pats so that you are standing close to Mograine without aggroing him. Now the fun begins. But first...Make abiding you accept all you spell cooldowns up so you can use aggregate at your disposal. Make a Backbone Ruby for advancement mana. You can use potions but these amount money and adverse your profit. Your decision.

Ok, now that you are ready you can start the fight. Put up Ice Barrier and pop Mograine with a frostbolt and he will blitz you and aggro the accomplished basilica to appear annihilate you. Take hits from Mograine until your barrier is removed. You will see the other mobs rushing you from all directions. When Barrier is gone pop Ice Block. This is the focal point of this run.Ice Block gives you 10 abounding abnormal for all the mobs to accumulate about you after damaging you. Now they are all nice and arranged for some Area of Effect(AoE) blasting!

Ok, as soon as Ice Block expires you want to pop Frost Nova and Ice Barrier again as you strafe (don't backup, slower movement speed) out of the groups melee range. Now arise to laying on the AoE damage. Remeber that Mograine can't be Frost Nova'd so that is why you put your Ice Barrier aback up back he will be assault on you while you are AoE killing his minions.Once all the minions are dead, Mograine should be less than 50% so finish him off. Immediately pop Evocation to refill mana because Whitemane is on her way.

As long as you didn't end up close to her spawn point when you killed Mograine (practice will show you to finish Mograine towards the middle of the chamber) then you will get off a full Evocation for plenty more mana.Now annihilate Whitemane and Mograine afresh if she resurrects him. You're done!This little run nets me 6-8g in change not to acknowledgment any bell-ringer trash, greens, dejection and bolt that bead off all the mobs you just killed. Plus if you are an enchanter you can DE the Boss blues from Scarlet Commander Mograine and HIgh Inquisitor Whitemane sell the shards in AH.This run yield a whopping 10 account acme afterwards you run it a few times to get convoying behaviors memorized and I boilerplate 12-16g afterwards counting all the change, cloth, accidental greens and blues, additional shards.