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Guild Wars 2 demo: dynamic event experience

After thinking for a long time, I step into the world of Guild Wars 2 with great courage; This is not a PC stand-alone game and TV GAME online game, but a on-line game with the buyout system; Although I paid a lot of money at the beginning, there is no subsequent monthly fee. Now take a look at it!

Results … when I entered the game, it seems that I have encountered a dynamic event; the main gate of the city is a bunch of mobs running around, a suspected monster attacks, the player must beat back several waves of attacks; process is quite lively, dynamic event monster seems to increase as the number of players in the region increase. So as long as the number is larger, the fight really will be quite irritating; when I just go out of the city, the map was lit up which dedicated the dynamic events on the sides of lake, I tour on the past to see what kind of event.

A bitten to kill the strange shark of a player, too horrible! The water weapons skills will transform from pistol into the torpedo tubes.

It is really quite exciting to fight with the big shark. A lot of people was bitten to half-dead condition, some players use a harpoon to pull the shark away and began to fight with the great white shark Battle Royale, so other people can grasp this segment time to rescue people and continue to fight; each player in the game can save lives, and they will gain additional experience rewards. So when you see other players wounded, do not forget to timely offer a helping hand!

I really think the design of dynamic events is very interesting! These tasks once stepped into the scope of participation in the event, usually there will be a certain number of quests; Players only need teamwork to resist attack or even attack, it can be reached; as long as the people involved in the task, they will get many rewards. So participate in the dynamic events if you desperately want to upgrade!

The game is really quite fun as a whole! Whether it is mining, cutting down trees, herbs, or rescue, you will have relative experience rewards, with the addition of constantly dynamic events on map; as long as you take part in the activities in the game, you can get a lot of rewards. This design will form a mutual help environment which allows the players to get along very well in the game, and the vocational skills’ design is also abundant. These costs are well worth for me!

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