Saints Row The Third Walkthrough Part 13 – Return To Steelport
Things start off with a bang for this chapter. You, Pierce and Shaundi are sent after an Ex-FBI agent who was about to out the Syndicate. The Deckers, one of the local gangs, set her up for a fall. Now it is up to the Saints to go and rescue her for the information she knows. Head down to the end of the dock and hop onto the watercraft on your right. Hop in and head to the left toward the marker.
When you get onto the boat you have six Deckers who are shooting at you from the aft of the barge. Gun them down then run through either of the open containers. Head forward, killing the three Deckers who are in this small part. Next weave your way toward the fore of the ship. Keep an eye above as there are still a good number of Deckers above. Once you make it closer to the middle of the ship, head to the right and up the stairs.
At the top of the stairs head into the cabin. You will find Kinize Kensington tied up on the floor. She does not seem enthused about being rescued as she wants to know if you had been sent to kill her first. Walk over to her and untie her. This quickly gets you off the boat.
Once you are back on land you need to head to Safe Word. Head out of the parking lot straight ahead then take the first right. Head on up the hill, followed by two right, a left, a right at the T-intersection and a left at the fancy gate to go up to the house.
Head into the house, go either left grab the marked patron. He will want to get beaten but tells you that the manager is upstairs. Head outside the room and go up the nearby spiral stairs. Go left then down the hallway to the right and into the room on the right. Head toward the nearby marker, which is just a the entrance of the first hallway on the floor. Kill the two guards then approach the owner and interrogate him. He will tell you Zimos is in the “pony barn”.
Head down the stairs to the right of the owner. You have two Morning Stars attack you immediately and two more at the bottom of the stairs in the next corridor. Head down the next set of right that are immediately to your right at the bottom of the last set. Turn right at the bottom as there are three Morning Stars who will immediately start shooting you. Head through the doorway they were in. You will find Zimos rigged to a pony cart. With the Morning Stars bearing down on you the Boss does the most sensible thing and tells Zimos to mush!
You are now riding the Pony Cart. You also have three other pony carts chasing you. Kill the pair of riders on each to stop its pursuit of you. The cart will explode once they are both dead.
Kinizie will call you again with an update on the person she was talking about, Angel De Le Meurte. You need to hurry over to him though. Head out of the park and go to the left. Turn right onto the freeway and gun it over to Brickston. Make the first left off the freeway then turn left onto the next freeway. Head on along this freeway to make it into Bridgeport.
Once in Bridgeport make the first left followed by a right then another left. Go for to the next right and you will find a Brute backing up a large squad of Lucadores. There are about a dozen Lucadores and a Brute that need to be killed. Draw the brute away from the Lucadores and kill him first as he is the biggest threat, literally. After that, pull out a Machine Gun or SMG and start mowing into the gang members nearby. Start into the gang members and Olef will come and join the fun, tearing into the cars and Lucadores.
Once most of the gang members are dead the door will open, about the time the Boss comments on finding Angel, to the nearby building. Head inside and up the stairs on either side. At the top you will meet Angel but also have to deal with a good sized wave of Lucadores. There is a Brute but Olef says he will deal with him. The second one that drops, after the end of the first wave though you need to help with. That fellow comes in toting a mini-gun, which can be a big help for you. To win this fight, switch between the Brute down there with you and the gang members firing down on you. The more you kill above the easier it gets to find cover and restore health.
Once that brute is dead things get worse as two brutes with incinerators show up. Move around and let Olef deal with them, giving some aid by firing at them. Once the brutes are down the mission is over.
This mission cashes out for $8,000.