Starhawk Walkthrough Part 5 – Ballad's Crossing
Emmett is dropping into a Hot Zone with some friends. That makes things somewhat easier to get started. Shortly after you land, blow the pod then get on out. The thing here is you have a large welcoming party and all Scrappers. The best thing to do is keep moving, any gathering you want to throw a Grenade into it. If you run out of ammo, remember you have your knife. It is a good way to get some kills nice and fast.
Once the initial wave is over, head over to the Rift that is just in front of you. Line up a Rift Collector and drop it on the Rift. Once that is down, listen to Emmett and drop a Garage and an Outpost. The Garage gives you access to the Razorback, a nice fast car. The outpost lets you call Allies in for some aid. Drop in one of each and get ready for some fun. It is time to move fast and hard on these Rifts.
Cap off the other Rifts
Once you have the Garage and Outpost in place it is time to head for the Garage. Get into the Razorback and wait a moment for your allies to hop in and arm up. You can easily change to any seat in the car. If you go into a seat other than the driver then your allies will keep you in the area you need to go next.
The Second Rift
First, focus on the Watchtowers. They will have a few Snipers on them and those do good damage. Just take them out with the Chaingun on the back of the Razorback or drive around so your allies can do it for you. After that, just close in on the Rift Collector and drop on your own after you destroy it. Note that taking out the Rift Extractor is a lot easier in the Razorback than it is on foot with a gun and grenades (still doable though).
The Third Rift
Hop back on the Razorback and head South to the third rift. The Defenses are lighter with only Scabns and walls but it is still enough to hold you off for a while. Take out the Walls and the Rift Extractor to get onto the next part of the mission.
Protect the Rift Extractors
Cutter hooks you up with a new Gadget, the Arm. This works like a Mechanic that will repair whatever vehicle you bring to it. This is very handy if your Razorback has taken a lot of damage. Drop one of those and an Auto Turret and get ready for a good long fight. As much as possible, get defense around the Boulder and Juction Extractors. They are targeted the hardest. Blast away at the Scabs and it is not long before the 4 then 5 Scab Razorbacks are down
Rush to the Orbital Lifter
The Union Captain is really too skittish for his job. After the Razorbacks are done for, you need to make a mad dash up a path to the Orbital Lifter. The Captain has too little faith in Emmett the rest. Keep the petal down all the way and do not worry about anything until you make it to the Lifter. Keep to the middle of the road when driving to get the best speed up there. If you are gunning, anything with a Rocket Launcher is your top target (or if it moves is a secondary target).
AT the top, you need to blast your way through a wall to the Orbital Lifter. Either wait or focus on either point on the wall. Once it goes down, there are Scabs and Scrappers on the other side of the wall. Run them over or gun them down. Either way, make sure they are dead.
Secure the Orbital Lifter
With the Outcast pushed back it is time to make sure the tug is filled and the Captain does not just break away again. Drop an Outpost and a Supply Depot. Rush to where you came in to get a Wall down as well. If you have the energy, get a Turret on top of it for good measure. Make sure the Wall is positioned to seal off the entryway. That bit of preparation makes the first push a cinch.
The first push comes from the Razorbacks. With the wall and a Turret, it will get cut down quickly and make your life a lot easier. Otherwise, pull out the MAW and blast away at the Razorbacks until they are gone.
The second push comes from above. A few waves of pods will come in, a mix of Scabs and Scrappers. Quite a challenge after the last one. If you dropped a Supply Depot then you have little to worry about. Rush to the Supply Depot and start gunning from inside. Once you have at least 6-9 units of Rift Energy, head up to the top. Now use that Rift Energy to construct Turrets on top of the Depot. These will be able to cover most of the area with ease.
The third push is another attack from Razorbacks. This time, Emmett will want to be one the wall. The turret will likely get destroyed so try to have 3 units of Rift energy on hand. Once it is all set then start firing away at the Razorbacks. Remember that the Rocket Launcher works wonders on it.
After the third push the Outcast make another with a Hawk to back them up. It does not help any that the Orbital Lifter's booster starts to misfire. Turn around and face the Hawk, pull out the Rocket Launcher and fire a missile or two at it. If you are out, hit the Supply Depot double time. Once the Hawk is down then just fend off the last of the Outcast.