Game Of Thrones Walkthrough Part 6 – Character Creation Part 6 – Weaknesses
Bad Leader – 4 Points
“Your poor leadership skills discourage your teammates and allies.”
Damage -7% for your teammates and allies
Cannot choose Born Leader Strength
Hematophobia – 3 Points
“Your fear of blood makes you less effective against bleeding enemies.”
If your opponent has the state Bleeding: Damage -15%
Cannot choose Leech Strength
Greyscale – 3 Points
“This disease, which causes your flesh to harden, makes your dodges less effective.”
Deflection -6%
Cannot choose Acrobat Strength
Witless – 2 Points
“You're not the sharpest blade in the armory.”
Two fewer skill points gained per level
Cannot choose the Gifted Strength
Clumsy – 2 Points
“You are not very good at handling flasks, a trait that could have dire consequences in tense situations.”
Each time you use a flask there is a 15% chance of failing.
Cannot choose either Art of Medicine or Master Of Poisons Strengths
Asthmatic – 2 Points
“Your asthma makes you slightly more fatigued when you perform strenuous tasks. Each ability you use in combat will cost you a little more energy.”
Energy cost +8%
Gout – 2 Points
“This arthritic condition inflames your joints and makes moving difficult.”
Attack Speed -5%
Allergic – 1 Points
“Your allergies make you more acutely affected by poisons.”
Poison effect duration +3 sec
Inattentive – 1 Points
“You are less likely to deliver critical hits.”
Critical hit chance -2%
Collapsed Lung – 1 Points
“A previous injury in battle has claimed the use of one of your lungs.”
Energy recovery -6%
Pyrophobia – 1 Points
“A crippling fear of flames causes fire attack to burn you even hotter than they would a normal person.”
Damage taken by fire +20%
Half Pint – 1 Points
“Due to your small frame, you're less able to shrug off blows.”
Damage resistance -2%
Hemophiliac – 1 Points
“This condition hinders the clotting ability of your blood, meaning you bleed a lot. Best to avoid contact with sharp objects if at all possible.”
Damage received by the state Bleeding x2.
Paranoid – 1 Points
“Your mind is constantly envisioning the worst possible scenario, a feat that manifests even larger when numerous foes attack you.”
Hit chance -10% when 3 opponents attack you.
Psychopath – 1 Points
“Your need to kill makes you unstable.”
Deflection -5% for each opponent finished off by someone else other than you.