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Inversion Walkthrough Part 13 – Street Fight, Part 4

Inversion Walkthrough Part 13 – Street Fight, Part 4

Leo and Davis advance into the location. They see the potential leader of the Lutadores giving praise to their prophet. The scene continues with the leader noticing them and having his men present open fire on the pair. While they are occupied, the leader runs into the next room and into mech of sorts. Leo and Davis follow, having cut through his forces.

The Butcher
The Butcher has a much more powerful Gravlink in addition to a mini-gun. While it is more than possible to fire at it with guns, it is more damaging to throw your grenades at it. Keep moving to find a place that the Butcher will not rip through. He largely counts on using his mini-gun and his grenade launcher. When you hear the thump of the grenade launcher, start running. They all explode simultaneously but being on the fringe of the explosions ensures survival. Keep this up until prompted to rush the Butcher and plant a Grenade on it.

After this, the Butcher pulls out the Gravlink. This thing is a lot stronger than the ones Davis and Leo have. Do not get hit or nicked by a car, instant death. Now, it is time for some precision shooting. It is time to focus fire on the cockpit. Get the Butcher below health and it gets a bit easier to hit the Leader inside the cockpit. Just keep firing. Whenever the Butcher grabs a car, get as many struts as you can between it and Davis. This will ensure the car does not reach you. Keep this up and the Butcher will go down.

Once the boss is down, the duo does a quick interrogation on him. They learn the children's camp is to the East and potentially the Prophet is there. Turn to the right and head on out through the marked door in the corner of the room. Lift it with the help of Leo and head on out. Head through the office and into the corridor behind it. Take the first right through the door and move forward. You will find a truck cab and shelving blocking your path . Use your newly augmented Gravlink to get the shelving out of the way. Lift them up and then grab a barrel and throw it into the floating shelves. This will get you through to the chain link fence that stops them next. Grab one of the floating objects around you.

Turn to the right, you will see some wooden boards propping up a number of barrels. Turn and throw the object at the planks to break them and smash down the fence. On the other side, turn to the left and look along the tops of the lockers and shelving. Around the middle is another power expansion for the Gravlink.

Likely while you attended to this, Leo will try to contact Banks. It seems like your present location is no good for sending out a signal. He will say they need to get higher, like to the roof. Head on through the door at the top of the small stair case. Time for another Zero-G area.

Walk up to the hole in the railing and float on over to the second piece. Look in front of you. There will be a number of cement chucks floating in front of you. Grab one and throw it into the wooden plank wall in front of you. You will arrive in the Old Library. Here, you will be ambushed by 3 Lutadores. The fun thing of Zero-G is you can hurl the dead at the remaining Lutadores to save some ammo.

Head on forward to the farthest bookcase you can then turn to the left. There is a huge hole in the wall and beyond it is more shelving you can grab onto. Look to the left again and launch over there to reach the next bit and continue on this path to find the end of the Zero-G area. Head through the next room to the Skylight. You will find the teamwork prompt to get lifted up to the rooftop.