Sergeant Hammer, the Siege Tank Skills and Abilities - Heroes of the Storm


Sergeant Marteau, the Siege Tank is a siege hero in Heroes of the Storm who has so far never appeared in the Starcraft world, even though her tank is one of the iconic vehicles of the saga.


...Who?

Heroes of the Storm is the first appearance of Sergeant Bama "the Hammer" Kowalski. She hasn't in fact ever appeared in the Starcraft universe, neither the games or general franchise. But a Blizzard MOBA could no more go without a Raynor, Zeratul, Kerrigan or Arthas than it could a $^*ù$^p siege tank! An iconic Terran unit, this tank will be able to pulverise more than one army and Hammer comes with this description....

Sergen Bama "the Hammer" Kowalski has served some of the toughest tours around the Koprulu sector. The thunderous roar of her siege tank's shock cannon strikes fear right into the heart of the toughest of warriors... including some of her allies.

No doubt we'll know more about the Sergeant soon enough on Heroes of the Storm and that she will be featured in the vast universe. 


Sergeant Hammer's Abilities: Fiiiiiire!

Sgt Marteau is a specialist in long range combat, with very long reaching attacks. And although you can lead more towards assassin if you want, she really shines in the role of specialist/siege thanks to... the siege mode of... her siege tank... However, staying immobile while she uses the siege mode requires you to know how to use all of her kit well, and positioning will be crucial. 

(D) Artillerie

- Combat Trait


Sight radius increased by 2. Attacks deal 15% bonus damage to enemies over 4.5 distance away.

(Q) Siege Mode 

- 40 Mana
- Cooldown: 5 seconds


Increases attack range by 4 and attack damage to minions or structures by 30%. Attacks deal 25% splash damage. Cannot move in siege mode.

(W) 100 Caliber Blast

- 75 Mana
- Cooldown: 12 seconds


Deals 310 (63 + 13 per level) damage. Knocks back enemies.

(E) Spider Mines

- 50 Mana
- Cooldown: 14 seconds
- Duration: 35 seconds

 


Creates 3 mines that deal 210 (58 + 8 per level) damage and slow enemies by 25% for 1.5 seconds.

(R)  Napalm Strike

- 35 Mana
- Heroic Ability
- Cooldown: 6 seconds
- Duration: 4 seconds


Deals 360 (56 + 16 per level) damage on impact. Additionally deals 110 (34 + 4 per level) damage per second.

(R) Blunt Force Gun

- 100 Mana
- Heroic Ability
- Cooldown: 80 seconds


Deals 800 (249 + 29 per level) damage to enemies in path. Reveals as it travels.

(Z) Thrusters


Increases your movement speed by 50% for 4 seconds.