HearthStone Guide: Miracle Rogue Deck!


The miracle deck is an unusual deck that allows you, if you are deal good cards, to deal a huge amount of damage with just a single combo, and in a single turn!

The aim of the deck is to draw as many cards until you have your combo in your hand, then, in a single turn, deal more than 20 damage points to your opponent!


The Key Cards

This deck includes a huge amount of spells, because it allows you to draw in combo with the "Gadgetzan Auctioneer" and it allows you to control the table as you wait for your combo. You also have your SI:7 Agent to create a bit of pressure on the table while you clear it!

• Leeroy Jenkins

Your master card! You will very often need this card to win the game! You should only play this card if you can finish the game on that turn or the following turn, depending on the circumstances! So never play this card to get rid of a taunt, for example. The aim of your combo is to play Leeroy, then boost it with one or two Cold Bloods, then send it back to your hand, play it again, send it back and replay it again to attack again. This combo allows you to do 26 damage points for 10 mana, which is huge!

• Sap

You don't have anything to destroy the very big creatures with this deck, so when you are faced with a huge taunt, the best thing to do is to send it back into your opponent's hand to make him lose time. Sap is the perfect card for that since it costs very little. Plus your opponent will have to reuse his resources on his next turn to replay his card. Often allowing you control over two turns!

• Eviscerate

A very good card if it is played in combo, 4 damage points for only two mana, it's huge! This card allows you to destroy the medium creatures quite easily, or to scrape away at your opponent's health points (which you should do before playing your final combo!)

• SI:7 Agent

One of the only cards which is neither to draw or to be used in your combo, yet it is still a very good card! Basically, even if you play few creatures, the SI:7 Agent allows you to maintain some pressure on the board, but also, if played in combo it will be able to clear the table or deal two damage points directly to your opponent! Also, if your Leeroy is late coming, you can always buff it with the Cold Bloods to deal up to 11 damage points! You can then conceal it to protect it!


The Full Deck

The rest of the deck is made up of two types of cards: 'draw' cards and control cards. The spells allow you to draw with the Gadgetzan Auctioneer and to control. The weapon is also for control, just like the minions.

Rogue Deck

Mana Card Name Quantity 0 Backstab 2 0 Shadowstep 2 0 Preparation 2 1 Conceal 1 1 Deadly Poison 2 1 Cold Blood 2 2 Sap 2 2 Blade Flurry 1 2 Eviscerate 2 2 Shiv 2 2 Loot Hoarder 1 2 Bloodmage Thalnos 1 3 Perdition's Blade 1 3 Fan of Knives 2 3 Acolyte of Pain 1 3 SI:7 Agent 3 3 Questing Adventurer 1 4 Leeroy Jenkins 1 5 Gadgetzan Auctioneer 1

Strengths and Weaknesses

The + of the deck  

 Very techincal, so very fun to play!
 Unusual.
 Great when you bring out your combo!

The - of the deck 

 If you start badly then you won't win because of your small supply of creatures!
 Difficult to play.

The best combo possible 

You have your Perdition's Blade with two poisons on it and two durability!

Leeroy Jeekins + double Shadowstep = 18 damage points - 8 mana

Double Cold Blood = 8 amage points - 2 mana

Preparation the Eviscerate = 4 damage points - 0 mana

Attack with your weapon = 6 damage points - 0 mana

Preparation then Blade Flurry = 6 damage points - 0 mana

Total: 42 damage points in one turn!

Of course this is the ideal situation and almost impossible to reproduce, but you get the idea!