(Innate): Riven's abilities charge her blade, causing her to do 5 / 7 / 9 / 11 / 13 / 15 (+0.5 per bonus attack damage) bonus physical damage on her next auto§attack. Riven can store up to 3 charges, and will only use one at a time
Tips :Bonus damages!
Necessary base attacks.
Allows Riven to inflict important bonus damages, this makes her a good harass champion if you manage to place your combos well.Once at level 6, Riven's ultimate gives her bonus attack damages, Riven also inflicts half of this bonus in extra damages thanks simply to a charge of her passive.
This passive means that Riven must attack to win trades in the lane phase.
(Active): Riven steps forward and lashes out with a series of powerful sword slashes that will damage all enemies nearby. This ability can be activated a second time within 4 seconds, and a third time within 4 seconds of that. On the third activation she will also knock nearby enemies back and have a larger radius of damage. All three strikes will deal the same amount of damage.
Tips :
Riven uses her blade and moves in the direction of the cursorRiven's mobility spell, damages and a bump
The bump that makes the difference
Very good ability to move on the map.Allows her to quickly push the lane.
Careful when Broken Wings is in cooldown, you must play safe as Riven becomes vulnerable!
If Riven manages to use her 3rd attack effectively to push her opponent after the stun she can stop her enemy from retaliating.
This ability allows Riven's passive to accumulate.
This spell does not go through walls, except those near a dragon (due to a bug). Nevertheless it goes through spells like Anivia or Jarvan IV's wall.
Riven's 3rd attack bumps minions in the impact zone.The wall that bugs, so A can go through
You need to press up against the wall to pass through.
When using Riven's A you can go through this thin wall
Physical Damage Per Strike: 30 / 55 / 80 / 105 / 130 (+0.7 per bonus attack damage)
Total Physical Damage: 90 / 165 / 240 / 315 / 390 (+2.1 per bonus attack damage)
(Active): Riven deals physical damage and stuns nearby enemies for 0.75 seconds.
Tips :
Riven uses her Ki burst, shown around her with a green glowA zone stun with a very weak cooldown
Possible interruption.
A very good skill to deal damages but also to stun your opponent.Allows you to interrupt chanelling as well as your opponent's base attacks.
Riven's numerous controls let her do a lot of powerful combos, preventing the opponent from retaliating during a trade of damages in the lane phase.
Cooldown: 11 / 10 / 9 / 8 / 7 seconds
Physical Damage: 50 / 80 / 110 / 140 / 170 (+1.0 per bonus attack damage)
(Active): Riven dashes towards the cursor and gains a shield for up to 2.5 seconds.
Tips :
Riven moves quickly in the direction of the cursor, making use of her shieldA powerful shield and some mobility
A very weak cooldown
Valor allows you to have a lot of mobility on the map.This spell does not go through walls, however it does go through spells like Anivia's wall or Jarvan IV's ultimate.
Very useful for avoiding skillshots as well as for tanking a burst, like Karthus' ultimate.
This spell allows you to chase, but also to escape during a gank.
The scaling of the spell is 1 per AD bonus, this means that taking the AD at level 1 is very interesting to Riven. At the end of the party the damages from the spell make Riven more resistant.
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Shield Strength: 60 / 90 / 120 / 150 / 180 (+1.0 per bonus attack damage)
(Active): Riven's sword reforms, gaining 20% bonus attack damage, extended range on her damaging abilities and auto-attacks for 15 seconds. She is also granted the ability to use Wind Slash once for the duration.
(Active): Riven can activate the ability to emit a shockwave in a long cone in front of her that deals physical damage to all units hit, based on their missing health.
Tips :
Riven's blade stretches out during the ultimateA huge steroid that increases Riven's range and damages.
An OP finisher!
The steroid of Lance Armstrong's dreams, it allows Riven to deal a lot of damages by increasing her AD bonus as well as the effect of all her spells.
Riven's ultimate slightly increases the range of her spells, allowing her to escape or catch up with her target if used at the right time.If the opponent has less than 25% HP Wind Slash will inflict maximum damage.
The spell possesses a short incantation time. Casting the spell in the tall grass near your opponent will prevent you from losing time and allow you to surprise them.
The shock wave from the Wind Slash has enough of a range to touch your target after his flash, so it is often useful to wait for your opponent to flash to take him down and kill two birds with one stone, especially because if your opponent is talented he can use his flash to avoid the shock wave, which has a casting time.
Cooldown: 75 / 60 / 45 seconds
Minimum Damage: 80 / 120 / 160 (+0.6 per bonus attack damage)
Maximum Damage (25% health or lower): 240 / 360 / 480 (+1.8 per bonus attack damage)
(Active): Riven emits a 2200-speed arc, damaging all enemies hit. It deals up to 200% more damage as the target has up to 75% missing health.
Tips :
Riven uses her blade and heads in the direction of the cursor
Base Physical Damage: 80 / 120 / 160 (+60% Bonus AD)
Maximum Damage (25% Health or Lower): 240 / 360 / 480 (+180% Bonus AD)
Pros
Snowballs a lot if Riven manages to feed.
A powerful champion in Early, Mid as well as in Early Late game when Riven possesses her guardian angel.
A lot of damages.
Great mobility.
Difficult to gank if Riven plays safe.
Cons
It is difficult to feed against good players.
Very dependent on her guardian angel.
Has to play damages to be useful, it isn't possible to be very tanky like Cho'Gath.
Not fantastic in late game.
Susceptible to kite in a teamfight.