Difficulty In Oblivion, Elder Scrolls
It has come to attention of many authorities including the producers of the game that the difficulty slider is nothing but a joke in oblivion, elder scrolls. It is obvious that easy difficulty is extremely easy, making it almost impossible for any player to die, and erases any challenge. Furthermore, the deceiving way of determining difficulty through a slider often makes people think that it has great sensitivity and many pixels and degrees on that slider. However it has not. There are only three basic difficulty levels. Easy normal and hard. It is a pain to try and figure out why the producers have made this kind of retarded thing but still it is not hard to figure it out.
Would you really want to play in the easy mode? Each strike of yours kills an opponent no matter how strong they are supposed to be. Would you really want to kill your opponents that easy? Then where is the challenge? Why are you playing the game for if you are going to kill anyone that opposes you throughout the game, if you are going to handle any problem in physical way as the game puts you into supposedly dangerous missions and gives you exciting objectives? We both know that those objectives are not going to be any exciting if they are and can be completed by anyone with such ease. You get into the building, swing your sword around once or twice, then you are done with the quest. Then why are you getting any levels? Is it not the aim of gaining a level to improve your character and make it stronger? Well why would you need to be any stronger if you can kill an opponent, and any opponent that is, in one hit regardless of how strong they are supposed to be?
Let us think of the hard and normal options. Well hard option is quite funny really. The game, obviously puts you up to numerous dangerous missions and at almost all of them you are to face multiple enemies in each round of combat. However, with your game difficulty setting set to hard, you are, even with the best of items and required level, barely to defeat a normal foe on one versus one. So this makes the thing dead square. How is someone supposed to defeat five of the opponents at once, whereas he can not even get one of them on one versus one easily? Even in some occasions, the opponents, given the able charge distance and time, and right flanking or surprise, can kill you in one shot. Therefore, there is almost no way for the casters to survive this. Robes against swords does not work at all. Since you can not cast your protection spells or read your protective scrolls when you are outflanked or surprised by a mob, you are to die, and rest assured. So you really should play in normal mode where everything is possible and everything is actually fun.