Fame City Cheats & Hack for Credits, Energy, & Aura - Newest Working Hack - AppGameCheats.com

Fame City Cheats & Hack for Credits, Energy, & Aura – Newest Working Hack

Do you ever wish you were famous?  Do you want the chance to see what it’s like?  The game for you has been created!  Fame City is undoubtedly one of the best free games around.  With tons of different things to do to boost you fame, it’s the kind of game you keep coming back to over and over.  Fame City is available on iOS 4.3 or later and Android 3.0 and up.  The more recent update of Fame City removed bugs and upgraded compatibility on January 15, 2015.  The game is available in many languages making it a great game to play no matter where you’re from.  The languages include: English, Czech, Dutch, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, and Turkish!  

The game allows you to perform many actions, but it’s most important that you follow through on completing the objectives the game gives you in order to become the best star you can!  Following your objectives will give you a good introduction to  this game, as it has tons of functionality and things to do.  It can be a bit overwhelming at first, but the objectives lead you through the necessities of learning the game while awarding you helpful bonuses upon completion. Get it on the Google Play Store or Apple App Store now.

Fame City Hack for Credits, Energy, & Aura

Do you want to get endless credits, energy, & aura for free in Fame City? Download our free Fame City hack tool now, straight from our site. This tool will easily and quickly allow you to get unlimited energy, aura, and credits.

The Fame City hack tool is super simple to use. See the image below? This is what it looks like. Just download it and click the button that says “start.” Enter how much energy, aura, and credits you want.

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Download our Fame City hack from our website. It’ll take 30 seconds for the download to finish, depending on your Internet connection. Then, you’ll need to install the hack. This is an extra 30 seconds. Make sure you select iOS or Android before starting the hack. The credits, aura, and energy will be added after you enter how many of each you would like.

Click the big “start” button to begin the hack. After the hack has finished, which should only take about 30 seconds, open the app on your device like normal. The aura, energy, and credits will be ready for you to use. Enjoy!

Cheats & Tips for Fame City

Personally, I found it important to save my energy for big moments like influencing objectives that may have an impact on my overall stardom, rather than using my energy to complete small tasks like working in Famous Burgers.  It’s tempting, but don’t do it if you want to get the biggest bang for your buck!  Additionally, make sure you save the longest jobs to do for the times when you have to set your phone down and walk away.  Do those smaller, faster jobs while you’re there in order to be able to reap the maximum amount of rewards.

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Although I’ve discussed maximizing your energy by reserving it for more important tasks that will catapult you to fame, it’s also important to realize that you can improve your gameplay by using all energy before logging off.  Much of this game is about maximizing your potential (just like in Hollywood!), so it’s important for the user to comprehend when the best times are to use energy or save it.  If you use up your energy before logging off, you can maximize you abilities because it will often replenish in the time you are not playing.  Though this takes some time, it allows you to begin a new set of objectives once you’ve taken a break from the game.

It’s also important that you maximize and conserve your use of aura.  While energy replenishes easily, aura is much harder to get and is typically only awarded from the completion of gigs or by leveling your character.  There are times you will need your aura to obtain additional in-game friends and it’s my suggestion that you save it for this.

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I suggest you make good use of your friends list on Facebook as well!  If you have other friends playing the game, you can use them as a resource to gain free items!  It’s always possible to invite friends who aren’t playing, too.  An excellent feature is that even if you don’t have friends playing, it pays to ad your facebook accounts because people with your friends’ names will appear in-game! What a fun little Easter Egg.

Social interactions are not just important with your real friends in this game, but it’s important you pay attention to the social interactions in game, as well!  After all, being a star is all about who you know.  In some instances you will get the opportunity to read lines with another character.  In these instances it’s very important that you remember the lines as close to perfectly as possible.  I suggest writing the lines down to make sure you nail it every time.  Getting these interactions perfect will help increase your stardom and send you on your way to success!

Though the game is free, there are in-game options to purchase items that will increase the comfort and fun of your playing experience.  In my opinion, the best of these is the .99 premium boost, which allows you to increase you energy, thus completing more objectives,  and earning your way to stardom even faster.  There’s also an endurance pack which is nice because it allows you to increase the overall amount of energy you can keep by 10.  This lets you store more energy in your absence and complete more tasks when you’re ready to do so.

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I’ve found an actual cheat, so if you want to play the game fairly, do not proceed reading!  If you do run out of energy, it’s possible to manually set the time on your phone or tablet forward, which will replenish your energy.  Just don’t forget to change it back or you’ll be hours early to every event.  This trick also works if you’re waiting for an action to complete that may take an exorbitantly long time.

Fame City Review

Overall, I think this game is excellent for anyone who wonders what it takes or what it might be like to be a star.  Though some might say it’s unrealistic, I do think it shows the importance of nailing your lines and really getting to know many people.  Its theme is slightly different from other micro management games and I think it’s an interesting concept.  

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Overall I think this particular game does a good job of bringing a stardom type game to a younger audience.  Some of the mechanics can be more simple than other stardom games and this allows a young user easy access into this world of gaming.  I think younger girls in particular would be drawn to this game.  Because I did not find any inappropriate instances in the game, I think it’s an excellent introduction to a fun game that involves some strategy and thinking.


Ratings


Artwork:

I would give Fame City a 9/10 on the artwork. I understand that the game is made by the same designers as the game “Movie Star Planet” but the graphics could use a little change just even from the start menu. If you release a bunch of games that have the same graphics fans of the game series might not buy either of them simply because the company looks like it got lazy with their character design. That’s not to say that the artwork looks bad or anything. The artwork itself is great and incredibly well done to portray all of the different types of people you might meet in a real life fame city. It just goes to show you that while all the stars of today look glamorous or ritzy, doesn’t mean that everyone everywhere who is  on the verge of stardom or who is already there is going to be necessarily glamorous all the time as people are led on to believe.

Music and Sound effects:

I would give Fame City a 10/10 for its music just from the start. This games target audience is smaller children and young girls so the music is good at easing them into the game, and shows that it is a nice and relaxing game. The sound effects also do a good job at this. Off of the main menu the little *bling* sound effect that you get from pushing the button also gives a good indication that the game will be a relaxing one. The sound effects of buttons being pushed and giving the *bling* noise is a very good feature no matter where you go in the game. As the game is called Fame City it makes sense that everything will be in style and giving bling noises.

Story and Originality:

I would give Fame City an 8/10 for the story line. Just off of the start of the game it begins to feel sort of weak, it starts of with Hi [player name here] I see you’ve moved here from nowhereville. Is nowhereville really the best that the game developers could come up with given everything. The players understand that coming to Fame City means that you came from being a nobody to make it to the big stage, but you don’t really need to have the village name. As for originality it’s a 6/10. The game feels just like Movie Star Planet which is understandable as it is made from the same company, but other than the story line the game doesn’t feel that much different.

It feels like the same feeling of coming up into the fame spotlight from nothing. As I said before about the artwork/graphics of the game it isn’t good to give users things that are so alike. The only way that this would benefit target audiences is if the player has already played the first in the series and is just itching to play another game that is like it. But for a new player it can be quite the daunting task to pick between one or the other, which might be a turn off to an otherwise popular game series.

General Game play:

I would give Fame City a 5/10 for the game play.

To start off the game it sends you to your flat in Fame City where you are tasked with the beginning of the renovation of your home. The game sends you to buy a couch for the living room which is fine, except it gives you no choice in what you buy, and it limits you to just the one couch option. The bouncing of the credits (money) after completing a task is fairly cool. It’s nice to have to sometimes chase the money around the screen just so you can tap on it and have to pick it up. Something else that was kind of lackluster about the game is also at the start of the game. Your friend or acquaintance gives you a list of tasks for you to do.

Now you assume that when you click on the task your character is going to actually do what is required of him. It’s sort of disappointing when nothing happens and you’re just left sitting there wondering “wait am I not supposed to be doing something right now?” After doing (sort of) the tasks that were given your new pal gives you the message of “You seem to fit in here” how do you judge if someone is ready to be in the Fame city just by watching them do 3 tasks and have them buy a couch for their flat. It’s a little touchy in spots like that through the game and it feels like a little bit of a deterrent from the game. Again, your character goes out to shop for clothes and there is only 2 items to pick from the price range that you have. I really feel like giving a bit more of customization at the start (with the couch and the clothing) would help the game a lot more than it would hinder it, as you can see what you might start looking like later on in the game. After you go to the theater building and you go sign up for an audition.

Now it certainly can’t be that easy using a bit of realism to recognize that just because someone put in a “good word” for you someone will hire you on the spot. Also, with the game play of the script it isn’t tough to “memorize” the script. You just have to have made a half-cursory glance at the script to know that when it prompts you to say something it obviously isn’t “makes my breath smell fishy!” Once again you go to a task or another building and it gives you the list of options on the side, and you click on them and nothing happens except for the bar (if there is one) gets filling a bit more, or when you’ve completed it just a bunch of money falls out of it and bounces around. Something else that is very important to games like this especially geared towards a younger audience is ad placement. Now when I was playing this (about an hour or so) I ran into 0 ads.

While this is a good feature to have in the game it also takes a bit of money away from the company which isn’t always a good thing. Now I also realize that this game has micro-transactions (great feature in it) which is probably a significant amount of income for the company, it’s also a good idea to increase your revenue a bit more by placing some clever non-intrusive ads on the screen or having them pop-up over the screen after a game or something, so that the person only have to click or press on the screen an extra once or twice to continue the game. Overall, the game play leaves a lot to be desired as you come into many tasks only to find out that its just simple click on this – bar begins filling up – bar completely fills up – money drops on the ground to be picked up – yay. All of this happens while the characters stand there on the screen doing nothing. There could have been some interaction between characters in moments like this, but instead there is nothing there which really leaves something to be desired.

Addictiveness:

I would give Fame City a 10/10 on addictiveness. Obviously even with a lower game play rating games like this can be very very addictive. Just the simple fact that you need to do so many different tasks to buy those clothes or that couch that you really want for your house is great motivation to keep playing this game. This game takes no time commitment whatsoever so if you are waiting for someone the game can just be pulled out, you do a couple of chores and get a bit more money to put towards your clothing or furniture.

Overall rating:

Overall, I would give Fame City an 7/10.  While the artwork, music, sound effects, and addictiveness were all 10/10 the gameplay really brought this game down. There were so many places that if even a little bit more effort was made the game would become a whole lot better, but instead the game was boring at the menu areas where it should maybe have been a bit/way more exciting. Even a “challenging part” of memorizing the script was incredibly simple and required basically no thought at all. As long as the line that they gave you sounded at least half-decent you could get the part. If there were changes made to what happens at the menu screen then the rating might go up a bit, but for now the game stands at 7/10 due to the poor gameplay and some duplicity from Movie Star Planet.