The guide to LEGO Star Wars 3: The Clone Wars contains a thorough game walkthrough, together with hints on gathering all 220 minikits. Separate chapters have been dedicated to the Bounty Hunter missions, Red and Gold Bricks and the characters available in the game. In order to make navigating through the two ships creating the so-called "hub" easier, an exact map of each of them has been included.
Legend:
[1], [2] - symbols corresponding to screenshots above the text. 1 is for the screen on the left and 2 for the one on the right.
#1_2 - symbols corresponding to the screenshots above the text, connected with specific minikits.
[M2.1] - a reference to locations marked on the maps. M1 points to the map number and the digit afterwards to a given location.
Michal "Kwisc" Chwistek
Michal "Wolfen" Basta
Translated to English by Jakub "cilgan" Lasota
Once Acklay (the green monster) approaches you, use the Force on him by pressing K [1] (you need to have Anakin or Obi-Wan chosen). As the monster destroys the chains, use the Force on the pillar on the right [2].
Jump up and use the Force on the middle pillar [1]. Afterwards switch to Padme (you have to look up and press U), stand in the orange circle and press K to make her start climbing the pillar [2].
Once on top, use the grappling hook (K) on the orange arm on the right [1]. This way you will free Anakin. Jump down and use Padme's hook on Reek [2] (it look a bit like a unicorn).
As the beast will be temporary stunned, quickly switch to one of the Jedi and press U while beside Reek to jump onto it [1]. Now start heading towards Nexu, the third monster on the arena [2]. Once you get close, press J to have the monster you're in control of charge. Repeat the attack four times and in case you fall down from Reek, mount it just like you did before.
After defeating the monster you will have to face yet another one. Start off by using the Light Saber to get rid of his two front limbs [1]. Afterwards switch to Padme and use the hook on the orange point beside his head [2].
Once the monster is stunned, switch to one of the Jedi and enter the blue circle beside the monster's head [1]. Afterwards press H to attack the beast [2]. Repeat the whole operation twice and the monster will eventually fall.
The next enemy will be Jango Fett, flying over the arena. In order to strike him down, press and hold the attack button while controlling a Jedi character. A sight will appear and you will have to point it at the flying enemy [1]. Once a colourful circle appears round him, let go of the H button which will cause throwing the saber and bring the enemy down. Quickly approach him and strike a few times [2]. Afterwards Jango will fly up again, so repeat the manoeuvre with throwing the saber to knock him down and hitting him afterwards. Keep repeating this until the enemy is defeated.
Your last task will be to leading Jedi warriors into three ships. Once they land, approach either one and use the Force to open the door [1]. Wait for the Jedi to enter and close the door [2]. Repeat this with all three ships to end the mission.
Your mission will be to destroy a few enemy camps in the east. Your stands on the map at the upper part of the screen are marked with blue and the enemy's with red. The quickest way to destroy the whole camp at once is to smash the main building, which will automatically cause all the nearby buildings to crumble. Buildings can be destroyed in many various ways, even with a Light Saber. However vehicles are much better. Jump into the vehicle at the star of the mission and start heading towards your base, where you will find a purple torpedo [1]. Collect it and start heading to the enemy base. Aim at the main building in the middle of the circle and launch the torpedo [2].
That way you will greatly weaken the important enemy's building [1]. Of course you can attack it by using other machines for example the AT-APs [2]. However you will have to look out for the enemy units, especially the guns at the bases. They're rather slow, but quite deadly.
That's why a good idea would be to enter the heaviest AT-TE [1], aim at the main building of the enemy base and fire a few accurate shots which will cause the whole base to be destroyed [2]. Note that if you hold down H a bit longer, a special sight will appear, allowing more accurate aiming.
Some enemy bases have force fields [1], through which vehicles cannot pass. In order to deal with them, you should leave the machine and go through the field normally. Once inside, use the lever on the slightly flattened building [2] which will deactivate the shield.
Now you have to return to the vehicle [1] and attack the exposed base [2].
Continue destroying the other enemy bases in such a way. Of course you don't have to attack the main building at once and you can destroy all of them one at a time [1]. However if you want to make it fast, attacking the main headquarters seems like the best option [2].
Another mission consisting of destroying enemy bases. This time however, it will be a bit more difficult. Start off by mounting one of the animals beside you [1]. Look out for enemy fire and charge (J) at one of the big hovercrafts [2].
As you damage it and the driver gets out, take it over [1]. By staying constantly in motion you can destroy a few local guns [2]. It will be much easier if you press K when the laser beam shows up on the gun. That way you will lock onto it and will be able to shoot while moving.
However your main targets are the three generators which you can destroy only using the torpedoes. They resemble purple spheres and can be found inside the middle enemy base [1]. Fly over them with a hovercraft and you'll pick up a few at the same time. Head with them to the upper left enemy base and shoot at the generator [2]. That way you will destroy not only it, but also the nearby buildings. However once in the hovercraft you will have to act fast, as a transport ship will appear after a bit and take away the vehicle. If it does, find yourself another exactly how you did it before.
Two more generators can be found in the bases with force fields. You can get rid of them just like in the previous mission. Go out of the vehicle, pass the shield on foot [1], approach the building with a lever and use it [2].
Now head back to the hovercraft, pick up the torpedoes and attack the generator [1]. Note that some generators are additionally protected by a beam of energy from the nearby antennas. You will need to destroy them before being able to damage the generators [2]. The mission will end after you destroy three of them.
You begin inside a republic cruiser [1]. Fly to the right and once you reach the blue arrow showing the landing zone [2], press U to land.
Go out of the vehicle and don't bother fighting the enemies, as they will constantly keep respawning. Instead, head to the wall in the upper right corner of the red carpet [1]. Look at the chessboard side and jump into it [2] using the sword.
Keep jumping up that way [1]. Once there, go forward and use the lever on the right [2].
A generator will appear on the blue-white sidewalk. Start pushing it down [1] and plug it into the socket on the left [2].
That way you will activate the first of three extinguishers. Afterwards step into the cruiser [1] and head right, to the next landing zone [2].
After landing head down the screen [1] and start jumping down. Afterwards go left and jump onto the brown platform [2].
Stand on the blue circle and press H to use the Light Saber [1]. Use the arrows to drill a hole in the wall. Once you make it, you will see a lever. However you cannot move it as there's no power. Go left and assemble a generator from the bricks [2].
Once the power is back on, return to the lever and pull it [1]. Afterwards head back to the ship and fly right, to the third landing zone [2].
Leave the ship and head right. Go into the corridor [1]. At some point you will have to jump onto the platform [2] and then to the other side.
Approach the wall on the right and activate another lever [1]. Afterwards return to the ship and start flying left, to the next blue arrow and landing zone [2].
After landing, create a mine dispenser from the bricks above [1] and activate it by using the lever on the right [2].
Return to the ship, take a few torpedoes [1] from the dispenser you've just created and shoot them at the three purple shields [2] nearby you.
Once you destroy the indicated targets fly right and land at the next landing zone [1]. This time you will have to defeat 9 enemies [2].
After the fight change the character to Commander Bly and use the hook on the orange grip to the left of the door [1]. Go inside the corridor and run forward [2]. At the end you will find a ship - enter it (press U).
Once the cutscene ends, start flying to the left, destroying enemy ships on your way [1]. Soon you will reach a magnetic field with three shields beside [2]. Destroy them with the torpedoes and the mission will end.
Use the Force to get Commander Bly from under the wreck on the right [1]. Afterwards use Wag Too's grapple on one of the two handles by the ship and Bly's grapple on the second [2] and pull it towards yourself.
Inside you will come across three electrified mechanisms [1]. Turn each of them with the Force and once an electric sphere appears above the ship, use Force on it as well [2].
It's the first building in your base. Before you develop it, collect the money found in the area. Afterwards stand on foot by the first building and barrier at the upper right corner. Once a building plate appears below you, press K, choose the AV-7 Cannon [1]. Enter it once it's finished, aim at the barrier above [2] and destroy it with a few shots [2].
Afterwards start shooting enemy buildings in your range from this position [1]. You can use vehicles to destroy them completely. Try to take over the nearest post as fast as possible. Once you destroy all buildings on a given field, you will gain the possibility to build your own buildings there. Stand on the building plate, choose Small Air Support and then AT-RT [2], thanks to which robots which you can use will keep on appearing.
It's worth to place a better cannon in the first base and use it to destroy the local enemy guns [1]. Also remember that to shoot those behind the barrier, you first have to deactivate the field by crossing it on foot [2].
Try to consecutively destroy enemy bases and build your own buildings there. Take care of the Barracks and cannons in the first place. Remember that the main objective of this mission are the antennas [1] providing protection for the enemy cannon. Using your own cannon you can destroy them in a matter of a moment, but nothing stands in the way of destroying them with, for example, a Light Saber [2].
Once you destroy the antennas, start shooting the enemy cannon in the upper right corner of the map [1]. It's not too resistant, so you will destroy it rather quickly [2], which will ensure victory.
The first part of this mission consists of three strategic fights with increasing difficulty level. The first is rather easy and limits to destroying one enemy base. Before you commence the attack, you can search for coins and strengthen your army by building additional Barracks. Once you're ready, step into one of the vehicles [1], go across the narrow stone bridge to the other side and start attacking the enemy base [2]. Focus on the buildings, as the faster you destroy them, the faster you will win.
During the second assault things will get a bit harder, as the enemy will have a considerable defence force, especially cannons [1]. That's why you should invest in Barracks (soldiers with rockets at best) and heavy vehicles which will take care of it. The rest stays the same - try to eliminate the enemy buildings as fast as possible, focusing on cannons and Barracks in the first place [2].
You can place your own objects on the overtaken areas. Thanks to the Barracks your army will be constantly replenished [1] and the cannons will make shooting enemy buildings easier [2].
Once you finish the second battle, it will be time for the third and hardest. The enemy will not only have the most powerful cannons at his disposal, but also shields. That's why at first you should focus on gathering money by, for example, destroying the enemy infantry. Spend the money first on building Barracks, thanks to which the enemy won't have such a large superiority on the battlefield. Afterwards deal with the energy antennas [1] (those which you can at the moment) and slowly start investing in more powerful units. If you can take over the most northern enemy camp, it'd be worth placing a gold cannon there [2].
Thanks to it you will be able to damage the nearby objects [1] and won't have to worry about it getting destroyed, thanks to the big defensive skills. At the same time start building factories. I'd especially recommend the RX-200 tanks. Their laser cannons [2] are capable of destroying even the most resistant buildings and enemy units.
They will even let you destroy the enemy's gold cannons [1]. With time you should be gaining a bigger and bigger advantage. Keep attacking the enemy encampments until all the buildings are destroyed. The second part of the mission will start then, in which you will take control over Luminara Unduli and Barriss Offee. Move forward and once you reach the wall stand in the blue circle [2]. Use the Lightsaber to make a hole in the stone.
After breaking inside start walking the dark corridor [1], eliminating single enemies on your way. At the end of the path you will reach two triangular walls. Approach the one on the right and hit it with the Saber [2].
Three triangles will fall out. Use the Force [1] to move then onto the purple triangular places in the wall on the left [2].
In the next corridor you will have to fight a big number of enemies [1]. Deal with them and head to the next triangular walls. This time you will have to find them. The first one is at the very centre of the wall [2], you just need to make a hole to it with the Saber.
The second can be found on the wall on the right [1]. You need to throw the Saber at it (press and hold H for a bit). The last one is on the elevation by the left wall [2].
Once you find all the pieces, place them in the spots on the wall on the left [1]. The next corridor brings even more enemies [2]. Eliminate them and continue moving on.
As you pass through the cave, you should note that there are enemy hammocks to the left and to the right [1]. Destroy each of them and use the Force to create a trampoline in the middle of the room [2]. When it's ready, jump onto it and bounce off two times.
This time you will have to fight a boss. First take care of the lesser enemies. Although new ones will keep on appearing, you will have a moment to focus on the tank. Start off by destroying the cannons on both sides, with blue circles on them [1]. At the same time you should notice that there is one immortal robot amongst the enemies, whose head falls off after a few hits. Try to pick it up [2] before he can put it back on.
With the head, quickly go to the panel on the right side of the room and use it [1]. This way you will be identified and one of the generators will open. Do the same with the second panel on the left side of the room [2]. Remember that you need to have to robot head on you, as otherwise nothing will happen.
In the end aim (press and hold H) the Light Saber at the lasers on top [1]. Once the tank is paralyzed, jump into it (U) and destroy the generators in the middle of the room [2], which you have just recently exposed using the robot's head.
Choose Commander Cody who has a radio thanks to which you can control the troopers' fire. In order to do that, approach the soldiers, press K and then press and hold down H, aiming at the metal bricks on the right [1]. Destroy every single one this way and then jump up with one the Jedi by using the Light Saber [2].
Once on top, assemble a "chessboard" tack from the bricks [1] and push the statue along it [2].
Once it falls down, use the Force on the destroyed pieces to place the first statue part on the wall [1]. Afterwards hit the bricks on the left and use the Force to arrange then so that you can climb them up [2].
Go to the top with one of the Troopers and use the grappling hook on the orange arm [1]. Pull the chain towards you and step onto the path you created. As you fall down, use the Force to assemble the second part of the statue from the bricks [2].
Enter the cave [1] and keep going forward. At some point you will have to destroy the bricks blocking your way [2].
Move on until you reach an orange handle. Use the grappling hook on it [1] and afterwards pull the wall towards you. Keep going forward and in the end use the Light Saber to make a hole in the wall [2].
Keep moving through the cave until you reach a round room. On the right there will be an empty purple platform. Use the pistol to destroy three "frozen" bricks above on the right [1]. Parts of the statue will fall out. Assemble them on the purple platform with the Force. Start with two legs, then the body [2] and afterwards hands and head.
Eventually jump into the hole in the ground which will appear [1]. In the next location head left and use the grappling hook on the while defending from the enemies [2]. Pull it so that you block the passage for the enemies.
Afterwards head to the right side of the room and use the Force to push the pillar towards the passage [1]. After blocking the enemies a big passage will open [2]. Deal with the opponents who will come out of it and go inside yourself.
Keep going forward [1] and at the end use the Light Saber on the wall [2] to get through.
You will reach a boss room. At the beginning use the Force on the pillar on the left [1] to destroy it. Afterwards approach the wall on the right. The enemy will be shooting exploding silver spheres at you, which you should run away from. However while on the right, the enemy will from time to time use a purple sphere. Use Force on them and place on the wall on the right [2].
That way you will create three steps. Go up with a Jedi and take the Saber from the enemy on the right [1]. Do the same with the other knight and afterwards stand in the blue circle right above the purple stairs and press H to weaken the second pillar [2]. Once below, use the Force on the pillar to destroy it.
Now approach the wall on the left, beside which there are silver bricks. Stand beside them and wait for the enemy to shoot explosives. Once they're by the brick wall, jump away and wait for the wall to crack [1]. Keep repeating this until you destroy all the bricks and use the Light Saber to go up the wall [2].
Afterwards stand in the blue circle and attack the next pillar [1]. After going down destroy it with the Force. Eventually approach the blue circle beside the hole [2] and press H.
In the end you will have to run away from the cave. You have to keep running towards the screen all the time [1] and not stopping for even a second, as the enemies will get you otherwise. On your way look out for enemies coming from the bottom of the screen [2] - it's best to just jump over them and not engage in a fight.
Go along the corridor and you will reach a room with enemies [1]. Deal with them and afterwards mark the R3-S6 robot and move it to the panel by the door on the right [2].
After using the panel, fight the enemy in the newly opened room and use Captain Rex to plant the first explosive charge [1]. Return to the middle of the room and destroy the bricks on the right side of the middle hole. Afterwards create a grapple point from them [2].
Grapple with Captain Rex's hook [1], which will make a platform with a generator rise up. Approach the generator panel with Rex and plant the second explosive [2].
Follow the corridor to the next room and fight some more enemies [1]. Afterwards once again go to the panel on the right and open it with the robot [2].
Destroy the enemy with the Light Saber [1] and use the Force on the plug on the right and insert in into the socket on the left [2].
Approach the panel with Rex and plant another charge [1]. Afterwards head to the right of the hole in the middle of the room and cut a hole in the metal box with the Light Saber [2].
Fight some more enemies ride up and plant another charge [1]. Move to the next corridor. On your way you will come across a robot panel on the left [2]. Use it.
A passage to a room with a cannon will open. Grapple the orange point above the enemy [1] and pull it towards yourself. Once he's defeated, plant another charge [2].
Continue moving towards the next room, defeating a rather big group of enemies on your way [1]. Go to the right of the hole once again and build a grappling point from the bricks [2].
Use Rex's grappling hook on it and plant another charge under the generator which will come out [1]. Afterwards use the robot to open the nearby door with the panel on the right [2].
Inside there's a very dangerous plant. However above it there's lots of stuff, so use and hold Force on it [1]. The whole scrap will fall down on the enemy and you will be able to plant another charge [2].
Move to the next room [1] and use the robot on the panel on the right [2].
You will be attacked by a big group of enemies [1], which are best fought with a Light Saber. After defeating them, head into one of the corridors only to fight some more [2].
Plant the charge [1] and repeat the whole process in the second corridor. After planting all the charges you will have to fight Grievous. Use the Force on one of the nearby items and throw it at the enemy [2].
While he's stunned, run to him and attack with the Light Saber a couple times [1]. Afterwards quickly jump onto the containers below, where the enemy won't be able to reach you. Use Force to pick up another item and throw it at the enemy [2].
Attack him once again while he's stunned [1] and retreat to a safe spot. Repeat the whole process one more time. Once the enemy runs away, go down and use Force on the pieces scattered throughout the ground to build a robot in the purple field [2]. Remember to start with the legs, then the body and arms.
Jump onto the wall on the right and wait for the robot to destroy the big brick [1]. Afterwards destroy the wall's supports with the Light Saber and use it as stairs once it crumbles [2] to get up.
Start going towards Grievous [1] and once he escapes, use the part lying on the floor on the door panel [2]. Afterwards press and hold U.
That way you will switch to Anakin. Move forward and start fighting the enemies [1]. At the end of the corridor you will reach a wall. Melt it with the Light Saber [2].
In the next room you will have to fight more enemies [1]. After dealing with them use the Force to create a panel on the door on the left [2].
Afterwards approach the purple table and start creating R2-D2 with the Force [1]. Drag all the pieces onto the table in the order - body, head, and arms. Switch to the robot and use it to activate the panel at the top of the room [2].
Leave the room through the passage on the left [1]. You will reach a hangar, where you will be at once attacked by overwhelming enemy forces. Switch to R2-D2 and use it on the panel on the right [2].
Ride up, press J and fly onto the ramp on the left [1]. After landing, approach the enemy and start pressing H as fast as you can [2].
Defeat him once more after the first fight and once he hides behind the barrier, use the panel [1]. Switch to one of the characters below, enter the two-legged robot and use its rockets to destroy all the enemies and "metal" containers in the hangar [2].
Afterwards switch to the Jedi and head to the transporter on the right. Use the Force on its door [1], and then again to create a fighter [2].
Use the pieces which have fallen out of the "metal" containers to create a torpedo generator and place it on the purple area on the floor [1]. Afterwards enter the ship, pick up a torpedo and fire it at the purple point at the top of the hangar [2], where R2-D2 is standing.
After destroying the barricade switch to the robot and approach another fight [1]. Afterwards use the panel by the door [2].
In the end switch to the character in the ship (or enter it once again), pick up the torpedoes [1] and fire it at the three points [2] marked on the bridge by the hangar entrance. Afterwards fly to R2-D2.
Fly up to the two engines, fly between them and press U once a white arrow appears above the ship. Afterwards use the engines by pressing J to get to the lower deck [1]. Head to the red point on the landing zone and land [2].
Approach the lever on the right [1] and activate it, thanks to which you will turn on the torpedo generator. Return to the ship and fly into it to pick up a few torpedoes [2].
Afterwards aim at all purple shields inside the big ship [1] and start destroying them. Take some more torpedoes, fly out and use the engines one again [2] to get up.
Destroy more shields with the torpedoes [1]. That way you will demolish a part of the hulk [2].
Fly inside and start destroying the energy antennas maintaining the shield [1]. After destroying all of them, land and head down the screen and left. Eventually you will reach a lever [2]. Pull it.
Return to the ship, take the torpedoes from the activated dispenser [1] and use them to destroy all the points marked with purple [2].
Afterwards take some more torpedoes, fly outside and deal with more targets [1]. You will expose another part of the ship. Fly inside and once again destroy the force field antennas [2].
Pick up the torpedoes and destroy the next targets [1]. Once you deal with them, there will be one last left. Fly out and between the engines [2].
Use them to get to the last target [1] and fire the last torpedo at it [2].
Go forwards and start dealing with the enemies [1]. Move until the end of the corridor [2].
In the next room the camera will move to the side [1]. Jump down the platforms and start going left. Use R2-D2 flying skills to get onto the platform I in the distance [2].
Use the panel on the platform. That way you will call in a train with enemies [1]. Defeat them, move left and deal with another group of enemies [2].
Use the Force to pick up R2-D2 and move him onto the platform in the distance [1]. Once the robot is there, move it onto the red button on the right [2] and afterwards use the panel [2].
Another enemy train will appear [1]. Get rid of them and use the Force on the brick by the rails to move it onto the platform on the left [2].
Thanks to it you will be able to jump left, where there will be another fight waiting for you [1]. After dealing with the enemies throw the Light Saber into the orange pillar with two enemies beside it [2].
Afterwards use the Force to move R2-D2 onto the platform [1], move in onto the button on the left and activate the panel. Create a crane from the bricks [2].
Enter it, aim the arm at the train on the rails on the left [1] and move its part onto the rails closer to you [2].
That way you will create a bridge through the electrified tracks. Cross it to the left [1]. In the next location go forward, dealing with enemies on your way [2].
After a bit you will reach a spot with an electric field [1]. First we'll take care of the R2-D2 group. Head to the corridor on the right. Eventually you will reach a fire and will have to construct an extinguishing system from the three purple elements in front of it. Use the Force on the first brick and place it into the pipe on the left [2].
Afterwards place the second brick onto the pipe on the right [1] and the last one above [2].
Once you're done, activate the panel with R2-D2 [1] and cross the wet corridor [2].
Time for the second group [1]. Head to the left corridor, destroy the bricks at its end [2] and create a lever using them.
Mount it into the panel on the right side of the door and use Padme's grappling hook on it [1]. Approach the panel with C-3PO [2] and activate it. You will have to repeat the sequence showed on the flashing bricks.
Move to the next room and deal with the robot [1]. After a short cutscene switch the groups and destroy the big, mechanical enemy [2].
Use the remaining bricks to create a panel [1], activate it using the robots and head deeper into the corridor. Eventually you will reach a door with blue and red symbols. Before you start opening it, use the Force to put the plug into the socket on the left [2].
Switch to R2-D2 and use two panels by the door [1] to create a suitable pattern. Note that there are two red and blue pins on the perimeter of the door. Rotate the outer circle with the panel on the right so that the colours match. Afterwards go to the left panel and set the cross in accordance with the colours. In the next room, deal with the enemies and then use the Force on the exploding container on the main terrace and throw it at the secured torpedo dispenser by the left wall [2].
Afterwards use the Force to pick up a torpedo [1] and use it on the purple shield [2]. Repeat this with the second shield.
Afterwards go right and once again use the container to hit the torpedo dispenser's cover [1] and use two torpedoes to destroy the two purple targets [2].
Return to the middle of the room and activate the panel which was below the barrier with R2-D2 [1]. Grievous will appear in the door opposite to the panel. Don't get near him, instead use the Force on one of the nearby objects and throw it at him [2].
Afterwards quickly run to him and hit him a few times [1]. More enemies will appear. Defeat them and head to the passage on the left, where Grievous went. Attack him once again with one of the items [2] and hit with the Light Saber afterwards.
Enter the newly opened room and use the lever [1]. More enemies will appear [2]. Deal with them and head right.
Once again throw an item at Grievous [1], hit him with the Light Saber and use the lever in the opened room [2].
Deal with the last enemy group just like before and attack Grievous for the last time [1]. Go into the room in front of you, stand on one of the buttons, wait for you companion to do the same with the other one and jump into the hole [2].
After switching to the second team, keep heading deeper into the corridor. At its end there's a panel on which you should use C-3PO [1]. Jump into the hole once the door opens [2].
Inside the next room, deal with the enemies and use the golden robot on the panel [1]. Afterwards use the Light Saber to create two holes [2] in the containers on both sides of the round screen.
Afterwards use Padme's grappling hook on the grapple points [1] found above the two containers you were cutting just a moment ago. Use the Force on the connectors that will fall out and plug them into the nearby sockets [2].
Afterwards use the Force on the middle platform [1] and start moving it firmly in all sides. After a bit enemies will enter the room. Destroy them and keep moving the platform until enemies from the elevator on the left will attack you. Defeat them and use the elevator [2] from which they came.
Start moving up the screen, towards the mist. Stick to the left side of the pit, thanks to which you will eventually come across a ship with soldiers [1]. Call them using the Commander's radio and move on. You will reach a passage in the rock. Use the bazooka to destroy the container on the right side of the gate [2].
Afterwards order the soldiers to shoot at the containers on the left [1]. Once it's destroyed, enemies with bazookas will appear on the left and right [2]. It's best to respond with rockets.
After dealing with them, use the trooper's hooks on the grapple points on both sides of the door [1]. Once the gate is unveiled, use Force to match the bricks with the purple stands [2].
Go inside and start going deeper into the corridor [1]. At some point you will reach a gulf. On the walls on the left and right you will find two platforms, place them on the purple pillars sticking out of the lava [2].
Afterwards jump across the platforms [1] to the other side, where you will have to fight some enemies [2].
After you defeat them you will have to get across another pit [1]. Once again use the platforms sticking out from the walls. After you get to the other side, keep going forward all the time [2].
After the animation you will reach a long corridor [1]. Continue moving forward until you reach a door. Open it with the power plugs [2].
Defeat a few enemies in the next room and then use the grappling hook on four orange bolts [1] on both sides of the door. Afterwards use the bazooka to destroy the nearby "metal" containers [2].
Note that quite a lot of bricks have appeared on the floor. Use Force on them and move to the shape by the door [1]. You will be attacked by Grievous. While looking out for his swords, go to the lower edge of the room, where there is a box with grapples. Pick it up using the Force and throw at the enemy [2].
While he's stunned, quickly switch to Commander or a soldier and use the grappling hook on the enemy [1]. Keep repeating this until Grievous starts attacking you from the ceiling. All you have to do then is pick up the box and throw it at the enemy [2].
Once he falls down, approach him and attack with the Saber a couple times [1]. After he runs away, enter the dark tunnel [2].
Inside the next room, stand on one of the red buttons [1] and wait for your companions to do the same. After you fall down, be careful now to fall into the lava. At the same time use the Force to arrange the bricks [2] so that you can get out of the trap.
Once the construction is ready, just jump to the surface [1] and go right. On the arena you will have to fight another boss. Keep dodging his attacks and once you're ready, use the grappling hook on the orange grapples in his thighs [2]. Remember that you have to use two characters with grappling hooks to do that.
After immobilizing the creature, switch to a Jedi, stand on the blue circle in front of the beast [1] and attack it. Keep looking out for his attacks [2] and repeat the process until the beast falls.
After the fight head into the tunnel [1] and follow it outside. By the landing zone you will have to fight a few enemies. Once you kill them, unplug the generator [2] and push it towards the round platform in front of you.
Afterwards build an antenna fastening from the bricks on the left [1] and place it on the left tower [2] (you need to take off the round pole beforehand).
Afterwards connect the plug to the generator [1] and place the antenna on the tower. Grievous will enter the arena in a bit [2].
Dodge his attacks by jumping across the arena [1]. Eventually a friendly ship will arrive [2]. Jump onto it to end the mission.
Begin with shoots the enemies standing on the platform [1]. After dealing with the first group a second one will appear and destroy your ship. Take revenge [2] by quickly defeating them.
Use the bricks from the ship to build a crane [1]. Grapple onto its end and start going down [2].
You will be attacked by a monster resembling a giant snake. He will alternate between coming out of the cave above and the one the side. You have to aim at him with the pistol when his mouth is open [1]. Fire three shots that way, thanks to which the monster will move to the left, unfolding a bridge for you. Cross it to the other side [2].
The monster will attack here once again, but this time don't attack him with the blaster but use the Echo's bazooka instead [1]. After two accurate shots, go up the stairs on the left [2].
Stand on the button on the ground and shoot the panel which will be unveiled [1]. Afterwards use Hevy's minigun to destroy the gold bricks on the right [2].
Use the grappling hook on the lever and jump onto the neighbouring platform [1]. Once again use the minigun to destroy the gold bricks [2].
Go through the cave. You will once more reach a landing zone filled with enemies [1]. Afterwards assemble a panel from the bricks, which will appear on the right side of the door. Start fighting the robots and at some point you will notice that one of them is immortal and his head keeps falling off. Pick it up from the ground when it does [2].
Now approach the panel, activate it [1] and go inside. Go through the corridor while eliminating enemies [2]. Note that some are equipped with melee weapons which deflect blaster shots. You need to take their weapons with the grappling hook before being able to defeat them.
After reaching the round room, deal with the enemies [1] and repair the device by the left wall [2].
After the cutscene switch to the soldiers in the base (press and hold U), go above with one of them and destroy all the panels [1]. Afterwards push the generator from the right to the left [2].
Stand by the panel and activate it [1]. A door will open below on the left. Enter the corridor [1], destroy the "iron" gate with the bazooka and deal with the robot.
Jump into the container with explosive materials, return with them to the main room and stand on one of the orange fields [1]. Head to the generator by the left wall [2] and activate it.
Enter the corridor and use the bazooka to destroy the container above the gate. Afterwards grapple it [1]. After dealing with the robot, enter the second container with explosives and place it on the on the next orange field [2].
Switch to the fighting soldier (press and hold U) and head deeper into the corridor while clearing your way with the minigun [1]. Once you get outside, head to the big, gold container on the left [2] and destroy it.
Start heading to the mail room [1]. On your way you will have to pass a barrier by standing on an orange square and then stand on the last free field [2].
Go forward. When you get near the door [1], Grievous will enter together with his bodyguards. Start fighting the weaker enemies [2].
Defeat them and use the Force on one of the nearby items and throw it at Grievous [1]. As he starts to cough, attack him [2]. Repeat this until he runs away.
After the animation go forward [1]. You will reach a corridor in which you will have to deal with some enemies [2].
Eventually you will come to a round room with another enemy group [1]. Afterwards approach the wall on the left and cut a hole with the Saber where the blue circle is [2].
Now head to the right side. You will see two blue spheres [1]. Aim at them both and throw the Saber. As they crumble, quickly go to the one on the left and destroy it as well [2]. If you're quick enough and destroy all of them before they can regenerate, you will deactivate the magnetic field blocking the corridor.
Move on to the next room, where you will have to deal with more enemies [1]. Afterwards approach the wall on the left and use the Force to place the big brick on the purple plate [2].
As enemies start to enter the room, grab the headless robot with the Force and aim him at the gold cage on the right [1]. After destroying it, aim the Saber at the two spheres on the right [2] and throw it at them. Now quickly destroy the sphere on the left and move to the next corridor.
In the next sequence, move forward [1] and start fighting the enemies. One of them will keep losing his head. Pick it up and quickly use the panel to the right of the imprisoned Jedi [2].
The second fight with Grievous will begin. First however, you will have to deal with his subordinates [1]. Once you're done with them, proceed exactly like before, that is use the Force to throw items at the enemy [2] and attack him normally afterwards.
Further into the battle, you will move to a new location. Attack the rival just like before, however when you throw an item at him don't use the Saber, but pick him up with the Force [1] and throw into a wall. Repeat this until he runs away. Approach the entrance door and make a hole in them with the Light Saber [2].
Proceed exactly the same with the next obstacle [1]. The fourth fight with Grievous awaits you. This time he will be standing in the middle of the corridor and wave his sabers. Come near him, but don't attack. Wait for a second Jedi to appear in the location. Now approach him so that he can't attack you, but close enough to change your character. Once you do that, attack the enemy from behind [2]. Run way when he'll try to counterattack and repeat the manoeuvre with changing the characters.
After the battle, in another sequence, use the Force to build a platform from the bricks [1]. Head onto the battleship and fly onto the blue landing zone [2].
Leave the vehicle and approach the wall at the top of the screen [1]. Cut a circle in the wall with the Saber [2].
Afterwards destroy the generator inside [1]. Switch to the characters in another area and start climbing up the platforms. Use the grappling hook after jumping on the first one [2].
Once on the second, use the Force on the brick standing on the third [1]. After jumping on the third one, use the grappling hook on the upper right [2].
Afterwards shoot the yellow brick on the right [1]. Now you will be able to get to the very top without any problems [2].
Enter the corridor and start heading right, eliminating enemies on your way [1]. After a bit you will reach a spot where you will have to cut a hole with the Light Saber [2].
Deal with the enemies inside the hangar and head to the upper right corner of the location, where you should build generator parts from the bricks lying on the floor [1]. Afterwards switch the lever beside it [2].
In the end switch to the battleship, fly to the right and collect the torpedoes [1]. Afterwards fly to the left, eliminating all the targets on your way [2]. Finish by landing in the hangar, where the other characters are.
Start by destroying the shield at the top of the location [1]. Afterwards change the character to a trooper and use the grappling hook on the orange grapple point [2].
Ride down with the trooper and activate the elevator onto which the Jedi will be able to jump [1]. Use the Light Saber to destroy another shield [2] and go inside the building.
Approach the left wall and put the plug into the socket [1]. Go through the door on the left once it opens, approach the passage on the other side of the location and block it with the Force [2].
Pull out the plug from the socket and use the Force on the cannon in the middle [1]. That way you will block both passages and call in an elevator. Get inside it [2].
Destroy a few containers in the middle of the next location and create a cannon using them [1]. Enter it and fire a few shots at the anti-air gun in the upper right corner. Afterwards search for a blue robot, cut off his helmet and pick it up [2].
Head to the airplane and approach the panel with the helmet [1]. In the next area you will have to match the blue bricks to the purple shapes in the wall using the Force [2].
Afterwards go through the passage [1]. In the next room you will have to fight the first boss. Note that your enemy has two sabers. Jump over your rival and attack from the air to knock one of them from her hand [2].
Afterwards quickly pick up the Saber lying on the floor [1] and attack your enemy while double-wielding yourself [2]. Keep repeating the pattern until you win the first fight.
The enemy will then start throwing various items at you [1]. As they're in the air, use the Force and direct them onto the enemy [2].
After a few hits the opponent will move to the platform on the left [1] and then onto the one of the right side of the room [2]. Keep throwing the items back at her.
Once the enemy runs way, use the Saber to create a door in the wall [1]. In the next location, attack the enemy from above once again [2].
Once you knock out her sword, pick it up and start attacking normally [1]. Keep repeating until it succeeds and then start chasing the escaping enemy [2].
In the next part, grab the items thrown by the enemy [1] and fit them to the purple points on the wall in front of you [2].
After placing all of them, start jumping up [1]. Here you will have to fight a robot. Start off by throwing your Saber in the marked blue points found above the laser sight [2]. At the same time try to avoid the enemy attacks.
Once you deal with the cannons, approach one of the limbs and wait for the blue circle to appear [1]. Enter it once it does [2] and press the attack button.
After getting rid of the limbs, jump onto the dome [1]. As you fall down, the enemy will start throwing items at you [2]. Once again use the Force to push it back at her.
Afterwards quickly jump to her [1] and attack with the Light Saber [2]. Repeat this a couple times and you will win.
Start attacking the soldiers right as the mission begins [1]. At the same time start moving to the right. Eventually you will reach a yellow "plant" made of bricks, which can be destroyed with the machinegun [2].
Afterwards build a second "plant" from the decoyed parts [1] and destroy it with the machinegun as well [2].
Continue going right until a silver "plant". Blow it up with a bazooka [1]. Create another object from the pieces and blow it up as well [2].
Droids will attack you from the blocked passage. Destroy them quickly [1] and go along the canyon. At its end use the Force on one of the droids and use it to shoot the yellow brick blocking the passage [2].
After entering the next location jump down and use the bazooka to destroy two tank elements on both sides of the hulk [1]. Afterwards move Yoda to the blue circle in front of the vehicle [2] and press H.
After destroying the first vehicle, immediately head to the second. Destroy its wings first as well, but this time use Force on one of the droids and aim at the weak spot [1]. Afterwards once again enter the blue circle and attack with Yoda. The third vehicle will require you to use the grappling hook of one of the troopers, shoot it at the first wing and then at the second [2]. Eventually destroy it with Yoda.
In the end you will have to fight 5 Droidekas. At first two will enter the battlefield. Push the one on the left into the pit with the Force [1]. Shoot the rocks above the second one with a bazooka to destroy it [2]. Once you deal with them, three more will enter the canyon. Eliminate two just like before. As for the robot on the left, first move him below the rocks with the Force and then cause an avalanche with the bazooka.
Start going right, eliminating the rivals on your way [1]. Note the alarm panels coming from the ground, if you step on one, more rivals will appear. Keep heading right until a robot surrounded by a force field [2]. Destroy it by attacking with the Light Saber from air.
Afterwards use the trooper to plant an explosive charge on the panel [1]. After the explosion, jump into the hole and start fighting the enemies. You can use the trooper's grappling hook to close the doors on both sides of the corridor, so that the enemies don't constantly attack you [2].
You can use the Force as well [1]. Afterwards go along the corridor until you reach two force field robots [2].
Press and hole U. this way you will change to Obi-Wan. Approach the cannon and start shooting the four orange antennas [1] generating energy beams. In the end destroy the hatch cover [2] and jump into the hole once the ship closes in.
At once start fighting the enemies. Keep heading right, until you reach something resembling an engine hanging from the ceiling [1]. Use the Force to "pull out" the safety locks on both sides and jump into the newly created hole [2].
Use the bricks from the engine to build a panel and activate it with a trooper [1]. In the next room, approach the platform on the left and use the grappling hook to pull it out of the wall [2].
Afterwards jump onto the platform with a Jedi, switch to the second and use the Force to lift the platform [1]. Once the lifted character jumps to the right, switch to it, make a hole in the wall with the Light Saber [2] and move to the next room.
Inside the next tunnel use Force on the doors on both sides of the corridor [1] to lock t them and stop more enemies from coming. Afterwards go forwards. Eventually you will reach a room with a robot. Use the exploding barrel on the left to get rid of its shield [2].
Once the robot is defenceless, approach it and finish off with the saber [1]. Afterwards deal with the enemies [2] and move on.
On your way close another gate with the trooper [1], preventing any more rivals from coming. Move on to reach more robots. Once again use the exploding barrels [2] to get rid of the shields.
Afterwards finish them off with the Saber [1]. Approach the big door on the right and use the Saber to cut out a door [2].
The first boss fight. Not too hard really, just keep picking up the exploding barrels and throwing them at the rival standing on the platform [1]. Continue throwing once he runs to the next platform [2].
Once he runs away from the arena, use Jar Jar to jump onto the platform on the right and use the lever found there [1]. Go through the lower door [2].
Kill the enemies inside the tunnel [1]. Afterwards approach the platform at the end of the corridor on the left and jump up with Jar Jar [2].
Stand on one of the round buttons and wait for the second character to do the same, which will activate the door [1]. Inside the next location start destroying the shaking flower [2].
As a rival with a bomb jumps out, approach and attack him [1]. Destroy the plants when he hides and keep repeating the whole operation until he runs to the next room. Keep running after him and attacking, while looking out for the shooting robots [2].
Once you destroy him, use the fragments to build a panel [1] and pull the lever. Switch to the second group of heroes, deal with the enemies [2] and go to the door.
Make a passage into the tunnel with the Saber [1], where the last boss fight waits for you. He's similar to the last one, just this time you will have to pay more attention to the robots attacking you. Defend from them and once the boss tries to throw an explosive at you - grab it with the Force and throw back at the rival [2]. Keep repeating this until you deal with the enemy.
Head to the first landing zone on the left [1] and land on it. Go out of the ship and go towards the wall on the left. Use the Light Saber to cut out a hole in the marked spot [2].
Afterwards use the Force to put the plug into the socket [1] and enter the building through the opened door on the left. Go up the stairs and enter one of the orange cannons [2].
Use it to destroy three laser cannons on the ship in front of you [1]. Once you're done with that, go outside, return to the landing zone and fly up along the starboard with the ship. You will reach the second landing zone [2] with an inactive torpedo dispenser.
After landing approach the lever on the left [1] and activate it. This way you will start the torpedo dispenser. For now however, you won't be using them. Return to the ship and fly to the left side. Locate another landing zone [2] and land on it.
Fight the walking robots [1] which will attack you. The one which was a bit damaged will leave brick behind. Use them to create a socket [2].
Afterwards use the lever by the wall and put the plug into the socket on the right [1]. Go inside through the door and head to the next cannon. Use it to destroy three more turrets on the cruiser [2].
Return to the ship and look for a booster [1]. Fly to it, press U, go up and start the drive [2].
Once you're on top, land on one of the landing zones [1], leave the ship and head inside the cruiser [2].
Go to the very top of the captain bridge and switch the lever on the left [1]. Return to the ship and use the booster once again [2].
This time go down, towards the torpedo dispenser [1] that you have activated. Collect them and fly down the screen and to the right. Eventually you will locate three cannons [2] - destroy them with the torpedoes.
Afterwards collect more torpedoes and this time fly to the left, where three more targets await you [1]. After destroying them land in the landing zone on the starboard, go inside and enter the cannon [2].
Use it to destroy three more guns on the next enemy ship [1]. Return to your ship and fly onto the landing zone on the left side of the cruiser [2].
After landing enter the cannon [1] and use it to destroy three more turrets [2].
In the end head to the booster [1] and use it to fly up. Go inside, get rid of the enemies and use the second lever on the bridge [2].
Choose the soldier with a bazooka and use it to destroy the silver pillars on the left [1]. Afterwards choose the trooper with a radio and order the soldiers to shoot the gold pillar on the right [2].
Afterwards use the bazooka to destroy the orange stones blocking the twisting channels [1]. You will see one of the soldiers throw grenades by the stones walls. Approach him with a Jedi and start manoeuvring it up [2].
Once the charge gets there, it will explode [1] and the enemies will be eliminated. Repeat the same manoeuvre on the other side. Afterwards use the radio to order the soldiers destroy the gold container in the middle of the location [2].
Once you do that, build a cannon and destroy the stone wall in front of you using it [1] and fight off the enemies. Leave the cannon and head onto the unlocked road, defeating enemies on your way [2].
Soon you will reach a destroyed landing zone. Use the nearby parts to rebuild the building [1]. It a bit mighty battle ship will appear. Enter it and go forward, destroying enemies and the steel gate [2].
Take care of the enemies on the square and approach the blocked passage to the right of the door in the middle of the arena. Destroy the barrier [1] and deal with the robot which will come out [2].
Create an orange grappling point from the parts that are left behind and attach it to the door [1]. Afterwards head to the left and destroy the second barricade with a red mark [2].
Eliminate another robot, assemble a grappling point from his fragments and use the trooper's hooks on both of them [1]. This way you will open the door. After the animation start fighting the beasts which will attack. Once you stun one of them, jump onto its neck and approach to one of the orange buttons on the ground surrounding the arena [2]. If you can't see them, destroy the barriers with a bazooka. Keep repeating the manoeuvre with stunning the beast and stepping onto the orange buttons until the door opens.
Afterwards go inside. Go forward and use the lever to open the second cell on the left [1]. Continue forward and use the lever on the left at the end of the corridor [2].
Return to the previously opened cell and use the grappling hook of one of the troopers on both grappling points on the wall on the right [1]. Once you get to the next cell, destroy the silver stones on the right with the bazooka [2].
Afterwards use the Light Saber to create a hole in the wall on the right [1] and use the Force to push the big brick [2].
After pushing it towards the gate it will turn out that the floor has been damaged in two spots. However if you look to the right, you will see two missing parts by the wall [1]. Use the Force to set them in the purple spots, push the brick to the end, jump onto it with a trooper and use the panel [2].
Inside the next location, approach either cannon and keep attacking it until [1] the crew leaves it. Afterwards enter it and start destroying the guns on the hill in front of you [2]. Repeat this manoeuvre on the other side of the canyon to destroy all three guns.
A tank will come from behind the wall. Cross its force field on foot and deactivate it using the panel on the right behind the tank [1]. Afterwards return to the cannon and shoot the tank using it [2].
Once it gets damaged, approach with a Jedi to the blue symbol in front of it [1], stand in it and attack the vehicle [2].
Head north, collecting as much coins as possible on your way. As you get to the base before the bridge, enter the cannon and use it to destroy the turret on the right [1]. Afterwards cross the bridge to the other side and start destroying the nearest enemy buildings [2].
After taking over one of the squares, build an RX-200 tanks factory and start eliminating the further enemy buildings [1]. Start heading north-east and deal with the antenna [2] emitting a laser beam towards the bridge.
In the meantime you can also build an AT-TE factory, which will make fighting the enemies much easier. Once you destroy the base in the south-east, approach the gold panel and press K [1]. A building which will help you create the bridge will appear. Now head north and use Windu to jump through the stone blocks [2] to the base on the right.
Go through the barrier and switch it off with the lever [1]. Afterwards return to your powerful vehicle and destroy the cannon inside the enemy base [2], which now isn't protected by the barrier.
Now you have to place a second building on the gold field. It will send a green laser beam and a bridge will be created across the pit [1]. Return to the AT-TE, aim at the silver gate on the right and destroy it with a few shots [2]. In the end head to the created passage.
Another strategic mission. As always begin from taking over the enemy cannons and bases and destroying the enemy buildings with heavy weapons [1]. Try to destroy the antenna emitting the laser beam in the middle of the arena as fast as possible [2].
Collect money left by buildings and you should quickly collect the amount required to build an RX-200 factory. Once you build it, create one tank and use it to destroy the enemy's gold buildings [1]. Once the defence is weakened, cross the field in the middle of the map on foot and, switch it off and place a red cross on the yellow square [2].
The fight will move to nearby the Zillo beast. Jump onto the speeder and look out for the vehicles thrown by the monster [1] and drive through all three bases at the bottom of the screen spread from left to right. Build a cannon in each of them with the money collected from the destroyed vehicles. Afterwards do another course through your bases and build an RX-200 factory in each of them [2].
Once you have three bases, enter one of the tanks and start shooting the golden armour on the beast's throat with the laser [1]. Keep the laser on the armour until it gets destroyed [2] and the mission will end.
Apart from the main campaign, there are two extra missions hidden in the game, which can be unlocked on the Separatist ship. In order to get there, head to the hangar [M1.10], enter whichever space ship and keep flying to the right. You should reach the target in a few seconds.
Once you're onboard [1], head to the captain bridge on the right [M2.3]. Use the panel, choose the mission list and the Castle of Doom mission will appear [2]. After completing it return to the hangar.
On the western edge of the room you will find an iron gate and a panel requiring a Bounty Hunter (for example Cad Bane) [1]. Use it and the gate will open. On the other side search for a mission panel [2] and choose Hostage Crisis.
You will begin the mission onboard a small ship [1] and your task will be to shoot down 11 blue clones with a sniper rifle. The three first are standing right in front of you at the landing zone and three more are a bit further on the right [2].
If your bullets won't reach them, change the character to the droid in control of the ship and fly in further [1]. After killing those six, go maximally to the left and shoot down three more clones [2].
The last group can be found on the right edge on the landing zone [1]. Once they're all dead [2], the mission will move to the ground.
After landing change the character to Robonino and head to the northern gate. On the left and right pillars are silver wires [1]. Destroy them with grenades and build two panels from the fragments. One of them requires Robonino to be activated. Use it and afterwards keep destroying the incoming clones until their helmet appears on the ground [2].
Put it on and activate the second panel [1]. That way you will open the gate. Keep going north and you will find a panel requiring a clone helmet [2].
Use it to open the nearby door and go inside the room [1]. At its end destroy a white-red box, a stash in the upper-right corner and red wires on the left (all 4 lines) [2]. It's best to use Robonino's grenades here.
Once you end smashing stuff, use the bricks to build wires on the wall [1]. Two last fragments can be obtained by jumping onto the bunk beds. One is on the left and second on the right side [2].
Return to the corridor and keep going right [1]. You will find another panel requiring a clone helmet [2].
Inside the next room destroy the boxes in the left and right corners [1]. Build two generators from the bricks that will fall out [2].
Materials for two more can be obtained by blowing up the silver pipes on both sides on the room. Use grenades to do that [1]. Once all four boxes are ready, pull them into the wall [2] and return to the corridor.
By going further to the east you will reach a third door which you can open in a clone helmet [1]. Go through them and use the panel on the right as Robonino [2].
This way you will charge the nearby box. Push it across the chessboard to the other side of the room [1] and use the panel in the middle [2].
Behind the next gate there will be a short cutscene [1] and afterwards the level will come to an end [2].
After beginning the level go right and destroy two mechanisms on both sides on the broken gate [1]. New bricks will appear on the ground, build a gate opening panel from them [2]. Use it with MagnaGuard.
In the next room you will find four workers working on an iron circle [1]. Use the Force to move the item onto the purple platform in the north. You will be attacked by the aliens. Defeat them and repeat the operation with two more elements of the mighty hamburger [2]. If new workers won't appear, correct the construction (you have to hear a click).
After placing three layers [1], jump onto the construction and use the panel with MagnaGuard [2].
This way you will open the gate leading to the garage [1]. Right on the left you will find a big smoky vehicle [2]. Your task is to repair it.
The first portion of spare parts can be obtained by destroying the platform by the ship [1]. Afterwards go right, pull the lever there and use the panel as MagnaGuard [2]. The smaller ship will crash, providing more repair bricks.
In order to obtain the last portion of spare parts, throw the Saber in the chain on which the brown crate is hanging [1]. Once the crate falls, push it along the chessboard to the other side and fix the vehicle [2].
Now you have to charge the batteries. There's a wire sticking out of the northern part of the vehicle [1]. Use the Force to connect it to the nearby power generator and turn up the machine with MagnaGuard [2].
Now you can enter the vehicle and drive out [1]. After a rather harsh landing, jump onto the hill on the left [2].
You will find a blue circle on the ground there. Stand on it and use the Saber to burn a hole in the rock [1]. Build a speeder from the elements that fall out. Drive it to the north-east and shoot the bricks on the nearby rock. The elements will fall down eventually and you will be able to build a second machine from them [2].
Get off the speeder and go further to the east. You should notice a big purple platform there and stones hanging over them [1]. Throw the Saber into the stones and then use the Force to build stairs from them (on the platform) [2].
Using them you will be able to get onto the nearby building [1]. On its right side there's a panel [2].
Activate it with MagnaGuard to unlock orange platforms in the east [1]. Now you just need to park the two vehicles you just created on them and the mighty gate will open [2].
Once on the desert, start going north. You will find a crashed shuttle there [1]. Jump onto its wing, hit the red point and use the panel with MagnaGuard [2].
The hatch will jam, so repair it by using the Sith Force [1]. Ashoka and Anakin will jump out and attack you [2].
In order to defeat them, keep attacking Ashoka until she drops her Light Saber [1]. Pick it up and use against Anakin, draining one heart [2]. Repeat this operations four times and the fight will end.
True Jedi: 90,000
Minikits
The first minikit can be gained by destroying five stands in the lower part of the area #1_1. You can only do it while controlling the horned monster, grazing in the upper part of the location #1_2. The stands are in a straight line, so you shouldn't have problems with finding them. Once you destroy them all, the minikit will appear where the last one was.
In order to get the next one, use the Force to arrange the purple platforms so that they create stairs #2_1. Go to the top with Jar Jar Binks and jump for the minikit #2_2.
For the third minikit you will need a small character, like Yoda. Search for the narrow passage in the upper part of the arena #3_1 and follow it onto the balcony to get the desired item #3_2.
#4_1#4_2You next task will be to find five soil containers set around the arena #4_1. When you find one of them, step onto it and a weird plant will appear #4_2.
Use the Sith Force to pick it up and place it in the nearby pot #4_3. Do like that with all the five flowers and you will get the fourth minikit #4_4.
In order to find the fifth treasure, change to Count Dooku or another Sith and use the Sith Force on the pillar to the left of the starting point #5_1. Do it twice and you will see two orange grappling points #5_2. Use the grappling hook on them (any clone). The pillar will crumble and you will get the kit.
Choose a character with a machinegun (for example Lieutenant Thire) and destroy five gold objects placed around the arena #6_1. One is inside a hidden gym. Its location can be found below, in the description of the seventh minikit. As the last gold object gets destroyed, the sixth treasure will appear #6_2.
In order to get the seventh minikit, head to the left edge of the location. There you will find a panel which can be used only by a Bounty Hunter (for example (for example Kad Bane) #7_1. Activate it and go through the newly opened gate. On the other side there's a small gym with three treadmills #7_2. Use each of them until it explodes and pick up the minikit.
The next treasure can be obtained after rebuilding C-3PO. You will find its fragments after destroying the gold object on the right edge of the arena #8_1. Use the Force on them and the minikit will appear #8_2.
The second to last minikit in this location does require a bit more work. Start off by choosing a character using electricity e.g. Robonino and go to the right edge of the location. There you will find a panel #9_1. Use it and an electric corral will appear #9_2.
Now your task will be to draw 5 Droidekas into it #9_3. The easiest way to do it is using the Force. Choose a Jedi, find the robot and Force push it into the corral #9_4. As the last one gets inside, you will receive the minikit.
In order to get the last minikit you will need a character with a sniper rifle, e.g. Aurra Sing. Use it to shoot all the ducks in the stands #10_1 and the treasure will appear #10_2. It's easiest to shoot them from the bottom border of the arena.
True Jedi: 80,000
Minikits
#1#2_1Right as the mission begins, head to the left. The first minikit is hidden behind the rocks #1. To get the second one, you will have to destroy 10 brown rocks with "flames". The first is a bit down from the last #2_1.
#2_2#2_3The second is on an open space to the right of the last one #2_2. In order to get the next one, keep flying to the right. Soon you will see it in an open area #2_3.
#2_4#2_5Head even further to the right and a bit up to find the next rock #2_4. In order to destroy the next, head towards the enemy base with a red shield. The rock is a bit above it, to the right #2_5.
#2_6#2_7To get to the sixth one, head to the enemy base with the red shield at the top of the map and head to the rock to the north-west of it #2_6. Now go left while sticking to the rocks to find the next item #2_7.
#2_8#2_9In order to reach the next one, use a well-jumping character (for example Jar Jar Binks) to jump over the rock above, nearby the last one. Now choose a small character and go through the little passage on the right. Once you're above, the rock will be to the right #2_8. After returning to the battlefield, keep moving left while sticking to the rocks #2_9.
#2_10#3_1Keep following this path to reach the last, tenth rock #2_10. For the third minikit, you will have to destroy 5 brown desert plants. The first can be found in the south-west part of the battlefield, nearby the spot where you started the game #3_1.
#3_2#3_3By going right along the edge of the canyon you will reach a rock ledge leaning towards the bottom of the screen. The second plant is on it #3_2. Keep going right beside the edge on you will come across the next one to the right of the enemy bases #3_3.
#3_4#3_5Now if you go towards the top of the screen, you will come across the next one by the metal wall #3_4. The last one is to the left of the enemy base protected by a red shield at the top of the map #3_5.
#4_1#4_2In the south-west corner there's a Bounty Hunter panel #4_1. After activating it, you will have 1,5 minute to destroy 50 enemy soldiers. It's not really difficult, just take a battle vehicle and drive into them a couple times #4_2.
#5_1#5_2Below, beside the right edge of the battlefield there's a panel for robots like C-3PO #5_1. Activate it, get onto a speeder, drive onto an orange button on the ground #5_2 and keep driving along the flashing green bricks on the ground. Press down all orange buttons for a minikit to appear at the end of the path.
#6_1#7_1Choose an enemy droid and use it to activate the panel in the upper right corner of the battlefield #6_1. Use the bricks above on the left #7_1 to create a station which will call in a vehicle.
#7_2#8_1Enter it and collect all the coins which will appear around the station #7_2. By heading to the left of the scattered bricks you will come across a flashing red structure #8_1. Use Sith force on it.
#9_1#9_2Head to the upper left corner of the battlefield and jump above the rock with a high-jumping character (for example Jar Jar Binks) #9_1. Afterwards head to the passage on the right and cross it with a small character #9_2.
#9_3#10_1After getting to the top, start going down the screen and slide down so that you press all the red buttons #9_3. Try again in case you fail. In order to get the last minikit you have to destroy three enemy Hailfire Droids, with the characteristic large wheels on the sides #10_1. They can be found cruising throughout the battlefield.
True Jedi: 200,000
Minikits
#1_1#1_2Get on the palfrey and keep going right #1_1. The first minikit can be found by the edge of the abyss #1_2.
#2_1#2_2The second treasure can be obtained by destroying ten rocks that look like plants. From the start of the level, head right while sticking to the edge of the location. You should find the first three rocks that way #2_1 and #2_2.
#2_3#2_4For the fourth one, keep going the same way until you see a big rock #2_3. The one you're searching for is right behind it. Destroy it and head further to the north. The next rock will be there #2_4.
#2_5#2_6Go to the east now for a bit. There you will find the thing you're searching for #2_5. Blow it up, go north and keep riding west by the edge of the location. You will discover two rocks that way #2_6.
#2_7#2_8Once you reach the second, you should also see a pink shield on the left #2_7. Go round it from the south and you will reach another rock #2_8.
#2_9#2_10For the last one, head to the north-west edge of the location #2_9. The rock is between two Separatist bases #2_10.
#3_1#3_2The next minikit can be gained by blowing up 5 Starhawk Speeder Bikes, the little brown enemy vehicles #3_1. They can be found all across the map and new ones keep appearing, so you shouldn't have problems with finding them #3_2.
#4_1#4_2In order to reach the next treasure, head to the left of the starting point, where you will find a small building with a panel #4_1. Use the mechanism as any Separatist droid and you will uncover the fourth minikit #4_2.
#5_1#5_2The fifth one is a bit further to the north #5_1. It will appear once you use Sith Force on the nearby rock #5_2.
#6_1#6_2For the next one, head to the north-west corner of the location. There you will find a Bounty Hunter panel (for example Cad Bane) #6_1. Once you use it, the minikit will appear right beside #6_2.
#7_1#7_2In order to get the seventh treasure, keep heading north from the starting point. Between the two shielded enemy bases you should see three geysers #7_1. Use the Sith Force to cover them with the nearby rocks and the item you seek will appear #7_2. Just remember to be quick about it, as the geysers will throw down the rocks after a few second.
#8_1#8_2Now head to the eastern edge of the location, where you will see a pile of grey bricks #8_1. Build a panel from them and use it with a repair droid, for example R2-D2 #8_2.
#8_3#8_4An UFO will land right next to you #8_3. Enter the machine and collect all the newly created bricks #8_4. Once you do it, you will earn the next minikit.
#9_1#9_2Don't get out of the vehicle and head to the north-east corner of the location #9_1. Use the panel there with someone using electricity (for example Robonino) and orange plates will appear on the map #9_2. Drive through them with your UFO and the next minikit will appear.
#10_1#10_2Now head to the middle enemy base, where you will find a shield generator #10_1. Destroy it #10_2 and go south.
#10_3#10_4You will find a plate with pink torpedoes there #10_3. You have to destroy it as well. Use a machinegun clone to do it (for example Lieutenant Thire) and pick up the last minikit once you're done #10_4.
True Jedi: 85,000
Minikits
#1#2_For the first minikit, you have to destroy five ships flying throughout the location, marked with green arrows #1. While you're at it, you should note probes marked identically #2. Destroy them as well for another minikit.
#3_1#3_2For the third one, you will have to fly towards the large ship to the left of the starting point #3_1. Find the blue hangar entrance #3_2.
#3_3#4To its right and left there are three gold circles #3_3. Destroy them with rapid fire and you will get the wanted item. The next one can be obtained by destroying the big red-gray object on the back of the same ship (to the left of the hangar) #4. In order to blow it up, you will have to use an enemy ship like Soulless One.
#5_1#5_2The fifth minikit will appear after destroying three gold toilers found at the secret landing zone #5_1. In order to get there, fly around the large burning ship #5_2 and keep flying until your ship explodes.
#5_3#5_4A cutscene showing the ship crumbling will start #5_3. Head to its left end, where you will find a landing zone with toilets #5_4. Remember that you need a machinegun to destroy them, like the one Lieutenant Thire has.
#6_1#6_2For the next kit, use the landing zone at the front of the destroyed ship #6_1 and keep going right #6_2.
#6_3#6_4There you will find a small passage blocked with gold crates #6_3. Destroy them with a machinegun and go inside with a small character (for example Yoda). That way you will reach a new room with bricks. The minikit is at its left edge #6_4.
#7_1#7_2The next one can be found at the landing zone closest to the back of the ship #7_1. Land on it and go to the upper floor #7_2.
#7_3#7_4At the end of the corridor you will see a small fire you need to extinguish by destroying the silver pipes below the ceiling #7_3. Do it by using a rocket launcher and pick up the minikit #7_4.
#8_1#8_2As the enemy ship starts drawing in the lesser Republic ship, a new landing zone will appear #8_1. Use it and run to the bottom edge of the platform. You will find a gold box there that needs to be destroyed with a machinegun #8_2.
#8_3#8_4Use the fragments to build a small crane and grab it with the grappling hook #8_3. Lower yourself and collect the minikit on the right #8_4.
#9_1#9_2In order to get the next one, you have to destroy 5 black Probe Droids #9_1. There is one on each landing zone throughout the level. The secret landing zone mentioned in the description of the fifth minikit is an exception #9_2, as there isn't any there.
#9_3#9_4Start your search with the landing zone at the back of the destroyed ship #9_3. Once there, run to the bottom left corner of the location. There will be three silver crates there #9_4. Destroy them with a rocket launcher and the first drone will appear.
#9_5#9_6Afterwards head to the one in the middle of the ship #9_5. Once again head to the bottom left corner and then go maximally to the right. After a few steps you should see a gold box #9_6. Use it with a machinegun and the second drone will appear.
#9_7#9_8The third robot is flying throughout the landing zone at the front of the ship #9_7, so you shouldn't have problems with finding it. The next landing zone where you must go will appear after the big ship starts drawing in the smaller (after extinguishing the burning ship) #9_8.
#9_9#9_10Land on it and use the Force to build an object in the upper part of the location. That way you will discover a silver box in the upper left corner #9_9. Destroy it and the fourth drone will appear #9_10.
#9_11#10After you free the ship, head to the last hangar #9_11. The last drone can be found in the right part of the location. The tenth minikit has been hidden inside the same hangar as the last drone. After landing choose Jar Jar Binks and jump onto the high platform in the upper left corner of the location #10. You will find the last treasure there.
True Jedi: 150,000
Minikits
#1_1#1_2You will receive the first minikit for taking over the south-west enemy base #1_1 and build three buildings there #1_2. The one you build in the place of the destroyed barracks doesn't count. The treasure can be found in the hole below it.
#2#3_1The next one is hidden below the rocks, to the right of the crashed ship #2. The third can be obtained by destroying ten palms found throughout the location. The first one is a few steps to the south of the starting point #3_1.
#3_2#3_3The second can be found a bit to the left of the ship #3_2. Go north to find the next one, growing in the shadow of the rocks #3_3.
#3_4#3_5The next one can be found by going further to the north, along the edge of the location #3_4. Two more are also on the north, in a straight line from the last #3_5.
#3_6#3_7Keep moving further that way and you will find the seventh palm by the rocks #3_6. Once you destroy it, head to the starting point, but instead of going down the narrow canyon, turn a bit to the right #3_7.
#3_8#3_9By going further to the right you will see a pile of bricks. Right beside them there's the eight palm #3_8. The ninth is a bit further to the east #3_9.
#3_10#3_11For the last one, head to the south-east corner of the map #3_10. It can be found nearby the enemy base #3_11.
#4#5The next minikit will appear after destroying 3 tanks #4. Remember to collect it before destroying the deployment zone. The fifth one can be gained by building a Minikit Dispenser #5. You will be able to do it after creating one building of each type. Use it as a clone and the minikit will appear.
#6_1#6_2For the next minikit, go straight from the starting point, until you go out of a small canyon #6_1. Turn right then and head south. You will find a pile of bricks there #6_2.
#6_3#6_4Build a panel from them and use it with a repair droid, for example R2-D2 #6_3. A small tractor will appear #6_4.
#6_5#6_6Enter it and collect the bricks that have appeared #6_5. The minikit will appear after you finish #6_6.
#7_1#7_2Now head west and keep going along the rocks. That you will find a Bounty Hunter panel (for example Cad Bane) #7_1. Activating it will start a mission in which you have to kill 50 droids in 90 seconds. Jump into the nearest vehicle and quickly drive over a couple groups of enemies #7_2 to receive the minikit.
#8_1#8_2To get the next one, drive to the north-east corner of the battlefield. There you will find a rock which you can destroy with Sith Force #8_1. Do it and pick up the eight minikit #8_2.
#9_1#9_In order to gain the next one, this time drive to the south-east corner of the location and then keep heading west while sticking to the edge. You will find a panel that can be used by C-3PO #9_1. Once he uses it, orange plates will appear on the ground #9_2. Drive through them with any vehicle and you will receive the minikit (the path is marked with grey-green points).
#10_1#10_2Now head east. In the middle of the wall there's a mechanism for characters such as Robonino #10_1. Use it and an orange grappling point will appear #10_2. Grab it with the grappling hook (each clone has one) and pick up the last minikit.
True Jedi: 100,000
Minikits
#1_1#1_2The first minikit can be found on top of the tall rock on the eastern edge of the map #1_1. You can climb there as Jar Jar Binks or drive up with a small vehicle #1_2.
#2_1#2_2To find the next item, head to the north-west corner of the location. You will find there a base with a grey plate #2_1. Build three grey buildings beside it and the minikit will appear in its place #2_2.
#3#4_1To get the next one, you have to build a Minikit Dispenser #3. It will be available once you build one building of each type. Remember to do it before destroying the third enemy wave, or at best after obtaining all the minikits available on the battlefield. Head to the point above the second south base from the left for the next white container #4_1.
#4_2#4_3Right beside the nearby bridge there's a pile of bricks. Build a panel from them #4_2 and use it with R2-D2 or another similar robot #4_3.
#4_4#4_5Once you do it, a car will land on the ground #4_4. Get inside ant collect all the bricks creating the route #4_5. The minikit will appear after you collect the last of them.
#5_1#5_2Head maximally to the north from the mentioned bridge and panel. There you will find another Bounty Hunter panel #5_1. Use it to receive a mission of killing 50 droids in 90 seconds. Drive over the required amount with any vehicle #5_2 and you will receive the item.
#6_1#6_2More minikits can be found after reaching the tunnel. One of them requires you to destroy five hidden crystals. The first is right at the beginning on the right side. It strongly shines red, so it's hard to miss #6_1. The second is a bit further, also on the right #6_2.
#6_3#6_4The next one can be found behind the triangle passage #6_3. It's beside the wall on the left #6_4.
#6_5#6_6The fourth crystal is hidden behind the second triangle wall #6_5, this time on the right side #6_6.
#6_7#7_1The last is a bit further. Just keep going straight all the time #6_7. In order to obtain the next minikit, use a rocket or grenade launcher to destroy the silver spider-web hanging on the right, a few steps from the entrance #7_1.
#7_2#7_3On the other side there's a white egg #7_2. Use the Force to move it to the top of the cave. First move it to the right, then up and to the left into the nest #7_3.
#7_4#7_5Once you're there, climb up with the Saber #7_4 and pick up the minikit #7_5.
#8_1#8_2Go back to the cave and keep going straight until you reach a wall with gold triangles #8_1. Destroy them with a machinegun (for example Lieutenant Thire) and place the grey blocks in the gate on the left #8_2.
#8_3#8_4That way you will open not only the normal passage, but also the secret chamber on the right #8_3. Use the panel found there with R2-D2 or another robot of its type and a dancing droid will appear #8_4. Wait for the machine to crumble and pick up the minikit.
#9_1#9_2Go deeper into the tunnel to find another wall with triangles #9_1. Do exactly the same thing as before and the second secret chamber will appear #9_2.
#9_3#10_1Use the grappling hook on the grapple point on the right to unveil a green curtain #9_3. On the other side you will find a minikit. To find the next one, you have to use the Force on the five handwheels in the big room with a tank #10_1.
#10_2#10_3Two can be found by the wall on the left edge of the location #10_2 and one on the right edge #10_3.
#10_4#10_5The fourth is on the left side of the machine in the middle #10_4 and the fifth on its right side #10_5. Remember that you have to stand a bit in front of each mechanism in order to use it.
True Jedi: 130,000
Minikits
#1_1#1_2Once the level begins, destroy the gold rocks on the right (with a machinegun), climb up #1_1 and go to the end of the platform. There you should notice a sculpture with an orange grapple point. Push it with the grappling hook (any clone) #1_2 and you will get the first minikit.
#2_1#2_2To the left of the starting point you will find four colourful bricks which can be knocked over with a Saber strike #2_1. Use the Force to set them on the purple plate in this order: green below on the left, blue below on the right, red up on the left and yellow on red #2_2. This way you will create stairs with a minikit hanging above them.
#3_1#3_2The third item can be obtained by destroying five dummies haunting the first tunnel. The first will jump out from the left side #3_1, a few steps after the rocks blocking the passage #3_2.
#3_3#3_4The second and third are a bit further. One on the left and the next on the right side #3_3, right beside the panel #3_4.
#3_5#3_6The fourth will jump out from the left #3_5, a few steps behind the wall requiring a grappling hook #3_6.
#3_7#3_8The fifth one is on the right #3_7, a bit after the blockade you destroy with the Light Saber #3_8.
#4_1#4_2Now return to the panel by which dummies #2 and #3 were #4_1. Activate it with a repair robot (for example R2-D2) #4_2 and a tunnel entrance will appear.
#4_3#4_4Inside use the Force on the blue rails on the left #4_3 and afterwards use the grappling hook to pull the grapple point #4_4.
#4_5#4_6Push the next rails on the right as well and pull the nearby lever #4_5. A car will come from the right, with the minikit inside #4_6.
#5_1#5_2Return to the tunnel and go a few steps forward until you see gold triangles on the wall #5_1. Two will be on the left and two on the right side. Destroy them with a machinegun (for example Lieutenant Thire) #5_2 and build a mining robot from the fragments.
#5_3#5_4Get into it and start going forward until you see an orange plate on the ground #5_3. Stand on it and enter the newly created tunnel #5_4.
#5_5#5_6Inside change to Jar Jar Binks and go to the end of the cave #5_5. The Minikit will be floating in the air #5_6. Just jump up to get it.
#6_1#6_2
After reaching the lower tunnel #6_1, go maximally to the left and use the panel there with a character like Robonino #6_2.
#6_3#6_4This way you will open a passage with four crystals hidden behind it #6_3. Light them up with the Force and destroy the cake which will appear #6_4. You will find the next minikit below it.
#7_1#7_2Now return to the lower tunnel and go maximally to the right. On one of the walls where will be a large spider-web #7_1. Shoot it with the rocket launcher for silver circles to fall down and then use Sith Force to put the purple parts in their place (found right beside on the ground) #7_2. That way you will create a spider which will turn into a minikit.
#8_1#8_2In order to get the next one, you will have to rebuild five dancing statues found throughout the location. Start off by jumping onto the platform above the colourful bricks to the left of the starting point #8_1. You will find a silver rock on it #8_2.
#8_3#8_4Destroy it using the rocket or grenade launcher #8_3 and build the first statue from the rubble #8_4.
#8_5#8_6For the next one head to the cave with the car, where you found the fourth minikit #8_5. Inside there's another silver rock from which you can build a "dancer" #8_6.
#8_7#8_8The third rock and statue have been hidden in the room in which the fifth minikit was #8_7, while the fourth dancer is hidden in the room with crystals (where you found minikit #6) #8_8.
#8_9#8_10The last statue can be found in the room with the Geonosian queen #8_9. Destroy the silver rocks on the left with rocket launchers and you will unlock a wall for a Jedi to climb. At the top you will find bricks from which you can build the last "dancer" #8_10. Once the statue finishes the dance, a minikit will appear in its place.
#9_1#9_2You will receive another minikit for destroying give clay vases during running away from the queen. At the beginning stick to the right side and you will find the first vase #9_1. The second is a bit further, but on the left side #9_2.
#9_3#9_4The third is once again on the right #9_3 and the fourth beside the wall on the left #9_4.
#9_5#9_6The last is once again on the right #9_5. You shouldn't have problems with noticing them if you change sides correctly. Once you destroy all of them, the minikit will appear #9_6.
#10_1#10_2To get the last of them, stop right before the end of the escape, where a climbable wall is #10_1. Climb it up and collect the item #10_2.
True Jedi: 120,000
Minikits
#1_1#1_2To get the first minikit, you will have to destroy 5 coffee machines. The first can be found right at the beginning of the level. Turn 180 degrees and hit the wall in the left corner of the corridor #1_1. Wait for the machine to make coffee and destroy it #1_2.
#1_3#1_4The next one is in the corridor to the north of the first round room #1_3. It's right at the beginning, on the left #1_4.
#1_5#1_6Once you find the second similar room, go north again. On your way you will pass a panel for R2_D2 #1_5. The third coffee machine is in the wall beside #1_6.
#1_7#1_8The fourth is right beside the entrance to the third room, on the right side #1_7. Destroy it and move on until you reach a room in which you will open two new corridors #1_8.
#1_9#1_10Go inside the one on the right #1_9. At its end in the left wall there's the last coffee machine #1_10.
#2_1#2_2The second minikit is right at the beginning of the level. On the left you will find a panel for characters like Robonino #2_1. Use it to create a narrow passage #2_2.
#2_3#2_4Go through it to the other side with a small character (for example Yoda) and kill the droids there #2_3. In return you will receive the item #2_4.
#3_1#3_2The third minikit will appear after destroying three gold boxes #3_1. You will find one in each of the round rooms #3_2.
#3_3#3_4The boxes can be destroyed with a machinegun (for example Lieutenant Thire) #3_3 or by using gold droids. One can be found on the left wall, right before the first room entrance #3_4. Turn it on with the Force and lead to the gold box and it will destroy it automatically.
#4_1#4_2Another minikit can be received for building five gold droids. The location of the first can be found in the description of the third minikit #4_1. The second is hidden in the wall around the middle of the corridor connecting the second and third round room #4_2.
#4_3#4_4The third is also in a wall, but this time between the third and fourth room #4_3. Right beside you will find the fourth droid. Just hit the nearby wall on the right. The last one can be found after unlocking two side corridors. Head into the one on the right. The robot is in the wall on the left #4_4.
#5_1#5_2
To destroy the next minikit, find a panel for robots like C-3PO in each corridor connecting round rooms #5_1. Use it for a door to appear and beach balls to fall out #5_2. The first and second corridor will have two such balls and the third a single. Destroy all five for a minikit to appear.
#6_1#6_2Your next task will be to smash 5 little black robots hidden in various parts of the location. The first is inside the stash on the right side, just before the entrance to the first round room #6_1. Use Sith Force to open it and the droid will jump out #6_2. Kill it quickly and move on.
#6_3#6_4The next robot is driving through the corridor between the first and second room #6_3. The third is doing the same, just between the second and third #6_4.
#6_5#6_6The fourth is inside the third room. Usually he hides on the right side of the location #6_5. The last robot can be found after unlocking the two side corridors. Head into the one on the left and find the stashes in the right wall #6_6. Use Sith Force to open it and destroy the robot. As it explodes, you will receive the sixth minikit.
#7_1#7_2After fighting General Grievous, jump up as R2-D2 and fly to the other side of the room #7_1. You will find a panel there, which can be used by characters like Robonino #7_2. Use it and the minikit will come to you itself.
#8_1#8_2Collect it and change to the second team. Burn through the iron door and you will reach a room with a purple plate #8_1. A bit further on the left there's a stash, which can be opened with Sith Force. Do it for two barrels to appear #8_2.
#8_3#8_4Destroy them both. That way you will unveil four parts of a minikit #8_3. Place them on the purple plate in the proper order #8_4 and pick up the treasure. Starting from the bottom: the white average-sized brick, the grey with a lever and the biggest white. After that another grey one and the smallest white.
#9_1#9_2In the lower right corner of the hangar you will find two locked holes in the floor on which you have to use the Sith Force #9_1. Once you do that, parts to build an UFO will appear #9_2.
#9_3#9_4Jump into the vehicle and drive it through all the orange plates in the floor #9_3. The minikit will appear in the west part of the room #9_4.
#10_1#10_2The last can be found in the hangar as well. With R2-D2 on the balcony, switch to a Jedi and jump into the demolished vent shaft #10_1. On the other side you will find a small bowling alley #10_2. Pull the levers there and afterwards use the grappling hook on the balls on the sides. You have use them to knock down all the pins. If you don't make it the first time, push the ball and try again. Pick up the last minikit once you're done.
True Jedi: 200,000
Minikits
#1_1#1_2The first minikit can be collected for destroying five nearby ships marked with green arrows #1_1. Enemies can fly on different levels, so use the boosters #1_2.
#2_1#2_2Once you're done, land on the first landing pad and go north #2_1. There you will find bricks which can be assembled into a new panel #2_2.
#2_3#2_4Activate it with a character using electricity (for example Robonino) and the nearby probe will fly up #2_3. Now you have to return to your ship and shoot it down #2_4. You will receive the minikit in return.
#3_1#3_2At the back of Malevolence ship there's a big shining objet #3_1. Destroy it with the Separatist ship and pick up the item #3_2.
#4_1#4_2The next one can be found on the first landing pad once again. After getting to it, go to the lower left corner of the location and use the grappling hook on the orange grapple point #4_1. It will make a big box fall down. Jump to where it was with Jar Jar Binks, first on the construction on the right and then on the ledge on the left. the fourth minikit will be floating above you #4_2.
#5_1#5_2Back in the ship, head a bit to the north from the first landing zone #5_1. On the hulk of Malevolence there's a big gold object. Destroy it with rapid fire #5_2 and you will receive the next minikit.
#6_1#6_2From the second landing pad go to the lower right corner as C-3PO and use the panel found there #6_1. An orange grapple point will rise from the floor #6_2. Pull it with the grappling hook and the sixth minikit will appear. Collect it with Jar Jar Binks or another character using the trampoline.
#7_1#7_2In the upper left corner of the second landing pad you will find a box with an orange grapple point #7_1. Open it with the grappling hook and you will unveil two droids #7_2.
#7_3#7_4Get onto the first one and park it on the nearest orange plate #7_3. Drive the second to the last plate, turn around and drive through all that remain #7_4. Once you do it, the seventh minikit will appear.
#8_1#8_2The next one can be collected at the third landing pad. In its upper left corner there are three red trashcans #8_1. Use the Force to place them on the purple plate in order and you will receive the minikit #8_2.
#9_1#9_2In the upper right corner of the same landing pad you will find a space probe and a demolished panel #9_1. Shoot the nearby rubble with a rocket launcher and pull them in with the grappling hook #9_2.
#9_3#9_4Use the repaired panel with Robonino and the probe will be launched #9_3. Destroy it with your ship and pick up the minikit #9_4.
#10_1#10_2To get the last, fly to the right edge of the location where you will see a large pink cannon #10_1. Wait for it to fire, fly to it and shoot the upper right sector of the ship #10_2. That way you will open it up. Destroy what's inside and you will receive the minikit.
True Jedi: 180,000
Minikits
#1_1#1_2From the starting point go straight and turn right in the first room. There you will find a panel requiring a clone character #1_1. Use it and go through the opened gate. In the bottom part of the new location you will find an orange plate #1_2.
#1_3#1_4Use Force to turn it so that you lead the minikit below the floor inside the labyrinth #1_3. Once you make it, the item will jump to the surface #1_4. Shoot it with a rocket launcher and pick up.
#2_1#2_2Now return to the main corridor and go straight to a big room #2_1. By going down you should notice two orange grapple points on the right side #2_2. Pull them with the grappling hook and another minikit will appear below.
#3_1#3_2Collect it and head to the northern edge of the hangar #3_1. In order to get on the nearby platform, use R2-D2 and fly to the other side #3_2.
#3_3#3_4Further to the right there's another pavement #3_3. Get there with your robot and change to C-3PO. Use him to activate the next panel #3_4.
#3_5#3_6Once you do it, a gold gauntlet will move out of the wall beside #3_5. Destroy it with a machinegun #3_6 and pick up the minikit.
#4_1#4_2After getting onto the next track fly north with R2-D2 and press the button in the ground #4_1. You will unlock a panel that way. Use it and jump onto the car that will appear #4_2.
#4_3#4_4A silver box will by lying on it. Destroy it with a rocket launcher and build another panel #4_3. Now push the black platform to the north so that you can get onto the next track #4_4 and use the created panel .
#4_5#4_6On the other side shoot the extension arm in the north with a rocket launcher and fly in it with R2-D2 or a Bounty Hunter #4_5. You will find another red button there. Press it and activate the unlocked panel #4_6.
#4_7#4_8A new car will appear #4_7. Use the Force to change it into a crane and enter it. With it you can destroy the cage inside of which the minikit is hidden #4_8 and pick up the white container.
#5_1#5_2To get the next treasure, while setting the car with the crane, place it so that one end is pointed north-west #5_1. Run in that direction and jump onto the nearby platform with Jar Jar Binks #5_2.
#5_3#5_4Once you're there, destroy the silver plate with a rocket launcher and press the button on the ground. That way you will launch a fan, thanks to which you will get the minikit high in the air #5_3 #5_4.
#6_1#6_2
In the room where you fought General Grievous there are 5 silver points on gold cones. Destroy them with a rocket launcher and the sixth minikit will appear. Start off by heading onto the left pavement #6_1. The first point is north-west of your position #6_2.
#6_3#6_4The second is a bit further to the right #6_3. The third is south of the previous one #6_4.
#6_5#6_6After destroying them, keep heading right. Just before the second pavement, aim at the silver point hanging above #6_5. The last piece can be found a bit further, in the north-east corner of the location #6_6. Pick up the minikit after it explodes.
#7_1#7_2During the fight with General Grievous you will be attacked by Droidekas #7_1. Destroy their shields with the Light Saber and use the Force to throw them at the General. Do it five times to earn the minikit #7_2.
#8_1#8_2After the fight with the General you will reach a door opened by C-3PO #8_1. On the right side there will be an orange grapple point. Pull it with the grappling hook and 3 colourful bricks will land on the ground #8_2.
#8_3#8_4Use the Force to place them on the pink rack just like the bricks on the other side of the corridor #8_3. The minikit will appear in the stash you've opened before #8_4.
#9_1#9_2Once on the captain bridge #9_1, go maximally to the left and use the panel there with a character like Robonino #9_2. To the right of it you will find an orange grapple point. Grab it with the grappling hook and pull. That way you will discover the second to last minikit.
#10_1#10_2Getting the last one requires a bit more. Your task is to find five washing machines and destroy them the Sith Force. The first can be found in the room with the orange labyrinth #10_1, the same in which the first minikit was. To the right of the labyrinth there's a grey box #10_2.
#10_3#10_4Destroy it to find the first washing machine inside #10_3. Detonate the machine with the Sith Force. The second one can be found in a similar box standing on the same platform as the gold gauntlet (check the description of the third minikit) #10_4.
#10_5#10_6The third washing machine box can be found nearby the crane in the hangar with trains #10_5. Go through the grey bridge and jump onto the south platform. The item you're looking for will be there. The fourth machine is inside the room in which you fight Grievous. It's hidden in a box in the middle part of the location, to the left of the panel #10_6.
#10_7#10_8The last can be found after getting to the captain bridge #10_7. It's on the southern wall, a few steps from the elevator #10_8.
True Jedi: 125,000
Minikits
#1_1#1_2Once the level begins, head to the clone squad on the left #1_1. Take one with a radio with you and go maximally to the south. On the left you should see a gold rock #1_2. Order your companions to destroy it and the first minikit will appear in its place. Jump over the pit and collect it.
#2_1#2_2After your shuttle gets destroyed by a rocket #2_1, use Sith Force on the fragments and build a panel using them #2_2.
#2_3#2_4Use it with a character like Robonino and the nearby fly will be killed #2_3. In return you will receive another minikit #2_4.
#3_1#3_2Once you cross the second pit inside the building, you will reach a big room with lamps #3_1. Head to its west edge and fly to the nearby panel as R2-D2 #3_2.
#3_3#3_4You have to use it as a Bounty Hunter. A passage will appear, leading to a room with a pool table #3_3. Jump on it and use the Force to push the balls to the holes with matching colours. As the last fall in, a minikit will appear #3_4. Make sure to turn on the light with the lever nearby the door to make things easier.
#4_1#4_2A bit further from the lamp room there is a long corridor #4_1. At its beginning there are 3 panels. Use them. One requires a Bounty Hunter and two whichever Separatist droids. Once you're done, a few new bricks should be lying on the floor #4_2.
#4_3#4_4Build a blue vehicle from them and drive it onto the orange plate in the south #4_3. That way you will get another minikit #4_4.
#5_1#5_2Right before fighting the giant beast, you will land on a bridge above a river of lava. Use the Sith Force on the lava and a small platform will appear #5_1. Jump onto it and quickly pull out another one. Further to the west there will be yet another, thanks to which you will reach the fifth minikit #5_2. Just try to be fast, as the platforms fall down back into the lava after some time.
#6_1#6_2Inside the room where you fight Gor, go to the north-west. You will find a panel for character like Robonino there #6_1. Use it and the enemy will start dancing #6_2, while you will be able to collect the minikit floating above.
#7_1#7_2Don't disturb the enemy and head to the southern part of the location #7_1. You should see 3 gold objects there. Destroy them with a machinegun #7_2.
#7_3#7_4Further ones can be found in the next location - the landing pad. The fourth is to the right of the entrance #7_3 while the fifth and sixth are on the sides of the chessboard #7_4.
#7_5#7_6Four last ones can be found throughout the round platform. two on the right #7_5 and two on the left side #7_6. Destroy them all for another minikit to appear.
#8_1#8_2
You will get the next one for hitting 10 lamps with the Light Saber. First two can be found in the corridor behind the second lava pit #8_1. A bit further there's a big room, where a short cutscene plays during the story mode. Four more lamps can be found there #8_2.
#8_3#8_4Once you destroy them, move on until you find buttons in the ground #8_3. To the right and left of them there are two lamps #8_4. Hit them with the Saber and the minikit will appear.
#9_1#9_2You will get the second to last by using Sith Force on ten red tubes and destroying them. After entering the building, turn to the north. The first item can be found right behind the first turn, on the left side #9_1. The second is behind the lava pit, this time on the right side #9_2.
#9_3#9_4The third is behind the second lava pit, sticking out of the left wall #9_3. Destroy it and keep going forward until you reach a corridor where the fourth minikit was hidden #9_4.
#9_5#9_6You will find four further tubes there. Two on the left #9_5 and two on the right side #9_6.
#9_7#9_8Inside the room with buttons on the ground #9_7, approach the northern wall. The next tube is there #9_8.
#9_9#9_10
Two last ones are sticking out of the wall of the corridor leading to the landing pad #9_9. They're attached opposite to each other #9_10.
#10_1#10_2For the last minikit, head to the landing pad mentioned before #10_1 and push the generator found there to the other side of the chessboard #10_2.
#10_3#10_4Once you're done, use the Force to move the piece of the probe on the left #10_3 onto the cube on the right #10_4.
#10_5#10_6Now you just need to connect the purple plug on the right to generator #10_5 and the last minikit will appear #10_6.
True Jedi: 150,000
Minikits
#1_1#1_2Right at the beginning of the level, destroy the big brick barricade #1_1 and open the big black box with the Force #1_2.
#1_3#1_4Use the pieces that fall out to build a cleaning machine #1_3. Enter it and drive through the six green stains on the ground #1_4. As a reward the first minikit will appear beside the box.
#2_1#2_2After winning the first fight with the big worm, use Sith Force on the collapsed tunnel #2_1. Go inside and you will reach a small room with eggs #2_2.
#2_3#2_4Use the Force to pick them up and move onto the purple plates in the middle #2_3 and afterwards use the nearby panel as Robonino #2_4. Small worms will hatch from the eggs and the second minikit will appear nearby.
#3_1#3_2Return to where the first worm fight took place and build a bridge over the pit #3_1. Don't however cross it to the other side, but shoot the silver bricks blocking the second tunnel with a rocket launcher #3_2.
#3_3#3_4Now you can jump inside with a character like Jar Jar Binks. Inside the small room you will find three child toys #3_3. Set them in motion with the grappling hook and you will get the next minikit #3_4.
#4_1#4_2After the second fight with the large worm, use the Light Saber and burn through the metal hatch blocking one of the tunnels #4_1. Inside you will find a young monster. Using the Force, feed him with the minikit pieces lying on the ground #4_2 and in return he will spit out a complete item.
#5_1#5_2After the fight with the large monster ends, you will reach a place with metal platforms. On one of them there will be a panel which you can use with Robonino or suchlike #5_1. Activate it and another one will appear, this time for R2-D2. Using it will cause the fifth minikit to show up #5_2.
#6_1#6_2Keep going through the mission and you will reach a round room with a control panel #6_1. In its northern side there's a crate which you can destroy with the Sith Force #6_2. Do it and enter the unblocked passage.
#6_3#6_4That way you will reach a hidden platform #6_3. As Robonino, use the panel there #6_4 and jump inside the jacuzzi for the minikit.
#7_1#7_2
In the northern part of the same platforms there's a radio tower #7_1. Use it and switch to the character on the other side of the pit #7_2. There's also a tower there and beside it you will find the minikit.
#8_1#8_2Collect it and go to the corridor in the south. On the left there will be a gold box #8_1. Destroy it with a machinegun and do the same with a similar box in the north #8_2.
#8_3#8_4Opposite to it, on the right side, you will find three more boxes #8_3. The last is in the north-west corner of the location, to the left of the droid ship #8_4. Destroy all six for the minikit to appear.
#9_1#9_2Return to the group in the round room with the control panel #9_1 and go to the corridor in the south. On the right, there will be a small blue cover on the wall #9_2. Destroy it and pull what's inside with the grappling hook. You will need to do the same with four more items.
#9_3#9_4The next can be found at the northern edge of the location. Go up the stairs and find the blue boxes on the right #9_3. The third is inside the corridor on the left, standing behind the iron crate #9_4.
#9_5#9_6To get the last two, switch to the character beside the droid ship #9_5 and go maximally to the south. The item you're looking for is at the right edge of the location #9_6.
#9_7#9_8The second is hidden on the left, behind a laser barrier #9_7. Destroy it and the minikit will appear #9_8.
#10_1#10_2The last minikit can be received for clogging the holes in the pipes, through which steam is coming out. Start your search from the spot where you found the fifth minikit #10_1. On the platform on the left (with a button on the ground) you will find a yellow valve #10_2.
#10_3#10_4Use the Force to move it towards the steam above #10_3 and you will plug the hole. Now go a bit further to the right. Another valve will be there #10_4. Use it to fix the hole above you.
#10_5#10_6Move on and you will return to the surface #10_5. The valve is to the left of the iron gate and the steam is beside the rocks a bit further #10_6.
#10_7#10_8Once you reach the round room, approach the control panel in the middle #10_7. Use the valve to fix the pipe on the right #10_8.
#10_9#10_10The last broken pipe can be found on the jacuzzi platform, where the sixth minikit was hidden. The valve and steam can be both found right above the entrance #10_9. Fix the hole and return to the round room to find the minikit floating in the upper-right corner #10_10.
True Jedi: 60,000
Minikits
#1_1#1_2As the level begins, turn around 180 degrees and you will see a big window with a few boxes lying below it #1_1. Use the Force and keep throwing them at the window until there are 5 cracks. That way you will get the first minikit #1_2.
#2_1#2_2Keep going straight and you should reach a blue table #2_1. On its right side there's a gold box. Destroy it with a machinegun and build a lever from the fragments #2_2. Pull it and the second minikit will appear.
#3_1#3_2The next one is on Grievous' ship. On the right side, before the first ramp there's a big silver object #3_1. Destroy it with a rocket launcher, kill the plant that will appear and pick up the treasure #3_2.
#4_1#4_2In the second round room #4_1 your task will be to destroy three gold objects placed on walls. Two first can be found on both sides of the big blue barrier blocking the corridor #4_2.
#4_3#4_4The third can be found to the left of the red barrier #4_3. All the objects can be destroyed with a machinegun or with fast shooting droids by manipulating them with the Force #4_4. Once you finish, the fourth minikit will appear.
#5_1#5_2You will get the third one by fixing five leaking pipes. On the ramp leading to the first round room, keep an eye on the right side of the corridor. You should see steam coming out from behind the boxes #5_1. Destroy the boxes and use the Force to plate the red valve in the purple pipe part #5_2. You have to deal with the other leaks in an identical way.
#5_3#5_4The second is inside the room with barriers #5_3. Head to its right edge and destroy the silver box with a rocket launcher #5_4. In its place you will find the valve, so use it to fix the nearby pipe.
#5_5#5_6The third hole is on the second pipe #5_5. The valve is on the right side and the stem on the left #5_6.
#5_7#5_8A bit further (right before the room entrance) there is another silver box #5_7. Destroy it and fix another pipe #5_8.
#5_9#5_10The last one can be found on the ramp behind the blue barrier. The valve is hanging from the ceiling #5_9 and the hole is on the right wall of the corridor #5_10. Fix it and the minikit will appear.
#6_1#6_2The next one can be obtained in the room in which Eeth Koth is being held #6_1. You will have to block 4 shafts in the floor. Start off by going to the left edge of the location, where you will find a plugged cable #6_2. Pull it out with the Force and the shaft will be blocked.
#6_3#6_4Now stand beside the prisoner and look to the left #6_3. A big gold chair can be seen there. Destroy it with the machinegun. Its fragments will land on the floor a step lower. Build the second shaft blockade with it #6_4.
#6_5#6_6As you finish, stand beside Eeth Koth again and shoot the inactive panel above on the right with the rocket launcher #6_5. Its pieces will block the third hatch. The fourth one can be found on the right side of the room #6_6.
#6_7#7Use the Force to throw the nearby box into it #6_7 and you will receive the minikit. The next one is a few steps further, hidden behind the gold door on the right edge of the room #7. Destroy them with a machinegun and pick up the treasure.
#8_1#8_2The next one can be obtained during the spaceship section #8_1. Your task is to shoot 5 ships marked with green arrows #8_2.
#9_1#9_2Once you're in the hangar, head to the left of the red landing pad. You will see 3 purple boxes #9_1. Arrange them on the purple panel so that they create stairs. Climb to the top and collect the minikit #9_2. Use Jar Jar Binks to jump high enough.
#10_1#10_2In the lower-right corner of the hangar you will see a silver cage #10_1. Blow it up with a rocket launcher and use the unlocked panel (Robonino) #10_2.
#10_3#10_4A white probe will appear and fly into the air #10_3. Destroy it with your spaceship and collect the last minikit #10_4.
True Jedi: 100,000
Minikits
#1_1#1_2At the beginning of the level, choose a small character (for example Yoda) and cross the narrow tunnel on the left #1_1. You will reach a room with three water containers. Use the Force to connect the plug on the ground to the bottom socket #1_2 and you will get the first minikit.
#2_1#2_2Inside the room with the first chasm, open the door on the left and stand on the south-west edge of the building #2_1. Behind the corner you should notice the second minikit. Collect it by flying onto the narrow platform with a R2-D2-like robot #2_2.
#3_1#3_2Return to the room and ride up the northern elevator #3_1. Inside the new location head south #3_2 and then maximally to the west.
#3_3#3_4You will find a Bounty Hunter panel there #3_3. Activate it for a short cutscene. After it ends, jump up and collect the minikit #3_4.
#4_1#4_2Your next mission will be to protect four vents with the Sith Force. The first one is a bit to the east of the last minikit #4_1. The second is a few feet further to the right #4_2.
#4_3#4_4The third is located to the north of the first #4_3 and the fourth to the north of the second vent #4_4. Once you're done, the fourth minikit will appear beside.
#5_1#5_2Head to the northern edge of the roof and find three green shining robots on the nearby buildings. Two will be on the right #5_1 and one on the left side #5_2. Shoot them with a character with a machinegun and the next minikit will appear.
#6_1#6_2Once you fly the shuttle to the next buildings, go to the right side of the room #6_1. There you will find a panel which you must use as C-3PO. That way you will unlock a passage leading to a small dining room #6_2.
#6_3#6_4Inside, go maximally to the right. You will see a cable and three holes #6_3. Use the Force to connect the cable to the middle hole and you will inflate a Darth Vader head balloon #6_4. Destroy it and pick up the next minikit.
#7_1#7_2During the library fight with Asajj Ventress, go maximally to the north. On the left and right side there will be four piles of purple books #7_1. Use the Force to place them on two purple shelves #7_2. That way you will earn the seventh minikit.
#8_1#8_2After Asajj destroys the floor #8_1, build stairs from the building pieces she throws and use Sith Force on the two windlasses. One is above on the left and the second on the right #8_2.
#8_3#8_4Once you do it, two cars will drive from behind the wall #8_3. Enter them and park on the orange plates inside the library #8_4. In return you will receive another minikit.
#9_1#9_2The next can be obtained during the fight on the falling robot #9_1. Destroy ten Super Battle Droids before defeating Ventress #9_2.
#10_1#10_2The last minikit is a bit more demanding. You will have to use the Force on 10 computer desks and destroy the monitors that will appear. The first such item can be found to the right of the starting point #10_1. Second and third are in the northern part of the room with water containers #10_2, the same in which the first minikit was hidden.
#10_3#10_4Once inside the second building, destroy the desk on the left #10_3 and keep going to the west. In the next room you will find the fifth computer #10_4.
#10_5#10_6The next is inside a room with blue bricks which you have to place on purple spots #10_5. The desk is on the left side #10_6.
#10_7#10_8Destroy it and head to the dining room in which the sixth minikit was hidden #10_7. The computer is in the northern part of the room #10_8.
#10_9#10_10Two more are in the room where you fought Ventress for the first time #10_9. One is on top of the stairs on the left and the second on the right side #10_10. Destroy them after Asajj runs away.
#10_11#10_12The last computer desk is inside the library #10_11, in the upper-left corner of the room #10_12. Destroy it and you will get the minikit.
True Jedi: 60,000
Minikits
#1_1#1_2As the level starts, go to the wreck in the upper left corner #1_1 and destroy its four round elements. Below there will be an orange grapple point #1_2.
#1_3#1_4Unblock it with the Force and pull with the grappling hook #1_3. That way you will gain the first minikit #1_4.
#2_1#2_2After destroying the wall blocking the passage #2_1, keep going forward while keeping an eye on the left side of the canyon. There you will find plants on which you can use the Force #2_2.
#2_3#2_4Do it and jump onto the highest one #2_3. Thanks to it you will reach the small rock ledge #2_4.
#2_5#2_6As R2-D2 or Cad Bane, fly from it onto the other side of the path and push down the chest found there #2_5. From its fragments you will be able to create a crab #2_6.
#2_7#2_8Get onto it, find five smaller crabs and hit them with your pincers. The first can be found at the northern edge of the canyon, right beside a pile of rocks #2_7. The second is resting beside the plants on which you use the Force #2_8.
#2_9#2_10The third is in the south-east corner of the first location #2_9 and the fourth to the north-west of him #2_10.
#2_11#2_12The last crab can be found beside the ship wreck #2_11. The second minikit will appear once you hit him #2_12.
#3_1#3_2Now head to where you found the first crab #3_1. On the left side there's a pile of bricks. Use the Sith Force to build stairs leading to the cave above from them #3_2.
#3_3#3_4Inside you will find a crab and three colourful mushrooms #3_3. Jump onto them in the proper order (yellow->red->green) and you will receive the next minikit #3_4.
#4_1#4_2Move to the next canyon #4_1, change to R2-D2 and fly to the other side of the road #4_2.
#4_3#4_4Use the panel there #4_3 and jump into the opened cave. Inside you will find a big pink monster #4_4.
#4_5#4_6On two of its tentacles there are orange grapple points. Pull them with both characters using grappling hooks #4_5. The next minikit will appear after a bit #4_6.
#5_1#5_2
Once you reach the first Separatist tank #5_1, destroy the gold plants to the left of the vehicle #5_2 with a machinegun.
#5_3#5_4Inside of the unblocked cave you will see tentacles hanging from the ceiling #5_3. Use the Force on the nearby crystals to neutralise them #5_4.
#5_5#5_6At the end of the corridor #5_5 change to Jar Jar Binks and jump up for the next minikit #5_6.
#6_1#6_2Once you reach the second Separatist tank #6_1, go to the right, where you will find purple bushes #6_2. Draw them aside with the Sith Force and enter the cave.
#6_3#6_4In the upper right corner of the cave there are three gold plants #6_3. Destroy them with a machinegun and the first purple crystal element will appear on the ground. Push it with the Force onto the small same-coloured plate below the gold plate on the left #6_4.
#6_5#6_6A bit further you will find two silver growths #6_5. Blow them up the a rocket launcher and you will discover the next gold plate #6_6. Move it onto the purple brick on the left.
#6_7#6_8On the western wall of the cave there are two round platforms #6_7. Turn them using the Force and jump up. you have to be quick, as the bricks will hide after a bit. The last crystal is on top of the rock #6_8.
#6_9#6_10Push it down and place on the third gold plate #6_9. A gold chest will appear in the middle of the room. Open it with the grappling hook and pick up the minikit #6_10.
#7_1#7_2After destroying the second Separatist tank, approach the console on the right #7_1. Use it with a character like Robonino and a pile of purple bricks will appear on the ground #7_2.
#7_3#7_4Use them to build a round platform and jump onto it with a Jedi #7_3. Change the second character to a Jedi as well and use the Force to raise the platform. Above you will find the seventh minikit #7_4.
#8_1#8_2To the right of the third tank you should find three tall plants #8_1. Destroy them with the Light Saber and build a giant crab from its fragments. It will pull out a minikit from the nearby hole and put it right beside you #8_2.
#9_1#9_2You will receive the next one for killing 5 crabs hiding below the rocks. The first can be found on the eastern edge of the first location. The second is hidden below the rocks at the beginning of the canyon (before the first tank) #9_2.
#9_3#9_4The third is north-east of the second Separatist vehicle #9_3. The fourth is a few steps further to the north #9_4.
#9_5#9_6The last crab is hidden to the west of the third one, on the other side of the canyon #9_5. Destroy it and the next minikit will appear #9_6.
#10_1#10_1The last treasure can be received after destroying five purple worms that hide under plants of the same colour. Just hit the stalk and the creature will put out its head. The first can be found inside the cave with colourful mushroom #10_1, the same in which the third minikit was. The second is at the end of the tunnel with the fifth minikit #10_2, a bit before the lever.
#10_3#10_4Three last worms are hiding in the cave with gold plates (where the sixth minikit is). One is right beside the entrance #10_3 and the second in the right side of the cave #10_4.
#10_5#10_6The last one is on the left side of the room #10_5. Destroy it and you will receive the last minikit #10_6.
True Jedi: 210,000
Minikits
#1_1#1_2You will receive the first minikit for destroying 5 cameras that come out of the ground from time to time on the swamps. One can be found right at the beginning of the level, a few steps to the east of the starting point #1_1. You can find more by going straight all the time. Two last ones are beside the clone panel #1_2. Destroy them and the first minikit will be yours.
#2_1#2_2For the second one, head a bit to the north from the beginning of the level and destroy the gold statue there with a machinegun #2_1. You can build a tractor from its fragments #2_2.
#2_3#2_4Enter it and mow the grass that will appear #2_3. You will receive the white container in return #2_4.
#3_1#3_2The next one will appear after you pull out and destroy five carrots. Use the Force and the Saber to do it. The first vegetable grows almost exactly where you start the level #3_1. The second carrot is hidden to the left of the gold statue in the north #3_2.
#3_3#3_4A bit further you will see a grey hatch. The third plant is right beside it #3_3. The fourth can be found beside the second hatch in the east #3_4 and the last one grows a few steps further to the north.
#4_1#4_2The fourth minikit can also be found on the swamps. You will receive it after pulling out and destroying six items drowned in the water. You have to use the Sith Force for that purpose. The first one is to the south of the starting point #4_1. Move it to the ground and hit with the Saber. The second item can be found a few steps further to the north #4_2.
#4_3#4_4Once you reach the spot from which you can see the gold statue, take a closer look at the area. One item will be in the water to the north #4_3 and the second to the south #4_4.
#4_5#4_6Destroy them and head to the northern edge of the swamps. On the right side of the console you will find the fifth item #4_5. The sixth is south of the last one #4_6.
#5_1#5_2The next minikit can be received for closing four gates inside the enemy base with the Sith Force. Once you close a gate, be sure to move the purple object onto its top, as only then will it count. The first one can be found on the left side, just after entering the base #5_1. The second is on the other side of the corridor #5_2.
#5_3#5_4Last two gates can be found after burning through the wall in the room with two panels #5_3. On the other side of the hole there will be a corridor. One gate is on the left and the second on the right side #5_4. Block them and pick up the kit.
#6_1#6_2The sixth minikit can be obtained during the shuttle flight round the enemy base #6_1. Use the console onboard the enemy ship and you will lower the net below the deck #6_2. The minikit will fall into it eventually.
#7_1#7_2Once the ship lands, open the gate in front of you and keep going forward, to a room with two panels #7_1. As a Separatist droid, alternate between them and use each twice for the white container to appear #7_2.
#8_1#8_2After some time you should reach the round room with two droids #8_1. Destroy both robots and head north. There you will find a panel for C-3PO #8_2.
#8_3#8_4Behind the opened gate turn right and you will reach a hidden pub #8_3. Jump over the bar and use the Force to mount the container there on the purple wall on the left #8_4.
#8_5#8_6The next thing you have to do is move the mug standing on the bar below the container #8_5. Once the items is there, pull the lever #8_6 and you will pour the beverage.
#8_7#8_8Move it back to its original place, where Magna Guard was sitting #8_7. The droid will go to the toiler and a minikit will fall out of the room #8_8.
#9_1#9_2During the second fight with the funny robot with a ball #9_1, use the narrow passage in the upper left corner of the location #9_2.
#9_3#9_4Once you're behind the crate, go right. You should reach a climbing wall for Jedi #9_3. Climb it up and pick up the white container #9_4.
#10_1#10_2The last one can be received during the fight on the landing pad. Choose two clone characters and pull the two orange grapple points on the enemy ship with them #10_1. The tenth minikit will appear in the left corner of the location #10_2.
True Jedi: 120,000
Minikits
#1_1#1_2You will receive the first minikit in return for destroying 10 gold objects with a rapid fire ship. You can find all of them on the Republic ship. Four are in the middle #1_1 and the six other on the sides #1_2.
#2#3The next minikit will appear after you shoot down five enemy ships marked with green arrows #2. Once you get it, fly to the back of the Republic ship an search for the big red object at the top of the ship #3. Destroy it using any Separatist ship (for example Soulless) and you will receive the next minikit.
#4_1#4_2The next one is hidden in the first room with anti-air turrets #4_1. Use the rocket launcher to destroy the silver chest there and build a console from its fragments #4_2.
#4_3#4_4Pull the panel to the north and activate it with a robot like R2-D2 #4_3. That way you will free the fourth minikit. Enter you ship and fly to the north to pick it up #4_4.
#5_1#5_2Once you do it, return to the room where the silver box was and mount one of the anti-air turrets #5_1. Use it to destroy three silver points on the enemy ship's board #5_2 and afterwards start shooting the lesser enemy ships. You will receive the minikit for shooting down ten of them.
#6_1#6_2On the landing pad in the left part of the Republic ship, head maximally to the south #6_1. As Robonino, use the panel found there and hit the big robot that will appear a few times #6_2.
#6_3#6_4After 3-4 hits you should see a blue circle on the ground. Enter it with a Jedi and use the Force #6_3. That way you will take over the machine #6_4.
#6_5#6_6While in control of the big droid, enter the 4 orange plates found around the red cross (landing pad) #6_5. As they all change their colour to green, the sixth minikit will appear in the lower right corner #6_6.
#7_1#7_2Now head to the captain bridge (landing pad at the top of the ship #7_1) and use the machinegun to destroy the gold door on the left #7_2. Inside you will find another kit.
#8_1#8_2On the other side of the same room there is an orange grapple point #8_1. Pull it with the grappling hook and use the Force to build a plate from the new bricks #8_2. Get onto the plate and you will receive the eight minikit.
#9_1#9_2Once you leave the captain bridge, instead of entering your own ship, first head to the northern edge of the landing pad #9_1. Just change to Jar Jar Binks and jump up to get the second to lat minikit #9_2.
#10_1#10_2Now fly to the front of the Republic ship and land on the red landing pad #10_1. To the left of the cross there's a narrow passage #10_2.
#10_3#10_4Go inside with a small character like Yoda #10_3 and crawl to the south. The last minikit has been hidden there #10_4.
True Jedi: 105,000
Minikits
#1_1#1_2After destroying the stone wall #1_1, keep going straight until you reach a radar on the road. To the right of it there's a grey rectangle. Destroy it and you will find the panel #1_2.
#1_3#1_4Use it as C3-PO and enter the unblocked room. Inside the classroom, approach the purple blackboard #1_3. Below it you will find three grey bricks. Use the Force to place them on the purple rectangle so that a true equation is created #1_4. 3 dots on the left, 2 in the middle and 6 on the right (3x2=6). Once you finish, a minikit will appear in the corner of the classroom.
#2_1#2_2On the square with a large gate and silver barricades, change to Jar Jar Binks and jump onto the roof on the building on the right #2_1. Go further to the north to reach a small bridge #2_2.
#2_3#2_4Cross it to the other side and use the panel with a Bounty Hunter #2_3. That way you will open the nearby door with a minikit behind them #2_4.
#3_1#3_2You will receive the next one for destroying the five pink flowers growing on the streets of the town. The first one is to the east of the starting point #3_1. The second north-east of the radar behind the stone wall #3_2.
#3_3#3_4The third one is on the left side #3_3, right after entering the big square and the fourth a bit further to the north #3_4.
#3_5#4_1The last plant grows in the north-east corner of the same square #3_5. The fourth minikit will appear after hitting five grey boxes with a red stripe. The first is on the left side of the road, a bit after the stone wall #4_1.
#4_2#4_3The second is on the roof of the building on the left side, right before the road blockade #4_2. The third is also hidden on the roof of the building on the left, this time before the iron gate #4_3.
#4_4#4_5The fourth box is in the north-east #4_4 and the fifth in the north-west corner of the big square #4_5.
#5_1#5_2The fifth minikit is rewarded for cleaning five chimneys. The first one is on the roof of the building south-east of the radar #5_1. Use Sith Force on it and it will get cleaned #5_2. Use Jar Jar Binks' high jump to get onto the roof.
#5_3#5_4The second chimney is on the building north of the first landing pad #5_3. The third is right of the last one, on the other side of the road #5_4.
#5_5#5_6Once again go to the left side and head north. That way you should reach the fourth chimney #5_5. The fifth is north-east of the last one, on a house right before the square #5_6.
#5_7#6Clean it and pick up the minikit #5_7. You will receive the next one in the first cell on the left. use the Force to quickly turn 3 red pipe fragments #6 and the item you're looking for will appear.
#7_1#7_2A bit further you will find a lever in the corridor #7_1. Pull it and enter the opened cell. On the northern wall there will be two orange grapple points #7_2. Pull them with the grappling hook.
#7_3#7_4Inside the next room burn a hole in the wall #7_3 and pull out the chest using the Force #7_4. You will find the seventh minikit where it was standing.
#8_1#8_2Return to the corridor, push down two plates from the eastern wall #8_1 and use the Force to place them on the purple squares #8_2.
#8_3#8_4Thanks to them you will be able to pull the chest from the cell to the narrow passage in the eastern wall #8_3. Enter the tunnel with a small character (example Yoda) and pick up the hidden minikit #8_4.
#9_1#9_2At the spot where you fought the droids, head to the left edge of the square #9_1. There you will find a passage blocked by a pile of gold bricks. Destroy them with a machinegun and you will discover the ninth minikit #9_2.
#10_1#10_2Now head to the north-west corner of the location and shoot the silver object above with a rocket launcher #10_1. Fragments of the machine will fall down to the ground. Use the Sith Force on them and a powerful magnifying glass will be created. It will set fire to the nearby campfire and the last minikit will fly out of the chimney #10_2.
True Jedi: 195,000
Minikits
#1_#1_2After the mission begins, head to the lower left corner of the location #1_1. The minikit will be floating right beside the rocks, a bit to the north #1_2.
#2#3_1You will receive the second from the Minikit Dispenser #2. You can buy it at any base after creating 1 building of each type. It's best to build it after collecting all the other minikits. The third one is rewarded in return for destroying five palms growing in different spots of the battlefield. The first can be found in the lower left corner of the location #3_1.
#3_2#3_3On the other side, to the north-east of the last one, above the pit between bases #3_2. Destroy it and head north is a straight line. On the rocks you will find another tree #3_3.
#3_4#3_5To find the fourth palm you must go east, sticking to the northern rocks. It grows between the first two enemy bases. The last tree is hidden in the south-east corner of the location (right above the pit) #3_4. Destroy it and the prize will appear #3_5.
#4_1#4_2The fourth minikit can be received for destroying 3 enemy tanks #4_1. It will be floating above the wreck of the last one of them #4_2.
#5_1#5_2Your next task is to destroy ten grey crystal stones hidden throughout the battlefield. Start from the south-west corner of the location and head north while sticking to the rocks #5_1. That way you will find the first two rocks #5_2.
#5_3#5_4The third one is in the narrow passage in the north, connecting two halves of the map #5_3. Destroy it and keep going east while sticking to the edge of the location. On your way you should notice a small orange passage #5_4.
#5_5#5_6Use it with a small character like Yoda and destroy the rock on the other side #5_5. The fifth stone is in the north-east corner of the location #5_6.
#5_7#5_8After destroying it, go south-west. That way you will discover another rock piece #5_7. The next one is hidden in the lower left corner of this part of the map #5_8.
#5_9#5_10Destroy it and head east, going as near the pit as possible. One more item can be found there #5_9. The ninth rock is behind the green bridge in the east #5_10. It will be lowered near the end of the mission.
#5_11#5_12The last rock is hidden on an island in the upper right corner of the map. Get there by jumping across the stone pillars #5_11 and turning right afterwards. Destroy the last rock fragment and pick up the minikit #5_12.
#6_1#6_2For the next one, head to the narrow passage in the north #6_1. From there go east, while sticking to the rocks. That way you will find and orange passage for small characters #6_2.
#6_3#6_4You've already been here while obtaining the fifth minikit. Go inside and head north #6_3. A sculptured Darth Vader's head can be found there. Destroy it with Sith Force and pick up the minikit #6_4.
#7_1#7_2Now head to the north-west corner of the location, where you will find a bunch of grey bricks #7_1. Build a radar using them and use it as R2-D2 #7_2.
#7_3#7_4The space shuttle will drop a package to the ground, inside of which you will find an elephant #7_3. Get on it and collect all the blue bricks that will appear #7_4. After you collect the last of them, the seventh minikit will appear.
#8_1#8_2Your next target is a panel for robots of C-3PO type. To find it, go a bit to the east, to a narrow pass in the north #8_1 and then go maximally to the south. There you will find the pane; #8_2.
#8_3#8_4Use it, get into any vehicle and drive through all the orange plates on the ground #8_3. Green light will show you the way. Once you drive through the last plate, the minikit will appear #8_4.
#9_1#9_2Collect it and head east. On one of the rocks leading onto a bigger island you will find another panel #9_1. Use it as a Bounty Hunter and kill 50 droids in less than one and a half minute #9_2. In return you will receive the second to last minikit.
#10_1#10_2The last one can be found in the south-east corner of the location. There you can find a big rock which you have to destroy with the Sith Force #10_1. Below its remains there will be the last minikit #10_2.
True Jedi: 300,000
Minikits
#1#2After the mission begins, head north-east. The first minikit will be floating above one of the plants #1. It's easiest to collect it as Jar Jar Binks. The next container can be received for destroying six enemy tanks #2.
#3_1#3_2Your next task will be to destroy five crystal rocks. The first one can be found in the south-west corner of the location #3_1. The second is east of the last one, right beside the edge of the map #3_2.
#3_3#3_4Once you destroy it, head maximally to the north. There you will find the third rock #3_3. The fourth is hidden beside the middle enemy base, nearby the northern part of the barrier #3_4.
#3_5#4_1The last one can be found in the north-east corner of the battlefield #3_5. The next minikit also requires some time to get. Your will have to destroy ten blue containers, hidden throughout the whole map. The first one can be found by the west edge of the map #4_1.
#4_2#4_3The second is north-east of it, also nearby the rocks #4_2. The third can be found a bit further to the right #4_3.
#4_4#4_5Destroy it and head straight south. Another container awaits you there #4_4. The next one is a bit further to the right #4_5.
#4_6#4_7By going east along the southern edge of the location, you will find two more blue containers #4_6. Once you reach the south-east corner of the map, turn north. Two further containers will be nearby the rocks #4_7.
#4_8#4_9To get the next one, head to the north-east corner. The item you're looking for will be a bit further to the west #4_8. Destroy it and pick up the white container #4_9.
#5_1#5_2Around the middle of the lower border of the location you should see a panel for characters like Robonino #5_1. Activate it for orange plates to appear on the ground #5_2. Drive through them with any vehicle and you will receive the fifth minikit.
#6_1#6_2A bit further to the left of the north-east corner of the location you will find a pile of grey bricks #6_1. Build a radar from them and use it with a character like R2-D2 #6_2.
#6_3#6_4An ice-cream truck should appear right beside #6_3. Enter it and collect all the bricks that will appear. The minikit will appear at the end of the path created by them #6_4.
#7_1#7_2Now return to the radar and go a few steps to the north. A building surrounded by yellow shining diodes will be there #7_1. Use the Force to plug the cables sticking out of it to the nearby sockets and you will get the seventh container #7_2.
#8_1#8_2In the south-east corner of the location you will find a big grey rock #8_1. Destroy it with the Sith Force to get the next minikit #8_2.
#9_1#9_2A bit further to the north there's a Bounty Hunter panel #9_1. Change into one of them (for example Cad Bane) and activate it. You will receive a mission consisting of killing 50 droids in 1,5 minute. Complete it for the ninth minikit to appear #9_2.
#10_1#10_2The last one can be obtained from the Minikit Dispenser #10_1. To build it, you must have one building of each kind. Once the construction is ready, use it with a clone character and pick up the minikit #10_2.
True Jedi: 80,000
Minikits
#1_1#1_2Once on the landing pad, jump onto the big ship on the left #1_1. The minikit will be floating above your head #1_2. Jump as Jar Jar Binks to collect it.
#2_1#2_2On the same ship, there are three cleaning clones #2_1. Kill them and jump onto the lesser machine on the right. There you will also find two characters in white uniforms #2_2. Eliminate them for the second minikit to appear.
#3_1#3_2Now run south, where a pile of grey bricks is #3_1. Use them to build a panel and place the nearby satellite atop #3_2.
#3_3#3_4Once the panel is active, use is as R2-D2. A big brown vehicle will come from the sky #3_3. Enter it and destroy the ship in the middle #3_4. You will find the minikit under its fragments.
#4_1#4_2Now head to the right edge of the landing pad, where a big white-red ship is #4_1. Your task is to repair it with the nearby parts. Use the Force to move them onto the purple areas and you will receive the white container #4_2.
#5_1#5_2The next one is waiting for you in the corridor beyond the landing zone #5_1. In order to get it, you will have to destroy 5 small black droids. The first one can be found right at the beginning on the right #5_2.
#5_3#5_4The second is hidden in the upper left corner of the location #5_3. The third is a bit further to the right. It will lean out of the stash in the wall #5_4.
#5_5#5_6The fourth is hidden is a similar way, but even further to the east #5_5. The last one will appear at the right end of the corridor #5_6. The small droids can run away very fast, so if you can't find one of them, be sure to check the whole corridor and the nearby rooms.
#6_1#6_2Your next task will require you to use the Force on 5 ice-cream machines in the corridor. The first one can be found right at the beginning on the left side #6_1. Use the Force on it #6_2.
#6_3#6_4The second is a bit further to the north of the last one #6_3. Two more are in the east, in the north wall #6_4.
#6_5#6_6The last is to the right of the big metal gate #6_5. Use it and the minikit will appear #6_6.
#7_1#7_2
Once again head to where you found the third machine #7_1. Right beside there is a red-black hatch. Move it using the Sith Force #7_2.
#7_3#7_4Behind it there's a narrow passage for a small character, like Yoda #7_3. Pass through it and pick up the seventh container #7_4.
#8_1#8_2To the right of the passage you've used there's a panel for clones #8_1. Activate it and go inside the unblocked room #8_2. The description how to power up the panel can be found in the walkthrough.
#8_3#8_4Inside, destroy all the items with a rocket launcher and build 4 boxes from the fragments #8_3. In order to repair the generator, you will have to pull them into the free spaces in the north #8_4. Do it as fast as possible, or the batteries will be pushed out.
#8_5#8_6Once the power is back, use the Sith Force on the grate on the right #8_5. Behind it you will find a lever. Pull it and a black screen will appear #8_6.
#8_7#8_8Another lever can be found to the right of the screen #8_7. Using it will cause a game to launch. Stand on the red button on the ground and closely watch the screen #8_8.
#8_9#8_10You will see Indiana Jones running through the jungle. As he will be closing in to a pit, jump up #8_9. In return for safely leading the archaeologist to the other side of the map you will receive another minikit #8_10.
#9_1#9_2Now head to the right edge of the corridor and make a hole in the wall in the marked place with a Light Saber #9_1. That way you will discover an orange lever #9_2.
#9_3#9_4Pull it and the barrier in the south will disappear #9_3. Now you can get onto the balcony and fly onto the platform with the minikit as R2-D2 #9_4.
#10_1#10_2A bit to the right of the previously used lever there's a gold cage #10_1. Destroy it with a machinegun #10_2.
#10_3#10_4That way you will unblock a console which can be activated with R2-D2 #10_3. Do it and the nearby gate will open #10_4.
#10_5#10_6Inside of the new room, use the Force on the grey cone and stick it to the purple brick hanging above the blue clone #10_5. That way you will change its haircut. A bit further on the right there's a big gold item. Destroy it with a machinegun #10_6 and build a second cone from the fragments.
#10_7#10_8Do the same with the silver item beside, just this time destroy it with grenades or a rocket launcher #10_7. However before the third clone gets transformed, you have to use the grappling hook on two orange grapple points #10_8. The minikit will appear after you make the third haircut.
True Jedi: 100,000
Minikits
#1_1#1_2As the level begins, make a few steps south and as a clone, shoot the grappling hook at the purple objects hanging from the ceiling #1_1. Use the fragments to build a rectangular plate #1_2.
#1_3#1_4You have to place three fruit boxes lying nearby on it #1_3. Move them using the Force. Once you're done, the floor will collapse and the first minikit will appear above the hole #1_4.
#2_1#2_2Approach Jabba who's sitting in the middle and hit him with the Saber a few times #2_1. A group of his bodyguards will come from the north #2_2. Kill them all and attack the fatty again.
#2_3#3_1The alien will spit out a few bricks from which you can build a minikit #2_3. Collect it and head to the southern edge of the room #3_1.
#3_2#3_3A few tables with silver plates will be standing there. Destroy them all with a rocket launcher and you will uncover red buttons #3_2. By jumping onto each of them, you will unlock the third white container #3_3.
#4_1#4_2Once in the second room, use a machinegun to destroy the gold grates on the right #4_1. You can build a purple plate form the fragments on the other side #4_2.
#4_3#4_4Place the previously constructed hamburger onto it (with the Force) #4_3 and jump atop the construction. As Jar Jar Binks, you will be able to jump to the minikit floating above from this spot #4_4.
#5_1#5_2Your next task is to destroy 5 iron fragments of the dome inside the garage. They're easy to notice, with red diodes attached to them. Use the Light Saber to destroy them. Throw it twice at each fragment. The first target is hidden on the left side, behind the smoky vehicle #5_1. The second is a bit to the north and the third to the right of the previous #5_2.
#5_3#5_4Two last can be found at the north edge of the garage. One is hanging on the left #5_3 and the second on the right side #5_4.
#6_1#6_2After leaving Jabba's place, find the brown ship with a silver chain on the right #6_1. Shoot it with a rocket launcher and the sixth minikit will appear #6_2.
#7_1#7_2Now head south, go down and afterwards head east until you reach a grey building. Right beside you should see purple plate #7_1. Use the Force to place the nearby rocks on it (shoot them first) and jump up #7_2.
#7_3#7_4In the northern part of the roof you should find a narrow passage for small characters (for example Yoda) #7_3. Use it and go south, where the next minikit has been hidden #7_4.
#8_1#8_2
The next one is on the desert #8_1. After heading through the gate, head north. There will be a gate with a panel for R2-D2 #8_2.
#8_3#8_4Activate the panel and a door to garage with a car inside will open #8_3. Get into it and drive through the orange plates on the ground (the path is pointed by the green diodes). Once the last plate changes colour, the minikit will appear before the garage #8_4.
#9_1#9_2The next one will require you to destroy 10 horned skulls. The first one can be found right after exiting Jabba's garage. It's to the left of the path leading to the lower level #9_1. The second is north-east of the last one #9_2.
#9_3#9_4Destroy it and go down one level #9_3. The third skull is to the south of the narrow path #9_4.
#9_5#9_6The fourth is a bit further to the north-east #9_5 and the fifth is in the lower right corner of the location #9_6.
#9_7#9_8More skulls can be found on the open desert #9_7. After going through the gate, drive maximally to the south. The sixth skeleton is there #9_8.
#9_9#9_10The next one is on the right edge of the desert, right beside the rocks #9_9. Destroy it and head north, while sticking to the edge. On your way you will come across two more skeletons #9_10.
#9_11#10_1Now go to the north-west corner of the location and go south a bit. You will find the last skull there #9_11. To get the last minikit, you will have to destroy five silver or gold objects hidden throughout the map and build drones from them. Shoot the silver objects with a rocket launcher and the gold ones with a machinegun. The first object is in the lower right corner of the room in which Jabba is #10_1.
#10_2#10_3The second is in the garage, behind the smoky vehicle on the left #10_2. The third can be found in the upper right corner of the same location #10_3.
#10_4#10_5For the fourth, go outside and head to the south-east corner of the wilderness #10_4. The last objet is on the desert. Get into a vehicle and head to north-west. The gold brick is in the very corner of the map #10_5. Destroy it, build a robot and pick up the last minikit in the game.
There are 130 gold bricks in the game, which you receive for completing various tasks. The most basic way of obtaining one is completing a level [1]. Additionally on each level you can get two additional gold bricks. One is a reward for obtaining enough points for the True Jedi rank and the second for finding all 10 minikit [2].
Sixteen further bricks can be obtained by completing the Bounty Hunter missions [1]. Their description can be found in the further part of the guide. That's however not all! On each of the three planets you visit you have the chance of winning three more gold pieces [2]. You will receive one for completing the Republic Assault and one for Separatist Assault. Use the panel in the Separatist hangar [M2.4] and the hangar on the Republic ship [M1.9] to unlock them. The last gold brick is a reward from completing the Space Mission. You just have to shoot the fragment floating in the middle and the mission will start. It always consists of obtaining a given amount of point by destroying nearby ships or fragments. On each planet there's a different mission available. If you can't find it, head to the anti-air guns post [M2.6] or [M1.7] and destroy the ship blocking the mission.
The first red brick can be found on the captain bridge [M1.1]. To get it, choose one of the small characters like Yoda or Wag Too and head to the upper left corner of the location. Destroy the hatch there [1] and build a new passage from its fragments [2].
That way you will get below deck [1], where the brick worth 125,000 has been hidden [2].
The next red piece of plastic is inside the room with the character editor [M1.3]. you will get it by hitting the bed on the left [1]. The item costs 25,000 points [2].
The third brick is inside the hangar with flying vehicles [M1.10]. in the upper left corner of the room there's a box with an orange grapple point [1]. In order to open it, destroy the boxes below it and use the grappling hook with a character like Amidala or any clone type [2]. The item inside costs 500,000 points.
Choose a character capable of using the Force and head to the hangar with small vehicles [M1.6]. in the upper left corner there are 3 red trashcans [1]. Use the Force to push them onto the nearby purple plate [2]. That way you will empty them and inside one there will be a red brick. It will cost 2,000,000 points.
To get the last brick, you will need one character with the Force and one with the grappling hook. From the captain bridge [M1.1], ride the elevator down and turn left right behind the door [1]. There you will find a plug that you have to put into the socket with the Force [2].
Once you do it, an orange circle will appear on the ground [1]. Enter it with a character with a grappling hook (Amidala or any clone) and use it. Above you will find the brick worth 10,000,000 points [2].
On the upper circle of the room below the bridge [M1.2] you will find a few boxes which you have to destroy. Once you do it, build the missing piece of the nearby panel from the fragments. Your next task will be to blow up the silver barrier. Do it with grenades or a rocket launcher (clone). Once you're done, use the previously rebuilt panel with, for example, Robonino [1]. The last part requires a character using (Dooku). Use it to blow up the brick in the middle [2] and you will unveil the red brick. This time it costs 40,000,000 points.
Choose a clone with a machinegun (Lieutenant Thire) and head to where brick number 5 was. To the left of it there's a yellow-grey capsule [1]. Destroy it with the gun (change places if you have problems with aiming) and afterwards go to the right [2].
Use the platform there and shoot another capsule from it [1]. To blow up the third mechanism, go down and stand on the right edge of the upper circle. Your target is above the pit on the right [2].
The last capsule is hidden just like the previous one, but on the left side of the room. You can shoot at it from nearby the door leading to the medical point [1]. Once you do it, the red brick will appear a few steps beside [2]. It will cost 500,000 points.
Head to the room with the laser turrets [M1.7] and approach the orange ball on the right side of the location [1]. Hit it 5 times and the brick worth 500,000 points will appear [2].
Unlocking this brick will require many characters. You need one using the Sith Force (Dooku), a Bounty Hunter (Cada Bane), droid and someone using electricity (Robonino and Magna Guard). Head with them to the prison block [M1.5] and open each cell using the proper character [1]. In order to open the second from the right [2], you will additionally have to complete one Republic Assault. You can initiate it with the panel in one of the hangars [M1.10].
Once you're done, choose Dooku, enter each cell and destroy the grey panels on the walls [1]. Behind them you will find small valves, on which you must use the Sith Force [2]. As they are all turned, the panel in the last cell will open and behind it you will find the red brick. It's worth 100,000 points.
Choose Jar Jar Binks and a character with a grappling hook and explosives (for example Waxer) and head to the location with character containers [M1.4]. Jump with Jar Jar onto the tank on the left [1] and from it further, onto the balcony above the entrance [2].
Keep going right and you will reach a few big boxes. Destroy them and build an orange grapple point from the fragments [1]. Jump down, switch to the second character and go up with the grappling hook [2]. If you will have problems with jumping over the barrier, keep pressing the grappling hook button beside it. That way you will get a bit higher and should be able to get to the other side.
Keep going left and you will reach a silver box [1]. Destroy it with grenades or a rocket launcher and you will unlock the 40,000,000 points brick [2].
As R2-D2, head to the room in which brick number 10 was [M1.4]. in the lower left corner of the location you will find a panel [1]. Use it and the next red brick will appear [2]. This piece costs 750,000 points.
The last brick on the Republic ship can be found on the catwalk beside the hangar [M1.8]. go there with a character with a sniper rifle (for example Aurra Sing) [1], hold the attack button and shoot three green targets hanging from the ceiling [2]. They will hide from time to time and you have to wait for them to become active again. Once you destroy them all, the 300,000 points brick will appear nearby.
Head to the captain bridge [M2.3] and destroy the table in the middle [1]. Below it there will be a silver shield, which you can destroy with an explosion (rocket launcher clone). Do it to unlock the 20,000,000 points brick [2].
Use a character with explosives (for example Cad Bane) and go to the room to the left of the hangar [M2.5]. shoot 4 containers hanging from the ceiling [1] and blow them up with grenades [2]. The brick, which will appear in the upper right corner of the room, will cost 400,000 points.
Once again controlling a character with explosives, head to the hangar [M2.1] and choose the Ice Cream Van [1]. Drive it maximally to the right (behind the bridge R2-D2 created) and park on the orange plate [2].
That way you will open the gate with a big silver trophy behind it [1]. Destroy it with grenades or a rocket launcher and you will unlock the red brick [2]. This piece costs 100,000 points.
In the upper left corner of the hangar [M2.1], inside a wide breach, there's a purple plate [1]. Pick it up with either type of the Force and you will be able to reach the treasure floating above [2]. The brick is worth 250,000 points.
Choose a character using the Sith Force and head to the captain bridge [M2.2]. In the upper part of the location you will find a panel [1] and above it an object that you can manipulate [2]. Use it and you will find the next red brick, priced at 150,000 points.
Choose whichever clone character and head to the vehicle in the middle of the hangar [M2.4]. once you're inside, go up the stairs and go maximally to the right [1]. You will find a console there, using which will cause a red brick to appear [2]. This piece costs 1,000,000 points.
Bounty Hunter missions are short tasks of finding hidden characters. In order to begin a mission, you have to first complete Castle of Doom and then talk with Jabba in his room on the Separatist ship [M2.5]. At the beginning not all missions will be available. They will unlock as you progress in the story and unlock more characters.
Right after beginning the mission, choose Robonino and use the panel on the left [1]. That way you will unlock a narrow passage which you can go through with a small character [2].
On the other side there's a long balcony [1], the droid is on its other side [2].
Yoda can be found in the northern part of the canyon [1]. It's hidden right behind the tank found there [2].
Choose Helios-3D and keep going forward until a room with two corridors [1]. Choose the left one and you will discover a panel [2].
Use it to open a door leading to a club [1]. Padme is in the upper left corner of the room [2].
As Jango Fett, keep going straight until you reach a train hangar [1]. Fly to the platform in the north [2].
Use the panel there as the IG-86 droid [1]. Afterwards return to the south and keep going left. above there will be another platform with a panel [2].
Fly there, push the button and activate the panel [1]. Now go maximally to the east and then south. That way you will reach the hidden character [2].
As the level begins, build a crane from the bricks in front of you [1], and go down the line [2].
Once you're down, change to Jango Fett or Cad Bane and fly over the pit on the left (before the fire) [1]. Captain Rex will be in the north [2].
At the very beginning, fly left and use the booster [1]. On the lower level you should see a red landing pad [2].
Land on it [1] and head to the south-east corner of the location. There you will find the fighting Plo Koon [2].
From the start of the level, fly maximally to the right [1]. You will find a big burning ship there [2].
Fly round it from the east and a secret landing pad will appear at the top of the ship [1]. Use it and go right of the gold toilets [2]. The characters you're looking for will be standing there.
Fly west and then to the north [1]. You have to land on the second landing pad you pass by [2].
On the left side of the location you will find a narrow orange passage [1]. Use it as Robonino and go south. That way you will find Obi-Wan [2].
Right at the beginning, go left. Ashoka will be standing on the rocks there [1]. First jump onto the rock on the right [2] and then on the left to get there.
Choose a flying bounty hunter and keep going straight, to the brightly lit room [1]. Behind the pit on the left you will find a panel opening the metal gate [2].
Inside the room on the other side, pull the nearby level and you will turn on the light [1]. Kit Fisto is to the left of the pool table [2].
Kill the blue guards, get one of their helmets and use the nearby panel [1]. Inside the room you have to destroy all boxes and pipes (don't forget to jump onto the beds). Once you're done, build an electric installation and return to the corridor [2].
The second panel should be unblocked [1]. Use it in the blue helmet and you will find the character [2].
You have to destroy the silver pillar on the left with grenades [1]. It consists of three parts. The two first aren't a problem, though they can take some time [2].
Above all you will need a flying bounty hunter. Jump with him onto the highest rock, jump up and try to blow up the last fragment while flying at high altitude [1]. The grenade won't always explode at the right place, but you should make it eventually. Once the pillar is destroyed, the character you're looking for will appear below [2].
Go to the middle of the location [1] and then maximally to the south. Cody will be standing right beside the right edge [2].
After the beginning of the level, keep going north [1]. Inside one of the gold triangles room, take a good look at the wall on the right. Pond is hidden inside one of the niches [2].
Keep going north through the dark tunnel. As you reach the first rock blockade, destroy it [1]. A bit further there will be a wall with an orange grapple point [2].
Instead of pulling it, go left an go through the narrow passage by the panel [1]. You will find Luminara in the room on the other side [2].
Right at the beginning, turn around and start throwing grenades at the big window in the south [1]. As the fifth crack appears, Eath Koth will be right beside [2].
1. Captain bridge
2. Circles
3. Medical point
4. Character containers
5. Prison
6. Hangar nr 1
7. Anti-air guns
8. Intersection
9. Hangar nr 2
10. Hangar nr 3
1. Hangar nr 1
2. Bridge nr1
3. Bridge nr 2
4. Hangar nr 2
5. Jabba's room
6. Anti-air guns
Obi-Wan Kenobi - after completing "Geonosian Arena"
Anakin Skywalker - after completing "Geonosian Arena"
Padme Amidala - after completing "Geonosian Arena"
Admiral Yularen - can be bought at the ship bridge (1A) after the first mission (cost: 15,000)
Kit Fisto - after completing "Battle of Geonosis"
Ki-Adi-Mundi - after completing "Battle of Geonosis"
Mace Windu - after completing "Battle of Geonosis"
Jar Jar Binks - after completing "Gungan General"
Clone Trooper - after completing "Gungan General"
Commander Stone - after completing "Gungan General"
Ahsoka - after completing "Jedi Crash"
Aayla Secura - after completing "Jedi Crash"
Commando Bly - after completing "Jedi Crash"
Wag Too - after completing "Defenders of Peace"
Luminara Unduli - after completing "Weapons Factory"
Barriss Offee - after completing "Weapons Factory"
Captain Rex - after completing "Weapons Factory"
Commander Cody - after completing "Legacy of Terror"
R3-S6 - after completing "Duel of the Droids"
R2-D2 - after completing "Duel of the Droids"
Plo Koon - after completing "Shadow of Malevolence"
C-3PO - after completing "Destroy Malevolence"
Nahdar Vebb - after completing "Lair of Grievous"
Commander Fil - after completing "Lair of Grievous"
Heavy Weapons Clone - after completing "Lair of Grievous"
Hevy - after completing "Rookies"
Echo - after completing "Rookies"
Fives - after completing "Rookies"
Adi Gallia - after completing "Grievous Intrigue"
Eeth Koth - after completing "Grievous Intrigue"
Yoda - after completing "Ambush!"
Lieutenant Thire - after completing "Ambush!"
Jek - after completing "Ambush!"
Rys - after completing "Ambush!"
Waxer - after completing "Innocents of Ryloth"
Boil - after completing "Innocents of Ryloth"
Commander Ponds - after completing "Liberty on Ryloth"
Aurra Sing - after completing "Hostage Crisis"
Robonino - after completing "Hostage Crisis"
Shahan Alama - after completing "Hostage Crisis"
IG-86 - after completing "Hostage Crisis"
Commando Droid - after completing "Hostage Crisis"
Helios-3D - after completing "Hostage Crisis"
Magna Guard - after completing "Castle of Doom"
Darth Sidious (classic) - "Geonosian Arena"
Han Solo (classic) - "Duel of the Droids"
Princess Leia (classic) - "Battle of Geonosis"
Greedo (classic) - "The Hidden Enemy"
Lando Calrissian (classic) - Shadow of Malevolence"
Qui-Gon Jinn (classic) - "Storm Over Ryloth"
Darth Vader Battle Damaged (classic) - "Ambush!!"
Republic Commando (classic) - "Destroy Malevolence"
Captain Antilles (classic) - "Innocents of Ryloth"
Admiral Ackbar (classic) - "Gungan General"
Imperial Guard (classic) - "Castle of Doom"
Tuscan Raider (classic) - "Hostage Crisis"
Chewbacca (classic) - "The Zillo Beast"
Clone Shadow Trooper (classic) - " Blue Shadow Virus"
Wedge Antilles (classic) - "Lair of Grievous"
Darth Vader (classic) - "Legacy of Terror"
Obi-Wan Kenobi (classic) - "Jedi Crash"
Darth Maul (classic) - "Rookies"
Luke Skywalker (classic) - "Weapons Factory"
Vader's Apprentice (classic) - "Defenders of Peace"
Boba Fett (classic) - "Grievous Intrigue"
Stormtrooper (classic) - "Liberty on Ryloth"
R6-H5 - [M1.2]
MSE-6 - [M1.3]
Clone Pilot - [M1.1]
Workout Clone - [M1.2]
Sionver Boll - [M1.2]
R6-H5 - [M1.2]
Queen Neeyutnee - [M1.8]
Captain Typho - [M1.8]
R4-P17 - 35,000 [M1.10]
Lurman Villager - [M1.9]
Senator Kharrus - [M1.9]
Tee Watt Kaa - [M1.9]
Count Dooku - [M2.1]
Super Battle Droid - [M2.1]
Battle Droid - [M2.1]
Destroyer Droid - [M2.1]
Cad Bane - [M2.1]
Battle Droid Commander - [M2.2]
General Grievous - [M2.2]
Gonk Droid - [M2.2]
LEP Servant Droid - [M2.4]
Neimoidian - [M2.4]
Heavy Super Battle Droid - [M2.4]
Gold Super Battle Droid - [M2.4]
TX-20 - [M2.4]
Undead Geonosian - [M2.4]
Jango Fett + ship - [M2.5]
Pirate Ruffian - [M2.5]
Turk Falso - [M2.5]
Hondo Ohnaka + Pirate Saucer - [M2.5]
Geonosian Guard - [M2.5]
Bib Fortuna - [M2.5]
Probe Droid - [M2.6]
Asajj Ventress - [M2.3]
Senate Commando - [M1.8] after completing Hostage Crisis
Senate Commando (captain) - [M1.1] after completing Hostage Crisis
Onaconda Farr - [M1.1] after completing Hostage Crisis
Senator Philo - [M1.8] after completing Hostage Crisis
Senator Karrus - [M1.9] after completing Hostage Crisis
Bail Organa - [M1.2]
Poggle The Lesser - [M1.5] inside a cell
Dr Nuvo Vindi - [M1.5] inside a cell
Wat Tambor - [M1.5] inside a cell
Lok Durd - [M1.5] inside a cell
Battle Droid Commander - [M2.2]