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Mystery Age: The Imperial Staff Walkthrough, Guide, & Tips

Mystery Age: The Imperial Staff Walkthrough

Mystery Age: The Imperial Staff Walkthrough

Welcome to the Mystery Age: The Imperial Staff Walkthrough!

This exciting Hidden Object Adventure game will have you track down the pieces of the ancient Imperial Staff to stop the mysterious black rain, and save your father from an evil spirit!

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document features a handy General Tips & Information section, as well as the complete Mystery Age: The Imperial Staff game walkthrough, with annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!

This walkthrough was created by prpldva.

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Game Walkthrough

  • One screenshot will have color coded locations of all the pieces in a scene and the next will show where each quest item is used.
  • Some objects are used in scenes other than where they were originally located.
  • This walkthrough will list the quest item usage in sequence.

Lake Bluesky

  • Locate the pieces of the quest items as they become available.
  • Use the slingshot on the owl.
  • Place the pulley over the statue head.
  • Click on the rope that appears on the pulley to raise the statue.
  • Place the stone ball in the statue’s hand.
  • Use the flint to light the fire.
  • Place the wood on the boat.

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  • Locate the 10 oars and the 10 mushrooms.

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The Protector

  • Locate the pieces of the quest items as they become available.
  • Give the bone to the dog.
  • Use the key on the lock.
  • Put the crank on the well.
  • Use the pincers on the hot metal.
  • Click on the unlocked area to enter the basement.

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  • Locate the pieces of the quest items as they become available.
  • Use the pick on the loose floorboard.
  • Place the bottles on the shelf.
  • Click on the bottles to trigger a mini-game.
  • Using the picture fragments at the bottom, swap the bottles and caps until they are in the correct position.

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  • Use the paper bag on the fireflies.
  • Place the fireflies on the lamp.
  • Use the cloth on the glass.
  • Exit the basement and use the bucket on the well.

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  • Turn the well crank.
  • Use the bucket of water on the hot metal.
  • Take the knife and return to the basement.
  • Use the knife on the pillow.
  • Exit the basement and use the wing on the protector.
  • Locate the 10 herbs and the 10 incense cones.

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  • Locate the 10 fruits and breads.

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Snake Mountain

  • Locate the pieces of the quest items as they become available.
  • Use the spade to get pitch from the tree.
  • Throw the boomerang at the beehive.
  • Use the axe on the fallen tree.
  • Select the sparkling area to change scenes.

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  • Locate the pieces of the quest items as they become available.
  • Use the lever in the slot.
  • Pull the lever down.
  • Place the eye in the cobra.
  • Use the torch where the fire has gone out.

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  • Climb down, through the secret entrance.
  • Locate the pieces of the quest items as they become available.

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  • Return to the path and use the flute on the cobra.
  • Use the knife on the large, leafy branch.
  • Hang the rope from the hook.
  • Use the chameleon on the rope.
  • Return to the altar.
  • Place the statue on the pedestal.
  • Click in the same area to trigger a mini-game.
  • The object of this mini-game is to unscramble the four totems into the correct color.
  • Move the pieces between each pedestal until all are in the correct order.

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  • Return to the secret entrance.
  • Place the carving on the left side of the entrance.
  • Use the saw on the chained door.
  • Place the bowl on the fire.
  • Put the pitch into the bowl.
  • Use the paint can to take the hot pitch.
  • Use the hot pitch to repair the spear.
  • Give the spear to the statue.
  • Locate the 10 fairies and 10 snails.

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The Wizard

  • Locate the pieces of the quest items as they become available.
  • Give the carrot to the bunny.
  • Use the heater on the hot air balloon.
  • Place the slats on the ladder.
  • Climb the ladder, into the wizard’s home.

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  • Locate the pieces of the quest items as they become available.

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  • Place the frame pieces on the picture.
  • Select the picture to trigger a mini-game.
  • The object of the game is to locate the mask that matches the one displayed on the upper left.
  • Click anywhere to begin.
  • The sixteen masks in the grid will appear briefly.
  • Select the one mask that matches the mask on the left.
  • Repeat this five times.
  • This puzzle is random, so your solution may vary.

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  • Go back outside and use the blade on the windmill.
  • Enter the wizard’s workshop.
  • Locate the pieces of the quest items as they become available.

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  • Place the wheel and the thread on the spinning wheel.
  • The cloth will automatically go into your inventory.
  • Place the page in the book.
  • Select the repaired book to see the potion recipe.
  • Click to close the book.
  • Exit the workshop.
  • Use the newly woven cloth on the hole in the hot air balloon.
  • Enter the wizard’s home.
  • Use the cup on the barrel tap.
  • Pour the water onto the fire.
  • Use the broom to sweep up ashes.
  • Place the instrument with the sheet music.
  • Place the gem in the slot of the newly revealed jeweled box.
  • Exit the room and return to the wizard’s workshop.
  • Put the purple leaf and the green leaf in the beaker.
  • Use the glass beaker on the stand.
  • The potion will automatically go into your inventory.
  • Return to the wizard’s home and use the potion on the sapling.
  • Locate the 10 mint leaves.

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  • Locate the 10 troll bones and 10 goblin eyes.

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Ned Desert

  • Locate the pieces of the quest items as they become available.
  • Place the herbs in the mortar.
  • Use the pestle on the mortar.
  • The medicine will go automatically into your inventory.
  • Use the medicine on the sick camel.
  • Throw the ball at the monkey.
  • Use the needle and thread to repair the wineskin.
  • Use the repaired wineskin on the water.
  • Click on the camel to enter the desert.

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  • Locate the pieces of the quest items as they become available.
  • Use the wineskin on the empty bowl.
  • Place the rings on the barrel.
  • Put the gun powder inside the barrel.

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  • Replace the missing piece of the sundial.
  • Click on the sundial for a mini-game.
  • The object of this mini-game is to line up all the colored stones.
  • Click and drag the two rings around the center.
  • Push the yellow buttons to swap stones.

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  • Click on the camel to return to the desert’s edge.
  • Use the knife on the coconut.
  • Click on the camel to return to the desert.
  • Place the fuse in the barrel.
  • Use the twig on the fire.
  • Use the lit twig on the fuse.
  • Locate the 10 arrowheads and the 10 flowers.

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Loulan City

  • Locate the pieces of the quest items as they become available.
  • Use the drumsticks on the the shell.
  • Replace the piece of the carving to reveal the temple.
  • Enter the temple.

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  • Locate the pieces of the quest items as they become available.
  • Place the moon on the cabinet.
  • Put the tile in the empty spot.

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  • Exit the temple.
  • Place the wheel on the cart.
  • Put the dome on top of the building.
  • Use the crowbar on the broken wall.
  • Return to the temple and use the sun piece in the mural.
  • Put the candle in the wall sconce.
  • Replace the glass at the top of the church.
  • Take note of the 3 digit number that appears on the floor.
  • Look at the chest to activate a mini-game.
  • Locate the six symbols that are at the top and bottom of the three dials.
  • Turn the dials to 8-1-3.

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  • Take the scroll from the open chest.
  • Locate the 10 keystones.

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  • You are automatically returned to the Wizard’s yard.
  • Locate the 10 missing balloon pieces.

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Trang City

  • Locate the pieces of the quest items as they become available.
  • Use the key on the lock.
  • Light the firecrackers with the candle.
  • Click on the doorway to enter the garden.

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  • Locate the pieces of the quest items as they become available.
  • Place the dynamite near the bricked-in doorway.
  • Use the detonator on the dynamite.
  • Walk through the doorway to the inner garden.

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  • Locate the pieces of the quest items as they become available.
  • Place the bonsai tree on the pedestal.
  • Put the Yin-Yang symbol in the circle.
  • Use the shovel on the mound of dirt.
  • Exit the inner garden.

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  • Use the teapot on the water.
  • Use the bell on the birdcage.
  • Go back to the market area.
  • Place the pot of water on the burner.
  • Click on the teapot to open a mini-game.
  • A color sequence will play in the teapots water.
  • Choose the correct color tea and place the tea in the pot.
  • You will need to complete 4 sequences.
  • Red – Green – Blue.
  • Yellow- Blue – Purple – Red.
  • Purple -Yellow – Blue – Green – Blue.
  • Green -Purple- Yellow – Purple – Red – Blue.

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  • Go to the garden.
  • Place the piece of the chessboard with the broken chessboard.
  • Place the playing pieces on the board.
  • Select the chessboard to open a mini-game.
  • The object of this mini-game is to have one of each pieces in each row and column without any duplicates.

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  • Return to the inner garden and place the symbol on the rock.
  • Use the hook and rope on the hole.
  • Locate 10 runes and 10 jade.

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  • You automatically fly back to the wizard’s workshop.
  • Locate the 10 chocolates and 10 silver jewelry.

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The Valley

  • Locate the pieces of the quest items as they become available.
  • Give the ham to the alligator.

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  • Place the lily pad in the river.
  • Click on the lily pads to activate a mini-game.
  • The object is to move the frog safely across the water.
  • You will need to do this three times.
  • The lily pads indicate the direction the frog can move.
  • Click on the lily pads to move.

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  • Walk to the depths of the forest.
  • Locate the pieces of the quest items as they become available.
  • Use the snake on the frog.
  • Use the axe on the fence.
  • Hang the mask on the wall.
  • Use the paintbrush on the mask.

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  • Walk left, to the village.
  • Locate the pieces of the quest items as they become available.
  • Put the wormwood and tiger lily into the stew pot.

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  • Return to the river.
  • Place the skull on the stand.
  • Walk to the depths of the forest.
  • Use the palette on the mask.
  • Click on the mask to bring up a mini-game.
  • Paint the mask to match the other mask in the scene.
  • Dip the paintbrush in a color, then click on the area you want to paint.

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  • Place the pattern slate in the stone block.
  • Read the recipe scroll.
  • Walk left to the village.
  • Place the eye in the totem.
  • Put the mushroom in the stew pot.
  • Use the bone to stir the pot.
  • Put some pepper in the pot.
  • Locate 10 fruit and 10 vegetables.

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  • Find the 10 keys.

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The Seaside

  • Locate the pieces of the quest items as they become available.

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  • Give the rum to the captain.
  • Use the weight on the hook to raise the safe.
  • Click in the safe for a mini-game.
  • The object object is to light up all the lights.
  • Each button controls a set of lights.

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  • Walk right to the ship.
  • Locate the pieces of the quest items as they become available.
  • Use the brush to scrub away the moss.
  • Place the emblem on the ship.

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  • Return to the tackle shop.
  • Give the fish to the cat.
  • Hang the coat on the frayed rope.
  • Return to the ship and give the mouse the cheese.
  • Return to the tackle shop and give the parrot the corn.
  • Put the harpoon in th cannon.
  • Use the matches to light the cannon.
  • Locate the 10 weapons and the 10 rum bottles.

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The Ship

  • Locate the pieces of the quest items as they become available.
  • Place the sail on the mast.
  • Use the crowbar to move the cargo.
  • Enter the hold of the ship.

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  • Locate the pieces of the quest items as they become available.
  • Use the knife on the sack.
  • Place the record on the Victrola.
  • Use the hammer on the nailed cupboard.
  • Use the pliers on the sharks mouth.
  • Use the oil can on the safe.

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  • Click on the safe to activate a mini-game.
  • The object is to place the balls in the matching, colored spots.
  • Turn the grid by pressing either the right or left buttons.
  • To solve, press the right button twice, left button twice, and the right button ten times.

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  • Return to the deck.
  • Place the bananas in the basket.
  • Put the map on the board.
  • Click on the map for a jigsaw-style mini-game.

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  • Place the wheel on the helm.
  • Locate the ten gems.

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Atlantis

  • Locate the pieces of the quest items as they become available.
  • Use the hammer on the vase.
  • Place the sphere in the stand.

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  • Place the gems in the rock grate and click on them to open a mini-game.
  • The object is to move the colored balls into the matching slots.
  • Starting at the top and numbering the dials clockwise, click these dials: 6-4-5-5-2-1-1-3-2-3-3-4-4-2-3-3-4-4.

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  • Locate the pieces of the quest items as they become available.
  • Use the shark on the school of fish.
  • Place the crystal in the slot.
  • Place the fresco piece into the wall.
  • Return to the island.

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  • Place the candle and the shell on the altar.
  • Return under the sea.
  • Use the double key on the crab.
  • Use the pair of keys on the chest.
  • Take the staff piece.
  • Locate the 10 tablets and 10 stone figures.

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  • You are automatically back at the wizard’s home.
  • Locate the 10 sunshine orbs and the 10 raindrop pops.

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The Battlefield

  • Locate the pieces of the quest items as they become available.
  • Use the sickle on the vines.
  • Use the javelin on the eye that was under the vines.
  • Use the net to take the golden egg.
  • Walk into the tree.

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  • Locate the pieces of the quest items as they become available.
  • Place the eyeball in the skull.
  • Place the straw on the trap.
  • Return to the battlefield.

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  • Use the stick on the turnstile.
  • Push the turnstile to raise the skeleton.
  • Use the amulet on the bat.
  • Return to the tree.
  • Use the bellows on the dying fire.
  • Place the meat on the straw.
  • Place the egg on the hot fire.
  • Use the key on the keyhole.
  • Open the trap by clicking on the hand print.

Congratulations! You have just completed Mystery Age: The Imperial Staff!