A Small Talk At The Back Of Beyond
Genre: Adventure, Puzzle
Game Review
Oh awesome! A new and interesting flash game called A Small Talk At The Back Of Beyond. By ScriptWelder, it's a short experimental text-based puzzle and adventure game that you are trying to get information from a source not too eager to give anything away. Basically, you communicate by inputting questions and statements to get responses.
The game begins with your character awaking disorientedly, unsure of where you are but in an unsettling claustrophobic room. You notice a screen ringing in your ears and telling you a story and questions, but you aren't sure if you can trust it. Your observations will be key to coaxing the answers of your situation out and say whatever you want to the AI. Apparently, a nuclear war has all but wiped out Earth, and you’re one of only a few survivors, kept alive by a government-created shelter. Or perhaps, a lie or I'm wrong?
While the official Beta is over, ScriptWelder will still add user submitted parser suggestions into the game. Unfortunately, A Small Talk At The Back Of Beyond still has a long way to go... I encountered far too many instances of potentially interesting pseudo-conversation halted by "I don’t understand" or "Can you try rephrasing that?". I would also wish the AI could respond better because I wanted to talk more and ask "Why it was afraid?". I feel like the AI might not have been a computer really, but maybe a consciousness within the system. Within 5 minutes, the flash game gave me more feelings than half the movies I've ever watched. ^^
Overall, A Small Talk At The Back Of Beyond is a short but an intelligent little game. It comes with tens or hundreds twist packed in very quickly, which makes the pacing seem a little rushed but all come together in a very satisfying way. I definitely hope for a sequel or something else. I'm really impressed!
A Small Talk At The Back Of Beyond Guide
Solutions to A Small Talk At The Back Of Beyond
General
1. Hello
2. No
3. What is AGS?
4. Why do I need Artifical Gravity System?
5. What is ESC POD?
At this point, the computer should admit its secret. Choose and type in your ending below.
Ending #1
1. What can I do?
2. I will leave
3. Yes.
Ending #2
What can I do?
I will stay
Yes.
Things to Try
1. Answer "Yes" when the computer asks if you know where you are. Then, when he asks you where you think you are, answer "In Space" or "In a shelter".
2. Agreeing to play chess, view the computer's pictures, or listen to his story will lead to a game over. Once you know why, it becomes quite chilling.
3. What government?
4. Why was I chosen?
5. Agree to play chess, then select the info option of the chess program.
6. Open Vent
7. Open Window
8. Turn on the Light. Turn on the Light.
9. Can I go?
10.Is there anyone else still alive?
11. Can I turn you off?
12. Where is the shelter?
13. Who are you?
14. What is the time?
15. What year is it?
16. How long have I been here?
17. Kill me.
18. What is the auxiliary generators system?
19. What do you want?
20. Try repeatedly swearing at the computer.
21. Why should I stay with you?
22. Can you come with me?
23. Why did you lie to me?
24. Can you fix the ship?
25. Do you want to play chess?
26. Are you lonely?
27. I love you.
28. I hate you.