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Castle Knight Walkthrough Guide

Castle Knight

Genre: Action, Defense

Castle Knight Guide
List of Upgrades in Castle Knight
Sword - Gives you better weapon with a greater power.
Cost: 2500 / 4500 / 6800 / 8640 / 9999
Health - Increases the amount of health.
Cost: 1200 / 1600 / 2500 / 4500 / 7200
Helpers - Increases the power of helpers.
Cost: 860 / 1430 / 2130 / 4280 / 6730
Loot - Increases the amount of loot.
Cost: 800 / 930 / 1340 / 2340 / 4120
Armor - Take damages of the hits.
Cost: 980 / 1150 / 1800 / 2800 / 3500
Castle - Increase the durability of the castle doors.
Cost: 950 / 1350 / 2680 / 6020 / 9340
Magnet - Attracts coins towards you.
Cost: 820 / 1200 / 2500 / 3800 / 5500

List of Helpers in Castle Knight
Mage Helper - Cost: 200
Archer Helper - Cost: 100

Recommended Build for Castle Knight
1. Sword
2. Loot
3. Health
4. Armor
5. Castle
6. Helper
7. Magnet
8. Repeat! :D

Castle Knight Walkthrough
Castle Knight is a mix of brawler flash game where you are running (on feet or horse), swing your sword or shoot arrows, take powerups from the princess, collect items from the flying pig and also you can hire helpers on the towers. The game progress quite slowly. But once you start upgrading your sword and other statistics, you are more badass than ever. For me, the first 7 waves were manageable, then I start buying Mage Helpers at wave 8 onwards. Comparing Archer and Mage Helper, I will almost go for Mage as it is designed to hit multiple enemies while Archer is stronger at attacking single monster. It's an investment needed to clear waves faster before they cluster into one. These monsters clustering together can comes in one pack and can hit you real hard; You can dying really fast within seconds. My strategy is change to bow and weaken a few of them first before finishing them off with sword. Use your horse to move from one side to another side. Some may find it useless but the extra movement speed helps me quite a bit. Good luck!