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Tearaway – Papercraft Plans Guide

Media Molecule’s next big hit is here on the Vita, and the unique and quirky style makes it a ton of fun! Playing in a world made out of paper, you might imagine that there are a few paper-based collectibles in Tearaway. One such collectible is papercraft plans. These are found across the world, and in order to collect them, you need to take a picture of some objects that have had their color drained. Finding your first plan gets you the bronze trophy “Papercraft Beginner”, 25 of the papercraft plans gets you the silver “Papercraft Enthusiast” trophy, and finding all of them gets you the gold “Papercraft Wizard” trophy. Ready to find them all? Use our guide if you need some help!

Tearaway (PS Vita) Guide Screenshots

Chapter 1 – The Standing Stones

Bull Mummer

Come back to chapter 1 after getting the camera and find this papercraft near the first basketball hoop in the area with gophers. 

Cone Face

Towards the end of the chapter, find a red path that go up to the left side of a big clearing. The object is in some bushes.

Horse Mummer

Grab this one at the end of the chapter, on the cliff near the exit.

Oak Tree

This one is found near the end of the chapter, in the big open area on the right side.

Chapter 2 – Wassail Orchard

Conifer

Stop when you reach the fork in the road, where there are two bridges. Use the camera view and look to your right.

Crocus

Climb up onto the drums in this level and snap a picture of the white flower.

Drum

Grab this plan in the area with the dancing apple. It is right behind the apple.

Squirrel King

After you jump across the drums, keep an eye out for this plan. He’s hard to miss.

Wall Flower

In the level, you will eventually climb up to a new area with a bridge. After you cross the bridge, you can find the wall flower. 

Chapter 3 – Maypole Fields

Carousel

This is in the area where you enter the fields. It’s hard to miss.

Standing Stone

In the level, you will come across a Conehead Mummer. The plan is next to the mummer, behind the fence and to the right.

Wheat

The wheat is found on the north side of the barn, behind a fencer.

Winter Tree

After you ride the pig into the field, look for this papercraft plan behind a fence.

Chapter 4 – The Barn

Marrow

You can find this plan after you use the first lift with acorns.

Mouse

After you fight the creature on stilts, use the elevator and go down. Look left to the ledge where a man is. There is a mousehole behind him – go inside using your roll to find the papercraft plan.

Pumpkin

After you use the second lift with acorns, go right to find the Pumpkin.

Seed Mummer

During this chapter, you will learn how to roll. When you stop to learn this, go right and find the papercraft plan.

Chapter 5 – Gibbet Hill

Cabin

This one is near a Mummer. As you get close, you’ll need to fight a Scrap. Then you can grab this plan from behind a banner in the corner.

Elk

Cross the bridge near the start of the chapter and go over 4 purple ramps. Then look for the plan.

Heart Mummer

Go through the chapter until you raise an extender so you can reach another area. Someone will talk to you. Get the papercraft in this area.

Torch

This papercraft is found after you give the Scarecrow his head back for the second time. You will need to use a ramp to get to two bridges. Look for the plans here.

Chapter 6 – Crash Site

Apple

In the chapter, you will need to lower doors so your buddy can go through them. Look to the right and you’ll see the apple.

Mushroom

Look for the mushroom right after you are able to get past the barrier blocking your way.

Pine Tree Sapling

Find this one at the beginning of the chapter. It is hard to miss.

Chapter 7 – The Harbour

Buoy

Find this papercraft plan at the lighthouse. It’s in the water.

Chief Scientist

Go into the house after the lighthouse. Use the Squeezebox on a painting with a pinwheel to open a secret room. The plan is inside.

Oyster

Find this plan on the beach. It is to the left if you are facing the water.

Chapter 8 – Wendigo Fissure

Drill

Near the end of the chapter, get this plan in one of the big holes. It’s one of the holes on the left side.

Gopher

Find the Gopher papercraft plan running around in the starting area.

Leafy Tree

After the collapse, this papercraft plan will appear. It’s hard to miss.

Pinecone

After you jump across some drums to reach the next area, find this plan near the Wendigos.

Chapter 9 – The Lab

Computer

This plan is found while you are going past the Squeezeboxes.

Scientist

When you first go into the lab, you’ll see the Scientist.

Squeezebox

Get through the area where you need to use fans to push the ball. The Squeezebox is right after this.

Tall Chair

This papercraft plan is near the end of the chapter, inside the Chief Scientist’s office.

Chapter 10 – The Caverns

Docker

In the area where you need to use pinwheels to reveal jump pads, use the second pad to get to the top of a tall platform to the right. Use camera view and find the plan to the right.

Present

Go past the squirrel and look for an island to the right. Jump to it and follow the path to get this plan.

Scrap

Find the pipe that you can jump on. Reach the higher platform to find the Scrap.

Wendigo

As you progress, look for this papercraft stuck in a cage. It’s hard to miss.

Chapter 11 – Between the Pages

Beehive

This papercraft plan is found in the area after the two spinning books. Climb upon the third book and go down to get it.

Ink Pot

Get this plan after the area where you unwrap triangles. It’s hard to miss.

Waterlily

This one is near the beginning of the chapter, after you bouncing across the wall. It’s down below.

Chapter 12 – The Desert

Cacti

This is right in the area that you start in. It’s really hard to miss it.

Desert Bush

After you get off the pig, go right and jump up to find the plan.

Pig

As you go through the chapter, you’ll need to paint this pig. You can’t miss it.

Water Tower

Get to the part where you talk to a cactus. Unroll the bridge to your left and cross it to get the Water Tower.

Chapter 13 – The Traveler

Green Man

Find this one right at the start of the chapter. This guy is on the left side, on a shelf.

Snowflake

After the cutscene about another messenger, get this plan on the right.

Sunflower

As you progress through the chapter, look for this plan. It’s on the right near the area where you guide another messenger. It’s up on a shelf.

Chapter 14 – The Tear

Basketball Hoop

Get this plan right after you have the squirrel fall in front of you. It’s hard to miss.

Butterfly

This plan is in the beginning area, right next to you when you land.

Pine Tree

This is in the beginning area, on a floating rock straight ahead.

Woodspirit Mummer

Reach the section with a tilting platform. Use camera view in this area to find this plan on a floating rock.