Death Track: Resurrection review

The main premise of Death Track: Resurrection is that you compete with a group of other drivers on a series of post-apocalyptic renditions of famous cities, like London, Paris and Moscow. As you drive about the tracks, you can shoot at your opponents, and they can return the favour. Between races you can upgrade your vehicle with better weapons, armour, etc. There are a reasonable number of racing options to choose from as well, although there is no multiplayer at all.

Sadly though, for a game about shooting, racing and explosions, there’s very little fun to be had here. Some of the tracks have been interestingly constructed, but they don’t half go on and on, and if you finish fourth or below, prepare to do it all over again. There are nice little touches, like blowing up buildings (although we don’t actually know what you get for doing so) but generally it is just uninspiring and boring as a game.

The reason we nearly didn’t review Death Track was that the keyboard controls do not work. Pressing forward often results in you going backwards or spinning in a circle. Turning left or right often fails to work, as does applying the brakes. Sometimes you can even release the controls and your car will continue driving itself. The game is playable with an Xbox controller, but this is the worst implementation of a control system we’ve ever, ever seen. The voiceovers during races are appalling as well. The whole thing is an abomination.

Jun 12, 2009