No More Heroes review

Violence, sex, things to see, things to collect, spectacular graphics and even better sound, a sense of humour, a sense of purpose, an insane logic running through every fiber - and enough swearing to get your TV banned by the authorities. Killer7 creator Suda51 is back, all right.

Our hero, Travis Touchdown, is a motel-dwelling, action figure-collecting, anime-obsessing gamer who wins a lightsaber in an online auction and sets off on a mission to become the world’s number one hitman so he can get the girls. From minute one, you’re cast into the thick of the action, where a whistle-stop cutscene brings you up to date on the story so far and a click of the A button drops you straight on the front doorstep of Hitman #10.



A quick tutorial shows you how to fight and the rest is up to you - the world’s greatest assassins guard themselves with legions of freaks who’ll do their best to slow you down, but they’re sword fodder to be chewed up and spat out before facing the assassins themselves, every one of them completely out of their mind.

When Travis saves, he saves on the toilet; when his batteries run low, he holds the handle at waist height and cranks on it until it fires back up; when love interest Sylvia bends over, he checks out her behind. He’s a simple man with a simple mission, and his world is infected with insanity - villains include British body-mod fetishist Death Metal; Virtual Boy-wearing Letz Shake; and Destroy Man, with his laser-firing crotch. They are, by far, gaming’s strangest bosses, and every one fights a very different fight.