Oct 30, 2007
Fantasy games come in many shapes and sizes, but most of them strictly follow the code of featuring the great, the good and the virtuous fending off the bad, the corrupted and the green-skinned. Sex is generally confined to a pretty elf wearing a chain mail bra, and political comment never strays much further than a Greenpeace quest in which raw magic has infected some wandering hedgehog creatures and not only rendered them mad, but also significantly upped their armour stats.
The Witcher, then, enters our midst as somewhat of a game of our times. The authorities in and around the plague-ridden city of Vizima perpetuate a culture of fear and suspicion - freedom fighters could just as easily be called terrorists and racial segregation is rife. Moral values aren't so much blurred as smudged about the place by a recently-licked thumb - even those who might openly oppose the oppressors are seeking some kind of capitol gain, the undead have a conscience, drug use is a major issue and individuals will use whatever means necessary to get their way - by betrayal, or by allowing you pump them for information. And by that we mean with sex.
Characters doing the nasty are often hidden behind layered and blurred sequences, and you don't get to see much drug abuse but with mention of rape, suicide and revenge, the world of The Witcher makes Azeroth look like Sesame Street.