Fallout Shelter Guide On How To Use Rooms

Fallout Shelter is all about managing the dwellers and resources properly. You should have a complete knowledge about the Special stats or each dweller and the rooms used by them. Here is the complete Guide for the rooms in Fallout Shelter.

Fallout Shelter

There are Total 19 rooms in Fallout Shelter that you can try to vault the dwellers. Three rooms of a similar type can be merged and it will be upgraded three times.  Same as the dwellers the rooms also have a specific purpose.

The Vault Door:
People with higher strength can be put here to defend against the attacks. This room cannot be used for the production, but it can be upgraded 3 times. It can only hold 2 People.

The Living Quarter:
Mainly used to Breed child by adding a male and a female dweller. Dwellers with higher Charisma (C) can breed faster and there is a possibility that the child also get some stat from their parents(max stat to 3). 
Hint: If you try putting multiple woman and one man then also he will work with all of them.(Stifler?).

Production Rooms:

  • Power Generator and Nuclear Reactor 

    • Power Generator is the main room until nuclear reactor and the main stat is Strength(S).
  • Diner and Garden 
    • Diner is the main room until Garden and the main stat is Agility(A).
  • Water Treatment and water Purification 
    • Water Treatment is the main room until water Purification and the main stat is Perception(P).
  • Nuka-Cola Bottler 
    • The combination of food and water producer and the main stat is Endurance(E). You should keep a normal water production beside this to keep the radiation away.
  • Medbay 
    • Mainly produces Stimpaks and the main stat is Intelligence(I).
  • Science Lab 
    • Used to Produce Rad-X and the main stat is Intelligence(I).

Note: You will need to use a Stimpak after getting rid of the radiation as Rad-X does not heal.

  • Radio Studio 

    • Majorly attracts new dwellers. Need to put dwellers with high Charisma in this room. New dwellers will help to increase the pregnancy chances.

Overview of the Production room stat:

  • Strength: Power Generator, Nuclear Generator.
  • Perception: Water Treatment, Water Purification.
  • Endurance: Storage Room, Nuka-Cola Bottler.
  • Charisma: Living Quarters, Radio Studio.
  • Intelligence: Medbay, Science Lab.
  • Agility: Diner, Garden.
  • Luck: Increases chance of getting caps when collecting the produced item in each room.

Training Rooms:
Maximum dwellers should be put in the training room to speed up their training. Upgrading the rooms will help the speed the training. Like for eg. section one can have 2 dwellers max same way with section 2 is four dwellers and section 3 will have 6 dwellers max. Each room has its own stat. Let's have an overview below.

  • Strength: Weight Room
  • Perception: Armory
  • Endurance: Fitness Room
  • Charisma: Lounge
  • Intelligence: Classroom
  • Agility: Athletics Room
  • Luck: Game Room

Hope this works properly for you all. If you have any doubts you can shoot them below in the comments section. Enjoy :)
(This guide is still work in progress and will be updated soon.....)