Borderlands 2 Walkthrough
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Welcome to the Borderlands 2 walkthrough, showing you how to survive Pandora in the sequel to the addictive shooter-RPG from developer Gearbox. You’re back on the rugged planet of Pandora as four new Vault-Hunters, each with unique abilities to supplement your shooting.
There will be a lot of shooting, so stick with Game Front as we guide you through the hardest parts of this open-world cooperative shooter. Find out where achievements and trophies will unlock, where to find new missions, how to get your hands on unique weapons, and survival tips for the game’s giant boss encounters.
Bring on the pain, bring on the noise with even more Borderlands 2 info on our achievements, trophies, and cheats articles.
Dive into the new DLC with our Captain Scarlet walkthrough and cheats.
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My First Gun
After the opening cut scene, follow Claptrap’s instruction to trail him into the structure at the end of the path and collect ammo from the lockers as you make your way down through it to reach the room at the bottom.
Listen to Claptrap’s monologue and search the room for various containers or storage areas to discover equipment inside until a cut scene is activated.
Move towards the next waypoint marker and open the indicated cabinet to complete this mission.
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Blindsided
Follow Claptrap out of the room and through the snowy canyon ahead to collect various supplies from the ice blocks or containers along the way, then continue after the small robot to reach a clearing and encounter a group of Bullymongs.
Open fire on the Bullymongs that drop down around you to score head shots and cause critical damage, then continue clearing the area as you move around it in a circular pattern to avoid being attacked.
Move up onto the rock ledge at the center of the clearing to get an advantageous perspective of the battlefield and fire down upon the remaining enemies below, then eliminate the last one and follow Claptrap to exit through the nearby hole in the wall.
Continue following Claptrap forward through the snowy canyon to collect supplies along the way and activate nearby checkpoints, then drop over the next icy ledge ahead to land in the area below and eliminate the Bullymongs that approach.
Finish clearing the canyon of threats and locate Claptrap again to dig him out of the snow, then continue following him to make your way through the open shipping container ahead and activate a cut scene in the next clearing above.
Afterwards, open fire on Knuckle Dragger’s face to cause critical damage and jump sideways while backing away from the monster to avoid the creature’s lunging attacks.
Continue running backwards in a circular motion around the area, while firing into Knuckle Dragger’s head, and jump repeatedly to avoid taking damage until the creature is defeated.
Use the waypoint marker to find Claptrap’s eye and follow him up the next snowy incline to approach the mechanized barge at the top, then wait for the door to be opened and enter the room in front of you to collect supplies from the containers against the walls.
Approach the treasure chest at the center of the room to open it and pick up the indicated gears within, then speak with Claptrap again to complete this chapter.
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Cleaning Up the Berg
Travel to the Southern Shelf and follow Claptrap over the edge of the cliff face ahead to drop into the next area below, then move towards the shanty town in front of you and eliminate the approaching Bullymongs.
Back up from the charging the Bullymongs and fire into the creatures’ heads to clear them out as quickly as possible, then approach the front gate of Liar’s Berg to re-join with Claptrap and fire through the holes in the fence to eliminate the enemies within the town.
After Claptrap opens the front gate and you have moved forward into the town, continue eliminating the enemies ahead by taking cover behind various surrounding obstacles and using a long-range weapon to achieve kill more quickly.
Use your map to locate the remaining enemies in the town and continue eliminating them until the Bullymongs arrive, then allow them to attack the nearby marauders before opening fire on the creatures to finish clearing the area.
Search the town for supplies and join Claptrap by the electrified gate to activate a cut scene with Sir Hammerlock, then wait for him to open the fence and hand over the robot’s eye to watch the repair job.
After Claptrap has been repaired and you have searched Sir Hammerlock’s living area for supplies, join your two allies by the generator located in town to watch the power come back on and “Turn In” to complete this mission.
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Best Minion Ever
Approach Claptrap to grab him and follow the small robot out of Liar’s Berg to reach gateway Harbor, then take cover and eliminate the first group of enemies you see occupying the area ahead.
Continue following Claptrap across the icy canyon to reach the next shanty town and take cover inside the nearest structure, then approach an open window to fire upon the enemies located on the ledges around you and turn in a circle consistently to fend off any psychos that approach at close range.
Use a scoped or other long-range weapon to locate the remaining enemies on the balconies above and behind any of the surrounding cover points, then clear the area of all threats and search the buildings for supplies.
Approach Claptrap so that he drops down the next bridge ahead and open fire on the enemies that come across it to clear a safe passage, then follow the small robot over to a shanty town on the other side and activate a cut scene in which you encounter the Boom brothers.
Take cover behind one of the barricades in front of you and open fire on big Bertha manning the rocket launcher in the distance ahead, then score repeated headshots on this enemy to defeat him quickly and focus your attention on the remaining two bosses.
Move around the edge of the area to alternate between various cover points consistently and keep your gun trained on the nearest Boom brother, then jump out of the way of the initial oncoming rocket and attack the enemy at close-range as he reloads.
Defeat the extraneous psychos that appear during the boss battle and return to attacking the Boom brothers until they are both defeated, then search the area for supplies and approach Claptrap’s location to hear his next set of instructions.
Turn around to approach the cannon previously used by Big Bertha and press the indicated button to climb inside the turret, then fire the enormous gun to destroy the indicated gate and continue shooting to mow down the wave of enemies that advances from behind it.
Fire at the ground near the enemies that approach from the distance ahead to wipe them out more effectively and continue this method of attack until the area is clear, then dismount from the cannon and move forward through the gate you previously destroyed.
Use the waypoint marker on your map to pursue Claptrap across The Soaring Dragon outer area, collecting supplies and eliminating enemies that appear as you go, then climb to the top of the white rock incline that overlooks the shanty town ahead and equip a scoped-weapon to begin sniping guards patrolling the village below.
Continue eliminating the enemies that emerge from the town’s front gate or have positioned themselves on either side of it until they have all been removed, then drop back to the ground below to enter the village and move forward to locate another group of patrolling guards.
Open fire on the various explosive barrels scattered across the village to eliminate the surrounding enemies more quickly and stay behind cover during your attacks to avoid taking damage, then throw grenades to defeat the larger marauders and continue fighting your way through the shanty town.
Clear out the remaining enemies in this section of the town and search the area thoroughly to collect additional supplies, then use the waypoint marker on your map to continue towards Claptrap’s location and reach another wave of enemies that occupy the surrounding buildings.
Use a scoped weapon to take out the enemies you see ahead from afar or detonate explosive barrels and continue moving forward through the shanty town to collect additional supplies along the way, then turn right in the next area to eliminate the enemies on the hill and buildings above.
Follow the road forward beneath the bridge to search the surrounding area on the other side for supplies, then open fire on the explosive barrels ahead of you to detonate them and eliminate the next wave of guards.
Move towards the waypoint marker around the next corner ahead to locate Claptrap and eliminate the enemies currently attacking him, then follow the small robot forward into another shanty town area to eliminate the marauders on the ground and in the surrounding balconies above with a long-range weapon.
Clear out the last remaining enemy and search the surrounding area for supplies, then approach Claptrap’s position on the level above and climb the next staircase ahead.
Make a left at the top of the steps to eliminate the next group of marauders around the building in front of you and follow the arrow sign on the far wall to climb to the level above, then use cover to safely travel forward around the ledge and defeat enemies that appear along the way.
Climb the ramp on the opposite side of the area to pull the lever at the top and hoist up Claptrap, then follow the small robot to the next room above and refill on ammo using the nearby vending machines.
Follow Claptrap into the next area he open below to activate a cut scene in which you encounter Captain Flynt, then open fire on him from as long a distance as possible and retreat to a new cover point whenever a grenade comes your way.
Stay towards the back of this area to continue firing upon Flynt from a safe distance and drain the boss’ health until he drops down from the ledge, then move into a location away from the surrounding vents to avoid being burned by the enormous flame jets that emerge.
Find a safe spot away from the flame jets and continue firing at Flynt to cause critical damage as he approaches, while also picking off any lesser enemies that manage to get within close-range of you.
When Flynt has managed to move within close distance of you, fight your way over to the opposite end of this area and turn around to continue firing at the boss from this new location until he is defeated.
Afterwards, finish clearing the area of all remaining lesser enemies and follow Claptrap onto his ship to complete this chapter.
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The Road to Sanctuary
Travel to the Three Horns Divide and drop off the boat onto the cracked glacier below, then approach the bridge ahead to watch it fall apart and continue moving forward over the debris to enter the next icy canyon beyond it.
Clear out the Bullymongs blocking the path by shooting them with a long-range rifle and continue moving towards the waypoint marker on your map to reach the vehicle generator, then try activating the device to get a new objective and use the nearby vending machines to refill on supplies.
Move through the skeleton’s mouth beside you to head towards the next waypoint marker and take cover in the outpost to begin clearing the enemies blocking the road ahead.
Use the explosive barrels with critical headshots to quickly clear the area ahead and continue fighting your way forward through the outpost to approach the indicated droid buried in the snow by the cliff, then pick up the Hyperion adapter and return to the previous vehicle generator.
Approach the indicated console to install the hyperion adapter and generate a vehicle for you to teleport into, then drive towards the ramp directly in front of you and hit the boosters to fly across the gap.
Enter the cave to mow down the surrounding bullymongs and exit out the other side of the cavern, then continue driving towards the waypoint marker on your map to reach the Sanctuary’s front gate and clear out the marauders guarding the area.
Use the telecom system by the front gate to speak with Roland and get your next objective, then drive towards the waypoint marker to reach Marrowfield and park in front of the indicated opening in the rock wall.
Exit the vehicle to move forward through the opening in the rock wall ahead and cross the snowy clearing to eliminate another wave of surrounding bullymongs, then approach the waypoint marker on your map to find Corporal Reiss and pick off the enemies attacking him.
Speak with Reiss to get your next objective and return to the snowy clearing, then head towards the waypoint marker to discover the Windbreak Camp and immediately begin opening fire on the Bloodshot enemies.
Use your special ability and fire from the outskirts of the camp with a long-ranged weapon to help you clear out the initial group of enemies, then climb up through the structure against the glacier wall on the right and finish filling the quota of killing twenty Bloodshots them.
Search the camp to finish clearing it of Bloodshots and collect additional supplies, then pick up the power core from one of the enemies you downed and return to your vehicle.
Head towards the waypoint marker on your map to return to the Sanctuary’s front gate and get out of the vehicle to use the indicated intercom system, then wait for the door to open and enter the city limits.
Climb the steps of the building on your right to meet up with Lt. Davis and turn around to remove the old power core from the machine behind you, then install the new core and “Turn in” to complete this mission.
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Plan B
Approach Sanctuary’s front gate to have the guard open the door for you and move forward into the city, then make your way over to the garage shutter ahead on the left to activate a cut scene.
Afterwards, move forward to speak with Scooter the mechanic and pick up a bar of Eridium from him.
Collect the fuel cell from the shelf on your left and climb the staircase behind Scooter to pick up the other one from the storage area at the top, then turn around to exit the garage through the door in front of you in the corner.
Climb the steps on your left to head towards the next waypoint marker and move through the town to lift the indicated hatch in the courtyard, then install the first fuel cell and turn around.
Make your way towards the second hatch in front of you to install another fuel cell and move in the direction of the next waypoint marker that appears, then approach the shop door to purchase an upgrade from Crazy Earl.
Return to the previous courtyard to locate the third hatch and install the final fuel cell, then approach the next waypoint marker that appears to speak with Crimson Raider and pick up the command center key from him.
Approach the indicated door behind Crimson Raider to unlock it and enter the building, then activate the tape recorded on the table to complete this mission.
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Hunting the Firehawk
Climb the steps at the back of Roland’s place and make a right into the open room at the top, then approach the indicated vault to pick up the Echo Recorder and exit the building through the front door located downstairs.
Exit the city of Sanctuary to move forward down the road ahead and travel back to Three Horns Divide, then use the vehicle generator on your left and drive towards the next waypoint marker to cross the small bridge leading into Marrowfield.
Park in front of the entrance to the shanty town on the other side of the small bridge and exit the vehicle, then move forward through the village and clear out the surrounding enemies within.
Keep your distance from the Nomad Pyros to avoid their flamethrower bursts and use explosive ammunition to defeat them.
Approach the back of the shanty town to travel into Frostburn Canyon, then head towards the next waypoint marker to reach the Bloodshot sign at the top of the hill and eliminate the enemies that appear on your right.
Make your way towards the next waypoint marker on the map and take the first road on the right to reach Blisterpus Camp in the area below, then eliminate the enemies in front of you to continue moving forward and enter the cave ahead in the corner to approach the second Bloodshot sign.
Move forward through Blacktoe Cavern to collect the supplies you see along the way and eliminate enemies with long-distance weaponry or grenades, then head uphill towards the waypoint marker to reach the third Bloodshot sign at the top and turn right.
Climb the set of steps in front of you to encounter another wave of pyro enemies and eliminate them from a distance, then continue making your way up the staircases ahead to locate the fourth Bloodshot sign and take out the psychos at the top with incendiary ammo.
Exit the cavern to locate the fifth bloodshot sign and continue towards the next waypoint marker that appears on your map, then eliminate the surrounding spider enemies by moving in circles around them and shooting the exposed sacs on their lower bodies.
Continue towards the marker on your map to reach Ashmouth Camp and move left along the metal walkway lining the area to eliminate the occupying enemies, then drop into the area below and take out the guards around the fire pit.
Approach the sixth Bloodshot sign in the nearby cave to locate Firehawk’s hideout and eliminate the enemies emerging from the entrance, then enter the cavern and continue taking out the psychos that charge towards you.
As you make your way through the cave, look for the first two pipes sticking out of the walls and move against the left side of the tunnel to avoid the flame jets they produce.
Continue moving forward through the cave and jump over the next flame jet you encounter, then veer left of the scorch mark on the ground ahead to evade another fire trap from above.
Use the narrow metal beams to cross the next two gaps and approach the waypoint marker on your map to locate the final Bloodshot sign, then continue forward beneath the partially-opened blast door to access the pair of vending machines in the room ahead.
Move forward into Firehawk’s Lair, then climb the of metal steps ahead to encounter the two Bruisers and activate the next cut scene, then approach Lilith to revive her and climb the set of steps behind her to acquire the Eridium nugget.
Return to Lilith and hand over the Eridium to completely re-energize her, then face the previous set of steps and wait for the bandits to begin their ambush.
Pick off whichever bandits Lilith is unable to destroy for you and use your special ability to help her defeat the Badass psycho that eventually appears, then turn towards the other set of steps in this area and continue to eliminate the oncoming enemies as a team.
To defeat the wave of Badass Psychos that appear next, move underneath the partially opened blast door in the previous vending machine room and stay on the other side to fire upon the enemies from safety.
Return to the metal platforms in Firehawk’s Lair to join back up with Lilith and approach the waypoint marker on your map to collect more Eridium, then bring it over to her and “Turn In” to complete this mission.
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A Dam Fine Rescue
After Lilith teleports you, head down the nearby set of steps to make a right at the bottom and move towards the next waypoint marker to exit the cavern.
Drop into the area below and continue moving towards the waypoint markers to eventually travel Three Horns-Valley.
If you haven’t already, spawn a vehicle using the nearby generator and drive forward across the valley to reach the stronghold’s front gate.
Honk your horn to unleash an enemy ambush and take out the turret above to the right of the gate fire, then run over or open fire on the ground enemies to eliminate them and drive towards the next waypoint marker that has appeared.
Travel to The Dust and drive towards the next waypoint marker, using your car’s boost and rocket features to get past the enemies that occupy this area.
Continue towards the waypoint marker to reach Ellie’s place at the junk yard and activate a cut scene, then speak with her to receive the next two objectives and drive out of this area to begin hunting other enemy vehicles.
Locate the nearest enemy vehicle by the red dot icon on the map and lead it over to a respawn station in case your car is destroyed during the battle.
Keep the opposing car at a distance and directly in front of you to hit the enemy with machine gun fire as well as rockets, then use wide circular turns to avoid return attacks and continue using this tactic to successfully destroy the vehicle.
To destroy the enemy flying machines called Buzzards, move in close beneath them to get a clear shot with your rocket launcher and attack continuously to destroy these vehicles as well.
Continue driving in the direction of the waypoint markers that appear on your map to locate and destroy five bandit cars in all, then return to Ellie’s and speak with her inside the garage.
Approach the car on the lift beside you and press the indicated button to build a Bandit Technical, then approach the vehicle generator console that Ellie is using and activate it to teleport into the model you just created.
Drive the Bandit Technical out of Ellie’s junkyard and in the direction of the next waypoint marker, then travel back to Three Horns Valley and approach the gate ahead on your right to honk the horn in front of it.
Open fire on the enemies in front of you with the vehicle’s weaponry and clear this initial area, then exit the truck and move forward into the stronghold’s entrance.
Approach the ramp at the back of the stronghold’s entrance hold to activate a cut scene in which you encounter Bad Maw, then run back to your vehicle and get in the driver’s seat again.
Open fire on Bad Maw after he chases you back to the front gate and continue causing damage until he retreats to the rear of the stronghold’s entrance, then exit your vehicle and approach the boss on foot to lead him back to the car.
Continue leading Bad Maw over to your vehicle and using its weaponry to to attack the boss until he is defeated, then pick up the Eridium left near his body and the Bloodshot Bridge Key.
Approach the indicated wheel to insert the key and lower the bridge, then cross it to travel into the Bloodshot Stronghold and use the vending machines in front of you to refill on supplies.
Climb the stairs on your right to enter the flooded room ahead and use explosive ammo with well-placed grenade tosses to clear out the enemies within, then continue forward into the hydraulics area and start eliminating the next group of Bloodshoots.
Take cover in the room behind you or use the cement barricades ahead, then equip a scoped rifle and eliminate the enemies ahead by scoring heads hors for critical damage.
Use grenades and explosive ammo or a snipe rifle to defeat the shielded enemies, then continue fending off the ambush by using your special ability whenever possible.
Continue into the next area ahead and move down the steps beside you to take out the enemies below, then make your way forward to teach the room lined with vats and use a scoped rifle to eliminate the bloodspots behind cover.
Hide behind the vats below on your left to avoid the turret fire and use this as cover while attacking the shielded enemy, then continue scoring headshots for critical damage to clear out the larger Bloodshots.
Use explosive ammo to destroy the turret and finish clearing the room, then continue forward into the next area ahead and move up the steps to collect more supplies.
Continue moving forward to reach the next circular room below and take out the enemies patrolling area by scoring headshots with a scoped rifle, then make your way down the steps in front of you and approach the broken bridge spanning across the whirlpool.
Cross the bridge over the whirlpool at the center of the area and take out the enemy perched on the overhead pipe, then make a running jump across the gap to reach the other side of the room and climb the incline on your left that leads to the level above.
Move back and forth between the two levels to eliminate the remaining enemies with explosive ammo, then equip a sniper rifle and use it to score critical damage headshots on Mad Mike.
Wait for Mike to fire a barrage of rockets and move sideways while jumping to avoid them, then continue shooting him in the head with your sniper rifle and dodging missiles to defeat this boss.
Cross the bridge on the second level to climb the steps on the other side and exit this room, then approach the electric field ahead and turn left to open fire on the next wave of enemies.
Climb the next set of steps to encounter the Nomad Torturers and back up while firing through the holes at the center of their shields, then finish clearing the room and continue moving towards the waypoint marker to exit the area.
Move through the next hallway to reach the flooded room at the end and eliminate the enemies below from a distance, then approach the back of the area and move up the ramp on the right to take out the Bloodshots at the top.
Clear the area to continue forward into the next room ahead and climb the steps on your right to mow down the ambushing enemies with an automatic weapon, then move towards the waypoint marker to open the indicated cell door and activate a cut scene.
Afterwards, open fire on the robot that crashes towards you to move forward through Roland’s cell and exit out the other side to chase him across the next area ahead.
Aim for the robot enemies’ appendages to disable them and cause critical damage in order to defeat them more quickly.
Use explosive ammo to fight your way forward and continue chasing after Roland to travel to the Bloodshot Ramparts, then wait for the next cut scene to end and eliminate the robots guarding the area below.
Move right along the street to join the Nomad in defeating the next wave of robots and enter the structure ahead, then turn right to defeat another group of enemies and exit the building.
Head left across the open area by using explosive ammo to destroy the robot enemies in your way, then allow any remaining Nomads to fend off the invading threats and continue forward through the next set of narrow tunnels.
Defeat the robots that block your path and continue moving forward until the Badass Loader arrives on the scene, then retreat back to the raised circular platform near the narrow tunnel you entered through and use it as cover to open fire on the boss with explosive ammo.
Move back and forth around the circular platform to continue fire explosive rounds into the Badass Loader’s arms until he is defeated, then sprint past the enemies between the buildings and up stairs ahead to reach Roland’s final location.
Take cover behind the barricades across from Roland to destroy the robots that are scanned into existence, then open fire on the red eye of the machine creating the laser cage to cause it critical damage.
Continue defeating the robots that appear until Roland is taken from the area, then make your way over to the nearby Fast Travel device and use it to return to The Dust.
Enter the garage behind you to spawn a vehicle and drive it out of the junkyard, then head in the direction of the next waypoint marker to reach the Friendship Gulag at the top of the hill and travel inside of it.
Move forward into the next open area and take out the enemies below, then sprint left against the surrounding wall to cross the gulag by shooting the legs of the robots and get past them quickly.
Make a right at the last corner ahead to locate Roland again and open fire on the red eye of the machine that’s holding him, then take out the robots that appear by aiming for their appendages and continue working to free your imprisoned ally.
Use shield-piercing ammo to drop the machine’s defenses and switch over to explosive rounds to cause damage specifically to the enemy’s health.
Destroy the repair bots flying around above to continue fending off the robots that appear and use a rocket launcher to quickly eliminate the Badass Loaders that appear next.
Move between the the three entry points that face the machine to keep the loaders from locking onto you and continue attacking the boss until your ally is free, then eliminate the remaining enemies in the area and speak with Roland to complete this mission.
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A Train to Catch
Return to Sanctuary and enter the Crimson Raider’s hideout to climb the stairs in the back of the area, then make a right into the room at the top and speak with Roland on the outside balcony.
Exit the city to travel to Three Horns Divide and spawn a vehicle using the nearby Catch-A-Ride, then drive towards the waypoint marker on your map to reach the fenced-in area at the top of the hill and exit the car.
Travel to the Tundra Express and collect from the next pair of vending machine down the canyon ahead, then make your way towards the waypoint marker to reach the area of melted snow at the bottom of hill.
Approach the first building in front of you to eliminate the guard on the porch and head down the path on your right to continue towards the waypoint marker, then enter the ranch area and open fire on the swarm of Varkids that begins to attack.
Fight off the varkids with melee strikes if they get too close to you and destroy any pods you see growing out of the ground until the next cut scene activates, then continue clearing the area with the help of Roland’s spy.
Eliminate the remaining insects to battle with the Badass Varkid and eliminate this creature by firing explosive rounds into its rear, then make your way towards the next waypoint marker to reach the gate by the river and enter Tina’s workshop.
Approach Tiny Tina to activate a cut scene and speak with her to enter the room she opens beside you, then refill on ammunition and exit the workshop area.
Make your way towards the next diamond map icon to reach the Ripoff Station and eliminate the surrounding enemies by firing explosive rounds, then continue forward into the structure ahead and turn left up the stairs.
Score a series of headshots on the Goliath at the top of the steps to turn him into a Raging Goliath and stand back to watch this creature destroy the other enemies in this area, then eliminate the charging monster as well.
Continue towards the waypoint marker to exit the station by following the train track out the back, then fight off the surrounding varkids as you proceed forward and reach Buzzard Academy.
Move through the front entrance of Buzzard Academy and use a sniper rifle to pick off the enemies on the catwalks above, then climb the steps to reach the top of the metal structure and head right across the rock ledge towards the nearby map marker.
Collect the first Badonkadonk on the table beneath the tarp and turn back around to climb the steps leading towards the helipad above, then approach the next waypoint marker to drop into the area below and collect the second Badonkadonk.
Return to Tina’s workshop and speak with her to complete the current objective, then exit the room you’re in with her and wait until she finishes modifying the stuffed animals.
Collect the two explosive devices that Tina has built for you and exit the workshop area, then move through the river towards the next waypoint marker and enter the shanty town by the bank on your left.
Climb the ladder beneath the waypoint marker to plant the two rockets in the indicated locations and arm them as well, then watch Tina fire the missiles into the tracks above and wreck the train.
Drop into the water and run up the platform that leads to the train wreck above, then travel to End of the Line and use the pair of vending machines in front of you.
Make your way through the missing section of train beside you to reach Snowblind Defile and continue moving forward to encounter the robot enemies, then eliminate them by firing explosive rounds into their appendages.
Continue moving towards the waypoint marker to fight through the canyon littered with wreckage and take out the repair bots first, then drop into the Terminus Plateau and approach the indicated train car stuck in the ice ahead to watch it suddenly rise.
Open fire on Wilhelm with explosive rounds directed towards the red light on his head to cause critical damage and move from side-to-side while jumping to avoid the enemy’s attacks, then toss a grenade every once in a while to clear out the repair bots.
Ignore the smaller loaders that appear and continue firing explosive rounds into Wilhelm’s red light until he is defeated, then finish clearing the area of remaining enemies and approach the waypoint marker to pick up the power core.
Approach the waypoint marker to activate Fast Travel and choose Sanctuary, then exit the city through the front gate to head towards the building on your left and climb the steps so that you can Turn In and complete this mission.
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Rising Action
Turn around to remove the indicated power core and replace it with the new one to activate Jack’s trap, then race back into Sanctuary through the front gates and return to the courtyard at the center of town to talk with Scooter.
Sprint to the opposite side of the courtyard to approach the indicated console and press the button to cycle the ignition palmer, then move towards the next waypoint marker that appears and repeat the previous action.
Enter Crimson Raider’s HQ to climb the steps at the back of the area and enter the room on your left to pick up the 5 pieces of eridium laying around Roland, then return to the center of town and approach Lilith on the other side of the statue.
Give Lilith the eridium and wait for her to teleport you out of the town, then approach the next waypoint marker and travel to Three Horns Divide.
Spawn a vehicle using the Catch-A-Ride to your left and drive towards the rightmost waypoint marker to travel to Three Horns Valley, then continue in the direction of the next map icon to head up into the mountains overlooking the water and reach the structure at the top.
Use your vehicle’s weaponry to clear the building of all remaining enemies and exit the car to climb the nearby steps, then approach the indicated doorway ahead to Turn In and complete this chapter.
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Bright Lights, Flying City
Travel to the Fridge and use the vending machines in front of you to refill on supplies, then approach the blast doors ahead on the left and turn the wheel on the wall to open them.
Move forward into the outside area ahead to clear out the enemy forces by firing explosive rounds and throwing grenades, then continue towards the waypoint marker to reach the ship’s deck above.
Make your way to the right across the decks of the ships and continue eliminating the enemies that appear in front of you, then drop into the area below at the end to land in the Icemaw Grotto.
Take down the enormous surrounding creatures by shooting the crystals attached to their legs and retreat from them by sprinting towards the next waypoint marker, then open the blast door you come to by turning the nearby wheel and continue ahead.
Pull the lever in front of you to descend on the elevator and continue moving forward at the bottom, then travel to the Highlands Outwash and make your way down the path ahead to locate the flying city.
Look through the menu of the nearby Fast Travel to try and locate Sanctuary, then head towards the next waypoint marker that appears on your map to cross the valley guarded by Stalkers.
Watch the purple trails left behind by the stalkers as they teleport around you and use explosive or electrified rounds to destroy them, then sprint ahead of these enemy swarms to drop over the top of the next hill.
Land amongst the buildings below and continue towards the left in the direction of the waypoint marker, then drop into the next body of water ahead and move across it to reach the Hyperion plant.
Continue towards the pulsing waypoint marker in the flooded area ahead and wait to hear from Angel, then approach the nearby wall to the west of the map icon and climb the ladder to reach the top of the facility above.
Eliminate the next wave of enemies by firing electrified rounds and climb the steps on your right to continue destroying the robots, then move forward across the area and move down the next ramp ahead.
Approach the raised bridge to finish clearing the area and look right to see the cargo being moved across the water towards your side of the facility, then head over to the spot where the crate will be dropped and climb the nearby staircase to press the button at the top.
Wait at the top of the staircase for the crane to stop next to you and get on top of it, then ride this machine above the water to reach the other side of the facility and drop to the floor below.
Move left to encounter the Constructor and fire explosive rounds or a rocket launcher into the enemy’s giant red eye to cause critical damage, then take cover behind the crates behind you on the left and continue the battle.
If you are killed during the battle with Constructor, fire down upon the enemy during the ride back on the crane and remain up there behind cover as the machine crossing the waterway repeatedly.
Continue firing down on enemies from the top of the crane with explosive rounds and eliminate any repair bots that appear, then finish destroying Constructor and drop back to the ground below.
Head through the open door that Constructor was guarding and make your way across the facility towards the next waypoint marker to encounter the Thresher, then retreat to a far distance and take cover behind the surrounding crates.
Use electrified bullets to drop the Thresher’s shield and ignore the robot enemies that appear so that they can help you defeat this creature as a team, then open fire on the monster with explosive rounds directed into its small yellow eyeballs.
Defeat the Thresher and finish clearing out the remaining robot enemies to safely approach the waypoint marker, then pick up the supply beacon and travel to the Highlands.
Sprint across the Highlands by following the nearest stream and drop into a much larger river below, then move right towards the next waypoint marker and fight through the wave of threshers ahead.
Make a right along the road at the top of the next hill and follow it towards the waypoint marker to pass through a large mountain tunnel, then turn down the dirt path ahead on the left and discover the Overlook.
Move through the town of Overlook to approach the waypoint marker on the platform by the cliff and install the beacon, then turn right to destroy the invading robots by detonating the acid barrels and firing explosive rounds.
Stay on the move and use your special ability to help clear out the robot forces, then repair the supply beacon when necessary and finish clearing the area of all remaining threats.
Continue defeating the surrounding robots to defend the supply beacon until the Fast Travel console becomes operational, then travel to Sanctuary and enter Crimson Raider HQ again to climb the stairs at the back of the room.
Enter the room on the right at the top of the stairs to speak with Roland and complete this mission.
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Wildlife Preservation
Travel to The Highlands – Outwash and use the two vending machines beside you to refill on supplies, then make your way towards the two waypoint markers in the distance and approach the rightmost one to reach The Highlands.
Drive towards the next waypoint marker to reach the observation tower at the top of the hill and exit your vehicle to move through the opening in the fence ahead, then approach the cave on the right to travel to the wildlife preserve.
Follow the dirt path ahead around in the direction of the next waypoint marker and sprint past the stalker to cross the river in front of you, then move left around the mountain to ascend to the peak and enter Casa de Mordecai.
Speak with Mordecai to enlist his health and jump down all the way to the ground below, then make your way towards the next waypoint marker that has appeared by sprinting past the surrounding stalkers.
Follow the path along the cliff towards the waypoint marker to shipping yard and take out the bots on the ledge above to your left, then approach the gate ahead to access the indicated switch and pull it to unleash a wave of enemies.
Aim for the robots’ appendages to blow off their limbs without killing them until the engineers emerge from the shipping yard’s front gate, then take out the remaining enemies in the area and continue moving towards the waypoint marker ahead.
Enter the shipping yard through the front gate, then start eliminating the surrounding enemies by using explosive round and destroying the airborne repair bots first.
Stay on the move around the shipping yard to avoid enemy projectiles and throw grenades whenever possible to cause additional damage, then eliminate the shielded bots by retreating when turn into bull dozers and moving in close to score critical hits.
Finish clearing the area and continue towards the next waypoint marker to fight past another wave of enemies on the steps ahead, then move through the gate on your right at the top to enter the wildlife preserve and drop over the left side of the bridge to land on the ground below.
Move forward down the dirt path ahead in the direction of the waypoint marker and pass through the building at the top of the next hill, then continue through the valley below to reach the indicated blast doors and press nearby button to open them.
Enter the structure you have just opened and climb the steps ahead on the left to collect the pair of skag samples on the two desks, then move into the domed area and eliminate the surrounding stalkers.
Exit the domed area through the nearby hole in the wall above, then use explosive rounds to begin eliminating the wave of stalkers and bot enemies that continue to appear until the Badass Loader emerges from the next structure ahead.
Defeat the Badass Loader by firing down upon it from the ridge on the right and aim for the inside of this enemy’s arms to cause critical damage, then run sideways and jump to avoid the bot’s incendiary missile attacks.
Continue jumping from the top to the base of the ridge and firing into the Badass Loader’s arms until this enemy is defeated, then make your way towards the waypoint icon to enter the next structure ahead and move through the holding area to reach the door marked “Bloodwing”.
Use the indicated console to open Bloodwing’ door and enter the enclosure to discover the feathers by the tree at the back of the area ahead, then exit the room and move into the holding cell directly in front of you.
Enter the next area on your left to collect more skag samples and move through the next open door marked Stalkers, then follow the path in front of you to reach the end of the walkway and drop off the right side of the ledge to land on the ground below.
Move right up the hill to climb the next staircase and reach the top of the metal structure, then cross the bridge beside you to land in another grassy area below and continue towards the waypoint marker to starting eliminating the wave of surrounding skags.
Defeat the Badass Corosive Skag to safely enter the next structure, then make a left across it to eliminate the wave of loaders and engineers ahead.
Enter the room across from the two staircases to collect more skag samples, then climb the steps to reach the level above and make a right to eliminate the loaders blocking your path.
Make a right in the next area ahead to continue eliminating the enemies in front of you by firing explosive rounds and move towards the waypoint marker, then collect a skag sample near the rightmost purple vat and climb the steps in the corner.
Eliminate the enemy at the top of the steps and check the surrounding desks to collect the last of the skag samples, then enter the nearby elevator to press the indicated button and descend into the Observation Wing.
Exit the elevator to approach the waypoint marker ahead and activate the next cut scene, then open fire on Bloodwing with explosive rounds as it flies above you and aim for his head to cause critical damage.
Ignore the stalkers that are unleashed around you and only open fire on them to gain a second wind after death, then continue shooting Bloodwing to drain his health until he changes elemental forms.
Watch for Mordecai’s warnings to sprint to the opposite of the area and avoid Bloodwing’s slamming attacks, then continue draining the giant bird’s health until he changes into a corrosive form and finish the enemy off for good.
Pick up Claptrap’s upgrade from around the neck of the fallen Bloodwing and use the previous elevator to return to the structure above, then make your way back across the Wildlife Preservation to travel to Sanctuary again.
Head towards the next waypoint marker to locate Claptrap and hand over the upgrade to watch hi turn invisible, then return to the Crimson Raiders HQ and “Turn In” with Roland on the second floor to complete this chapter.
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The Once and Future Slab
Travel to The Highlands – Extraction Point and head towards the next waypoint marker to enter Thousand Cuts, then move through the shanty town to check the surrounding structures for supplies and eliminate the marauders as you go by using incendiary ammo.
Cross the indicated bridge to continue moving towards the next waypoint marker that appears and shoot the helmet off the next Goliath you encounter to put him in a rage, then retreat to a distance and watch as this monster eliminates the other surrounding enemies.
Climb the structure on your left to reach the bridge above and move forward across it, eliminating psychos along the way, then turn right towards the indicated wall to locate the Slab King and head up the stairs beside you.
Follow the arrows to drop into the Buzzard Factory and take cover in the room to your left, then use incendiary rounds and grenades to eliminate the enemies that start approaching you.
Detonate the surrounding barrels to help you clear the room of enemies and continue surviving this onslaught until the next cut scene is activated, then deliver the note to Brick and follow him over to the gate to witness the mortar attack.
Equip a weapon with corrosive ammo to fight through the robot enemies ahead and follow Brick back across the bridge to eliminate the larger loader on the other side, then continue moving behind your teammate to avoid the red laser grids on the ground that indicate incoming mortar fire.
Approach the first indicated beacon to watch Brick break the shield around it and open fire on this device until it’s destroyed, then defeat the surrounding bot enemies and follow your teammate up the next set of steps.
Collect supplies from the surrounding area and follow Brick back into Slab Town, then destroy the second beacon and defeat the next wave of approaching bot enemies.
Follow Brick over to the third beacon to destroy it and eliminate the Badass Loader that arrives next, then travel back to Sanctuary and “Turn In” with Roland to complete this chapter.
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The Man Who Would Be Jack
Travel to The Highlands – Hyperion Bridge and head towards the next waypoint marker to enter Opportunity, then move forward along the left side of the city and take out the enemies by using corrosive ammunition.
Continue moving as far left along the city as possible to reach the Orbital Delivery Zone, then turn right to head towards the next waypoint marker and approach the indicated fountain pool in Opportunity Square.
Defeat the Jack’s double by using a combination of corrosive ammo, your special ability and grenades, then pick up the pocket watch that he drops and activate the kiosk at the center of the nearby fountain pool.
Visit all four of the waypoint markers that appear on your map next to activate the kiosks you find there and use corrosive ammunition to eliminate the constantly attacking waves of enemies.
After activating all four kiosk, make your way towards the next waypoint marker to move through the automatic door that opens on the second floor of Opportunity Square.
Approach the indicated button to upload the Echo and collect the voice modulator, then travel back to Sanctuary and “Turn In” with Roland to complete this chapter.
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Where Angels Fear to Tread
Head towards the next waypoint marker to speak with Claptrap, then travel to Thousand Cuts and move through Slab Town in front of you to reach Bloody Knuckle Point.
Move left through No Man’s Land to speak with Claptrap and watch him deactivate the red barrier, then follow the little bot down the road ahead and start taking out the surrounding enemies that approach.
Follow Claptrap up the steps at the end of the road, while eliminating the bots and soldiers at the top with rockets or corrosive ammo, then turn left to continue behind the small robot.
Make your along the next road ahead to sprint around or out of the mortar targeting symbols that appear around you and destroy the turrets positioned on the right side of the street.
Join Claptrap by the depot’s front gate at the end of the street and take cover behind the stack of crates closest to you, then use a rocket launcher or sniper rifle to eliminate the pair of turrets above.
Eliminate the enemies that exit through the front gate to safely enter the depot and destroy the surrounding bots within by using corrosive ammo, then climb the steps on your right to encounter the Badass Constructor at the top.
Defeat the Badass Constructor by firing explosive or corrosive rounds into its red eye and taking cover beneath the ledges so that you have plenty of room to retreat from this enemy’s rocket attacks.
Move left across the second level to climb the next set of steps in the corner, using corrosive ammunition to take out the loaders and the repair bots above, then approach the Constructor on the upper level and use the building beside you as cover to destroy this enemy.
Climb the next staircase on your left to eliminate the enemies at the top and collect the weapons to the right, then continue moving towards the waypoint marker to cross the bridge at the edge of the cliff ahead and enter The Bunker area.
Follow the mountain path in front of you to collect supplies along the way and climb the last staircase at the top to discover the Bunker, then move left across the bridge to reach the Auto Cannon on the roof and destroy it with corrosive gunfire.
Jump to avoid the rotating web of red laser beams and eliminate the second cannon on this section of the rooftop, then head down the other set of steps to reach the bridge below and fight your way across towards the next pair of waypoint markers.
Head down the first set of steps ahead on the left and destroy the cannon on the side of the building above, then return to the bridge and continue forward to climb the stairs at the end.
Find the steps that lead down to a bridge on the opposite side of the area and make your way across it to continue destroying the Auto Cannons, then climb the stairs at the end to reach the next rooftop above.
Approach the waypoint markers to destroy the two Auto Cannons on the rooftop and the final one clinging to the side of the building in the distance ahead to activate a cut scene.
Afterwards, climb the steps to enter the structure at the center of this area and locate the BNK-3R flying around outside to open fire on it using corrosive ammunition or a rocket launcher.
Continue draining the BNK-3R’s health until it retreats and exit the building to avoid the oncoming mortar attack, indicated by the red laser symbols on the floor, then take cover on the outside rooftop to locate the enemy vehicle again and specifically target the ship’s front cannons.
Collect the supplies dropped by the buzzard flying above to assist you in surviving this battle and re-enter the previous structure to safely continue your attack until the next mortar strike.
Continue destroying the BNK-3R’s cannons to disable its offense and eventually destroy this enemy airship, then approach the wreckage to collect various supplies and move towards the next waypoint marker on the level below to move into the indicated open room.
Wait for the scanners to finish confirming the bio-signature and use the indicated console to say your password, then enter the room that opens in front of you and press the button ahead to descend on the elevator.
Travel to the Control Core upon reaching the floor below, then follow the hallway ahead to press the button in the room at the end and activate a cut scene, then enter the chamber where Angel has been imprisoned and approach the forcefield.
Look up towards the purple eridum pipes flowing into Angel’s prison and open fire on the injectors attached at the base, then use corrosive ammunition to defeat the guards that arrive and to destroy the shock field generators .
Use the forcefield as cover to help you defeat the surrounding threats and look above Angel when lasers starting firing down on you to destroy the turrets that appear as well, then continue clearing the room until Roland drops the injector shields.
Look for the injectors that have turned green, after their shields have been dropped, and open fire on them with corrosive ammo to destroy this section of the eridum pipe.
Use a rocket launcher to eliminate the larger enemies more quickly and continue clearing the area of guards, while waiting for Roland to drop the shields until you have destroyed all three injectors.
After Angel has been freed and dies, “Turn In” with Roland to complete this chapter.
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Where Angels Fear to Tread (Part 2)
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Toil and Trouble
After speaking with Mordecai, travel to Eridum Blight and drive towards the next waypoint marker to reach the bridge at Bruiseboulder Quarry.
Destroy the auto turrets firing down on you from the tower and wait for Brick to mark the next objective on your map, then drive towards it to travel to Sawtooth Cauldron and move forward up the road ahead.
Collect supplies along the way to assist you in defeating the enemies blocking the path ahead and search the surrounding buildings thoroughly after clearing the area, then approach the edge of the cliff on your right and drop down into Sawtooth Stilts below.
Use corrosive or incendiary ammunition to eliminate the enemies around you, then head towards the next waypoint marker to enter the Smoking Guana Grotto and take out the guards that appear by activating the Goliath’s rage mode first.
Watch the Goliath eliminate the other surrounding enemies, then take him out as well and move right through the underground complex to continue clearing out guards on the various catwalks.
Continue battling across the maze of catwalks, ladders and staircase towards the left side of the cave to move in the direction of the next map marker, then drop back onto solid ground again and use the surrounding crates as cover to help in defeating the more resilient enemies.
Make your way towards the next map marker to continue navigating the underground grotto and approach the indicated elevator to call it down, then take cover nearby and open fire on the enemies that arrive to ambush you.
Climb any nearby ladder to fire down upon the surrounding enemies and locate the Ambush Commanders, then eliminate all four of these shielded guards by using a rocket launcher and other weapons loaded with explosive rounds.
Head in the direction of the next waypoint marker that appears to return to the area where you first entered the grotto, then climb the staircase in the corner to exit the underground complex and reach Main Street Reservoir.
Make your way down the steps to take out the enemies blocking the path below and on the balconies above by firing, then continue towards the waypoint marker to reach Cramfist’s Foundry and turn the next corner ahead.
Eliminate the two enemies in front of you and turn left to open fire on the marauders below, then continue towards the waypoint marker ahead to reach the next battle area and take cover behind one of the nearby crates.
Shoot the enemies taking cover in front of you and the buzzards above to clear the area, then continue moving forward towards the waypoint marker to pull the lever at the back side of the generator that opens the hangar.
Use the waypoint marker on your map to locate the Boombringer flying vehicle and use corrosive ammunition to destroy it, then continue eliminating the buzzards above and the surrounding enemies.
Head towards the next waypoint marker to return to the elevator in Smoking Guano Grotto and use your special ability to defeat the group of enemies that ambush you.
Enter the elevator car and press the indicated button to ascend Inferno Tower, then move forward into the Buzzard’s Nest at the top and use corrosive ammunition or a rocket launcher to shoot down the enemy airships that attack from above.
Use the waypoint markers on your map to locate the four indicated crates and place a beacon on each of them, then wait for Brick to steal all of them to move on to the next objective.
Return to Eridium Blight and drive towards the next waypoint marker to cross the previously separated bridge, then travel to Arid Nexus and “Turn In” to complete this chapter.
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Data Mining
Drive in the direction of the waypoint marker on your map to reach the ramp outside the main pipeline and exit the vehicle to move up the incline on foot, then approach the ladder at the top to watch it fall over and turn back around.
Re-enter your vehicle and drive in the direction of the next waypoint marker to reach the pumping facility, then get out on foot to approach the front door and eliminate the loaders that emerge by firing corrosive rounds at them.
Move right in front of the pumping station to climb the steps around the corner and climb them to reach the building’s rooftop, then continue towards the next waypoint marker ahead and eliminate the surrounding enemies.
Enter pumping station 1 and turn the pair of indicated valve wheels within, then eliminate the enemies that ambush you and exit this building to start moving in the direction of the next waypoint marker.
Locate Pumping Station 2 and press the indicated button to descend on the elevator, then exit when the car stops at the bottom and drop into the next corridor ahead on your left.
Use corrosive ammunition to take out the enemies ahead and move up the stairs around the next corner to turn the indicated valve wheels at the top, then return to the elevator and ascend back to ground level.
Drive towards the next waypoint marker to reach pump station 3 and exit your vehicle to approach the front entrance on foot, then use your special ability to assist in clearing the area of enemies and move through the open door to turn the pair of indicated valve wheels.
Exit the pumping station to return to your vehicle and drive in the direction of the next waypoint marker, then locate the green-colored section of pipeline and the ramp across from it.
Launch your car off the ramp to crash through the pipeline and exit the vehicle to move right down the circular tunnel, then exit into the Regulator Station at the end and climb the ladder above the purple-lit shaft below.
Climb the staircase in front of you at the top and turn around to eliminate the enemies below, then drop back off the steps and move around the corner ahead to approach the next waypoint marker.
Travel to the Badlands and make your way forward down the trail ahead to reach Fyrestone, then make a right along the road in front of the factory and take out the approaching skags.
Take the next left turn in the path ahead and eliminate another group of skags, then continue following the trail to enter the campsite and open fire on the surrounding enemies to pass through the area safely.
Follow the trail out of the camp and continue moving alongside the overpass above to approach the next waypoint marker, then press the indicated button to raise the elevator and turn around to encounter the enormous loader called Saturn.
Use your special ability and corrosive ammunition to destroy the turrets on Saturn’s shoulders, then target the rail guns attached to his hip and remove them as well.
Keep a close enough distance to Saturn for the sake of accuracy and far enough distance to avoid his stomping attack.
Continue firing on the boss to drain his health and sprint sideways into cover whenever Saturn launches a barrage of rockets at you or shoot them down.
Finish off Saturn from a distance and collect the supplies surrounding his wreckage, then return to the previous elevator and press the button again to bring the platform down.
Press the button the platform to ascend to the overpass above and transfer onto it, then head towards the next waypoint marker in the distance and take out the loaders at the end of the road.
Use the barricades as cover to push forward towards the stockade and continue firing corrosive rounds to take out the loaders in your path, then retreat back to safety when the Constructor lands in front of you and destroy the lesser enemies that appear for Second Wind purposes.
Equip a sniper rifle with corrosive ammunition to fire rounds directly into the Constructor’s red eye until you destroy it, then make your way up the steps ahead on the left and approach the bridge at the top to reach the Stockade.
Cross the bridge ahead by taking out the enemies on the other side with electrified ammunition, then climb the steps they were guarding and move left around the room to find the next staircase.
Climb the steps to reach the room above and make a right to move up the ladders around the corner, then collect the guns at the top and open fire on the surrounding loaders below.
Drop back into the previous room and approach the waypoint marker in the corner to find the data access terminal, then press the indicated button to download the Warrior location and turn around the fend off the approaching enemies.
Take the map data from the terminal and exit the room, then run outside and jump off the roof of the building to land on the ground far below.
Make your way towards the next map marker to travel to the Sanctuary and “Turn In” with Mordecai on the second floor of Crimson Raiders HQ to complete this chapter.
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The Talon of God
After talking to Mordecai and going downstairs to speak with Tannis as well, pick up the Agression Relic and exit Crimson Raiders HQ to approach the next closest waypoint marker on your right.
Use the waypoint markers on your map to locate the people on the list of objectives and take the items they offer you, then travel to Eridium Blight and spawn a vehicle to drive.
Make your way towards the next waypoint marker to reach the opening in the wall and get out on foot to meet Claptrap, then follow him over to the front gate of the building in the distance and use a sniper rifle loaded with corrosive ammo to protect the small robot from the approaching loaders.
Defeat the invading wave of loaders and wait until Claptrap activates the front gate’s second line of defense, then retreat from the area to avoid the enemies using flame throwers and take them out using a sniper rifle as well.
Use your special ability to survive the second ambush and clear out the loaders that continue to appear, then sprint to cover in the distance away from Claptrap and turn back around to pom back in on his location.
Destroy the enemies closing in on Claptrap and stay in cover to avoid the turrets above, then finish removing the third and fourth wave of loaders that appears next.
Move through the front gate that Claptrap open for you and climb the steps behind it to travel to Hero’s Pass, then make your way up the next staircase ahead and use the vending machines to the left.
Enter the Guardian Slag Heap ahead to continue moving forward down the path and locate the Hyperion Snipers on the left by their red targeting lasers, then take cover and take out this group of enemies using a rifle of your own to score headshots.
Use your sniper rifle to continue targeting the enemies in the distance ahead and the barrels that will explode to cause them further dame, then move further into the cave ahead to eliminate the loaders and infiltrators at the top of the next hill with corrosive rifle ammunition.
Continue moving towards the waypoint marker ahead and open fire on the two turrets attached to either side of the transport ship hovering above, then eliminate the wave of approaching enemies on the other side of the next bridge to cross it safely and turn right to meet up with Brick.
Make your way over the next bridge ahead to climb the ladder on the left and turn towards the enemies positioned on the platforms across the gap, then pick them off to back up Brick and Mordecai.
Clear the area across the gap and drop back to ground below, then follow the same trail as Brick did to pick up supplies along the way and reach the broken bridge at the end.
Execute a running jump to clear the gap in the broken bridge and climb the steps on your left to reach the Emergency Supply Cache, then follow Brick to the right towards the next waypoint marker and eliminate the Hyperion enemies on the next bridge below from behind cover that overlooks this battle area.
Duck back behind cover whenever the pair of turrets above start to target your position, then pop back up to continue eliminating the enemies on the bridge below and help Brick get across successfully.
Finish clearing out every loader and hyperion in front of Brick, then drop onto the bridge below to cross it and use the surrounding cover to start eliminating the next wave of enemies that appear in front of you.
Fight your way forward across the bridge with the help of brick to reach the other side and wait for Brick to deactivate the Hyperion security system, then climb the steps to continue moving towards the next map marker and enter the Drift mouth Access.
Continue moving through the complex to mow down the various enemies in your path and safely cross a series of bridges until you spot the Badass Constructor in the distance ahead, then open fire on this enemy’s red eye with corrosive rounds from a sniper rifle.
Stay behind cover and continue sniping the Badass Constructor until it’s destroyed, then clear out the loaders on your right and move down the ramp ahead towards the next waypoint marker.
Travel to the Vault of the Warrior and move forward through the cave ahead, then cross the long enclosed bridge over the lava and press the indicated on your left at the end.
After descending on the elevator, cross the bridge in front of you to access the vending machines on the other side and continue moving towards the next waypoint marker ahead.
Enter the Vault of the Warrior to cross the rock bridge ahead and encounter Jack on the other side to activate a cut scene, then equip a high-powered shotgun and move into the clearing in front of you.
Keep your back to the wall and scan the area continuously to locate the many Jack clones that keep appearing, then blast them with your shotgun and continue this tactic to drain the boss’ shield.
Back away quickly whenever Jack himself appears near you to avoid his melee strike and open fire on him to continue draining his shield until it’s completely gone, then destroy the flying bot that creates an orange shield around the boss.
Stay at a safe distance to avoid the explosives that Jack throws at you and use your special ability to continue draining the boss’ health until a next cut scene activates in which The Warrior appears.
Pick up the weapons dropped by Jack and equip a rocket launcher that deals the highest amount of damage in your arsenal, then retreat across the stone bridge towards the blue forcefield above and turn back around to face the Warrior.
Open fire on the Warrior by directing your rocket’s directly into his head until the boss sinks back into the lava, then use the nearby terminal to refill on ammo and jump onto the roof of this tiny structure.
Wait for the Warrior to emerge from the lava again, then continue firing rockets into the boss’ head and jump down into cover when a purple laser beam is fired at you from the creature’s tail.
When the boss climbs up onto the statue in the distance and starts throwing boulders at you, either sprint sideways to avoid them or open fire to blow the giant rocks apart before impact.
Drain half of The Warrior’s health until he disappears beneath the lava and unleashes a wave of Volcanic Crystalisks, then approach the clearing where Jack is again and eliminate these enemies by targeting their legs.
Move in close beneath the boss and open fire up into the bright-glowing section of The Warrior’s underbelly to continue draining his health, then jump onto the surround rock formations to use them as cover and defeat the next group of Crystalisks that appear.
Continue targeting The Warrior’s vulnerable underbelly to drain his health and use your map to locate him each time he emerges from the lava, then repeat the previous assault tactics until you have defeated the boss.
Pick up all the supplies that are now scattered across the area and approach the indicated console to call Moonshot, then approach Handsome Jack and blow him away with a single shot.
Approach the object embedded in the ground near Angel and press the indicated button to complete the game.
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