D4 is an upcoming episodic puzzle mystery game by Access Games (Ace Combat: Assault Horizon Legacy, Drakengard 3). The title is set to be published by Microsoft Studios, which might help explain the games exclusivity to Xbox One. With Access Games developing the title, directorial duties are being handled by Hidetaka Suehiro (better known by his twitter handle, Swery65) who previously worked on (and found cult fame with) the Japanese psychological horror video game, Deadly Premonition. There’s no known release date yet for D4, what is known however is that the game will be exclusive to Microsoft’s Xbox One.
D4 is being developed exclusively for the Xbox One and is currently being worked on by Access Games and Hidetaka Suehiro who previously worked with Access Games on his popular title, Deadly Premonition. The games title (D4) represents the alliteration of, “Dark Dreams Don’t Die” but also represents the 4th Dimension.
The 4th dimension is somewhat specific to the study of Physics as it represents any mathematical model that combines space and time to represent a single continuum (a sequence with similar elements, but separate extremes, hence the space time continuum). This lead to some fans speculating that the game will feature elements of time travel that aid in solving the games primary mystery, this was later proven true by the games director. The game makes use of the Kinect sensor for the Xbox One requiring both physical gestures and voice commands, but Suehiro has said “”We don’t want you standing up swinging your arms around”.
Speaking in an interview with Gaming Bolt’s Ravi Sinah (which you can read here), he elaborates on how the games control scheme will be much more relaxed than other Kinect related titles, saying “All of the basic elements of gameplay can be performed with one hand. You can select different objects and people onscreen by placing your open hand in front of the screen. By closing your hand, you can pick things up, talk to people, and interact with things. This interaction is done by inputting simple commands in the same way you would normally use these objects in real life – for example, opening a door – and it provides the player with feedback in the form of realistic senses and feelings of actually performing these actions.”
It’s worth noting though, that this game can be played with the Xbox One controller which is likely to be the primary means of control given that the Kinect One is soon to become a non-essential Xbox One peripheral.
As mentioned above, the gameplay will come in episodic instalments and is designed around a Kinect interface, but isn’t limited to motion controls thanks to the inclusion of controller support. Players will be taking control of a private investigator recovering from his wife being murdered. Using the many commands available to the player, you must manipulate the world around you to help uncover the traumatic mystery.
Players can trigger certain time travel events by interacting with certain objects in the world called Mementos. These Mementos are what allow the player to jump back in time to a specific time to better understand and thus solve a mystery.
What we know of the story thus far is that the players character, Young, travel through time in an attempt to unravel the mystery of his murdered wife. The twist being that the ordeal was so traumatic that he can’t remember the events himself and thus, must discover what happened via the Mementos that serve as a time travel mechanic.
Although the episodic nature of the game all but guarantees more characters to be revealed as time passes (no pun intended), at the moment there is one character that we can say with certainty.
Young – Young is the player’s character, he is a private detective trying to solve the mystery of his wife’s murder. The complications in solving a murder are compounded by his apparent amnesia, having been so traumatized that he has forgotten what happened.
Note: This wiki will be updated once we have more information about the game.