Along with leveling up Dream Eaters to gain stats and learn abilities on the ability link board; Dream Eaters are also affected by dispositions that give them a specialty in a specific area. This is determined by the eye colour of the Dream Eater; where its eyes will either by Purple, Blue, Yellow or Green.
To change a Dream Eaters Disposition the player can do a few things in order to do it. By interacting with them using the stylus the player can change the disposition by either; nudging and poking the dream eater or stroking the dream eater: –
Nudging and poking makes the Dream Eaters eyes change to purple or blue
Stroke makes the Dream Eaters eyes change to yellow or green
Another way to change the disposition and to get the one you want easily is to feed Dream Eaters numerous types of a group of sweets they can eat. These range from levels 1-3 so the higher the level the more chance the Dream Eater has to change into a certain disposition.
Confetti candy changes their eyes to purple
Ice Dream Cone changes their eyes to yellow
Shield cookie changes their eyes to blue
Block-it Chocolate changes their eyes to green
That is the basics of how to change a Dream Eaters disposition. This is a list of each disposition and what each one does. So the player can optimise; which disposition they want for their play style. The order listed will be purple, yellow, blue, green. Dream Eaters are in alphabetical order
Aura Lion:
Lion Heart – Emplys ordinary attacks
Paragon – Doesn’t charge up before dash or bite
Clear Mind – Uses magic attacks
Noble – Charged attacks only
Cera Terror:
Demolisher – Uses stronger moves
Buster – Uses weaker moves
Drill Sarge – Does not go into Spike mode
Roll Meister – Uses Spike mode frequently
Chef Kyroo:
Cuisinier – Attacks with weapon and fire; tries to shield allies
Commis – Fewer attacks but more defense
Patissier – Mostly uses magic attacks
Pyromanger – Uses only fire attacks
Cyber Yog:
Blitzen – Uses horns in close and Yoggy laser from a distance
Donner – Same as Blitzen but different laser sweep
Comet – Mostly uses magic attacks
Cupid – Uses only laser attacks
Drak Quack:
Firecracker – Prefers rockets and firecrackers
Bombshell – Fights up close
Helper – Somewhat long-range fighter that supports the player
Troublemaker – Shoots everywhere; uses pinwheels as its main attack
Drill Sye:
Destroyer – Uses stronger moves
Bumper – Uses weaker moves
Drill Sarge – Does not go into Spike Mode
Roll Meister – Uses Spike mode frequently
Duckey Goose:
Hard Worker – Basic attacks
Wild Card – Uses items in a different pattern
Wingman – Supports with magic
Gift-giver – Actively uses items
Eaglider:
Ace – Normal attacks
Vulcan – Favors its Vulcan Strafe attack
Bomber – Only does Air Raid bomb runs
Tracer – Only does Feather Missile attacks
Electricorn:
Shock Therapist – Uses Thunder only as it adapts to the situation
Capacitor – Charges up Thunder, then takes action
Tempest – Mostly magic attacks
Lightning Bolt – Attacks quickly; doesn’t bother charging up Thunder
Escarglow:
Blindsider – Keeps coming at enemies aggressively
Snail Support – Attacks while supporting its allies
Conjurer – Mostly uses magic attacks
Brick Wall – Prides itself on its iron-clad defense
Fin Fatale:
Grunt – Aggressive with normal range of attacks
Charger – Often rushes in from mid-range
Water Slinger – Mainly uses Power Spout from long range
Diver – Repeatedly uses the Fishapult dive attack
Fishbone:
Raider – Uses normal range of attacks
Anchor – Favors Land Swimmer attack
Hitman – Favors Power Spout from long range
Bonehead – Repeatedly uses Fishapult
Flowbermeow:
Fido – Uses all attacks and actively attacks its enemies in a balanced manner
Rover – Reckless type that attacks with only Horn Bounce
Whiskers – Mostly participates by doing magic attacks
Mittens – Devotes itself more to replenishing allies HP than attacking
Frootz Cat:
Mixed Bag – Uses basic set of attacks and recovery
Pretty Kitty – Constantly spinning around
Catnupper – Launches attacks from long range; conjures Musical Storm when close
Sweetheart – Uses only music magic
Ghostabocky:
Big Eater – Lots of close-range, direct attacks
Phantom – Balanced type with Icy Reflux as its go-to attack
Shaman – Only magic-type actions
Split Peronality – Acts in a pattern that uses Go Go Ghostling
Halbird:
Sky Master – Uses normal attacks in a well-balanced fashion
Harrier – Likes to attack with Vertical Dives
Assassin – Attacks specific targets from up in the air
Commander – Favors ranged attacks from long distance
Hebby Repp:
Wheeler – Mostly uses the Burning Rubber attack
Salamander – Uses only fire attacks and shoots fireballs
Serpent – Uses all attacks but doesn’t lose its temper
Hydra – Goes Hebby Berserk as soon as battle starts
Iceguin Ace:
Skater – Aggressive; likes to slide toward enemies
Wingman – Mainly support role
Slider – Hurls ice from afar
Birdbrain – Bets it all on flying Ice Dive
Jestabocky:
Picky Eater – When at a distance it transforms into a prize, then attacks when enemies get close
Flake – Well balanced but only attacks at random
Chicken – Keeps its distance and attacks
Gourmand – Frequently tries to chomp or slurp enemies
Juggle Pup:
Acrobat – Uses stronger moves
Half-Pint – Uses weaker moves
Prestidigitator – Uses all beach ball attacks
Swindler – Uses all dice attacks
Kab Kannon:
Striker – Aims for its enemies with shot-type attacks
Ack-Ack – Does exploding support attacks with Mortar
Bodyguard – Tries to protect its allies with Support Shot
Launcher – Uses Magic Shot and inflicts special damage
Keeba Tiger:
Conqueror – Occasionally uses charged attacks
Usurper – Doesn’t charge up before attacks
Cruel Mind – Uses magic attacks
Force of Nature – Only charged attacks
KO Kabuto:
Tank – Aims for its enemies with shot-type attacks like Tracer
Grenadier – Does exploding support attacks with Mortar
Bodyguard – Tries to protect its allies with Support Shot
Launcher – Uses Magic Shot to inflict special damages
Komory Bat:
Aggro – Actively attacks, concentrating on direct strikes
Wingman – Support attack type; uses indirect attacks from mid-range
Rescuer – Mainly supports its allies with healing/recovery
Saboteur – Causes chaos by mainly inflicting status ailments
Kooma Panda:
Boxer – Mostly uses Panda Punch to engage
Brusier – Mostly uses Kooma Tackle to engage
Grappler – Adds Tea Table attack to repertoire
Wrestler – Only does close-range attacks; never leaves its enemy alone
Lord Kyroo:
Warmonger – Actively attacks
Populist – Balanced
Empiricist – Especially good with magic attacks/support
Selfless Ruler – Especially good at using its body to guard
Majik Lapin:
Mage – Combines magic and hand-to-hand combat
Spark Jockey – Prefers Fire and Dark attacks
Accomplice – Generally supports your main character
Illusionist – Powerful magic commands and status ailments
Me Me Bunny:
Bruiser – Likes to engage in bare-knuckled fights
Spinner – Repeats a pattern of hopping around and then resting
Space Invader – Dashes in with its Me Me Cross, then hits with a combo
Hopper – Bounces around doing attacks that hit multiple targets
Meow Wow:
Stray – Aggressively uses all horn attacks
Rascal – Attacks recklessly with leaping Horn Dives
Smart Cookie – Mostly participates by doing magic attacks
Sidekick – Devotes itself more to replenishing allies HP
Meowjesty:
Wild Animal – Actively pursues melee attacks with its horn
Pouncer – Prefers Horn Bounce
Magician – Adds magic attacks
Best Friend – Attacks regularly by replenishes allies HP when low
Neck Cat:
Multi-Talent – Normal actions
Dancer – Constantly spinning around
Diva – Launches attacks from long range; conjures Musical Storm when close
Artist – Uses only music magic
Peepsta Hoo:
Watcher – Scans for weaknesses, then attacks accordingly
Weeper – Doesn’t use Scan; attacks with Feather Shuriken only
Scout – Uses Scan and fights with magic
Patroller – Uses Scan and engages
Pegaslick:
Hurricane – Uses Cyclone Charge as it adapts to the situation
Typhoon – Charges up weather attacks; also uses basic attacks
Cyclone – Mostly magic-based actions
Stormgoer – Doesn’t bother charging up weather attacks
Pricklemane:
Volcano – Quick to lose temper
Scrapper – Only uses Prickle Spin; actively closes distance
Intellectual – Has all attacks but never loses its temper
Bouncer – Uses jumping attack and fights in a hit-and-wait patter
R & R Seal:
Sea Lion – Uses a balanced set of attacks; ball, dice and melee
Driftwood – Dice attack is weaker
Highroller – Mainly employs all beach ball attacks
Show-Off – Employs all dice attacks
Ryu Dragon:
Fafnir – Slashes foes on ground; rises to spit fireballs from air
Wyvern – Fewer fireballs by pursues foes using Dragon’s Breath
Tiamat – Mostly ground attacks
Bahamut – Mostly aerial flame attacks
Sir Kyroo:
Warrior – Actively attacks
Knight – Balanced
Paladin – Especially good with magic attacks/support
Guardian – Especially good at using its shield to guard
Skelterwild:
Barbarian – Attacks from any distance; head and body attack separately at times
Bully – Sticks to short-range attacks; head and body never separate
Savage – Prefers Sonic Roar; no Blizzard attacks
Fiend – Prefers its Blizzard attacks
Staggerceps:
Heavy Hitter – Melee attacks and Lockdown Shot from the normal range
Grenadier – Supporting attacks using Mortar
Launcher – Favors attacks with Magic Shot
Backup – Support style using (and healing allies)
Sudo Neku:
Twister – Mostly uses Burning Rubber attack
Hothead – Uses only Fire attacks and shoots fireballs
Cool Bean – Uses all attacks but doesn’t lose its temper
Psycho – Goes Berserk as soon as the battle starts
Tama Sheep:
Picker-upper – Uses all attacks and actively attacks enemies in a balanced manner
Snooze Maker – Frequently uses its sleep attack
Mumbler – Mostly participates by doing magic attacks
Pillow Fluffer – Sleeps consecutively
Tatsu Blaze:
Go-getter – Moves in close to attack
Detonator – Favors Firebomb explosions
Deadeye – Prefers to aim and attack from long range
Two-face – Floats placidly, but if enemies get close, it suddenly attacks
Tatsu Steed:
Scatterbrain – Ranged attacks from mid-range
Show-off – Likes flashy area-of-effect attacks that hit multiple targets
Tactician – Sniper that attacks single targets from long range (Shell added as support)
Trap Jockey – Likes mines
Thunderaffe:
Live Wire – Gallops around using long and close-range attacks
Photon Don – Frequently uses Refract Beam
Smasher – Supports allies while also using dash attacks from a distance
Blue Streak – Moves around constantly
Toximander:
Hunter – Does all attacks, close and far
Loose Cannon – Loves to spit fireballs
Basilisk – Uses confuse and poison to set up attacks
Bane – Poison attacks only
Tyranto Rex:
Tyrant – Attacks from any distance
Roadkiller – Sticks to shorter range attacks
Missle – Prefers Sonic Roar; no flame attacks
Flametongue – Prefers Fire attacks
Ursa Circus:
Knucklehead – Mostly uses Panda Punch to engage
Strongman – Mostly uses Kooma Tackle to engage
Heavyweight – Adds Tea Table attack to repertoire
Hugger – Only does close-range attacks; never leaves its enemy along
Wheeflower:
Keeper – Attack-happy personality that protects its allies
Multi-Tasker – Balanced between attacking and recovery
Spell Slinger – Uses magic frequently
Green Thumb – Uses only plant-summoning attacks
Woeflower:
Bag of Tricks – Uses a variety of attack patterns; Toxic Doomdelion saps enemy HP
Shrinking Violet – Cautious with direct attacks; keeps distant and employs status ailments
Meddler – Acts as a nuisance by inflicting status ailments
Natural – Doesn’t use status ailments; only employs direct attacks
Yoggy Ram:
Powerhouse – Balances its attacks between long and close range; actively engaging enemies
Trailblazer – Prefers Fire attacks at closer range
Leader – Uses magic to aid allies and fires Yoggy Sonic bursts from afar
Jumper – Often uses jump attacks, setting up Hindquarters Kick
Zolephant:
Figher – Moves around and likes melee trunk attacks; capable of Berserk mode
Nozzle-nose – Uses Torrent water attack; moves around as it pleases and attacks whatever is in range
Mastermind – Doesn’t go into Berserk Mode; takes actions calmly
Mountain – Doesn’t move much unless in Berserk Mode
Although it depends on the players play style, this is a list of dispositions that I find personally best for each Dream Eater
Best Dispositions
Aura Lion – Clear Mind (Blue)
Cera Terror – Demolisher (Purple)
Chef Kyroo – Cuisinier (Purple)
Cyber Yog – Donner (Yellow)
Drack Quack – Firecracker (Purple)
Drill Sye – Destroyer (Purple)
Ducky Goose – Wingman (Blue)
Eaglider – Vulcan (Yellow)
Electricorn – Shock Therapist (Purple)
Escarglow – Brick Wall (Green)
Fin Fatale – Diver (Green)
Fishbone – Hitman (Blue)
Flowbermeow – Whiskers (Blue)
Frootz Cat – Mixed Bag (Purple)
Ghostabocky – Shaman (Blue)
Halbird – Assassin (Blue)
Hebby Repp – Hydra (Green)
Iceguin Ace – Slider (Blue)
Jestabocky – Chicken (Blue)
Juggle Pup – Acrobat (Purple)
Kab Kannon – Ack-Ack (Yellow)
Keeba Tiger – Usurper (Yellow)
KO Kabuto – Bodyguard (Blue)
Komory Bat – Saboteur (Green)
Kooma Panda – Grappler (Green)
Lord Kyroo – Empircist (Blue)
Majik Lapin – Accomplice (Blue)
Me Me Bunny – Hopper (Green)
Meow Wow – Sidekick (Green)
Meowjesty – Best Friend (Green)
Necho Cat – Diva (Blue)
Peepsta Hoo – Watcher (Purple)
Pegaslick – Typhoon (Yellow)
Pricklemane – Intellectual (Blue)
R & R Seal – Show Off (Blue)
Ryu Dragon – Bahamut (Green)
Sir Kyroo – Paladin (Blue)
Skelterwild – Barbarian (Purple)
Staggerceps – Backup (Green)
Sudo Neku – Cool Bean (Blue)
Tama Sheep – Picker-Upper (Purple)
Tatsu Blaze – Detonator (Yellow)
Tatsu Steed – Show-Off (Yellow)
Thunderaffe – Live Wire (Purple)
Toximander – Bane (Green)
Tyranto Rex – Tyrant (Purple)
Ursa Circus – Heavy Weight (Blue)
Wheeflower – Multitasker (Yellow)
Woeflower – Shrinking Violet (Yellow)
Yoggy Ram – Leader (Blue)
Zolephant – Nozzle-Nose (Yellow)
Unlocking abilities via disposition
Sometimes by setting a Dream Eater to a certain disposition they will unlock some abilities on the ability link board. This is the list of what disposition unlocks abilities for each Dream Eater.
Aura Lion:
Lionheart unlocks Light Screen and HP Boost
Clear Mind unlocks Light Screen and Cure Boost
Cera Terror:
Demolisher unlocks Sleep Block
Drill Sarge unlocks HP Boost and Defense Boost
Chef Kyroo:
Commis unlocks Fire Boost and Item Boost
Patissier unlocks Defense Boost and Fire Screen
Cyber Yog:
Donner unlocks Thunder Screen and Thunder Boost
Comet unlocks Attack Haste and HP Boost
Drak Quack:
Has nothing unlocked from dispositions
Drill Sye:
Destroyer unlocks Attack Haste x 2
Drill Sarge unlocks Slow Block and Defense Boost
Ducky Goose:
Has nothing unlocked from dispositions
Eaglider:
Ace unlocks Fire Screen and Attack Haste
Vulcan unlocks HP Boost and Attack Haste
Electricorn:
Shock Therapist unlocks Magic Boost and Attack Haste
Capacitor unlocks Cure Boost and Leaf Bracer
Escarglow:
Blindsider unlocks Blizzard Screen and Fire Screen
Snail support unlocks Dark Screen and Item Boost
Fin Fatale:
Grunt unlocks Water Boost and Attack Haste
Diver unlocks HP Boost and Support Boost
Fishbone:
Rover unlocks Dark Screen and Water Boost
Whiskers unlocks Attack Haste and Defense Boost
Flowbermeow:
Has nothing unlocked from dispositions
Frootz Cat:
Pretty Kitty unlocks Attack Haste and Magic Haste
Sweetheart unlocks Support Boost
Ghostabocky:
Phantom unlocks Dark Screen and Magic Haste
Split Personality Dark Screen and Vanish
Halbird:
Sky Master unlocks Timestorm and Air Combo Plus
Harrier unlocks Attack Haste and Magic Haste
Hebby Repp:
Wheeler unlocks Fire Screen and Defense Boost
Salamander unlocks HP Boost and Magic Haste
Iceguin Ace:
Wingman unlocks Blindness Block and HP Boost
Slider unlocks Blizzard Screen and Blizzard Boost
Jestabocky:
Flake unlocks Attack Haste and Thunder Screen
Chicken unlocks Thunder Screen and Magic Haste
Juggle Pup:
Has nothing unlocked from dispositions
Kab Kannon:
Ack-Ack unlocks Water Screen and Blizzard Screen
Bodyguard unlocks Fire Screen and Thunder Screen
Keeba Tiger:
Conqueror unlocks Meteor
Usurper unlocks HP Boost and Attack Boost
KO Kabuto:
Grenadier unlocks Defense Boost
Bodyguard unlocks Defense Boost
Komory Bat:
Aggro unlocks Attack Haste x 2
Rescuer unlocks Magic Haste x 2
Kooma Panda:
Bruiser unlocks Confusion Block and HP Boost
Grappler unlocks Defense Boost and Attack Haste
Lord Kyroo:
Warmonger unlocks Thunder Boost and HP Boost
Selfless Ruler unlocks Magic Haste and Cure Boost
Majik Lapin:
Accomplice unlocks Magic Haste x2
Illusionist unlocks Magic Boost and Zero Graviza
Me Me Bunny:
Bruiser unlocks HP Boost and Combo Plus
Space Invader unlocks Attack Haste and Defense Boost
Meow wow:
Stray unlocks Confusion Block and HP Boost
Smart Cookie unlocks Magic Boost and Attack Haste
Meowjesty: has nothing unlocked from dispositions
Necho Cat:
Diva unlocks Confusion Block and Magic Boost
Artist unlocks Thunder Boost and Magic Haste
Peepsta Hoo:
Watcher unlocks Blindness Block
Sweeper unlocks Bind Block
Scout unlocks Poison Block
Patroller unlocks Confusion Block
Pegaslick:
Cyclone unlocks Light Screen and Magic Haste
Stormgoer unlocks Light Screen and HP Boost
Pricklemane:
Intellectual unlocks Stop Block and Attack Haste
R & R Seal:
Has nothing unlocked from dispositions
Ryu Dragon:
Wyvern unlocks Fire Boost and Magic Boost
Bahamut unlocks Defense Boost and Combo Master
Sir Kyroo:
Warrior unlocks Water Screen and HP Boost
Paladin unlocks Stop Block and Cure Boost
Skelterwild:
Savage unlocks Blizzard Boost and HP Boost
Fiend unlocks HP Boost and Defense Boost
Staggerceps:
Has nothing unlocked from dispositions
Sudo Neku:
Has nothing unlocked from dispositions
Tama sheep:
Mumbler unlocks Water Screen and Support Boost
Tatsu Blaze:
Deadeye unlocks Attack Haste and Magic Haste
Two-face unlocks Support Boost and Attack Haste
Tatsu Steed:
Tactician unlocks Blizzard Screen and Magic Haste
Trap Jockey unlocks Magic Haste and Blizzard Boost
Thunderaffe:
Photon Don unlocks Thunder Screen and Thunder Boost
Blue Streak unlocks Attack Haste x 2
Toximander:
Hunter unlocks Attack Haste and Attack Boost
Basilisk unlocks Magic Haste and HP Boost
Tyranto Rex:
Tyrant unlocks HP Boost and Fire Boost
Flametongue unlocks Fire Boost and Attack Boost
Ursa Circus:
Has nothing unlocked from dispositions
Wheeflower:
Multi-tasker unlocks Water Screen and Magic Haste
Spell Slinger unlocks Cure Boost and Magic Boost
Woeflower:
Bag of Tricks unlocks Attack Haste and Blindness Block
Natural unlocks Magic Haste and Dark Screen
Yoggy ram:
Powerhouse unlocks HP Boost and Fire Screen
Trailblazer un,ocks Fire Screen and Defense Boost
Zolephant:
Fighter unlocks HP Boost x 2
Nozzle-Nose Water Boost and Defense Boost