Among the new additions to the Tomb Raider gameplay formula is skill management. In this game Lara posses three different types of skills, related to the three main aspects of the game: surviving, hunting and fighting. The skills are really diverse and all serve a certain, useful purpose: leveling them up will be bring some good advantages whenever you level them up. In the end it all depends on your playstyle: some gamers may be better and uncovering treasures and areas or discovering enemies while some other may be better in the combat sequences of the game. You can improve these skills to improve your abilities in your best field or get some help in some other field where you are not so good. We’re not talking about role playing game level of customization but having a choice is better than having none at all! The inclusion of skills also makes the gameplay experience somewhat deeper. To improve your skills you’ll have to fill Lara’s experience shield, obtaining a single skill point used to improve unlocked skills or unlocking new skills. You will have to invest 7 skill points in rookie skills to unlock the higher tier; to unlock the final tier, seven more points must be used. Get as much experience as you can and you will be able to unlock most skills in the game as soon as possible.
Steady Shot
Steady Shot is a novice hunter skill which will allow you to hold the bowstring for longer leading to better aiming possibilities. It’s a really useful skill to get if you prefer dealing with your enemies while being unseen: since you’ll have extra time to aim shots it will make your life a lot easier. A better aiming also means less wasted arrows: if you couple this skill with the Arrow Retrieval one you can be sure to never run out of arrows. If you prefer direct confrontations this skill will be pretty useless. However given how the bow is one of your main weapons, you may still want to invest some skill points in this skill which will give you an overall easier time during the game.