Dark Souls 2 Magic Guide - Miracles

Miracles are the most varied of all the spells that can be cast in Dark Souls 2, ranging from healing and defense to a powerful offense. Unlike Sorcery spells, which require intelligence to base the spells upon, miracles require a combination of faith and a Sacred Chime. Many of the spells which you will find listed below are lightening based and since there are very few enemies that are resistant to the light element, miracles can prove very useful.

Where to find Cleric’s Sacred Chime:
Visit Licia of Lindeldt in Majula, heading towards the tutorial zone in the cliffs you’ll discover a gap in the rocks where you able to jump down. If you’re low on souls, visit our guide to farming souls here before continuing.



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Dark Souls 2 Miracles


Miracles        Description       Acquired From        Attunement       Intelligence       Faith Heal   Heals you and your nearby allies with 500HP   Merchant Hag Melentia (M)
Licia of Lindelt (M)    1    -     12                       Med Heal   Heals you and your nearby allies with 850HP   Licia of Lindelt (M)   1    -     18                       Great Heal   Heals you and your nearby allies for 500HP   Cromwell the Pardoner (M)
Grave of Saints (P)     1   -     28                       Great Heal Excerpt   Heals you and your nearby allies with 1300HP but requires less faith   Licia of Lindelt (M)   1     -    14                       Soothing Sunlight   Heals you and your nearby allies with 1000HP   Licia of Lindelt (M)    2    -    52                       Replenishment   Slowly regenerates your health over a period of 120 seconds.   Licia of Lindelt (M)
Cromwell the Pardoner (M)     1   -     16                       Resplendent Life   Replenishes health up to 840HP over a period of 60 seconds.   Licia of Lindelt (M)
Straid of Olphis (M)     2   -    25                        Bountiful Sunlight   Heals you and your allies up to 840HP over a period of 120 seconds.   Blue Sentinels (Lvl. 3) (C)
Chancellor Wallager (M)    3     -    38                       Caressing Prayer   Lowers yours and your allies’ poison buildup levels and also cures you and your allies of any poison.   Licia of Lindelt (M)
Cromwell the Pardoner (M)     1    -    15                       Force   Releases a burst of energy which does not inflict any damage but knocks enemies backwards to give you some breathing room. Very fast casting time.   Licia of Lindelt (M)
Cromwell the Pardoner (M)
    1    -     12                       Wrath of the Gods   Similar to force, releasing a burst of energy knocking enemies backwards whilst also inflicting high damage.   Blue Sentinels (Lvl. 2) (C)
Chancellor Wallager (M)    1     -   30                        Emit Force   Shoots a projectile with a long range to knock back enemies and inflict high damage.   Blue Sentinel Targray (C)
Cromwell the Pardoner (M)
No-Mans Wharf (P)    1     -    20                       Heavenly Thunder   Causes a number of lightning bolts to strike from the sky down to surround you and strike approaching enemies.   Blue Sentinel Targray (C)
Cromwell the Pardoner (M)    1    -     17                       Lightening Spear   Inflicts damage to enemies by launching a spear of light. Relatively slow casting time, use at range.   Licia of Lindelt (M)
Harvest Valley (P)     1    -    22                       Great Lightening Spear   More powerful version to the lightening spear launching a spear of light. Relatively slow casting time, use at range.   Heirs to the Sun (Lvl. 3) (C)     2    -    55                       Sunlight Spear   More powerful version to the lightening spears launching a spear of light. Relatively slow casting time, use at range.   Heirs to the Sun (Lvl. 3) (C)    2    -    55                       Soul Appease   A spell that releases a golden burst of energy from within you inflicting great damage to hollow enemies.   Stone Trader Chloanne (M)
Grave Warden Agdayne (M)     1    -    19                       Blinding Bolt   This spell is one of the most powerful out of the bunch and casts an orb of energy that shoots forwards until it collides with an enemy or until it comes to a stop. If it faces an enemy it will cause minimal damage however if it reaches a stop on its own it releases multiple lightening bolts targeting surrounding enemies and inflicts great damage. Great to use with groups of enemies.   Straid of Olphis (M)    1    -     65                       Magic Barrier   Increases resistance by 15% for a period of 90 seconds to all magic, fire, lightning and dark elemental attacks.   Head of Vengarl (M)
Felkin the Outcast (M)     1    -    14                       Great Magic Barrier   Increases resistance by 25% for a period of 90 seconds to all magic, fire, lightning and dark elemental attacks.   Chancellor Wallager (M)
Aldia's Keep (P)     1    -    28                       Homeward   Transports the caster to the last bonfire rested at Guidance Reveals player messages for a period of 60 seconds   Licia of Lindelt (M)    1    -    18                       Sacred Oath   Offer you and your nearby allies an attack and defense boots for a period of 60 seconds. Physical attack damage is increased by 50 and physical defense is increased by 75.   Straid of Olphis (M)    4    -    25                       Unveil   Generates a red orb above your head that moves in the direction of the nearest enemy.   Straid of Olphis (M)    2    -    13                       Perseverance   Raises poison and bleed resistance by 15% petrify and curse by 30%, lasting for a duration of 60 seconds.   Cromwell the Pardoner (M)   1     -    15                       Sunlight Blade   Raises the lightening element of your weapon by 30%   Straid of Olphis (M)
Shrine of Amana (P)     1    -    36


Follow on to read more about Sorcery, Hexes and Pyromancies in Dark Souls 2. 

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