So you've purchased EA Sports UFC, had a quick look at your favourite character on the UFC roster but you're not exactly sure the best way to go about creating a fighter? Well look no further, we are here to help guide you through this difficult time with our EA sports UFC create a fighter career mode walkthrough for Xbox One and Ps4.
We will start in the general info section, which won't really change your experience of the overall game simply because Mr. Bruce Buffer won't be able to say any first name you've entered, which is sad. On a brighter note, if you pick your last name from the preset list it will be said in every announcement throughout the game. If you decide to make up a last name, Bruce will be forced to use your nickname but don't let this depress you. Now for the real information.
So far we haven't created a fighter older than 30 and one thing is evident no matter the age in career mode your fighter can't do more than 40 fights. Which we thought was maybe a tad too realistic? But we'll let you make the last decision with that.
Now picking your weight class is vital to the balance of your character. To put it simply the heavier you make your character the stronger he will be but this comes at the cost of his stamina. The lighter you make your character the weaker he will be but this is repaid with a longer stamina bar. This means a heavyweight’s punching power can go up to 100 but flyweight’s can only go up to 65. Meanwhile a flyweight’s stamina can go up to 100 whilst a heavyweight can only reach 65 so again it's up to you how well balanced you want your UFC fighter to be. Once again maybe this is too realistic, what do you think?
One thing that can't be customised is the reach of your fighter. We would think the taller your fighter the longer the reach but this isn't always the case. The weight of your fighter should be the heaviest that's allowed in your chosen division we suggest this because this is how UFC fighters weigh - in when it comes to real life events. Considering how "life like" the game is this seems like the right move.
Keep in mind these are just suggestions and if your anything like us it's going to take forever to make the "perfect" fighter considering that your fighter needs to match your fighting style and gameplan.
Moving on to the skills, this is more complicated for someone trying to make a good UFC fighter.
Remember the simple explanation of how stamina varies depending on weight class? Well let's go into more detail,
Do you see what happens to the stamina as the weight class gets lighter? Heavyweights can't keep up with flyweights in terms of stamina, in theory a flyweight could dance around a heavyweight till he's tired and go in for the kill. On the other hand a heavyweight can make his attack early and use his power to KO his lighter opponent. This is just theory at the moment of course because you can't have a match with two different weight classes (maybe it's something EA SPORTS should take into consideration).
Attributes like submissions are more equal throughout all the weight classes because everyone has the ability and is more than capable of performing an ankle lock or an arm bar for example.
Fighting style is also something that will affect your career. We will try our best to give you the right idea of what each style entails for your character creation:
We know this is a lot to take in but we wanted to give as much detail as possible so you can make an informed decision. One thing we didn't mention is the Jeet Kune Do fighting style used for Bruce Lee’s character as you won't be able to make a fighter using this style. Maybe Bruce Lee is just too good to be sharing fighting styles.
Don't forget that the fighting style you pick isn't set in stone it just determines the way that Bruce Buffer introduces you and where your initial skill points will be allocated at the start of career mode. For example, a Kick Boxer can still make improvements to his choke submission until it reaches 100.
So what's the best fighting style?
We can't make all the decisions for you choose something you're familiar with or start to experiment that way you can find out what's best for you.
And one last thing you can't actually create a female fighter... If we don't tell the feminists everything should be okay. To be honest, it's amazing that EA Sports left out such an interesting aspect of the Ultimate Fighting Championship in all honesty.
Which fighting style will you choose when you create your fighter? Let us know in the comments below!
If you enjoyed this, here’s a few more you’ll definitely enjoy: