Assassin’s Creed: Brotherhood Walkthrough

Assassin’s Creed: Brotherhood Walkthrough


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Assassin’s Creed 2 was quietly one of the games of the year, so it’s impressive that Ubisoft has managed to raise the stakes even higher for Brotherhood. The game features a revamped combat system, a bigger gameworld, and a whole panoply of new gameplay avenues, including the ability to recruit assassins to the Brotherhood and a Fable-like feature that sees whole neighborhoods changing as a result of your shadowy influence.

Coupled with these singleplayer changes is a robust multiplayer system that turns the game’s core assassination mechanic into a pulse-pounding competitive experience. Four different modes will enable you to parkour your way through the streets of Renaissance Italy, pursuing your quarry with deadly intent.

Below, we’ve got a detailed step-by-step walkthrough for the singleplayer campaign. If you’re looking for hard data, try our Cheats, Achievements, and Trophies pages.

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Sequence 1: Peace At Last

  1. ACHIEVEMENT: You’ll notice that right after you are thrown in midst of one of Desmond’s memories, you’ll automatically receive the Technical Difficulties Achievement.
  2. Following that cryptic message from that mysterious woman, head down the hallway. Hold Y to use your Eagle Vision. Look for the highlighted sections of the wall and climb up to your uncle.
  3. Follow Mario down the hallway. Make your way past the vindictive monks and continue to follow Mario across the courtyard. After he opens the door, take out the attacking guards.
  4. Stay close to Mario after he takes off down the stairs and to the right. He likes to free-run too, so watch for him to leap to and from the tops of buildings. Fight off all attacking guards along the way and get to the top of the lookout tower.
  5. On horseback, follow Mario into Monteriggioni. Before you follow Claudia up stairs, head back down stairs and head for the exclamation point point on the left of your map. Talk to the woman next to the box of flowers. Follow her back up the palace steps where you will drop the flowers off.
  6. After she promises to “repay” you for your services, head back down the palace stairs and head for the exclamation point on the right. When you arrive, talk to the bearded man in front of the horse stalls.
  7. Simply get close to the horse and press B while behind it to mount it. He’ll keep running around, so make sure that when he stops you quickly jump on. Bring the horse back to the guy to complete the minigame.
  8. Head back through the city walls and head for the final exclamation point on your map. You will find a guy testing out a cannon high above the city walls on a tower. After you are informed that you need to find the engineer, heard around the city walls and follow the blue scope on your map to find him.
  9. After you talk to him, follow him back to the cannon. Walk up to the cannon and press B to use it. Pres RT to fire and destroy five of the flashing targets down below.
  10. Head for the blue scope on your map, which will take you all the way back up to the palace steps and through the palace doors. Following your explanation of your encounter with Minerva, head up stairs and through the door in the back left corner.
  11. After you get some action, your bedroom will be decimated by cannon balls. After you talk with Mario, head for the yellow scope and ride your horse to the city wall. After you lose your horse, jump across the planks and climb up the partially broken ladder to the left.
  12. Continue to climb up the wall, then turn left and man the cannon. Destroy the long row of enemy cannons down below. Since you can only load one cannon at a time, make sure you aim precisely and make each shot count.
  13. Once you cannon is destroyed, man the cannon to the right. Don’t worry about the army –– aim for the cannons on the ridge right above them. After you reach your next checkpoint, run through the doorway. Shoot up the rope in front of the blocked off doorway.
  14. Jump down the other side and go crazy on all of the soldiers. Once you defeat them, you’ll be seriously wounded. Fight off the next group of soldiers, but keep in mind that your health will be low.
  15. Make your way up the palace steps. Head straight for Claudia and save her from her attackers. Head around the right side of the palace and escort her to the Villa.
  16. ACHIEVEMENT: Once inside, head down the steps. After the cut scene of you riding off to meet the Borgia Infantry, you’ll receive the Battle Wounds Achievement and complete the first sequence.
  17. Back in the present day as Desmond, head up the steps and follow the translucent figure to your right. Walk up and through the opening in the fence and dive into the pile of hay below.
  18. Head down the tunnel. Stand on the platform to the left of the gate and press any button to open it. Free-run up the wall in front of you and climb up to the next level. Follow the path around to meet up with Lucy.

  19. Once you reach the ledge that you can’t climb, stand on the lighted platform again. Follow Lucy across the beams and onto the next platform. Head through the tunnel and down the ladder.
  20. Jump across the beams, then climb down the wall in front of you. Stand on the platform to pull the lever for Lucy. Use the crates as a step and jump up the wall. Climb up the ledge and swing across the poles.
  21. Hold any button near the glowing light to pull the lever. Once Lucy calls you to come over, jump into the water, swim over to her and climb up the planks. Step up on the crates and scale the makeshift ladder. Make your across to the left, drop down and pull the lever.
  22. Cross the planks and pull the next lever. Turn right down the path and continue to follow the visions of Ezio. Press any button at the edge of the bridge to give Lucy a boost across. Jump across the chasm.
  23. Head down the hallway and through the hole in the wall instead of heading upstairs. Swing down across the poles and jump across the gap. Hop onto the platform in the left corner and jump across toward the beam along the wall. Move around the the left and climb up the beams.
  24. Walk along the narrow beam and jump into the opening on your left to pull the lever. Walk back out onto the beam and follow Lucy up the stairs. Repeat the step of giving her a boost and crossing over the gap.
  25. Climb down the ladder and jump out onto the platform. Jump across to the left and make your way up the beams. Once up top, step on the circle and pull the lever. Step toward the edge of the bridge and repeat the teamwork routine. Head up the tunnel toward the sanctuary.
  26. Follow Lucy up the stairs. Use your Eagle Vision and open the large door to your right when you reach the dead end. Follow the nerdy fellow up the stairs and out into the courtyard.
  27. The first circuit box you have to reroute will be located on the wall to the left of the door. From there, head diagonally toward the corner of the next building. Head all the way around it and down the path between the two buildings. Continue down the stairs right in front of you and use your Eagle Vision to find the next circuit box on the building to your left.
  28. Turn right, step up the pile of crates and jump across the planks to get over the wall. From there, jump diagonally down toward the pole and onto the nearby roof. Head straight down the building and follow the street around to the left. After you pass a white car, turn right to find another circuit box on the wall behind the pile of trash cans.
  29. Turn right past the red car, then left to find the fourth circuit box on the corner of the building. (Keep in mind that there are more than four to choose from.)
  30. ACHIEVEMENT: Once you are back with your team, talk to all of them before hooking up to the animus. You will then earn the Sanctuary! Sanctuary! Achievement.
  31. After you have tried of few of the training challenges, go to DNA, select the second sequence and begin by selecting the first memory.

Sequence 2: A Wilderness of Tigers

As Good As New

  1. Your first objective will be to find a doctor. Head for the blue scope on your map. The doc won’t be too hard to find––he’ll be the dude in that frightening mask.
  2. After he heals you, sprint toward for the church tower and climb to the apex to test out your abilities. Walk to the edge of the plank to expand your map, then perform a Leap of Faith
  3. Follow the guards down the path to the right. Make sure to maintain your distance so you don’t get spotted. After a lengthy pursuit, kill the six guards when the screen prompts you to do so before they kill the husband.

Well Executed

  1. In order to avenge the husband’s wife, you need to go hunt down Il Carnefice. Climb up the building in front of the large wall to get to his house on top of the hill. Once you reach his house, climb up on top of the roof. Lock onto Carnefice and kill him with a lethal strike from the roof.
  2. Take out the surrounding guards in this area to complete the objective. You can pick-pocket the fallen enemies in order to get some extra money, bullets and throwing knives. Head for the exclamation point on your map to get your next objective.

New Man In Town

  1. Simply accompany Machiavelli as you walk through the streets of Rome. When you reach the Blacksmith, purchase the Stiletto and Roman Spaulders (they will be found under the Small Weapons and Armor categories).
  2. After you purchase the items, continue to follow Machiavelli. When you reach the next checkpoint, you will have to kill the Borgia Captain. He will have two guards guarding the entryway to where he is located––get on a roof from the opposite side and take them out using some throwing knives.
  3. If the Captain has not already been lured out, hop down, head through the entry way and kill him. He will take a few more hits than the average guard, but he shouldn’t be too difficult. Once he is dead, make a quick escape and meet back up with Machiavelli.
  4. You will learn that your killing of the Captain won’t be enough and now you have to burn down the tower. Climb up to the top to watch it ignite. After it burns, walk toward the stable near where Machiavelli is standing to renovate the horse stable.

Easy Come, Easy Go

  1. Hop on the nearby horse and follow Machiavelli. Following the cutscene, hop off your horse and hunt down the thief. When you get close enough, press RT + B to tackle him.
  2. Look on your map and head for the exclamation point to meet back up with Machiavelli.

Who’s Got Mail

  1. Begin by following Machiavelli to the Colosseum. When you arrive, save Machiavelli’s contact by hopping off your horse and killing the three guards. Follow the courier down the tunnel and tackle him when you get close enough.
  2. Head for the exclamation point on your map to obtain your next objective.

Crepi Il Lupo

  1. ACHIEVEMENT: You’ll be ambushed by a group of crazy attackers in bear outfits. If you can perform a Speed Kill Streak of 10 you’ll receive the Serial Killer Achievement.
  2. In order to complete a full synchronization of this memory you’ll need to not lose any health. Pick the pockets of you attackers, then head down the stairs and head through the tiny opening.

The Halls of Nero

  1. For this objective you’ll have to pull the four levers located in the four corners of the room in order to find a way into the underground ruins. Jumping across the pillars can be frustrating, so aim carefully or you’ll miss them. Once you get the first lever, the other three should be easy as long as you don’t fall.
  2. Once all four levers have been pulled, jump down into the newly formed hole in the center of the room. Get out of the water and head through the opening with the white statue inside. Turn right, then right again where you will see another statue.
  3. Climb up the statue and jump over to the left wall. Climb across to the right and around to the outside. As you turn inside the next entryway, jump across to the ledge on the other side.
  4. Continue around to the right and pull yourself up on the plank. Jump out to the hanging chandelier and use your momentum to propel yourself over the gate to the left. Walk around the pathway and climb up the statue at the end. Face the gate and jump out to the beam.
  5. Jump to the plank on the left wall. Jump out towards the hanging chandelier and use your momentum to swing yourself out onto the plank on the outside of the wall. Jump across to the next plank, then swing yourself from another chandelier and over the gate. Head up the stairs and pull the lever to the right of the door.
  6. In order to get past the burning coals you’ll have to climb up the broken pillar on the right. Jump out to the statue, then across to the pillar on the other side. Climb all the way up and across the wall.
  7. When you get as far as you can go, jump to the middle toward another broken statue. Climb up and jump over to the wall on the other side. Jump from the plank to the pole and swing down to ground level.
  8. Just like before, get to the top of the statue and jump across to the left wall. Climb to the top. Jump across the steps, then move around the ledge to your right. Move all the way around and jump across to the ledge on the other side.
  9. Move up to the ledge and around to the left so that you are inside the room. Move all the way around and jump out toward the pole. Swing down and jump across the steps and up onto the ledge over the gate.
  10. After you drop down into the next area, head around the the center structure and climb up the steps to the left of the gate. Jump out onto the statue and jump across to the pole. Head down the pathway to the right.
  11. Jump from the statue, to the pole, to the next statue. Jump toward the ledge on the right wall. Move across and jump to the ledge on the left wall before heading through the opening.
  12. Head around to the right and up the rings. Jump out to the center structure. Climb around to the left and swing across the series of poles. Head into the center of the room near the burning fire.
  13. Climb up the pillar to the right. Jump out to the ledge on the wall in front of you. Climb up and around to the plank on the right. Climb up to the next plank, then swing across the poles to the left to land on the balcony.
  14. ACHIEVEMENT: Walk around the room and open all of the tiny treasure chests. Climb up the ladder and exit through the hatch to receive the Golden Boy Achievement.
  15. ACHIEVEMENT: Once you are back outside, follow Machiavelli to the Tiber Island Hideout. Once inside, walk into the room with the flag of the Assassin’s logo over the doorway to complete the sequence.

Sequence 3: The Fighter, The Lover and The Thief

  1. Turn left, climb up the wall and get to the top of the building. Find the plank and press Y to synchronize your map before jumping off. Swim out of the water and head for the next lookout point on your map (the center icon in the middle of the three exclamation points).
  2. Once you get to the top, walk onto the plank and synchronize your map. After you jump from the plank, get up and head for the exclamation point in the Northeast corner of your map. After you head through the castle gate, approach and open the door just ahead.

Between A Rock And A Hard Place

  1. As soon as you start this objective, run past the fighting guards and chase after the Captain. After you kill him with a single lethal strike, run back down the path and jump down into the water on your left.
  2. Climb up and around the nearby tower and once you get to the top, before igniting it, climb out onto the plank and synchronize your map. Get back inside the tower and press B to ignite it.
  3. Follow the blue scope on your map and head back to Bartolomeo. After you talk with him, talk to the architect nearby to renovate Bartolomeo’s Barracks and complete the objective.
  4. Head to the Rosa in Fiore in the middle of town for the next objective.

High-Stakes Negotiation

  1. After you talk to the mistress, begin the long jaunt to meet the slave traders. Along your journey, pick-pocket unsuspecting civilians to steal their money.
  2. After you arrive at the boat and the traders kill the girl, take them all out. Pick-pocket your victims, then head back to the Rosa in Fiore. Keep in mind that once you leave you’ll have to deal with a group of Borgia guards.
  3. When you arrive at the Rosa, move around to the back and make your way up onto the balcony. After you talk to your mother and sister, head down to the other side of the building and talk to the architect about renovating the Rosa.
  4. Exit the newly renovated Rosa and head for the final exclamation point on your map.

Double Agent

  1. Head for the yellow scope on your map to meet with La Volpe. Once you reach the building of the location, climb to the top and drop down into the partial balcony to find him.
  2. Switch to your throwing knives to help you quickly kill the six guards down below before the thief dies. Do your best to blend in with the crowd as you escort the thief to meet back up with La Volpe. Keep in mind that the guards will be looking for you, so stay close to large groups of people.
  3. After you find La Volple, you will have to lose your notoriety by killing officials, bribing heralds and ripping down posters. You look on your map for the icons to perform these actions. After you perform at least two of them, meet La Volpe by following the blue scope on your map.
  4. After you talk with him, go and talk to the nearby architect. Exit the Thieves Guild and head for the next exclamation point.
  5. ACHIEVEMENT: Once you arrive and talk with your inner circle, head for the blue scope on your map to talk with the guard and complete the sequence.

Sequence 4: Den of Thieves

  1. Head for the broken heart icon on your map. Approach the women wrapped in light and you will suddenly be teleported into a Matrix-like world. Chase down the lighted figure that is fleeing from you.

A Second Chance

  1. Simplest objective of the game: Simply follow Cristina without being detected.
  2. Once you revert back to the present time, head for the exclamation point on your map.

Castello Crasher

  1. Head for the yellow scope on your map. The best way to infiltrate the castle is to jump in the water and swim across from the south. Climb up the poles to the left, jump across to the ledge and climb over to the bridge to reach the checkpoint.
  2. Since this is a restricted area, stealth is the best method. If you hide in the hay pile to the right, you can wait for the three guards in this area to walk by, then pull them in and perform a stealth kill.
  3. Use your throwing knives to take out any remaining guards in the area, then head up the ladder located diagonally from the hay pile. Turn right and use the two barrels as steps to grab onto the ledge of the tower.
  4. Climb up the tower and perform a stealth kill on the unsuspecting guard standing near the ledge. Climb up and move across to the left, keeping in mind that the red dots on your map are guards.
  5. Jump into the corner to reach the checkpoint. Lock onto the passing guard down below and jump down to perform a stealth attack. Climb up the stack of crates and swing across the poles.
  6. Make your way onto the beam, then take out the guard across the way on the roof by using one of your throwing knives. Swing across the poles and make your way over to the next checkpoint.
  7. Turn right and kill the guard down below on the lower level roof. Turn left and jump onto the inlay in the wall, then hop over to the roof to the right. Jump across to the plank, then turn so that you are facing the tower and leap across to the ledge.
  8. Climb over to the right to reach the next checkpoint. Jump up here to grab onto the ledge above you. Continue to make your way up and across to the right. Jump across the planks, but keep in mind that you will have to jump back in order to scale the tower, so don’t just swing across.
  9. After you reach the next checkpoint, swing across the series of poles. One you are hanging on the final plank and have nowhere to jump, press and hold B to drop yourself and catch the ledge underneath you.
  10. Drop down to the plank directly below you, then jump over to the right to grab onto the ledge. Go as far as you can to the right, then go up to reach the checkpoint.
  11. After you see where Caterina is being held, jump across to the ledge of the window and climb up to the top of the tower. Before you pull yourself up, continue to climb around to the left and take out the guard from behind when he isn’t looking.
  12. Pull yourself up onto the roof and take out the guard up ahead. Turn right so that you are facing the ledge and take out the guard down below. Head through the castle doors.
  13. When you see the stairs that lead up, turn back and head down the stairs on your right. Be careful because there will be a guard passing by. Once you take him out, turn left and then right up the stairs.
  14. When you hear Caterina’s voice, take out the two guards that are attending to her in front of her cell.

Femme Fatale

  1. Make you way back out into the courtyard. Take out the lone guard on the other side, then climb up the door on the right wall. Make your way up the wall and take out the lone guard over on the area to the left.
  2. Turn right and climb up to the top of the shorter roof. Walk to the edge and drop down onto the winding roof below. Once Lucrezia has been left alone, walk to the part of the roof so that you are standing directly over her. Drop down onto the canopy, then drop down next to her.
  3. After you kill the guards, walk through the gate and take ahold of Lucrezia. Walk back through the gate and head for Caterina’s cell. Unfortunately, you will have to fight off guards along the way. Each time you do this, Lucrezia will flee. So make your kills quick so that she doesn’t run too far off.

The Burdens We Carry

  1. Take Caterina and set her off to the side before you head downstairs. Take out the two guards guarding the stairs, then go back and pick her up.
  2. After you head down the two flights of stairs, you will see three guards run down the hallway. Set Caterina down again and take out the one guard standing guard at the bottom of the stairs.
  3. Turn left down the winding staircase and kill the guard down the stairs. When you head back up, take cover behind the wall next to the doorway and kill the third guard as he walks by.
  4. Go get Caterina, head down the stairs and turn into the doorway on your right. Turn right again and drop her down the chute. After you jump into the pile of hay, stay hidden and wait for a guard to pass by before pressing X to take him out.
  5. Before you pick Caterina up, peek out into the hallway and take out any lurking guards. With Caterina, turn left down the hallway. Set her down again and take out the guard standing in front of the doorway to the right. Pick Caterina up and head through that same doorway.
  6. Now outside, turn right and head up the stairs. Set Caterina down and take out the approaching guard before cranking the wheel on the wall to the left. Pick her up and head up the stairs on the other side.
  7. Set Caterina down and crank the second wheel. Pick her back up and head for the gate to exit the castle.

Guardian of Forli

  1. Follow Caterina on horse to exit the castle. After she rides away, get off your horse and fight off the guards for a minute and a half in order to give her enough time to escape. You’ll be totally surrounded, but Ezio’s combos are awesome so it shouldn’t be too difficult a task.
  2. Following the explosion, it will be up to you to flee the guards and become anonymous. When you are in the clear, head for the Assassin’s Guild (the exclamation point on your map) to meet back up with Caterina.

Man of The People

  1. Head for the two cross-shaped icons and help the citizens fight off the surrounding guards. After you help the two citizens in both areas, go and talk to them in order to recruit them.
  2. After you have complete the objective, head for the next exclamation point on your map.

Serial Offender

  1. With the aid of the courtesans, follow the blue scope on your map to find Malfatto. When you spot him, sprint after him and take him down.
  2. Head for the next exclamation point on your map to begin your next objective. Go and talk to the little boy crying on the dock.

Human Cargo

  1. Head for the yellow scope on your map to find Silvestro. Once you spot him, remember to look at his detection meter and make sure not to get too close or your cover will be blown.
  2. Silvestro will eventually lead you to the boy’s mother. Climb up to the top of one of the rows of columns to get an overhead look of Silvestro and his men. Lock on to Silvestro and perform a lethal attack to kill him with a single blow.
  3. Kill the rest of the guards in the surrounding area before heading for the pigeon coop. Head for the next exclamation point on your map to begin your next objective.

An Unexpected Visitor

  1. For this short objective, simply locate the glowing box, which will be just down the stairs and around the corner. You will be reunited with Leonardo. Sit down on the bench that he directs you to sit on and pick your choice of new gadget for him to make for you.
  2. Any time you see the “L” icon on you map, you will find another bench to sit on where Leonardo will meet you and provide you with a new gadget. Find the other two “L’s” to get the other two gadgets.
  3. Head for the next exclamation point to begin your next objective.

War Plans

  1. Head for the yellow scope on you map to locate the Overseer. As you approach the group of mercenaries on your left, press Y to hire them to help you with your efforts.
  2. As you approach the Overseer and his men, if you are feeling really lazy, you can press LB and call your group of Assassins and they will actually complete the objective for you. If you don’t wish to bother with either of them, simply kill the Overseer the old fashioned way: by yourself.
  3. Make your way over to the next exclamation point in front of the castle gate.

Outgunned

  1. Run off the edge of the cliff and jump into the pile of hay. Jump up the steps to the right, use the rope to swing around and make your way across the planks. Climb up the tower, turn left across the roof and jump down into the pile of hay below.
  2. In order to get a full synchronization for this objective you can’t kill any guards until you have the blueprints. Stealthily slip by the guards in this area when the coast is clear, moving around the first building and climbing up the second building.
  3. Move up about halfway before jumping out to the right and swinging from the rope around to the other side. Use the next rope up ahead to wing around again.
  4. Jump onto the plank, then over to the building. Climb up the roof and cross over the rope. Run to the Northwest corner of the roof and jump down into the pile of hay.
  5. Turn right past the guy raking the hay and run the up the bundles of wood and crates to get to the top of the brick wall. Drop down to the other side and burn the blueprints that are hanging on the wall next to the torch.
  6. Turn right, wall run off the wall to the left of the gate and jump to the left to grab onto the small roof. Pull yourself up and jump up to the next roof. Run to the far corner of the roof, stealthily drop down and interact with the stack of red barrels to ignite them.
  7. Turn left, jump up the wall and head for the stairs to get outside the blast radius. Now on horse, gallop to catch up with the carriage carrying the machine gun.
  8. ACHIEVEMENT: Once you get control of the carriage, use it to steer into attacking enemies. For the next part, simply fire RT to use the machine gun against the swarm of oncoming enemies to receive the Bang! Achievement.
  9. ACHIEVEMENT: Head for the exclamation point on your map. Following your discussion with Machiavelli, look at the map on the desk to upgrade your recruits. Head upstairs to leave the Hideout and complete the sequence.

Sequence 5: The Banker

  1. After you visit the Blacksmith to update your arsenal of weapons, head for the exclamation point on your map. Go and talk to your mother (the woman on the left) first, then talk to your sister.

Escape From Debt

  1. Head back outside and head for the yellow scope on your map to track down Senator Troche. Walk to the back right corner of the area to find Troche getting harassed by a group of guards.
  2. Following the cutscene, kill the guards to rescue the Senator. Head for the yellow scope on your map and escort the Senator to safety. Keep in mind that as you travel and encounter guards, this would be a good time to call on Assassins and have them clear a path for you.
  3. Once you arrive at your location, the Senator will deem it unsafe and ask you to escort him to a different location. The Senator worries way too much! Again, he will say that there are too many guards and you will once again have to lead him to a different location.
  4. If you haven’t already, you can turn back to the right and have the courtesans follow you so that you blend in more. Take the Senator to this final location to complete the objective.
  5. If you have the money, you can turn right back around and give it to the Senator to begin your next objective. If not, go pick-pocket a few civilians and then come back.

Follow The Money

  1. Follow the yellow scope on your map to eavesdrop on the Senator’s meeting with the Banker. Once you arrive at the location, climb to the top of the roof to get a bird’s eye view.
  2. Stick to the roofs and follow the guard as he carries the money. Remember that any guards that you encounter on the roofs and easily be taken care of by pressing LB and calling your group of Assassins.
  3. From your viewpoint on the roof, watch the guard carry the money into the building with the Roman pillars. Jump down and head for the left side of the Pantheon. It will be a straight shot to the top, so just climb on up.
  4. After you arrive at the apex, jump to grab onto the ledge on the other side. Climb back around to the left and use the tiny footholds to make your way down to the first ring. Simply use your crossbow or a throwing knife to take out the guard and complete the objective.

When In Rome

  1. For this objective you will have to pay close attention to the guards and listen for their instructions to get to the Banker’s location. From your initial starting point, turn right through the pillars.
  2. Make an immediate left and head down the tiny path just up ahead. Make your first left, follow it around, then make another left. The guards should be saying, “Now we’re on the right track.”
  3. Make a right at the fork, followed by another right. Make your first left, then turn right at the dead end. Turn left down the stairs. Walk past the pile of hay and head all the way down the this path.
  4. After you pass the big building on your left, turn right up the stairs. Turn left and head down the tunnel. Turn right at the pile of hay, then right again. Make your first left down the stairs. Walk past the pile of hay and continue over the bridge to finally reach the banker.

In and Out

  1. Turn right to follow the banker. Blend in with the group of courtesans on the right to stay hidden. Once the money changes hands at the steps, follow the new carrier. Use the piles of hay in this grassy area to stealthily take out guards along the way.
  2. Grab another group of courtesans to ensure you stay hidden as you follow the target icon located above the Banker. Hop in the pile of hay and kill the nearby guard. Move around to the left corner of the area and have this new group of courtesans follow you straight ahead.
  3. Sit down on the bench to the left and wait for the Banker to pass. When he does, assassinate him. Turn around, stand up on the ledge and jump down into the pile of hay below.
  4. Hop out, turn right and climb up the building. Move around to the right, swing across the pole and jump into the street to complete the objective.
  5. ACHIEVEMENT: Head for the next exclamation point to complete the final objective of the sequence and earn the Fundraiser Achievement.

Sequence 6: The Baron De Valois

  1. Head for the exclamation point on your map to accept your first objective.

Gatekeeper

  1. As soon as this objective begins, run past the entryway and throw a smoke bomb to distract the guards before turning the first of three wheels. Look for the white scopes on your map to find the other two and repeat this process.
  2. With the gates lowered, head back to the original spot and help kill the remaining French soldiers. There will be a lot, so you can also call on your team of Assassins for some extra help.
  3. Hop on your horse and follow Bartolomeo to the French camp to complete the objective.

French Kiss

  1. In order to complete a full synchronization of this objective you need to kill 20 soldiers without being detected. The quickest and easiest way to do this is to find the group of mercenaries (look for the dagger icon above their heads) and send them in to do the fighting.
  2. Head for the next exclamation point to begin your next objective.

Trojan Horse

  1. Stay in middle of the pack of the mercenaries in order to stay disguised. Move ahead of the pack and kill targets in each area before the timer runs out.

Au Revoir

  1. After you reach the gates, use your axe to fight off the Baron’s men. They will be heavily armored, so the axe would be the best way to maximize your damage against them with each hit.
  2. Climb up the nearby wall and cross the rooftops to make your way to the yellow scope on your map. Once you reach it, drop down and kill the four guards. Again, they’ll be heavily armored and your axe would be your best choice of weapon.
  3. Walk up the stairs and crank the wheel to your left to open the gate. After you enter through the gates, head around the path to the left. Use you gun to kill the guard and continue down the path.
  4. ACHIEVEMENT: Once you get to the corner, kill the guard up the short set of steps. Climb up the wall just ahead and assassinate the Baron down below to complete the sequence and earn the Forget Paris Achievement.

Sequence 7: The Key To The Castello

  1. Head for the exclamation point on the map. Once you head through the door, walk over to the daggers stuck in the wall.

Patching The Leak

  1. For the first part of this objective, simply defend the Guild by killing off all of the attacking guards. For the second part, hop on the nearby horse and follow La Volpe. Once you find the thief, hop off your horse and kill the guards.
  2. You will have to find two more thieves and rescue them from attacking guards to complete the objective. After you have done so, head for the next exclamation point on your map.

Calling All Stand-Ins

  1. Make your way over toward the yellow scope on your map to locate Micheletto. Following the cutscene, hop on the horse and follow Micheletto. Once he gets off his horse, continue to follow.
  2. This area will be swarming with guards — it might be a good idea to call your team of Assassins to come and help you so that all you have to worry about is following Micheletto.
  3. After he hands the invitation to the guard, call your Assassins again to have them kill the guard. Continue to follow Micheletto. Hop over the wall on the right to find a horse.
  4. After you stop in the next area, you will again have to either elude another large group of guards, or call on your assassins to help you. If you choose option one, call on the courtesans to the right of the entrance to help you blend in.
  5. Once you see Micheletto handing off another invitation to a guard, call on your assassins again to take them out and follow Micheletto. Hope over the wall on the left to find a horse.
  6. You will have to repeat this step a third time. After you have done so, get on a horse and follow Micheletto to the Colosseum.

Exit Stage Right

  1. Head over to the left and begin your ascent of the Colosseum towards the checkpoint light. Use the wooden gate to left to get up and continue up to the top.
  2. Once you get to the top, turn left and head around the rim. Drop down to reach the checkpoint. Jump off the ledge down into the pile of hay. Head through the small opening to the right and head down the step.
  3. Make your way across the Colosseum to the right and jump into the pile of hay at the end. Take out the nearby guard. Continue around to the right and take out the next three targets without being detected.
  4. Jump across the opening onto the rope. Drop down and walk toward the checkpoint. Disguised as a guard, head around to the left and onto the next checkpoint.
  5. In order not to raise suspicions, use your Eagle Vision and walk toward the white light to find your correct position in the play. The first one will be located out in front of the steps before the stage.
  6. When the timer starts again, use your Eagle Vision and head over to the white light to the left. The next one will be located in front of the steps to the right. From there, use your Eagle Vision again to locate Micheletto on stage and assassinate him.

Intervention

  1. Carry Pietro and head out the Colosseum toward the yellow scope to reach a doctor. After you drop Pietro off, chase down the thief and tackle him. When the four guards block your way, press LB to call for an arrow storm.
  2. Use smoke to distract the guards that are chasing you from behind. As soon as you catch up and tackle the thief, race across town to find La Volpe before the timer runs out. Remember that in order to get a full synchronization you cannot swim.
  3. ACHIEVEMENT: Head over to the Guild (the exclamation point) to complete the sequence and receive the Bloody Sunday Achievement.

Sequence 8: The Borgia

  1. Head for the exclamation point to accept your first objective.

Requiem

  1. Head straight and run up the stack of the crates. Take out the guard below and to the right before swinging across the poles. Cross the second set of beams to get to the other side.
  2. Jump up the ledge and take out the passing guard. Take out the next guard around the turn, then jump up the barrels and grab onto the ledge. Make your way through the opening to the right and reach the checkpoint.
  3. Turn right down the long pathway. Take out the guard on the roof to the left, then jump across to the roof over the gap. Take out the guard down and to the right, then head down that path.
  4. Get up on the ledge to the left and jump across to the roof on the other side. Jump back across to the nearest pole, then swing across the series of poles. Make your way all the way across to the building, then climb up and take out the guard.
  5. Drop down to the roof below, call on your Assassin friends to take out the group of guard below, then jump into the hay. Make your way up the winding staircase and open the secret door.
  6. Once inside, head down the pathway and jump up the pile of crates to the left of the double doors. Jump up to the ledge, move over to the door and jump across to the ledge on the right wall. Jump out to the pole and then across to the plank.
  7. Jump up to grab onto the ledge above and move all the way around the wall to the right. Drop down onto the plank and swing across the pole to the platform on the other side.
  8. Carefully walk across the beam and jump out onto the plank. Drop down so that you are hanging on the plank and move across to the corner. Move around the corner and pull yourself up onto the next ledge.
  9. Continue along the wall and move out onto the plank when you reach it. Swing across to the platform and jump up to grab the ledge in the opening in the ceiling. Move around to the left and jump up. Wait for the guard to pass before performing a stealth attack and finally making it to the top.
  10. Take out the guard downstairs. Make your way down and to the left. Head down the all and up the stairs. Hit the checkpoint through the double doors and head up the stairs.
  11. Kill the two guards in the room to the left (on downstairs, one up on the balcony). Climb up the bookcase and make you way onto the balcony. Take out the guard near the checkpoint, then head through the window.
  12. Drop down to the lower ledge and make your across to the right. Continue to make your way across and jump up to the round window with the light when you reach it.

An Apple A Day

  1. Jump up to the next window and around to the area on the right. Since you can’t kill anyone in order to receive a full synchronization, make your way over to the ledge when the guards aren’t looking.
  2. Drop down to the windows and make your way over to the right. Drop down to the area on the right. Head over to the roof and jump across the the windowsill.
  3. Head down the two flights of stairs, then turn right into the hallway and right again down the stairs. Step up the pile of crates to the right, then wall run up and jump out to the plank on the left.
  4. Jump up through the opening. Run past the guard and sprint up the spiral staircase. Once you reach the top, turn left and jump off of the huge ledge. Run past the guards and continue straight down the path.
  5. Since you’re an Assassin, run straight and jump off the tower and into the water. Swim to the left. Climb up the wall and use smoke to get away from the guards. Head straight down the main street, but keep in mind that you will need to become anonymous before entering the Basilica.
  6. Once you become anonymous, enter through the double doors and into the courtyard of the Basilica.

The Apple of Eden

  1. Head out the front entrance and book it to escape the guards. Once you lose them and become anonymous you will complete the objective.

Demilitarization

  1. Head for the yellow scope on the map. Once you arrive, test out the Apple by using it against Cesare’s men. Keep in mind that the Apple’s power will reduce a crazy amount of health.
  2. Take out the five targets to complete the objective.

Seeing Red

  1. Head for the yellow scope on the map. Once you arrive, head around back to find the Cardinal. Follow him to the Colosseum. Kill the first two targets, then kill the remaining Borgia soldiers.

All Roads Lead To…

  1. Confront Cesare by heading to the center area. With the power of the Apple, the task of killing all of his guards shouldn’t be too difficult. Once they are all dead, head for the huge gate.
  2. ACHIEVEMENT: Following your conversation with Leonardo, you will have completed the seuqence and earned the Vittoria Agli Assassini Achievement.

Sequence 9: The Fall

  1. After you stab Cesare, fight off the guards. Following the cutscene, hop on the horse and head for the yellow scope on your map. After you get thrown off of your horse, continue on foot and don’t bother dealing with the guards that you run by.
  2. Once you reach the checkpoint, head over the wall, up the stacks of crates and swing across the poles to avoid dealing with the guards. Continue up into the next area and get to the checkpoint.
  3. Climb to the top of the fallen tower just in front of the last checkpoint. After you have jumped off, use the lift to the right to get on top of the roof. Take out the guard and make your way across the roofs to reach the castle. Try not to be spotted by a large group of guards, otherwise, you will have to become anonymous before moving on.
  4. Sprint up the stairs and climb up the next tower. Once you reach the top, sprint to the next checkpoint. Boss time! You finally get to fight Cesare. You’ll have to fight off his guards, but he won’t be too tough to kill.
  5. Now back as Desmond, head up the series of stairs behind the Animus. Hold Y to use your Eagle Vision when the screen prompts you to do so in order to find the hidden password.
  6. After you arrive at the Colosseum, jump across the two wooden planks and then down to ground level. Turn back around and head through the opening. Climb up the high wall with the high-voltage sign, then jump across to the adjacent wall.
  7. Move around to the left and jump across the planks. Cross the series of beams and make sure not to fall down. One you arrive at the opening with the swinging planter, jump out to it and swing around to the right.
  8. Jump to the left and make your way over to the high-voltage sign. Drop down to ground level. Step on the stone to the right and jump up to grab onto the opening in the wall.
  9. Climb up the stone steps and make your way over to the pole. Swing across to the beam, then jump across the two planks. Swing across the two hanging planters, then drop down to ground level.
  10. Climb the high-voltage sign at the end of the pathway, then jump back towards the screen to get on top of the tiny bridge. Make your way across the beam and travel up and over the stones in the center of the area.
  11. Swing across the poles and after you reach the high-voltage sign, move to the left through the tiny opening in the wall. Jump across to the next ledge, then drop down onto the tiny bridge. Make your way across this long path by swinging across poles and jumping across planks.
  12. Once you reach the final beam, jump out to the right and cross the other two beams before dropping down. Climb up the high-voltage sign on the left, the jump across to the adjacent wall. Jump over, then leap across to the ledge.
  13. Make your way across the construction area and use the lift at the end. Cross the beams before heading onto the ledge on the right, then jump off the edge with the birds.
  14. Walk to the pillar on the left and press any button to push the button. Walk over to the pillar on the other side and do the same. After you get through the door, jump up the boxes to the left and grab onto the ledge. Jump across to the opening and out towards the ledge.
  15. Move over to the right and cross the series of beams (be careful! It’s dark!). When you reach the final beam, jump toward the cage on the right wall. Make your way over to the beam, jump to the pole and swing down to ground level.
  16. Use Eagle Vision when the screen prompts you, then press the buttons on the two pillars. Climb to the top of the area to meet up with the others.
  17. Run straight across the steps and follow the light-outlined figure up to the top of the crucifix. Jump across and pull down the lever. Walk over to the left and jump across the two flags, then down onto the railing.
  18. Jump out and grab onto the hanging fixture, then jump to the hanging bar to the left. Pull yourself up, jump across to the next bar, then jump across the next two hanging fixtures.
  19. Make your way back across to the right and jump to the golden lever to create an opening. Continue to swing across the series of bars until you reach the wall. Jump out to the hanging bar on your right, then again to the other hanging fixture.
  20. Jump across these to reach the center structure. Pull the lever with the help of the lighted figure. Jump down and swing across the series of bars to reach the ground. After you join the others, press any button to reveal a secret underground lair.
  21. Walk down the steps on the left, then up the stairs on the other side. Walk down the hidden tunnel after the door opens. Drop down off of the ledge and approach the control panel and press any button.
  22. Jump over to the golden lever on the right and pull down on either one to create a pathway for you to cross. Complete this two more times to create a bridge to the Apple. Simply look for the higher platform each time you jump and keep in mind that you might have to backtrack a few times.
  23. Run up the bridge, grab the Apple and witness a crazy ending to an amazing game.