Final Fantasy XIII – 2: Complete Walkthrough / FAQ [Guide]

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Name of game:   Final Fantasy XIII-2 / [US version]
Type of guide:  Complete Spoiler-free Walkthrough / FAQ
Platform:       Playstation 3
Version:        Serah, released on 12th February 2012
Authors:        Damir Kolar (Split Infinity) <lifearmor(at)gmail(dot)com>
Copyrighted to: (c) Damir Kolar (Split Infinity) - All rights reserved
Made in:        MS Word, Courier New, Font Size 10, Chrs/Line 79
Best viewed:    MS Word, Courier New, Font Size 10, Chrs/Line 79
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If you like this guide, be sure to drop me an e-mail and tell me about it.
The only thing this guide cannot do is play the game for you.
On SplitPlaythru's youtube channel you can find the entire video walkthru!
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01.)                         LATEST UPDATES - G0100
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- Version Serah (12th February 2012)
# Entire Bestiary included.

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                 |   \ / _ \| \| | /_\_   _|_ _/ _ \| \| / __|
                 | |) | (_) | .` |/ _ \| |  | | (_) | .` \__ \
                 |___/ \___/|_|\_/_/ \_\_| |___\___/|_|\_|___/
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of covering the titles you enjoy playing, then perhaps you would like to
consider making a donation.

You can do so through Paypal, the account is: [email protected]

Thank you for reading this guide. I hope it meets your expectations in
completing the game fully in order to provide maximum enjoyment.

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02.)                       LEGAL INFORMATION - G0200
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This document is copyrighted to me, Damir Kolar (Split Infinity). It is
intended for *PRIVATE* use only. It cannot be used in ANY form of printed or
electronic media involved in a commercial business, in part or in whole, in any
way, shape, or form. It cannot be given away freely, as bonus or prize, it
can't be given away with the game and so on. It cannot be used for profitable
or promotional purposes, regardless of the situation. Breaking any of these
rules is in direct violation of copyright law.

If you are a webmaster of the site that wishes to post this document, you may
do so under one condition - you must e-mail me first for permission. If
permission is granted, you cannot change a single character of this document,
and you must leave it in txt format.

PERMISSION WILL *NOT BE GRANTED* TO FAN BASED WEBSITES.

*ONLY* following sites can host this guide:
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- www.neoseeker.com
- www.supercheats.com
- www.gamershell.com
- www.cheatmasters.com
- www.raptr.com
- www.primagames.com

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                               TABLE OF CONTENTS
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If you need to find something quickly, press and hold CTRL (Control), then
press F button. This will bring up 'Find and Replace' box. In it type the
word you're looking for and you should be taken to it immediately. This is
much faster than scrolling through entire guide.

For your convenience I've inserted special search codes near every section to
help you easily hop on to that section by using search code provided. Each
search code will appear only twice in whole guide - thus getting stray hits
will be impossible.

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SECTION NUMBER AND NAME   | CODE   | WHAT IS IT ABOUT?
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01.) Latest Updates       | G0100  | Read what was added in last update.
02.) Legal Information    | G0200  | Copyright protection and legal info.
03.) Abbreviations        | G0300  | What do abbreviated words stand for...?
04.) Status Changes       | G0400  | Explanation of status changes.
05.) Video References     | G0500  | Video walkthru.
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06.) Walkthrough          | G0600  | Guide from start to finish.
                          | WLK01  | AF??? Valhalla
                          | WLK02  | AF003 New Bodhum
                          | WLK03  | AF005 Bresha Ruins (Wild Artefact)
                          | WLK04  | AF010 Yaschas Massif
                          | WLK05  | AF200 Oerba (Wild Artefact)
                          | WLK06  | AF01X Yaschas Massif
                          | WLK07  | AF??? The Void Beyond
                          | WLK08  | AF300 Sunleth Waterscape (Wild Artefact)
                          | WLK09  | AF??? Archylte Steppe (Wild Artefact)
                          | WLK10  | AF300 Sunleth Waterscape
                          | WLK11  | AF??? Coliseum
                          | WLK12  | AF300 Sunleth Waterscape
                          | WLK13  | AF??? The Void Beyond
                          | WLK14  | AF??? Serendipity (Wild Artefact)
                          | WLK15  | AF400 Academia
                          | WLK16  | AF200 Augusta Tower (Wild Artefact)
                          | WLK17  | AF300 Augusta Tower
                          | WLK18  | AF200 Augusta Tower
                          | WLK19  | AF4XX Academia (Wild Artefact)
                          | WLK20  | AF100 Yaschas Massif (Wild Artefact)
                          | WLK21  | AF4XX Academia
                          | WLK22  | AF??? The Void Beyond
                          | WLK23  | AF00X New Bodhum
                          | WLK24  | AF700 Dying World (Wild Artefact)
                          | WLK25  | AF700 New Bodhum
                          | WLK26  | AF500 Academia (final boss!)
                          | WLK27  | AF100 Yaschas Massif
                          | WLK28  | AF400 Sunleth Waterscape
                          | WLK29  | AF005 Bresha Ruins
                          | WLK30  | AF300 Bresha Ruins (Wild Artefact)
                          | WLK31  | AF005 Bresha Ruins
                          | WLK32  | AF01X Yaschas Massif
                          | WLK33  | AF010 Yaschas Massif
                          | WLK34  | AF01X Yaschas Massif
                          | WLK35  | AF110 Yaschas Massif
                          | WLK36  | AF010 Yaschas Massif
                          | WLK37  | AF110 Yaschas Massif
                          | WLK38  | AF700 Dying World
                          | WLK39  | AF100 Bresha Ruins
                          | WLK40  | AF300 Bresha Ruins
                          | WLK41  | AF100 Bresha Ruins
                          | WLK42  | AF300 Bresha Ruins
                          | WLK43  | AF100 Yaschas Massif
                          | WLK44  | AF110 Yaschas Massif
                          | WLK45  | AF100 Bresha Ruins
                          | WLK46  | AF700 New Bodhum
                          | WLK47  | AF200 Oerba
                          | WLK48  | AF200 Augusta Tower
                          | WLK49  | AF300 Augusta Tower
                          | WLK50  | AF??? Archylte Steppe
                          | WLK51  | AF200 Vile Peaks
                          | WLK52  | AF4XX Academia
                          | WLK53  | AF010 Vile Peaks
                          | WLK54  | AF200 Vile Peaks (Twilight Odin)
                          | WLK55  | AF300 Oerba
                          | WLK56  | AF400 Oerba
                          | WLK57  | AF400 Academia
                          | WLK58  | AF??? Serendipity
                          | WLK59  | Paradox Endings
                          | WLK60  | AF4XX Academia
                          | WLK61  | Secret Ending
                          | WLK62  | Gaming tips
07.) Bestiary             | G0700  | Complete Bestiary entries.
??.) Gate Seals Locations | G??00  | Location of all 26 Gate Seals.
??.) Past Revisions       | G??00  | History of this guide resides here...
??.) Credits              | G??00  | All who contributed... Thank you.
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03.)                         ABBREVIATIONS - G0400
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ABS --------------------------- absorb
acc ------------------------ accessory
AOE ------------------- area of effect
ATBG -------- Active Time Battle Gauge
SRG -------------------- Stagger Gauge
CA --------- Cinematic Action Sequence
cca --------------- in rough estimates
CG ----------------------- Chain Gauge
chr ----------------- single character
chrs ------------- multiple characters
CP ------------------ Crystogen Points
cross --------------------- crossroads
E ------------------------------- east
esp ----------------------- especially
FL ------------------------ Feral Link
FOE --------------- field of encounter
HC --------------------- Historia Crux
HLV --------------------------- halves
HP ------------------------ Hit Points
IMM --------------------------- immune
KI -------------------------- Key Item
LT ---------------------- Live Trigger
LTC ---------------- Live Trigger Cube
MAG ----------------- Magic Power stat
MC ------------------------- Mog Clock
N ------------------------------ north
na -------------------- not applicable
NE ------------------------- northeast
NS ------------------- nothing special
NW ------------------------- northwest
PS ----------------- preemptive strike
rephy -------- regular physical attack
RF -------------------- reinforcements
RST ------------------------ resistant
S ------------------------------ south
SE ------------------------- southeast
STR -------------------- Strength stat
SW ------------------------- southwest
TB --------------------- treasure ball
TC --------------------- treasure cube
TM --------------------- Target Marker
VS ---------------------------- versus
W ------------------------------- west
WKN ------------------------- weakness
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05.)                         STATUS CHANGES - G0500
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THIS SECTION IS STILL UNDER CONSTRUCTION. Certain buffs can only be cast by
captured monsters (like Enwater, for example), and until I find out an enemy
capable of casting Bravera, or Faithra, those buffs (and debuffs) won't make it
to the list.

The game features 13 buffs (positive status changes) and 14 debuffs (negative
status ailments), which I have confirmed to exist in the game.
Buffs are: Bravery, Faith, Haste, Protect, Shell, Vigilance, Veil, Enfire,
Enfrost, Enthunder, Enaero, Regen, Reraise.
Debuffs are: Debrave, Pain, Defaith, Fog, Slow, Daze, Deprotect, Deshell,
Curse, Poison, Dispel, Imperil, Doom (enemy only), Wound Damage.

You can have up to 8 buffs and/or debuffs applied to one target at once.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
ABBREVIATIONS IN STATUS CHARTS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
STATUS - name of status
EFF    - effects of status change/ailment
CUR    - how can the status change/ailment be removed
PRE    - equipment that prevents the status change/ailment
INF    - magic and equipment that bestows the status change/ailment
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
POSITIVE STATUS CHANGES [BUFFS]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BRAVERY
       EFF | Increases target's STR by 75% for a period of time, increasing
           | physical damage done to enemies. Also affects Ravager's
           | Strike-type skills.
           | Cannot coexist with Debrave.
       CUR | Debrave, Dispel, KO.
       PRE | ---
       INF | Bravery.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FAITH
       EFF | Increases target's MAG by 75% for a period of time, increasing
           | magic damage done to enemies. Also affects Saboteur's skills and
           | increases amount of HP recovered by Medic's skills.
           | Cannot coexist with Defaith.
       CUR | Defaith, Dispel, KO.
       PRE | ---
       INF | Faith.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
HASTE
       EFF | Increases target's ATBG recharge rate by 33% for a period of time.
           | Cannot coexist with Slow.
       CUR | Slow, Dispel, KO.
       PRE | ---
       INF | Haste.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
VIGILANCE
       EFF | Increases target's success rate of using skills and reduces the
           | likelihood of target's actions being interrupted by the enemy for
           | a period of time. Also adds +33% resistance to wounding.
           | Cannot coexist with Curse.
       CUR | Curse, Dispel, KO.
       PRE | ---
       INF | Vigilance.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ENFIRE
       EFF | Adds fire element to attacks and increases fire damage dealt by
           | those attacks for ??% for a period of time.
           | Cannot coexist with Enfrost, Enthunder, Enaero.
       CUR | Enfrost, Enthunder, Enaero, Dispel, KO.
       PRE | ---
       INF | Enfire.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ENFROST
       EFF | Adds ice element to attacks. and increases ice damage dealt by
           | those attacks for ??% for a period of time.
           | Cannot coexist with Enfire, Enthunder, Enaero.
       CUR | Enfire, Enthunder, Enaero, Dispel, KO.
       PRE | ---
       INF | Enfrost.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ENTHUNDER
       EFF | Adds lightning element to attacks and increases lightning damage
           | dealt by those attacks for ??% for a period of time.
           | Cannot coexist with Enfire, Enfrost, Enaero.
       CUR | Enfire, Enfrost, Enaero, Dispel, KO.
       PRE | ---
       INF | Enthunder.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ENAERO
       EFF | Adds wind element to attacks and increases wind damage dealt by
           | those attacks for ??% for a period of time.
           | Cannot coexist with Enfire, Enfrost, Enthunder.
       CUR | Enfire, Enfrost, Enthunder, Dispel, KO.
       PRE | ---
       INF | Enwind.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PROTECT
       EFF | Target takes 25% less damage from all physical attacks for a
           | period of time.
           | Cannot coexist with Deprotect.
       CUR | Deprotect, Dispel, KO.
       PRE | ---
       INF | Protect.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SHELL
       EFF | Target takes 25% less damage from all magic attacks for a period
           | of time.
           | Cannot coexist with Deshell.
       CUR | Deshell, Dispel, KO.
       PRE | ---
       INF | Shell.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
VEIL
       EFF | Increases target's status ailment resistance by 50% for a period
           | of time.
       CUR | Dispel, KO.
       PRE | ---
       INF | Veil.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
REGEN
       EFF | Gradually restores HP over time for a period of time. Cannot be
           | dispeled, but it dissipates eventually.
       CUR | KO.
       PRE | ---
       INF | Various FLs and monster abilities.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
RERAISE
       EFF | Revives target from KO with full HP. Cannot be dispeled, but it
           | dissipates eventually.
       CUR | KO.
       PRE | ---
       INF | Various FLs and monster abilities.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NEGATIVE STATUS AILMENTS [DEBUFFS]
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
DEBRAVE
       EFF | Reduces target's STR by 50% for a period of time, reducing
           | physical damage done to enemies. Also affects Ravager's
           | Strike-type skills.
           | Cannot coexist with Bravery.
       CUR | Bravery, Esuna, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Various enemy skills.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
DEFAITH
       EFF | Reduces target's MAG by 50% for a period of time, reducing magic
           | damage done to enemies. Also affects strength of Saboteur's
           | spells, and amount of HP recovered by Medic's spells.
           | Cannot coexist with Faith.
       CUR | Faith, Esuna, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Various enemy skills.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
DEPROTECT
       EFF | Reduces target's resistance to physical attacks by 30% for a
           | period of time, making it far more susceptible to physical damage.
           | Cannot coexist with Protect.
       CUR | Protect, Esuna, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Deprotect.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
DESHELL
       EFF | Reduces target's resistance to magic attacks by 30% a period of
           | time, making it far more susceptible to magic damage.
       CUR | Shell, Esuna, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Deshell.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
POISON
       EFF | For a period of time target takes continuous damage over time at a
           | rate of 1% of MAX HP lost per 3 seconds. Can inflict KO if not
           | treated.
       CUR | Antidote, Esuna, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Poison.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
IMPERIL
       EFF | For a period of time, reduces target's elemental resistance by one
           | level in following order:
           | absorb -> immune -> resistant -> halves -> normal -> weakness.
           | As for your chrs, they take double damage from all
           | elemental-based attacks.
       CUR | Wax, Esuna, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Imperil.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SLOW
       EFF | Reduces target's ATBG recharge rate by 33% for a period of time.
       CUR | Esuna, Haste, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Slow.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
FOG
       EFF | Seals target's magic abilities for a period of time.
       CUR | Mallet, Esuna, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Fog.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PAIN
       EFF | Seals target's physical abilities for a period of time.
       CUR | Painkiller, Esuna, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Pain.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
CURSE
       EFF | For a period of time, causes target's actions more likely to fail,
           | and increases the likelihood of enemy's actions not being
           | interrupted by the target. Increases wound damage taken by 33%.
       CUR | Holy Water, Vigilance, Esuna, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Curse.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
DAZE
       EFF | For a period of time, renders target immobile, halting target's
           | actions completely. Target sustains double damage from next
           | damaging attack, which also removes Daze.
       CUR | Foul Liquid, Esuna, KO, Remedy, Unicorn Horn.
       PRE | ---
       INF | Various FLs.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PROVOKE
       EFF | For a period of time, affected target will turn its undivided
           | attention solely towards the provoker, relentlessly assaulting it.
       CUR | ---
       PRE | ---
       INF | Provoke, Challenge.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
DOOM
       EFF | A counter appears above the chr affected with Doom. Once the
           | counter expires, chr undergoes KO.
       CUR | ---
       PRE | ---
       INF | Various enemy skills.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
WOUND DAMAGE
       EFF | Target's MAX HP is permanently reduced until end of battle, at
           | which point it returns to its original value. It can also be
           | recovered mid-battle by using Wound Potion. You can lower target's
           | MAX HP as far as 30% of its original value - so if target's
           | original MAX HP is 10000 HP, you can reduce it to mere 3000 HP.
       CUR | Wound Potion, Phoenix Down. Note that Raise doesn't remove wound
           | damage incurred.
       PRE | ---
       INF | Wound.
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05.)                        VIDEO REFERENCES - G0600
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For those who require help in getting thru the game further than what the
walkthru covers, here's something you could definitely use. I've made a video
playthru of the entire game from start to finish. It's available here:

http://www.youtube.com/SplitPlaythru

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06.)                          WALKTHROUGH - G0700
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This guide is being written with the premise of taking you from start till the
end of game in the shortest amount of time possible. With the lone exception of
one quest in AF003 New Bodhum, and completing a portion of the quest in AF400
Academia, I do *all* other quests after the game has been beaten.

- Add more information for Infusion submenu of Monster menu.

Wait for main menu to come up, and then choose one of following entries.
- NEW GAME starts a new game
- LOAD GAME / CONTINUE loads a previously saved game
- DOWNLOADABLE CONTENT connects you to PSN
- BEGINNER'S PRIMER tells you about events from FFXIII
- EXTRAS installs XMB themes which are unlocked by getting certain trophies
- SETTINGS allows you to customize several options

Upon selecting New Game, you can choose between [Normal Mode] or [Easy Mode].
- enemies in EM are about 20% weaker
- Wound Damage in EM is automatically recovered
- 5*ing a battle in NM awards Item drop 200% Up and Rare drop 200% Up bonuses
- NM is associated with at least one trophy

Whenever possible, I'll be playing with Serah as leader. I just love girls.

PROLOGUE ============================================================= PROLOGUE
WLK01                            AF??? VALHALLA
PROLOGUE ============================================================= PROLOGUE

If you played FFXIII and have at least one save from anywhere in that game, you
unlock XBM theme for your PS3, and begin the game with Eternal Crystal.

Enjoy the introduction scene. It is Lightning Valkyrie VS Soul E...! Eh, got
taken away by likeness of the swords. The badass' name is Caius, and he's the
main antagonist of the game.

---------------------------------- TUTORIAL! ----------------------------------
                          ACTIVE TIME BATTLE TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

In lower left corner of battle screen you have the following:
a) ATB gauge which has 6 segments - the maximum amount.
   All other characters and monsters start with three ATB segments.
b) List of commands. Currently you only have three:
   - Auto-battle will have AI choose the most appropriate action.
   - Abilities lets you choose commands you want to use.
   - Items lets you use available battle items.

ATBG slowly fills from left to right. Once it is full, your leader will execute
inputted commands in the order listed above the ATBG. Most commands cost one
segment of ATBG, though you will also access commands which take 2, 3 or all
segments of ATBG.

Once you choose Auto-battle, you will have to choose the target you want to
attack. Currently there's only one enemy, so choose its name and let it rip.

If you choose Abilities, you can then choose which commands you want your chr
to execute. Each command is added to ATBG, and you can add as many commands as
there are available segments. Greyed out commands cannot be added to ATBG. Once
you've selected your commands, the game will provide you with a list of
possible targets. There's only one enemy, so choose its name and let it rip.

Maximum amount of segments you can obtain is six. Two are obtained by choosing
appropriate level bonus once Crystarium expansions, and one is obtained by
purchasing chr's weapon with [ATB+1] passive ability.

In lower right corner of battle screen you have several pieces of info:
a) Chr's name
b) Chr's current HP (if it drops to zero, chr is KOed)
c) A green bar representing ratio of chr's current to MAX HP

In upper right corner of the screen you have a Stagger Gauge of the targeted
enemy. The game will explain it later in the game, so don't concern with it
just yet.
-------------------------------- TUTORIAL END! --------------------------------

---------------------------------- TUTORIAL! ----------------------------------
                        PREVENTING THE ATTACKS TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Just as you can attack enemies and sometimes prevent them from their attack
going off, they can do the same to you. There are a couple of variations of how
can enemies forbid or inhibit your movement.
- knock your chr to the ground, after which he/she will stand up
- launch your chr in the air, then he/she comes crashing down, and will stand
  up after a few seconds
- Daze status prevents your chr from moving, and causes next attack received to
  inflict greater damage
- Fog status prevents your chr from using attacks of magical nature
- Pain status prevents your chr from using attacks of physical nature
- when hit, your chr will often stagger a little, but not enough to be knocked
  on the ground
-------------------------------- TUTORIAL END! --------------------------------

Lightning faces off VS Bahamut. Since this is first battle, it isn't terribly
difficult, but you must still be careful not to get carried away.

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No211 Chaos Bahamut               T: Special            S: Eidolon
--------------------------------- STATISTICS ------------ LP: 0    - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
24000    | 99    | 999%  | 0      | 0    | 2000 | 2000 | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
Inferno, 'Swipe', Umbral Vise, Ignis
------------------------------ GET READY! FIGHT! ------------------------------
Lightning is well equipped for the battle at hand. You can fry Bahamut with
lightning raining from the sky, fill it with bullets from Light's gunblade, or
in case of emergency healing totally fill your HP and at same time bestowing
Protect and Shell.
Bahamut, on the other hand, often swipes at Light, or breathes some fire in
path of Odin. After losing about 50% HP, Bahamut roars and gets few new tricks.
It can now deliver a punishing divebomb and shoot several projectiles.
Take care to renew HP if they drop low and keep troubling Bahamut until the
battle concludes.
------------------ CONGRATULATIONS! YOU ARE LIGHTNINGTORIOUS! -----------------

CINEMATIC ACTION SEQUENCE INCOMING!
- tilt left analog UP
- press X (short pause before next)
- MASH Square (short pause before next)
- press either Square or Circle
- press either Square or Circle
- tilt left analog UP
- press either Square or Circle
- MASH X
- tilt left analog RIGHT
- press Circle
- press X

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No212 Chaos Bahamut               T: Special            S: Eidolon
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
24000    | 99    | 999%  | 0      | 0    | 2000 | 2000 | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
Pulsar Burst, Inferno, Megaflare, Umbral Vise
------------------------------ GET READY! FIGHT! ------------------------------
Lightning is again well equipped for the battle at hand. You can either fry
Bahamut with lightning (yet again, hehe), unleash homing projectiles, or in
case of emergeny healing totally fill your HP and at same time bestowing Haste.
Bahamut can unleash Megaflare for about 1000 damage, but it's not much to
inhibit you on the path of victory.
------------------ CONGRATULATIONS! YOU ARE LIGHTNINGTORIOUS! -----------------

EPISODE 1 =========================================================== EPISODE 1
WLK02                          AF003 - NEW BODHUM
EPISODE 1 =========================================================== EPISODE 1

This portion of the guide will feature many tutorials to get you used to the
game, so bear with me. Fortunately most of the stuff remains the same as in
FFXIII, so I won't have a tough job.

[Nora House] - Enter Serah, the main protagonist and you get to control her.
Serah has even less monies than Light did in FFXIII. Zero gil to start the game
with is not fun at all. At least she has 3x Potion.

---------------------------------- TUTORIAL! ----------------------------------
                            CAMERA CONTROL TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Choose the appropriate camera setting for yourself (mainly for upskirt shots of
Serah), which would be first option.
-------------------------------- TUTORIAL END! --------------------------------

By advancing the storyline or meeting special requirements you will obtain
entries into your DATALOG.

---------------------------------- TUTORIAL! ----------------------------------
                               MAIN MENU TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Your main menu currently has five entries. Advancing the game will add nine
more submenus for a total of 14 entries - however, I'll include them now (but
the explanations will come when required!).

a) PARTY PARADIGMS (edit paradigms and your paradigm pack)
c) CRYSTARIUM (enhance character parameters and gain new abilities)
c) MONSTERS (adorn, name, infuse, or release members of captured monsters)
d) EQUIPMENT (select weapons and accessories worn by your chrs)
e) CHANGE LEADER (switch between Serah and Noel as leading protagonist)
f) STATUS (view detailed chr status info)
g) INVENTORY (view and sort items, weapons, accessories, etc.)
h) DATALOG (view various info on areas, chrs, terms, enemies, etc.)
i) BESTIARY (view info about monsters you have defeated)
j) FRAGMENTS (view the shards of time that you have collected)
k) FRAGMENT SKILLS (view your fragment skills and their effects)
l) MAP (view the map of current area)
m) OUTFITS (change the appearance of Serah and Noel)
n) SETTINGS (change various options)

And here are options in Settings menu.
- 1st option is CAMERA.
  [X axis   normal; Y axis inverted]         [X axis   normal; Y axis   normal]
  [X axis inverted; Y axis inverted]         [X axis inverted; Y axis   normal]
- 2nd option is CAMERA SENSITIVITY.
- 3rd option is BRIGHTNESS.
- 4th option is MAGFINY FONT. <On> makes text huge.
- 5th option is EVENT SUBTITLES. Choose <On> or <Off>.
- 6th option is SPEAKER NAMES. Choose <On> or <Off>.
- 7th option is NON-EVENT SUBTITLES. Choose <On> or <Off>.
- 8th option is HELP MESSAGES. Choose <On> or <Off>.
- 9th option is BATTLE DIFFICULTY. Choose <Normal mode> or <Easy mode>.
- 10th option is DEFAULT BATTLE COMMAND. Choose <Auto-battle> or <Abilities>.
- 11th option is TARGET SELECTION. Choose <From list> or <Via cursor>.
- 12th option is MINI-MAP SETTINGS.
- 13th option is MAP SETTINGS.
-------------------------------- TUTORIAL END! --------------------------------

Check the door and answer LT (Dreams of strange worlds; clothes appearing from
nowhere. What's going on?). Jump over obstacles by pressing Circle and head
outside for LT (Where's the village? Everything out here is completely
different. What is this place?), then slip into the event battle on [Town
Square].

Both Serah's and Noel's starting roles are Commando, Ravager and Sentinel. Your
prearranged paradigms are: COM/COM, RAV/COM, COM/SEN, SEN/SEN. The enemies you
face are no threat so destroy them with extreme prejudice!

---------------------------------- TUTORIAL! ----------------------------------
                             LIBRA SCREEN TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

By pressing R1 you can access Libra screen of all enemies you're fighting and
haven't been defeated yet. The screen is setup like this:
a) Top left corner has:
   - Enemy's name
   - Enemy's current / MAX HP (by reducing current HP to zero enemy is KOed)
b) Upper right corner lists negative statuses enemy is immune to. From left to
   right you have:
   - Deprotect (take more physical damage)
   - Deshell (take more magical damage)
   - Slow (enemy's ATBG fills 50% slower)
   - Poison (continuous damage over time)
   - Imperil (fire, water, thunder and ice resistances down by 1 rank)
   - Curse (enemy's attacks interrupted easier, own attacks interrupted harder)
   - Pain (cannot use physical abilities)
   - Fog (cannot use magical abilities)
   - Daze (cannot move, receive double damage from next attack)
   - Provoke (cannot be provoked by SEN)
   - Dispel (remove the latest buff/debuff applied [rightmost one])
c) On left side of the screen you have the following:
   - CHAIN RESISTANCE (how resilient the enemy is against chaining)
   - STAGGER POINT (amount of Stagger you must inflict before enemy staggers)
   - COMMON DROP is item which is dropped most of time
   - RARE DROP is item which is rarely dropped
d) On right side of the screen you have enemy's vulnerabilities to four
   elements, as well as physical and magical attacks. There are six types of
   affinities the enemy can sport and they are:
   a) WHITE - none (takes full damage of the attack)
   b) BLUE - weakness (takes double damage from such attack)
   c) YELLOW - half (takes 50% less damage from such attack)
   d) ORANGE - resistant (damage from such attack is reduced by 90%)
   e) RED - immunity (takes no damage from such attack [word GUARD appears])
   f) PURPLE - absorption (attack heals enemy - 30% of the usual damage)
      recovery)
e) On bottom of the screen you have four lines of enemy information, which may
   provide hints as to how to battle the enemy efficiently, or warn you of
   enemy's special abilities.

Whenever you press R1 and you access Libra screen of the enemy you haven't
fought yet, everything will be filled with question marks. You need to fight
this enemy a couple of times before the entries fill up with relevant
information. Alternatively you can use Libra Scope item which scans all enemies
in battle and reveals all info.
-------------------------------- TUTORIAL END! --------------------------------

In the main menu new entries have been added: Equipment, Status and Bestiary.

---------------------------------- TUTORIAL! ----------------------------------
                             ATTACK CHAIN TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Now let's talk about chain and Stagger.
a) By continuously attacking the enemy, thus chaining the attacks together,
   you're increasing enemy's Chain gauge (evident by yellow bar being filled
   from left to right).
b) Physical attacks add little % to CG, but they also cause CG to decrease
   slowly, allowing you ample time to chain together next series of attacks.
c) Magical attacks add a lot of % to CG, but they also cause CG to decrease
   rapidly, not allowing you to string together attacks easily.
d) Every enemy in the game has its own CG and it starts at 100% once battle
   commences.
e) Once you add enough % to enemy's CG, that enemy enters STAGGER STATE. For
   example, an enemy you fight has CG of 300%. When battle starts, its CG
   begins at 100%. This means that you have to keep chaining attacks together
   for so long until you accumulate additional 200% towards enemy's CG.
f) In Stagger the enemy is extremely vulnerable, more susceptible to status
   changes, takes much more damage from attacks, and cannot respond well to
   your attacks. Additionally, sometimes attack and/or status affinities may
   change in Stagger.
g) Once the enemy is Staggered, bonus 100% is added to CG. In aforementioned
   case, CG would become 400%.
h) Maximum value CG can reach is 999,9%.
i) % on the CG has another effect. All of your attacks will inflict higher
   damage affected by the amount displayed on CG. In aforementioned case,
   your attacks would inflict 4x greater damage than usual.
j) Once the enemy is Staggered, its CG will start to slowly deplete from right
   to left. Until the bar is completely gone, all additional attacks by you
   will keep adding % to CG. Once the bar is empty, enemy's CG returns to 100%
   and you have to Stagger it again.
-------------------------------- TUTORIAL END! --------------------------------

There is a big commotion on the beach, so run into few enemies roaming around
to get to know them better in the afterlife.

---------------------------------- TUTORIAL! ----------------------------------
                            PARADIGM SYSTEM TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Your chrs have roles assigned to them and they are as follows:
a) ATTACKER / COMMANDO - excels at physical combat
b) BLASTER / RAVAGER - excels at magical combat
c) DEFENDER / SENTINEL - draws enemy's attention and acts as a tank
d) JAMMER / SABOTEUR - pesters enemies with negative statuses
e) ENHANCER / SYNERGIST - protects the party with positive statuses
f) HEALER / MEDIC - excels at healing the party and reviving KOed allies

In lower portion of the screen you have two additions:
a) PARADIGM can be accessed by pressing L1. What does it do? It allows you to
   change chrs' roles in battle on the fly by choosing one of predetermined
   setups (you can have a maximum of six setups).
b) Between chr's name and numerical HP display you'll see a shortened name for
   chr's role - COM for Commando, RAV for Ravager and so forth.

You can assign characters the most effective roles for a given situation by
changing your party's paradigm. You can switch between paradigms as often as
you like.

Each paradigm assigns specific roles to the members of your party. These roles
define the spells and abilities available to a party member, as well as their
general behavior in combat.

There's a wide variety of paradigms to choose from. Offensive paradigms
concentrate on dealing damage to enemies, while defensive paradigms focus on
party protection and healing. It is very important to shift paradigms to suit
your situation. You can press left analog to scan the paradigms available and
see the list of roles that each comprises.

For example, the paradigm Relentless Assault is an offensive paradigm in which
multiple attackers coordinate their efforts. The paradigm's two Ravagers target
whichever enemy Commando attacks, with the goal of quickly filling the enemy's
chaing gauge in order to stagger it. If you wish to continue using the
Relentless Assault paradigm, press Circle to close the paradigm deck. If you
wish to change paradigms, select a new paradigm with left analog and then press
X.
-------------------------------- TUTORIAL END! --------------------------------

TROPHY [EARLY RISER] OBTAINED!

Once you clear the beach completely, there will be some scenes. Afterwards
follow Noel towards N to enter [Beachfront] and talk to him for LT (This
strange young man says he met with Lightning in Valhalla. I need to find out
more.).

---------------------------------- TUTORIAL! ----------------------------------
                         MOG CLOCK (ENCOUNTER) TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

When not in battle mode, a minimap is displayed in upper right corner. While
prancing around, enemies will randomly spawn next to you and Mog Clock will pop
below your protagonist. Enemies are also marked on minimap as red dots.

Mog Clock comprises of two segments, green and yellow. While the counter is
still green, the spawned enemies are unable to move, and you can easily secure
Preemptive Strike by hitting them with chr's weapon. If you choose not to
fight, just ran away so that no enemies are within encounter circle.

However, if the counter on MC enters yellow zone, the enemies begin to move and
wil try to engage battle with your chrs. If they manage to touch you, battle
initiates with no advantage for either side. Some enemies have the annoying
ability to immediately charge you when they spawn, giving you little time to
react to their appearance.

If MC runs out while you're still in enemy's field of encounter, battle starts
as well - you will also be unable to restart the battle.

If you secure the PS, a few of the enemies will get 20% bonus to their Stagger
Gauges, and the party begins the battle with Haste buff in effect.

Few more pointers for battles!
- After the battle is won, you get:
  a) items, which are dropped by enemies (there's no Steal command)
  b) CP, which are used to purchase upgrade nodes in Crystarium
  c) Gil, which is dropped by enemies (huge improvement over FFXIII)
- After battle is won, you will be given a star ranking. Star rank depends on:
  TARGET TIME - time alloted for taking out all enemies
  BATTLE DURATION - how quickly you defeated all enemies
  ENEMY POINTS - self-explanatory
  PREEMPTIVE BONUS - self-explanatory
  Points awarded depend on how quickly you took out the enemies, damage
  incurred/taken, and some other factors.
- Star ranking has two uses:
  a) beating last boss with five stars gives you a trophy
  b) it influences drop rate of spoils obtained after battle
- Your HP is completely recovered after each battle.
- There are only three chrs' stats - HP, STR, and MAG.
- There are only two types of equipment - weapons and accessories.
- You can store a maximum of 999999 CP, the rest is then wasted.
- If your leader is KOed, the game switches over to Noel/Serah. But if both
  protagonists are KOed, then the game is over. Choose top option to restart
  the battle by being returned to the map just before entering the battle. If
  you choose bottom option, you will be returned to title screen.
- If the battle at hand proves too tough, simply grind out for CP. You're not
  restricted by some silly Crystarium levels, like in FFXIII.
-------------------------------- TUTORIAL END! --------------------------------

---------------------------------- TUTORIAL! ----------------------------------
                              ITEM USAGE TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

When in a pinch, items can save your day. Items can be used instantly, and
using items does not affect ATBG in any way. Some items are used on all party
members, and some can be used only on one.

Choosing Item command will bring up a list of available battle items. Choose
the one you need at the moment and then select who you want to use it on. AI
can assist you by automatically putting the cursor on the one that needs it the
most.
-------------------------------- TUTORIAL END! --------------------------------

Go up the wooden railing, jump up the stone and proceed N to [Winding Way],
open TB for 3x Potion, then talk to Noel for LT (Noel is staring at Cocoon like
he's seeing it for the first time. What to say?). Follow him N still, and at
this time moogle's bobble will light up and he'll point to a certain treasure
ball. Open it for the map of New Bodhum.

Talk to Gadot for LT (Gadot seems concerned for Serah's safety. How should Noel
respond to Gadot's distruct?). Follow Noel up the slope, and at the U-turn bag
Librascope from TB. Cross some tree trunks and talk to Yuj for LT (Yuj seems
curious about my new attire. What should I tell him?), nab Phoenix Down from
TB, then talk to Maqui for LT (After the meteorite hit, different realities
started bleeding into ours. Let's ask Maqui what he thinks.). Go down the slope
to the right of Maqui for first serious boss battle.

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No007 Gogmagog                    T: Rift Beast         S: Voidborn
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4200     | 90    | 120%  | 300    | 450  | 110  | 10   | 60  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 45  | 45  | 45  | 45  | 45  | 45  | 45  | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 100%                   | Power Wristband - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
Swipe, Ruin
------------------------------ GET READY! FIGHT! ------------------------------
Switch to RAV/COM, and have Serah pump Gog full of magic until it's staggered,
then switch to dual COM and rip it a new one. Boss shoots you with two rounds
of Ruin and then readies giant swipe - to reduce the damage, switch to SEN/SEN.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

AF003 NEW BODHUM FRAGMENT - Gogmagog Fragment Alpha (01/04) obtained, along
with 500CP! There's a total of 160 frags in the game - some are very easy to
obtain, some are very hard or annoying (say hi to casino for me). Collecting
all of them is required for secret ending.

New entry has been added to main menu - Fragments.

Follow Noel to the fallen meteor, open two TBs for 300 gil and 2x Gysahl
Greens, hop down to [Meteorite Impact Site], then examine the meteor...

Serah wakes up in a new day inside NORA's, with a couple of new additions to
main menu - Party Paradigms and Crystarium.

---------------------------------- TUTORIAL! ----------------------------------
                              CRYSTARIUM TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

The members of your party can now develop their powers, learning new abilities,
or improving attributes such as Strength, Magic, and HP. Crystarium is chr's
and monster's growth chart, on which you can buy various upgrade nodes.

When it comes to Noel and Serah, you can purchase nodes by expending CP, which
are obtained by winning battles. CP cost is small at start - only 100CP per
node. But as you progress over the Crystarium, the cost for purchasing nodes
increases every so often to a staggering amount of 3000+CP per node. Each node
awards you a bonus to HP and/or STR and/or MAG. If your chosen role reaches an
appropriate level upon purchasing a node, that role will also learn an ability.

Both Serah and Noel learn only a limited amount of skills per role. And ability
XYZ on Serah's Ravager role may not be at Noel's Ravager role at all. To give
an example, only monsters can come with Haste spell.

Whenever you want to level up using Crystarium, you need to choose a role you
want to develop. Serah's roles are COM lv2, RAV lv1, and SEN lv2. Choose to
develop COM for 100CP - the next node will light up and you get a small bonus
to HP and ATK, and COM is now lv3. The cost for next node increases to 120CP,
and next node is bigger than the one we just purchased.

Choose to develop RAV next to lv2 - expend 120CP and receive a small bonus to
HP, as well as learn new ability for RAV. However, there's an additional bonus
of +2 to MAG because you leveled up a role on a bigger node.

Basically, depending on the role you level up when reaching bigger node, you
receive a small bonus afterwards. There is a total of 197 bigger nodes in
entire Crystarium.
- COM gives you additional +2 to ATK
- RAV gives you additional +2 to MAG
- SEN gives you additional +6 to HP
- SAB gives you additional +2 to ATK (even level) OR +2 to MAG (odd level)
- SYN gives you additional +6 to HP (even level) OR +2 to MAG (odd level)
- MED gives you additional +6 to HP

Level MED/SEN on small nodes only. Also use small nodes to set up the following
possibilities for the large nodes.

When to use a large node in order of precedence:
*As Serah*
- To level RAV
- To level SAB if current SAB level is even
- To level SYN if current SYN level is even
- To level COM (if none of the above are possible)

*As Noel*
- To level COM
- To level SAB if current SAB level is odd
- To level SYN if current SYN level is even
- To level RAV (if none of the above are possible)

Next, once you're around the Crystarium grid, it levels up and you're offered
up to six of the following bonuses (you can choose only one):
- additional bar to ATBG (up to twice)
- special battle ability (after purchasing both ATB bars)
- +20 capacity to equipping accessories (up to twice)
- +10 capacity to equipping accessories (after purchasing both +20 capacities)
- unlock MED role
- unlock SAB role
- unlock SYN role
- COM Bonus Boost (making it more effective)
- COM Bonus Boost II (making it even more effective)
- RAV Bonus Boost (making it more effective)
- RAV Bonus Boost II (making it even more effective)
- SEN Bonus Boost (making it more effective)
- SEN Bonus Boost II (making it even more effective)
- SAB Bonus Boost (making it more effective)
- SAB Bonus Boost II (making it even more effective)
- SYN Bonus Boost (making it more effective)
- SYN Bonus Boost II (making it even more effective)
- MED Bonus Boost (making it more effective)
- MED Bonus Boost II (making it even more effective)

However, to level up monsters, you need to feed them various monster materials,
obtained from battles and other means. Each time you use a required amount of
items to purchase a node, monster's HP, STR and MAG will increase. Also, each
item bears a small additional boost to certain stat - that can be STR, MAG, HP
or all three at once. Monster materials have grades, and the required grade of
material increases as you level up monsters in Crystarium.

Once you're around the Crystarium grid for a monster, it levels up and you're
offered one of the following bonuses:
- additional bar to ATBG (up to twice)
- monster's role level up 1 (making it more effective)
- monster's role level up 2 (making it even more effective)

Serah and Noel can reach lv99 in any of the six roles they have available. But
monsters are a different story - not all of them can reach lv99, and they only
have one role at any given time. For example, Pulsework Soldier's role will
always be SEN.

Abilities can only be used when in the corresponding role, but attribute
bonuses like +4 to MAG apply across all roles.

LittleEtna comments: Learn all abilities for all roles first (you usually have
all of them when reaching lv50, but some are learnt at lv60), then max your
roles out, starting with SAB and SYN, leaving COM and RAV for last to minimize
the chances to screw up.
-------------------------------- TUTORIAL END! --------------------------------

Here's how I chose my roles and level up bonuses.
SERAH: On bigger nodes I leveled RAV for extra MAG. At Crystarium level ups I
chose RAV Bonus Boost, RAV Bonus Boost II, Unlock SAB role, Unlock MED role,
ATB LEVEL +1, ATB LEVEL +1, SAB Bonus Boost, SAB Bonus Boost II.
NOEL: On bigger nodes I leveled COM for extra ATK. At Crystarium level ups I
chose COM Bonus Boost, COM Bonus Boost II, Unlock SYN role, Unlock MED role,
ATB LEVEL +1, ATB LEVEL +1, SYN Bonus Boost, SYN Bonus Boost II.

Next to Serah a LTC (Live Trigger Cube) pops up, containing Live Trigger
reward. Depending on your choices in LT events, you're awarded monster items
used for adorning them. If you make poor choices or skip LTs, you'll get a
Potion reward. However, LTs have no effect on the overall story at all.

Talk to Lebreau for LT (Lebreau was injured saving me yesterday. She looks fine
this morning, so how do I respond?), and then head outside.

---------------------------------- TUTORIAL! ----------------------------------
                             MOOGLE HUNTER TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Whenever an important item or whatever else is nearby, Moogle's bobble will
light up, alerting you to it. So just follow the furball and press X; but when
treasure is concealed, you need to press R1. The latter ability isn't unlocked
yet.

However, there are several concealed treasures which have a ring around them.
While you're able to see these, you cannot uncover them just yet. You have to
progress further in the story to unlock super version of Moogle Hunter.
-------------------------------- TUTORIAL END! --------------------------------

In [Town Square] go S and moogle's bobble lights up - he darts over to some
cat, so talk to it. Cat tries to escape, but moogle keeps up just fine, so
follow him to SW corner and talk to the cat again for LT (Noel says that my
friends have become like family. How do I respond to that?), then Noel for LT
(An artefact is something that doesn't belong in this time. What else can Noel
tell me?). Also in SW corner are remains of the house where some vegetables are
being grown - examine those for LT (In the future, Noel said he was the last
human left. What do I say to that...?).

A bunch of kids have gathered nearby and they appear quite lively, so have a
chat with them for LT (In the future world, Noel's grandmother was also his
teacher. What should I ask him?). After the scene Maqui accuses Rhett, kid in
orange vestment of something, and latter runs away. Finally examine the palm
tree between rocks on the beach to find Lightning's Knife (Serah's present to
Lightning for her b-day in FFXIII) for LT (Only I remember Lightning being
there on the plain. Why don't the others?).

Immediately E to the palm tree is Nell, a girl on the beach sitting down. Talk
to her to initiate a quest to find a medical kit. Wut?

---------------------------------- TUTORIAL! ----------------------------------
                                 QUEST TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Yaaay, quests return for this installment of FF. They're of various kinds:
- kill a monster
- find an item (in TC, TB or dropped by monster)
- complete a task
- answer quiz questions

You can have a maximum of two active quests per timeline. Completing the quests
is necessary in order to collect all 160 frags.
-------------------------------- TUTORIAL END! --------------------------------

For this particular quest, a treasure cube has appeared along NW edge of the
map, containing the Medical Kit wanted by the beach girl - but you cannot get
to it just yet.

Now follow Rhett all over [Winding Way], until you catch up to him. Spank him
with LT (This boy's hiding something. What approach would work best...? / X)
and LT (Maybe if I give it one more shot. I think I can get him talking. /
Triangle) so he gives you Snow's Necklace, and then chalk it up with LT (Snow
has been gone a long time. Noel wonders why I didn't go after him. How should I
reply?).

Follow Noel down the ledge and before stepping on the beach, you can talk to
him for LT (Noel's asking me about Snow. How should I answer him? / Triangle
for the most hilarious response). Enter [Town Square] for a scene at the pier,
and then walk into Serah's room in [Nora House]. Examine the mirror to obtain
Giant's Artefact (activates the shiny gate in [Meteorite Impact Site]). LTC
appears nearby as well.

Walk outside for a scene and then depart [Meteorite Impact Site] on the very N.
Along E edge of the map a new path [Tidal Shallows] has opened because the
water receded - collect Iron Bangle and Phoenix Down from two TBs. On the very
same spot as you fought Gogmagog...

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No008ab Gogmagog                  T: Rift Beast         S: Voidborn
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4200     | 90    | 120%  | 300    | 450  | 70   | 10   | 60  | immune | no    a
4200     | 90    | 120%  | 300    | 450  | 70   | 10   | 60  | immune | no    b
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | resist      | resist  a
normal      | normal      | normal      | normal      | normal      | normal  b
WOUND: -   / 0   ------------- STATUS AFFINITIES ------------- DEATH: -   / 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -    a
 0   | 0   | 45  | 45  | 45  | 45  | 45  | 45  | 45  | 20  | 0   | 45  | 45   b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 100%                   | Power Wristband - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
Causality Barrier, Ruin, Swipe
------------------------------ GET READY! FIGHT! ------------------------------
A small alteration in boss tactic starts by boss making itself resistant to
both physical and magical damage. Until you stagger it, you deal 10% of usual
damage only. Make RAV/COM combo and press the attack until Gog is staggered, at
which point its shield dissipates and boss again takes full damage from all
attacks. Combine into COM/COM for swift dispatch, and heal with Potions if HPs
are low.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

AF003 NEW BODHUM FRAGMENT - Gogmagog Fragment Beta (02/04) obtained + 1000CP!

KWEH! Look, it's a chocobo, and very soon too! Approach the chocster and press
X to ride it. Doing so will expend 1 Gysahl Greens from your inventory, and you
can ride yellow chocobo for unlimited amount of time. There's also the red
version, which continuously drains your supply of Gysahls while riding it.
While riding a chocobo, all random battles are void (except event battles and
fights against enemies that you actually see), you can examine TBs and TCs,
talk to people and use a shop. Pressing Circle causes chocobo to jump (hold
down Circle for a bit of gliding), and L1 dismounts the bird.

Anyways, mount the chocster and sniff around NW edge of [Winding Way] to find
TC with Medical Kit. Then ride the bird back to [Town Square] and give Medical
Kit to Nell. She hands over AF003 NEW BODHUM FRAGMENT - Heart Prism (03/04) +
50CP! Also ensure that you cover 100% of the map (needed for a quest later in
the game).

Oookay, now head for shiny gate in [Meteorite Impact Site] and use it for LT
(If you go through the gate with Noel, you might not be able to ever return.
Are you ready to begin your journey? / Triangle). Welcome to Historia Crux, a
time machine of sorts, and AF005 Bresha Ruins is unlocked!

Here's a completed shabby ASCII map of Historia Crux.

            AF300 AT                     AF400 SW                     AF010 VP
               |                            |                            |
            AF01X YM -- AF??? SR         AF100 YM             AFXXX AT   |
               |                            |                    |       |
AFXXX OE ------+             AF??? TS -- AF400 AC -- AF200 AT ---+--- AF4XX AC
               |                |                       |                |
            AF200 OE            |                    AF300 OE         AF??? TS
               |     AFXXX AS   |                       |                |
            AF010 YM    |       |    AF??? CL        AF400 OE            |
               |        |       |       |                                |
AF003 NB -- AF005 BR ---+--- AF300 SW --+-- AFXXX SW          AFXXX NB --+
   |           |                |                                        |
AFXXX CO    AF300 BR         AF??? AS                     AF100 BR -- AF700 SW
   |           |                |                                        |
   |        AF110 YM         AF200 VP                         AFXXX SW --+
   |                                                                     |
   +-- ????? ??                                                       AF700 NB
   |                                                                     |
????? ??                                                              AF500 AC
Key: NB - New Bodhum             SW - Sunleth Waterscape                 |
     VA - Valhalla               CO - Coliseum                        AF??? VA
     BR - Bresha Ruins           AS - Archylte Steppe
     YM - Yaschas Massif         SR - Serendipity
     OE - Oerba                  AC - Academia
     AT - Augusta Tower          VP - Vile Peaks
     SW - Spoiler world          TM - Between time and space

Note: The hexagons to the extreme left on Historia Crux are DLC content.

There are three types of warp gates.
- Crystal gate can only be activated by using Wild Artefact on it. There's 10
  crystal gates in the entire game and just as many Wild Artefacts.
- Shiny gate requires a very specific Artefact which is obtained during the
  course of the game.
- Scorched gate is always active, and it's the gate you use to arrive in
  specific timeline.

EPISODE 2 =========================================================== EPISODE 2
WLK03                         AF005 - BRESHA RUINS
EPISODE 2 =========================================================== EPISODE 2

A boss battle immediately upon entering.

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No150 Paradox Alpha               T: Militarized Unit     S: Giant
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4920     | 90    | 200%  | 100    | 150  | 110  | 55   | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | halves      | halves      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 45  | imm | 45  | 45  | imm | imm | imm | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 100%                   | Magician's Mark - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
'Pound', 'Swipe'
------------------------------ GET READY! FIGHT! ------------------------------
Ugh, this giant is quite resilient to all damage, and delivers powerful strikes
with Wound Damage. As I explained in status changes section, Wound Damage
permanently reduces your MAX HP until end of battle, or until cured with Wound
Potion. Switch to RAV/COM and endure a couple of boss attacks until it readies
to slam you again.

CINEMATIC ACTION SEQUENCE INCOMING!
- tilt left analog RIGHT

Being successful negates all damage from the attack, grants Bravery buff to
Noel and Faith buff to Serah. Endure some more attacks and now...

CINEMATIC ACTION SEQUENCE INCOMING!
- tilt left analog RIGHT
- tile left analog UP
- press X

This will stagger the boss, allowing you to deal greater damage. Switch to
COM/COM at this point and send the gigantic pile of paradox to the pits.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

CINEMATIC ACTION SEQUENCE INCOMING!
- MASH Triangle

TROPHY 'TIME TRAVELER' OBTAINED!

Being accurate in all CAs for the boss yields Silver Gear, an item for adorning
the monsters. Talk to the Captain in red armor to get things moving and they
throw you in jail in NW corner of [Excavation Site].

Talk to Noel for LT (There's something about this world that's different from
mine. Let's see what Noel thinks.), then the sentry in front of the cell for LT
(We've been taken prisoner by a group known as the Academy. Let's see what we
can find out from the guard.), and again for LT (The elevator wasn't anywhere
near completion, but he says it's been operational since last year. How is that
possible?) - at this point a blonde woman comes running. Her name is Alyssa and
she'll help you out.

After Alyssa and the soldier are done conversing, talk to the soldier again and
you're free for LT (A girl names Alyssa lied to a soldier to set us free. We
need some answers.). Afterwards you need to talk to Alyssa again, but before
that explore [Excavation Site] for a couple of treasures.

Heard of Time Reversal? You can try it immediately, but first you need to find
a required item... on S dead end of [Excavation Site] is scorched gate you
arrived at in this timeline. Check SW corner of [Excavation Site] and in dead
end nail TC with 'Leaving' Gate Seal that unlocks Time Reversal in AF003 New
Bodhum.

Now explore the remainder of [Excavation Site] for 3 TBs which contain 400 gil,
350 gil, Black Belt. If you go back to the soldier next to the cell, you'll see
a brief image of a treasure floating in the air. Very soon you will get the
ability to uncover these treasures, so hold onto your moogles for now.

Along NE corner of [Excavation Site] you can find Chocolina, a crazy girl in
chocobo suit. She'll be haunting you wherever you go, offering her warez at
exorbitant prices. Items she's selling also depend on which HC area you're in -
in this timeline she offers:
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman
- MON: Monster materials are not available just yet
- SPE: Gysahl Greens

Anyway, at this point you can purchase better weapons for Serah and Noel, so
equip them right away. Talk to Alyssa to receive Academy Communicator and a map
of Bresha Ruins. Change Leader entry has also been to main menu, as well as
battle menu.

Now you can proceed up the stairs in NE corner to [Echoes of the Past]. Bag 2x
Potion from TB, and an event battle will unfold - kill all enemies to obtain
two monster crystals, and unlock Paradigm Pack menu ability. Accept next
tutorial and add Cait Sith to empty monster slot, then choose your default
paradigm. Upon quitting the menu next event battle unfolds.

---------------------------------- TUTORIAL! ----------------------------------
                              FERAL LINK TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Each monster comes with unique ability which you can release upon filling Feral
Link gauge, which is located below the monster's HP gauge. When FL is full, you
can press Square to unleash monster's unique ability. Each such ability comes
with QTE button input - complete it as quickly as you can in order to get big
Synchro Boost, which increases the effectivenes of the skill.
-------------------------------- TUTORIAL END! --------------------------------

Monsters entry has been added to main menu. Now I'll be talking about monster
development and paradigms.

---------------------------------- TUTORIAL! ----------------------------------
                             MONSTERS MENU TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Whenever you kill a monster, there's a chance that you'll obtain its crystal
(not all monsters can be captured). Getting the monster's crystal adds the
monster to your menagerie.

There are four things you can do in Monster menu:
- add decorative items on the monster (serves no purpose whatsoever)
- rename the monster (serves no purpose as well)
- infuse the monster with other monsters (this is what I'm talking about)
- release the monster

You'll likely spend a lot of time in Infusion submenu, trying to make that
perfect monster. Let me give you an example of how you can improve your
favorite monster.
- You have a lv40 Flanitor, MED, 4000 HP, 250 MAG.
- You want to increase Flanitor's HP.
- Go to Flanitor's Infusion submenu and look for a monster with passive ability
  HP+15% or similar.
- Infuse Flanitor with selected monster and Flanitor's HP will increase.

A monster learns battle/passive abilities as you level up its Crystarium by
having the monster reach certain level. For example, the monster gets HP+10%
passive ability upon reaching lv10, and can cast Haste upon reaching lv20.

Single monster can have up to 10 passive abilities at any given time.
-------------------------------- TUTORIAL END! --------------------------------

At this point I went back to AF003 New Bodhum and captured Pulsework Soldier.
Its SEN role kept me cruising for a bruising all the way to the end of the
game. For other alternative you can capture Pulsework Knight - though it's max
is lv20, it learns Mediguard, a very useful SEN ability which recovers HP while
SEN is guarding. For MED I kept Cait Sith (increase its lv a few times so it
learns Esuna), which was later replaced by Flanitor. And for COM I have
Meonekton, which is later replaced by Chichu, a special Ochu monster found in
Archylte Steppe which we shall visit in near future.

---------------------------------- TUTORIAL! ----------------------------------
                             PARADIGM PACK TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Upon entering Paradigm Pack menu, you're greeted with following choices.
- Paradigm Pack allows you to add captured monsters to one of the three slots.
- Customize allows you create paradigms as you see fit by choosing roles for
  Serah and Noel. Monster can only have one role, and it cannot be changed.
  Pressing Square on chosen paradigm will make it a default paradigm, meaning
  that you begin the battles with that paradigm. Pressing Triangle allows you
  to save your paradigm selections in one of three slots (which can later be
  loaded via Triangle again).*1
- 3rd allows you to auto-create paradigms based on preference of attacking
  power, defensive positioning or well-balanced.
- 4th allows you to delete paradigms (default paradigm cannot be deleted).

*1 note: By choosing Tune option you can select how your party members behave
in chosen paradigm. 'Normal' means that chrs will behave according to the
nature of their selected roles. 'Cross' prioritizes actions that affect single
targets. 'Wide' prioritizes actions that have area effects. It's up to you to
decide.
-------------------------------- TUTORIAL END! --------------------------------

Proceed up next set of stairs, get scared by giant hand and turn left to find a
shiny gate near lots of pillars (this is best way to describe location of this
gates). Examine it for LT (We need a key to open the gate. What's something
that doesn't belong in this time?...), then follow Moogle to its glowing bobble
position and talk to nearby soldier.

You gain Moogle Hunt ability! When you find a concealed TB, TC or something
else floating in the air, but still barely visible, press R1 in its vicinity to
have Moogle reveal it, allowing you to claim it for yourself. Press R1 now to
uncover something... examine the item to obtain WILD ARTEFACT (01/10)! Wild
Artefact allows you to activate a crystal gate, leading you to other timelines.
The gate you just passed is shiny gate, so Wild Artefact won't work on it.

There's Chocolina's shop nearby (she will often times be in your way, allowing
you for easy access to her shop, so that you don't have to backtrack) and she
now sells monster materials! Note that I'm not sure what governs the appearance
of items under Special category. Some items appear there after you acquire an
acc in some other way, like from TB or from monsters.
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman
- MON: Potent Droplet*, Potent Bolt*
- SPE: Gysahl Greens
- SPE: The following items unlock after you reach AF200 Augusta Tower!
       General's Belt, Witch's Bracelet, Delicate Royal Armlet,
       Durable Royal Armlet, Delicate Entite Ring, Durable Entite Ring,
       Mint Chip Ice Cream, Strawberry Ice Cream, Rum Raisin Ice Cream,
       Chef's Hat

Return to [Excavation area] and check behind the boxes near NE stairs for
invisible TB with Librascope (remember to press R1 to uncover it). Then go back
to [Echoes of the past] area with pillars.

You can choose to take the tunnel on the right, or path on the left. To the
left of the tunnel is concealed TB containing a Capsule (needed for a quest in
this timeline) - take the tunnel for it leads to shiny gate in the cavern and
some treasure - TB in dead end with another Capsule (needed for a quest in this
timeline), another TB in dead end for 8x Mana Droplets, and then examine the
shiny gate for LT (These gates may be appearing in other places in the
timeline. What are they and why did they appear?). Then go W from shiny gate,
and press R1 near concealed TB for Rune Bracelet.

When you exit the tunnel, proceed N (that giant hand will smash the
surroundings again), and then turn E around the corner for LT (We either fight
Atlas head-on, or take our chances with the device. Before I decide, how do I
reply?). Afterwards collect 2x Gysahl Greens from TB and wave hi to Chocolina.
You can also scrape by with Phoenix Down from nearby TB. There is a big giant
Atlas, so let's take care of it immediately.

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No151ab Atlas (full power)        T: Militarized Unit   S: Giant
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
156000   | 80    | 900%  | 500    | 1000 | 1500 | 750  | 100 | immune | no    a
156000   | 80    | 900%  | 500    | 1000 | 1500 | 750  | 100 | immune | no    b
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | resist      | resist      | halves      | halves  a
-           | -           | -           | -           | -           | -       b
WOUND: 0   / -   ------------- STATUS AFFINITIES ------------- DEATH: 90  / -
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 70  | 90  | imm | 90  | 90  | imm | imm | imm | 20  | 0   | 90  | 90   a
 -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -    b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Generator - 100%               | Gold Bangle - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Curse.
Hint3-a: Physical and magic resistance low when staggered.
Hint3-b: Takes normal damage when staggered.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
------------------------------ GET READY! FIGHT! ------------------------------
Oh... I guess I can't defeat it just yet (unless I've been insane and leveled
up to the maximum, which I did not).
-------------------- CONGRATULATIONS! YOU ARE ATLASTORIOUS! -------------------

PARADOX ENDING - Kicking Atlas' ass while it's in full power state will award
you with paradox ending (01/08) and a fragment (I will not yet keep track of
this fragment, but I'll do so when I actually return to kill Atlas in its full
power state). But it's unlikely you're able to do so on first visit, so you
need to grow stronger. Return to this area later in the game with help of Time
Reversal and become the girl with absolute power who takes down bigass giant.

OK, retry. Turn around and enter the tunnel on the right. When you reach a
cavern (nab TB with Orange Newsboy Cap) with paths branching E, W and another
corridor connecting the cavern with outside area (Chocolina's shop is in this
corridor as well), hike W (grab Star Pendant from concealed TB) to dead end
with LT (In the future, it's taught that Cocoon fell to Pulse during a war.
What should I ask Noel to clarify?). Afterwards dash E to find a special
device...

Enter Temporal Rift, a mess of synhronizing the timeline. There's three
different types of rifts.
- TILE TRIAL: Collect all crystal fragments in the area, while the panels you
  step on disappear when you get off of them.
- CRYSTAL BONDS: Connect the star system of shown monster by linking together
  two crystals when they're of the same SHAPE AND COLOR.
- HANDS OF TIME: Clear all numbers on the clock. For clock puzzles download one
  of the two Shockwave apps.
  http://www.mediafire.com/?1kcpbvlhd3epuv9 (in japanese)
  http://clockpuzzle.pl (in English, supplied by JoeyRay)
  It will help you amazingly. And for the record I DID NOT MAKE EITHER ONE. I
  found the first here:

http://www1.axfc.net/uploader/He/dl.pl

Pressing Square resets the current stage of the puzzle, and pressing R1 + L1 at
the same time quits the puzzle.

-------------------------------------------------------------------------------
Fellow GameFAQs user DarkSist sent me the following:

The clock puzzle has many solutions, so from the moment you find one of them,
you may stop, 'cause you have solved the puzzle. To solve it, you have to
follow the following steps:

1) Number the nodes (see between the brackets)

f.i.  1[1]
   2[6] 1[2]
   3[5] 1[3]
      1[4]

2) Write down for each node the nodes that can follow it. In this case, there
are 6 follow-ups.

so, [1] -> [2] or [6]
[2] -> [1] or [3]
[3] -> [2] or [4]
[4] -> [3] or [5]
[5] -> [2]
[6] -> [2] or [4]

3) Write down how many times a node is on the right side of the arrow in step 2

[1] 1
[2] 4
[3] 2
[4] 2
[5] 1
[6] 1

4) If one of the nodes in step 3 has a 0 next to it, then you know you have to
start with that node. (That isn't the case in this example). When that's the
case, then after step 5, you only have to do step 9a, but start with the node
that has a 0 next to it (in step 3) instead.

5 a) Write down all nodes that can be followed by only 1 node (see step 2)

[5] -> [2]

5 b) Write down all nodes that are only once on the right side of the arrow
(see step 3)

[2] -> [1]
[4] -> [5]
[1] -> [6]

6) Now you know that all the follow-ups in steps 5a and 5b must be in the
solution. (This isn't always the case, but most of the times it is. In the
cases where it isn't, see step 9).
Now make the longest chain you can make with the follow-ups of steps 5a and 5b.

here: [4] -> [5] -> [2] -> [1] -> [6]

7) Try longing the chain as far as possible by going through all possible
continuations.
7 a) Longing the chain on the right side. You can use the follow-ups in step 2,
but if the node, that you're on, is in the left side in either step 5a or 5b,
you can only use those follow-ups :

[4] -> [5] -> [2] -> [1] -> [6]
Because of step 2, node [6] can be followed by either [2] or [4]. There isn't a
follow-up in steps 5a and 5b with [6] on the left side, so node [6] may be
followed by both. But because both [2] and [4] are already in the chain, you
can't go any further.

For every continuation, you repeat step 7a until you can't go any further. If
you have made a chain that goes through every node, great! You may stop now,
'cause you have found a solution. If you haven't go to step 7b.

7b) Longing the chains of step 7a on the left side. You can see in step 3 how
many follow-ups end in the left node for each of your chains of step 7a. And
you can see in step 2 what those follow-ups are.
Like in step 7a, if the node is on the right side in step 5a or 5b, you may
only use that follow-up.

Our chain in 7a was [4] -> [5] -> [2] -> [1] -> [6]. The left side of it is
[4]. In step 3, you can see that 2 nodes can be followed by node [4]. These are
[3] -> [4] and [6] -> [4]. There isn't a follow-up in step 5a and 5b with [4]
on the right side, so node [4] may follow both nodes. But because [6] is
already in the chain, only node [3] can be put before the chain. So we have
found a solution for our puzzle ([3] -> [4] -> [5] -> [2] -> [1] -> [6]). You
may stop now, but for the sake of our example, we will continue and suppose we
haven't found one.

For every continuation, we will repeat step 7b until we can't go any further.
If you haven't found a solution by now, go to step 8.

  Try doing 7a and 7b all over, but starting with another chain than in step
6. Repeat this for every chain in step 6.

f.i. suppose [2] -> [1] wasn't a follow-up in step 5b, then you could make 2
chains in step 6 (chain [4] -> [5] -> [2] and chain [1]->[6]). The longest
chain would have been [4] -> [5] -> [2]. We would have started with it in steps
7a and 7b. If we wouldn't have found a solution, we would now repeat steps 7a
and 7b, but now starting with chain [1] -> [6].

9) If you haven't found a solution by now, that means that one of the follow-
ups in steps 5a or 5b isn't used in the chain. So either the whole chain begins
with a node on the right side of the arrow in step 5b (see step 9a) or ends
with a node on the left side of the arrow in step 5a (see step 9b).
9 a) In the first case, you start with that node (i.e. on the right side of the
arrow in step 5b) and then try longing the chain on the right side by repeating
step 7a.

f.i. for node [1], you will end up with the following chains:
[1] -> [2] -> [3] -> [4] -> [5] (not a solution and you can't go any further)
[1] -> [6] -> [2] -> [3] -> [4] -> [5] (a solution)
[1] -> [6] -> [4] -> [3] -> [2] (not a solution and you can't go any further)
[1] -> [6] -> [4] -> [5] -> [2] -> [3] (a solution)
So now if you wouldn't have found a solution, you could repeat it starting with
nodes [5] and [6].

9 b) In the second case, you end with that node (i.e. on the left side of the
arrow in step 5a) and then try longing the chain on the left side by repeating
step 7b.

f.i. for node [5], you will end up with the following chains:
[1] -> [6] -> [2] -> [3] -> [4] -> [5] (a solution)
[3] -> [2] -> [1] -> [6] -> [4] -> [5] (a solution)

If you have followed these steps, you'll have found the solution for the
puzzle.
-------------------------------------------------------------------------------

Now with that out of the way, clear the three stages of Tile Trial to obtain
AF005 BRESHA RUINS FRAGMENT - Delicate Crystal (01/08) + 200CP. Examine the
device to deal a slight shock to Atlas... oooh, ran outta juice? Return to
giant war machine and prepare for mortal battle!

I had these paradigms prepared.
1. COM/COM/SEN
2. RAV/COM/SEN - default paradigm
3. RAV/RAV/SEN
4. SEN/SEN/MED
5. RAV/COM/MED
6. SEN/SEN/SEN

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No152ab Atlas (weakened)          T: Militarized Unit   S: Giant
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
156000*1 | 80    | 200%  | 500    | 600  | 150  | 75   | 100 | immune | no    a
156000*1 | 80    | 200%  | 500    | 600  | 150  | 75   | 100 | immune | no    b
--------------------------------- STATISTICS ----------------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | normal      | normal      | halves      | halves  a
weak        | weak        | normal      | normal      | normal      | normal  b
WOUND: 0   / -   ------------- STATUS AFFINITIES ------------- DEATH: 70  / -
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 45  | 45  | 70  | imm | 70  | 70  | imm | imm | imm | 20  | 0   | 70  | 70   a
 -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -    b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Bolt - 100%                    | Silver Bangle - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Curse.
Hint3-a: Physical and magic resistance low when staggered.
Hint3-b: Takes normal damage when staggered.
------------------------------- ADDITIONAL NOTES ------------------------------
*1: Atlas begins the battle with 15600 HP.
---------------------------------- SKILL LIST ---------------------------------
'Yell' inflicts Curse, 'Right punch', 'Left punch', 'Punch combo'
------------------------------ GET READY! FIGHT! ------------------------------
Oh... I guess it can't defeat us just yet. Soften it up with RAV/COM/SEN and
after two or three loadouts of punishment switch to RAV/RAV/SEN to quickly
stack up its SG. Switch to COM/COM/SEN if SG begins to deplete too quickly to
slow down its depletion rate.
Atlas lets out a yell, which inflicts Curse - respond by switching to
RAV/COM/MED and have Cait Sith Esuna everyone, so that you're not interrupted
while launching attacks.
Upon staggering Atlas, it slumps over and takes normal damage from both magic
and physicals. Continue the assault until it falls.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

CINEMATIC ACTION SEQUENCE INCOMING!
- tilt left analog RIGHT
- press Circle
- tilt left analog RIGHT
- press X
- tilt left analog RIGHT
- press X
- tilt left analog RIGHT
- press X

TROPHY 'SCARLET MEDAL' OBTAINED! You need to 5* the battle against weak Atlas.

For perfect CA you get Fragment Crystal. Answer LT (The paradox may have been
caused by someone meddling in history. Let's think about that) and nab AF005
BRESHA RUINS FRAGMENT - Atlas Fragment (02/08) + 250CP. Advance into
[Lamentable Rest], the area past Atlas and examine the monument for some
scenes. Chocobos can now be employed for riding, and LTC appears a bit N from
Alyssa.

Check the NE corner of [Lamentable Rest] to find a concealed item and press R1
to uncover Eclipse Artefact which activates shiny gate in [Echoes of the Past]
area with pillars. Now remember where the giant hand smashed the environment
for the second time in [Echoes of the Past]? Go there and use R1 to nab Reunion
Artefact which activates shiny gate in [Echoes of the Past] cavern area.

Go to warp gate in [Echoes of the Past] area with the pillars and activate it
with Eclipse Artefact - it unlocks AF010 Yaschas Massif timeline.

---------------------------------- TUTORIAL! ----------------------------------
                             TIME REVERSAL TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

Time Reversal allows you to replay any of the timelines you've visited from the
beginning. This way you can make different choices in LTs, and thus obtain
different items from TC that appear as a result of your choices. Time Reversal
is also important for achieving several paradox endings.

To employ Time Reversal, select the timeline you wish to replay and press R1.
When you want to return back to original timeline, press R1 again.
-------------------------------- TUTORIAL END! --------------------------------

Press L1 while in Historia Crux to switch between two different types of views.

Return to AF005 Bresha Ruins and activate the shiny gate in [Echoes of the
Past] caverns area with Reunion Artefact to unlock AF300 Sunleth Waterscape.

EPISODE 3-A ======================================================= EPISODE 3-A
WLK04                         AF010 YASCHAS MASSIF
EPISODE 3-A ======================================================= EPISODE 3-A

TROPHY 'FUTURE ESPIER' OBTAINED!

[The Pass of Paddra], S edge is your starting area. Go N a bit and punch
concealed TB with R1 to get Metal Armband. Path N is blocked, so we go E
instead. Before dropping down the cliff, talk to Researcher to receive a map of
Yaschas Massif, and then again for LT (The eclipse is the result of Fenrir's
premature appearance. What could be happening in the ruins?). Grab 500 gil from
nearby TB, drop down the cliff, walk E, then N and then veer W to enter the
dark area...

For as long as you remain in searchlight's beam, you will not encounter any
enemies. Should you currently be encountering some, your Mog Clock will recover
to full value. If you encounter any Feral Behemoths, it may be best to run for
now - one sports 32000 HP and is difficult to defeat. If you do skin one, you
obtain Behemoth Fang, which is needed for one of the quests in this timeline.

Sniffing around the darkened area awards several treasures: TB with 960 gil, TB
with 8x Mana Sliver, TB with 8x Mana Bolt, and a quest item from TC (I didn't
collect TC because it has a quest item and I left these for later parts of the
game, and I don't want to rewrite sections of the walkthrough to recount
fragments; if you ever write a guide, you'll know where I'm coming from).

Regardless, make your way N to Chocolina's shop. New stuff is marked with *.
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger*, Volatile Spark*,
       Amazon Bow [Chain Bonus lv1]*, Survivor's Edge [Chain Bonus lv1]*,
       Faerie's Bow [ATB rate +25%]*, Rune Tooth [ATB rate +25%]*
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband*, Magician's Mark*, Metal Armband*,
       Serenity Sachet*, Delicate Iron Bangle*, Durable Iron Bangle*,
       Delicate Black Belt*, Durable Black Belt*, Delicate Rune Bracelet*,
       Durable Rune Bracelet*
- MON: Potent Droplet, Power Droplet*, Mana Droplet*, Vitality Droplet*,
       Potent Bolt*, Power Bolt*, Mana Bolt*, Vitality Bolt*
- SPE: Silver Bangle

Continue past Chocolina, bash up TC for 'Scars' Gate Seal (enables Time
Reversal in AF005 Bresha Ruins) and pry open TB with Gysahl Greens. Follow the
path NE (snitch on TB with 540 gil), then turn N. Wait a moment... behind the
stone slab is concealed TB with Pearl Necklace. At this point you can talk to
Noel for LT (Why is the eclipse only happening here? Let's see what Noel
think...). Talk to Researcher girl to left of Chocolina's and suit up for next
boss battle!

Buy some Wound Potions and ensure one of your paradigms is SEN/SEN/SEN!

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No010ab Aloeidai                  T: Rift Beast         S: Voidborn
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
52990    | 80    | 150%  | 0      | 0    | 178  | 89   | 60  | immune | no    a
52990    | 90    | 150%  | 0      | 0    | 178  | 89   | 60  | immune | no    b
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal  a
normal      | normal      | normal      | normal      | resist      | resist  a
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | 30  | imm | imm | imm | imm | imm | imm | 20  | 30  | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs physical and magical combination attacks.
Hint4: Capable of temporary damage resistance.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
Causality Barrier, Deprotega, Deshellga, Ruinga, Swipe, Landshatter
------------------------------ GET READY! FIGHT! ------------------------------
Sucker begins by imposing Deshell and/or Deprotect on your party, so whip out
paradigm with Cait Sith and Esuna yourselves before you're hit with too many
Ruingas to handle. Once you stagger it, attempt to remove as much HPs as you
can.
Once the staggering period is over, Alo shields itself with a barrier that
makes it resistant to all attacks. Once you stagger it again, the barrier is
gone and Alo takes full damage from everything. Alo will now ready bigass
attack - as soon as caption appears, switch to triple SEN paradigm to greatly
reduce the damage. If you don't defeat it during second stagger, the process
repeats by Alo casting resistant shield on self, etc.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

Hope appears and sends Alo packing, and you relocate to [The Paddraean
Archaeopolis]. AF010 YASCHAS MASSIF FRAGMENT - Aloeidai Fragment (01/05)
obtained + 3500CP! Wait for Hope and Alyssa to stop yapping, then talk to Hope
twice for LT (Hope wonders if I have any questions about this world, now seven
years in the future.). Explore the area afterwards.

Near the bottom of the stairs is concealed TB with Serenity Sachet, and
ascending the ramp to the statue leads to TB with 3x Remedy, and another TB
with Carbuncle Figurine. Talk to the '!' soldier to free the path forward. Now
make a beeling to NE corner of [The Paddraean Archaeopolis] and punch concealed
TB with R1 to obtain Gysahl Greens. Opposite of this treasure is another TB
holding Warding Talisman.

Talk to Hope when he stops again for LT (After meeting with me again, Hope
seems lost in memories. What should we talk about? / Triangle), and again talk
to Hope. You get Hollow Artefact which activates shiny gate in [The Pass of
Paddra], E dead end in middle of the map.

Talk to Hope yet again for LT (Hope has been analyzing the Oracle Drive and the
images that appear to be Lightning. What should I ask him?) and then depart for
shiny gate. Examine it for LT (Noel seems troubled about something. He says
it's personal. How should I respond?), and use up Hollow Artefact to activate
the gate, which unlocks AF200 Oerba timeline.

Live Trigger reward will be received at this point.

EPISODE 3-A ======================================================= EPISODE 3-A
WLK05                             AF200 OERBA
EPISODE 3-A ======================================================= EPISODE 3-A

At this time I've expanded Crystarium for the fourth time.

Hint: Make sure to unlock Serah's SAB role and learn Poison spell ASAP. It's
very useful for taking down some tough enemies and bosses. A good leveling spot
is [The Pass of Paddra] in the dark area where Feral Behemoths exclusively
appear. One drops 300 CP, 360 gil, and you can get a good monster with Feral
Link (Feral Behemoth is a poor COM with slow attack speed). Serah learns Poison
once her SAB role is lv9.

[The Ashensand]... Walk forward, jump the gap in the road and press R1 near
dark space to reveal spacetime distortion, leading into temporal rift with
Crystal Bonds. In this type of labyrinth, you will be shown a star system of a
monster or object from world of FFXIII-2. Stand in a spot where a crystal is,
then hold X and connect the crystal with one of the connecting crystals. At the
time of being connected both crystals have to be of the same color. And some
crystals are connected to more than one crystal, which causes them to switch
colors.

Since this is just a warm up, Crystal Bonds are not hard to connect, but they
get progressively harder the further you are in the game. Complete this puzzle
to get AF200 OERBA FRAGMENT - Time's Stardust (01/05) + 300CP!

Continue down the road into [Village Proper], open TB for 2x Gysahl Greens,
turn W at the crossroads and in dead end open another TB for Power Wristband.
Go back to previous TB, and drop down the ledge thru opening in stone fence.
Proceed SE, then around the house (this used to be Vanille's house if you
played FFXIII) - now you can go down the slope on the right, or enter the plaza
in front of the house. Go to the plaza, and close to your left is small set of
stairs leading inside the house. On lower level you can nab TB with map of
Oerba, and on top of stairs collect TC with 'Visions' Gate Seal (enables Time
Reversal on AF010 Yaschas Massif).

NW from Vanille's house is Chocolina's shop - she has some new acc, and new
special items. New stuff is marked with * (except for Special category).
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger, Volatile Spark,
       Amazon Bow [Chain Bonus lv1], Survivor's Edge [Chain Bonus lv1],
       Faerie's Bow [ATB rate +25%], Rune Tooth [ATB rate +25%]
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband, Magician's Mark, Metal Armband,
       Serenity Sachet, Delicate Iron Bangle, Durable Iron Bangle,
       Delicate Black Belt, Durable Black Belt, Delicate Rune Bracelet,
       Durable Rune Bracelet, Delicate Power Wristband*,
       Durable Power Wristband*, Delicate Magician's Mark*,
       Durable Magician's Mark*, Delicate Metal Armband*,
       Delicate Serenity Sachet*, Delicate Star Pendant*,
       Delicate Pearl Necklace*, Delicate Warding Talisman*
- MON: Potent Droplet, Power Droplet, Mana Droplet, Vitality Droplet,
       Potent Bolt, Power Bolt, Mana Bolt, Vitality Bolt
- SPE: Delicate Hypnocrown, Fairy Wings, Red Propeller, Headdress of Courage,
       Youthful Parasol, Sentimental Parasol, Gold Padlock, Crimson Flower,
       Pink Flower, Purple Flower, White Tree, Festive Tree

Approach the dark space on side of the plaza and press R1 at the spot with
Moogle's glowing bobble to reveal next spacetime distortion. Complete two
stages of Crystal Bonds to get AF200 OERBA FRAGMENT - Time's Shell (02/05) +
300CP! Now circle around the house next to Chocolina to shoot TB with
Magician's Mark.

Turn around and then go up the slope to your left in order to proceed W to the
tree (here you can nail TB with 550 gil), then turn right and go downstairs.
Moogle's bobble lights up near the dark space and another spacetime distortion
is revealed. Complete three stages of Crystal Bonds to get AF200 OERBA FRAGMENT
- Time's Coral (03/05) + 300CP!

Go downstairs to enter sandy passage (nab 3x Cie'th Tear from TB) leading to
the stairs, which point N towards the beach. Nearby is the shiny gate in
[Village Proper], and SW from the shiny gate is a set of stairs leading to
concealed TB with Hypnocrown. Go down to the beach of [The Ashensand], collect
Librascope from TB, and walk alongside the beach to the [Deserted Schoolhouse].

Ascend the stairs, cashing in 600 gil from TB, and on the rooftop examine the
pedestal with strange multi-sided cube on it.

Have these paradigms among your chosen ones:
1. SAB/RAV/SEN (SEN as Pulsework Soldier)
2. SEN/SEN/SEN
3. MED/MED/MED (MED as Cait Sith)
4. COM/COM/COM (COM as Behemoth)
5. COM/COM/SEN
6. BLA/BLA/MED

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No191 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
34560    | 50    | 300%  | 0      | 0    | 56   | 56   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs wounding attacks that reduce maximum HP.
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Heart of Chaos (Reraise on self)
2. Body and Soul (Bravery, Faith, Haste, Regen on self)
3. 'Sword combo'
4. Blast Wave (Wound)
5. Eye of Bahamut (Curse, Deprotect, Deshell)
6. Graviton
7. Giga-Graviton
------------------------------ GET READY! FIGHT! ------------------------------
A very tough sucker to take down, indeed. At start of battle, boss fortifies
himself with Reraise (which cannot be dispeled). He can also produce a mass of
buffs on himself, and gain Regen (which cannot be dispeled).

Start with setup <1.> and keep pelting the guy with Poison until it sticks,
then add Deprotect as well. Switch to setup <6.> and pour magic damage until
boss is staggered. Switch to setup <4.> at this time for some mega damage. At
this time boss is likely to put Bravery, Faith and Regen on himself, but just
ignore it and continue the assault for victory!
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

Damn stinkbomb - no CP or gil? Behind you collect Artefact of Origins, which
activates the shiny gate in [Village Proper], near the stairway to the beach.
Answer LT (The paradox is solved and an artefact has appeared. But questions
still remain...), then drop down thru destroyed window. Pop open TB with 10x
Power Bolt, and now return to shiny gate. Chocobo riding has also been enabled!

PARADOX ENDING - After you beat the game, visit the Serendipity timeline. Enter
the leftmost building and talk to the girl dressed as chocobo to unlock Paradox
Scope fragment skill. MAKE SURE TO TURN IT ON! Use Time Reversal on AF200 Oerba
timeline and proceed to the place of boss encounter. When you begin the battle,
words "PARADOX SCOPE" appear on screen, and you fight stronger version of the
boss. Defeat him for paradox ending (02/08).

Examine the shiny gate to use Artefact of Origins for LT (Noel is upset about
Yeul. He wonders why I don't ask him about her. What should I say to him?) and
off you go. The gate unlocks AF01X Yaschas Massif timeline. You also get Live
Trigger reward upon leaving for HC.

At this time I've expanded Crystarium for the fifth time.

EPISODE 3-A ======================================================= EPISODE 3-A
WLK06                         AF01X YASCHAS MASSIF
EPISODE 3-A ======================================================= EPISODE 3-A

Start point is [The Pass of Paddra]... There are two gates here, both are
located in SW portion of the map - crystal gate is along the W edge of [The
Pass of Paddra], and shiny gate is at the very S of [The Pass of Paddra]. But
first, jump up two ledges, open TC for 'Encounters' Gate Seal (enables Time
Reversal in AF200 Oerba), jump up one more ledge, talk to Noel for LT (Yeul
said that if you change the future, you change the past. But what exactly does
that mean?), then run to the encampment in [The Paddraean Archaeopolis] to talk
to Hope. Before entering the camp a scene will play, after which talk to Noel
for LT (I met another girl with the same name and face as Yeul from the future.
What could it mean?).

Chocolina's shop doesn't have anything new - she sells same stuff under special
as in AF010 Yaschas Massif timeline.
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger, Volatile Spark,
       Amazon Bow [Chain Bonus lv1], Survivor's Edge [Chain Bonus lv1],
       Faerie's Bow [ATB rate +25%], Rune Tooth [ATB rate +25%]
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband, Magician's Mark, Metal Armband,
       Serenity Sachet, Delicate Iron Bangle, Durable Iron Bangle,
       Delicate Black Belt, Durable Black Belt, Delicate Rune Bracelet,
       Durable Rune Bracelet, Delicate Power Wristband,
       Durable Power Wristband, Delicate Magician's Mark,
       Durable Magician's Mark, Delicate Metal Armband,
       Delicate Serenity Sachet, Delicate Star Pendant,
       Delicate Pearl Necklace, Delicate Warding Talisman
- MON: Potent Droplet, Power Droplet, Mana Droplet, Vitality Droplet,
       Potent Bolt, Power Bolt, Mana Bolt, Vitality Bolt
- SPE: Silver Bangle
- SPE: The following items unlock after you reach AF500 Academia!
       Brawler's Wristband, Shaman's Mark, Durable Kaiser Knuckles,
       Durable Magistral Crest

Talk to Hope for a scene, talk to Hope for LT (How should you interpret the
images shown by the Oracle Drive? You decide to ask Hope.), then try leaving
for another scene, and finally open LTC in the tent. Ascend the metallic slope
next to Hope's tent. At the top kick concealed TB with R1 for 600 gil. To the
right of this TB look *very* closely for a tiny invisible image of an item.
Press R1 to uncover it, and then collect Mysterious Artefact.

Grab a chocobo and depart for [The Pass of Paddra]. You know the area that was
covered in searchligts in AF010 Yaschas Massif timeline? There's a high
elevation N of this area, which you can reach by jumping with the chocobo and
holding Circle to float for a while. Ignore Bridget's request for the quest,
and instead claim TB with Unicorn Horn.

Now walk over to crystal gate in [The Pass of Paddra] along W edge of the map
and use Wild Artefact to activate the gate which unlocks AF300 Augusta Tower.
While still on HC, choose to go back to AF01X Yaschas Massif.

Walk over to shiny gate to extreme S in the dead end of [The Pass of Paddra].
Examine the gate, answer "Yes." and Mysterious Artefact changes into
Illusionary Artefact that activates the very gate you've examined. This gate
leads to The Void Beyond timeline.

EPISODE 3-A ======================================================= EPISODE 3-A
WLK07                        AF??? THE VOID BEYOND
EPISODE 3-A ======================================================= EPISODE 3-A

Upon popping up there will be two AF??? nodes. Left one leads to Serendipity,
but you cannot go very far because the entrance is firmly sealed. Other than
the scene and nearby TB there's nothing else you can do here, so beam yourself
up via the gate and choose The Void Beyond node to end up in the void.

[Throne of the Goddess]... TB directly S of your position has a map of Void
Beyond. And that's it. Yup, you're done here! Examine the time gate and off you
go. Upon appearing on Historia Crux, there is unlocked node below AF01X Yaschas
Massif, which takes you to Serendipity (but you still cannot go further than
the door).

Regardless, we're done with this, so mosey on over to AF300 Sunleth Waterscape.

EPISODE 3-B ======================================================= EPISODE 3-B
WLK08                       AF300 SUNLETH WATERSCAPE
EPISODE 3-B ======================================================= EPISODE 3-B

TROPHY 'PAST GAZER' OBTAINED!

[Lush Woodland Path]... Serah leaves Noel to sulk alone for a while, and
control switches to Noel. Follow Serah thru [Forest Crossroads] to [Assembly
Area] and watch Snow get mutilated...

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No083 Royal Ripeness              T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
102160   | 75    | 200%  | 300    | 0    | 125  | 125  | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
absorb      | normal      | normal      | weak        | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | imm | imm | imm | imm | imm | imm | imm | 30  | imm | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Crystal - 50%                  | Martyr's Badge - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Poison.
Hint3: Employs wounding attacks that reduce maximum HP.
Hint4: Capable of restoring HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Revitalize
2. Belch
3. 'Triple slap combo'
4. 'Sextuple slap combo'
5. 'Rising slam'
6. Quivering Wrath (enables own attacks to inflict Wound damage, buffs self
   with Haste)
------------------------------ GET READY! FIGHT! ------------------------------
Flan gets continuously healed by a bunch of smaller Flans near the bottom of
giant Flan, and you cannot do anything about it. At start of battle entire team
gets poisoned, so whip out MED paradigms and Esuna yourself. Then the Flan
keeps slapping you with those big hands of his.
Stick Deprotect and Deshell on the tomato until it's staggered, and then bring
out the pain with triple COMs. As an added bonus Snow fights alongside you, but
you cannot directly control his actions.

CINEMATIC ACTION SEQUENCE INCOMING! (after removing about 20% of boss' HP)
- press Square

Doing so grants Protect to entire party. When boss' HP is quite low, it readies
a big slam telegraphed by raising its arms high in the air. Switch to triple
SEN to guard big chunk of damage, then proceed to regular slimekicking.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

CINEMATIC ACTION SEQUENCE INCOMING!
- tilt left analog UP
- press Square
- MASH Square
- MASH Circle
- tilt left analog RIGHT

Reward for perfect CA is Crystal Heart. Um, the flan isn't dead yet? Party
promptly escapes to [Base of the Crystal] for LT (Snow's here because of
something Lightning said in his dream. What else does he know?), then talk to
Snow to get the map of Sunleth Waterscape.

PARADOX ENDING - Kicking Giant Flan's ass while it's in full power state will
award you with paradox ending (03/08). But it's unlikely you're able to do so
on first visit, so you need to grow stronger. Return to this area later in the
game with help of Time Reversal and become the girl with absolute power who
takes down bigass flan.

Anyway, currently you're on very N of the map in [Base of the Crystal]. To your
left is N shiny gate, so just examine it for reference, then go S and cash in
625 gil from TB and you arrive at [Undergrown Path], grab onto the vine to
swing over past giant Flan into [Assembly Area] and from there go to [Forest
Crossroads]. To NW is another shiny gate, so examine it for reference.

I highly highly recommend that you battle Oannes enemies, which drop Moistened
Scales. Get four of these and you can buy weapons with ATB +25% rate!

For now steer SE into [Lush Woodland Path] and check in with Chocolina - she
has new acc only.
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger, Volatile Spark,
       Amazon Bow [Chain Bonus lv1], Survivor's Edge [Chain Bonus lv1],
       Faerie's Bow [ATB rate +25%], Rune Tooth [ATB rate +25%]
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband, Magician's Mark, Metal Armband,
       Serenity Sachet, Ember Ring*, Frost Ring*, Spark Ring*, Zephyr Ring*,
       Delicate Iron Bangle, Durable Iron Bangle, Delicate Black Belt,
       Durable Black Belt, Delicate Rune Bracelet, Durable Rune Bracelet,
       Delicate Power Wristband, Durable Power Wristband,
       Delicate Magician's Mark, Durable Magician's Mark,
       Delicate Metal Armband, Delicate Serenity Sachet, Delicate Star Pendant,
       Delicate Pearl Necklace, Delicate Warding Talisman
- MON: Potent Droplet, Power Droplet, Mana Droplet, Vitality Droplet,
       Potent Bolt, Power Bolt, Mana Bolt, Vitality Bolt
- SPE: The following items unlock after you reach AF4XX Academia!
       Blaze Ring, Icicle Ring, Fulmen Ring, Gale Ring
- SPE: The following items unlock after you defeat final boss!
       Delicate Fire Aegis, Delicate Ice Aegis, Delicate Lightning Aegis,
       Delicate Aegis Wind Aegis, Mog Mask, Retro Serah Mask,
       Retro Lightning Mask, Retro Mog Mask

Continue past crazy chocobo girl and path splits. There's two sets of Flan
apparitions blocking your way, so get rid of them all with R1. Take the right
path into [Overgrown Forest] and steal 960 gil from TB at dead end. Return to
[Lush Woodland Path] and now take the left path, snipe 9x Vitality Droplet from
TB you pass, and walk over tree trunks reach to reach [Overgrown Forest]. Use
the vine to swing further, then continue to jump up next two platforms until
you reach the dead end. Oho, an artefact! But it's occupied by some minor
enemies, which can be quickly dealt with.

After the battle deal with LT (Snow's friends are still trapped in the pillar.
What should Noel ask him about?), and you nab Thundering Artefact activates
shiny gate in [Base of the Crystal]. LTC also appears close to you, so claim
its contents. Jump down to lower platform and grab the vine to swing back to
[Lush Woodland Path]. Chocobo riding enabled - sweet! Mosey over to [Forest
Crossroads] and check down SW path. Prepare for next boss batt...? What?

[Animal Trail] - I got me a monstar! While traversing the area on the beast,
party spots several TBs out of reach, and suggest throwing the moogle to
retrieve them. But moogle doesn't approve, hehe.

---------------------------------- TUTORIAL! ----------------------------------
                             MOOGLE THROW TUTORIAL
---------------------------------- TUTORIAL! ----------------------------------

When you see a treasure out of reach, or just feel like being bad, you can toss
the moogle to retrieve it. Hold L1 to ready the moogle, move left analog to
adjust the angle of the throw, and finally press R1 to toss!

A circle at the end of throw arc will tell you where the moogle will land. If
it's near TB or TC, he'll get the contents for you.

Moogle can also catch monsters, but not in battle. If you toss him at a
specific spot, you can find a very special monster - Gold Chocobo, Silver
Chocobo, Chichu - to name a few. First you need to acquire the relevant
fragment skill, though.
-------------------------------- TUTORIAL END! --------------------------------

Practice moogle throwing on the three TBs near you, and when you nab them all
(contain Librascope, Silver Bangle, and 8x Mana Chip), the beast moves on. Look
to your left now! When you spot an artefact, ready the moogle and toss it to
retrieve WILD ARTEFACT (02/10).

Get off the beast when it stops to reach [Warpwood], and stop near Chocolina.
Toss the moogle at TB out of reach to get 7x Vitality Chip, then go SE. Use the
vine to swing over to [Bow Isle] - when you land, moogle's bobble lights up. N
from your position there's a concealed vine dangling from above, so press R1 to
uncover the vine, but don't use it yet.

Go SW, nail TB with Zephyr Ring, and check in with the shiny gate at [Bow
Isle]. Then there's a path that branched off to SE from [Bow Isle] we haven't
yet explored. Jump over tree trunks onto [Bumpy Bough] until you reach the
bottom of [Isle of Arboreal Embrace]. As you hit the ground, TB is floating
just above you, so use moogle throw at it to snipe Ember Ring, and turn around.
Another artefact is being guarded by a bunch of minor enemies. Clear them all
to obtain Combat Artefact which activates the shiny gate at [Bow Isle]. And
killing off those enemies also enabled chocobo riding in this part of
Waterscape.

Return to the [Bow Isle] and use the vine we've uncovered short while ago to
swing over to [Hidden Woodland Area]. First you run into concealed TB, so pinch
it with R1 to get Unicorn Horn, then collect Frost Ring from the other TB. Use
another vine to land near Chocolina in [Warpwood], then turn around and use R1
to uncover one more concealed vine.

Return to [Forest Crossroads] and hike E to where you obtained Thundering
Artefact in [Overgrown Forest]. Turn around and drop down to the lone platform
with a fragment above you. Toss the moogle up to retrieve AF300 SUNLETH
WATERSCAPE FRAGMENT - Extraordinary Egg (01/02) + 300CP!

Now work your way over to shiny gate in [Base of the Crystal] and use
Thundering Artefact to unlock AF??? Archylte Steppe.

EPISODE 3-B ======================================================= EPISODE 3-B
WLK09                        AF??? ARCHYLTE STEPPE
EPISODE 3-B ======================================================= EPISODE 3-B

[Plains of Eternity] upon arriving go NW to enter the [Nomad Camp]. On the
wooden platform before the stairs leading into chief's check out two TBs for
Grimoire Hat, and 600 gil. To the right of the stairs leading to nomad chief
you can find Chocolina (some new acc for sale).
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger, Volatile Spark,
       Amazon Bow [Chain Bonus lv1], Survivor's Edge [Chain Bonus lv1],
       Faerie's Bow [ATB rate +25%], Rune Tooth [ATB rate +25%]
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband, Magician's Mark, Metal Armband,
       Serenity Sachet, Ember Ring, Frost Ring, Spark Ring, Zephyr Ring,
       Delicate Iron Bangle, Durable Iron Bangle, Delicate Black Belt,
       Durable Black Belt, Delicate Rune Bracelet, Durable Rune Bracelet,
       Delicate Power Wristband, Durable Power Wristband,
       Delicate Magician's Mark, Durable Magician's Mark,
       Delicate Metal Armband, Delicate Serenity Sachet, Delicate Star Pendant,
       Delicate Pearl Necklace, Delicate Warding Talisman,
       Delicate Ember Ring*, Durable Ember Ring*, Delicate Frost Ring*,
       Durable Frost Ring*
- MON: Potent Droplet, Power Droplet, Mana Droplet, Vitality Droplet,
       Potent Bolt, Power Bolt, Mana Bolt, Vitality Bolt
- SPE: Gysahl Greens, Durable Star Pendant, Durable Pearl Necklace,
       Durable Warding Talisman, Durable Hypnocrown, Durable Grimoire Hat,
       Durable Metal Armband, Durable Serenity Sachet
- SPE: The following items unlock after you reach AF01X Yaschas Massif!
       Durable Metal Armband, Durable Serenity Sachet
- SPE: The following items unlock after you reach AF200 Augusta Tower!
       Durable Guardian Amulet, Durable Auric Amulet,
       Durable Watchman's Amulet, Durable Hero's Amulet,
       Durable Saint's Amulet, Durable Zealot's Amulet
- SPE: The following items unlock after you reach AF4XX Academia!
       Durable Sniper's Eye, Durable Twist Headband, Durable Bloodguard
- SPE: The following items unlock after you reach AF500 Academia!
       Durable Obsidian Choker, Durable White Cape, Durable Pain Dampener
- SPE: The following items unlock after you defeat the final boss!
       Delicate Collector's Catalog, Durable Collector's Catalog,
       Delicate Hermes Sandals, Durable Hermes Sandals, Delicate Ribbon

Talk to nomad chief Tipur to obtain map of Archylte Steppe, and then he
troubles you with some enemies that are haunting the steppe. Choose to accept
the quest to defeat the goblins. Go S from [Nomad Camp] into [Plains of
Eternity] to the yellow "!" on the map and several enemies spawn. You know
they're right one when caption "Target located!" will pop onscreen. Skin them
all to accomplish the quest and get AF??? ARCHYLTE STEPPE FRAGMENT - Goblin
Fragment (01/12) + 300CP!

Check the red Cactuar stone nearby and you're warped back to nomad settlement
along with AF??? ARCHYLTE STEPPE FRAGMENT - Crimson Crystal (02/12) + 300CP!
This Cactuar stone can be activated in any weather conditions. Different
weather, you ask? Just keep playing. Talk to nomad chief, and now he wants you
to talk to the girl tending the sheep just outside his house.

Talk to Myta and she mentions that outside nomad settlement inside [Plains of
Eternity] there are three big sheep grazing in the grass. Your task is to
"talk" to all of them by approaching them and pressing X (get Rough Wool,
Fluffy Wool, and Thick Wool). Once you nab all three, return to Myta for AF???
ARCHYLTE STEPPE FRAGMENT - Woolly Stone (03/12) + 300CP! Talk to her again and
now you can mess with weather control device in chief's house.

Talk with the girl nearby for instructions on how to operate it - basically you
flip two levers between up and down position. Here's the weather conditions!
a) left down, right down - sunny weather
b) left down, right up - stormy weather
c) left up, right up - windy weather
d) left up, right down - rainy weather

Flip both levers down to make sunny weather and Faeryl pops up in E dead end of
the steppe in [Sanctorium], along with Long Gui. Talk to Tipur for LT (A flan-
devouring monster is behind the storm. What's going on?), then flip right lever
to up position to make stormy weather and remove Long Gui from equation. Depart
for Faeryl battle!

1. RAV/RAV/COM (default)
2. SEN/SEN/SEN
3. MED/MED/MED
4. COM/COM/COM

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No126 Faeryl                      T: Feral Creature     S: Wrathwyrm
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
108120   | 90    | 150%  | 0      | 0    | 131  | 85   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WATER       | PHYSICAL    | MAGICAL
absorb      | weak        | weak        | absorb      | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | 70  | imm | 70  | imm | imm | imm | imm | 30  | 30  | 70  | 70
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 50%                      | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs powerful fire-based attacks.
Hint4: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Megaton Charge (Wound damage)
2. Dragon Breath (Wound damage)
3. Black Hole
4. 'Left talon swipe'
5. Aerora
6. 'Right talon swipe'
7. Great Roar
------------------------------ GET READY! FIGHT! ------------------------------
Bleh, Faeryl is immune to several statuses I find very useful on bosses. So
we'll have to take different approach with paradigms I listed above. At start
of battle Faeryl charges for one of its big attacks. Unleash one set of stacked
commands and then switch to <2.> and wait for boss to land to finish this
particular attack.
Switch to <3.> to heal quickly, and then back to <1.> to stagger the foe. Upon
achieving so, unleash two more sets of commands for bigger chain boost, and
then comply with <4.> for mega damage against Faeryl. As soon as Faeryl breaks
out of stagger, it unleashes another big attack, so quickly switch to <2.>, and
then <3.> to recover sustained damage.
Faeryl has annoying tendency to draw you in close and then follow up by
roasting you with flame breath, and it's also keen on wind magic. After several
rounds of fire, wind, heart, earth, water and Captain Planet Faeryl readies to
charge for its signature move, so wait in <2.> until it's finished and repeat
the exercise to off the boss.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

AF??? ARCHYLTE STEPPE FRAGMENT - Black Hole Gem (04/12) obtained + 3500CP! You
can also claim LTC that spawned nearby, and now we shall go open all available
TBs you can reach at the moment.

[Sanctorium] has one - on the ledge where Faeryl was parked, you can briefly
see a TB rise up. Aim the moogle correctly and toss it on the ledge to get 8x
Power Sliver.

Now go NW into [Plains of Eternity] to collect four TBs. Three of them are just
before [Nomad Camp] and contain 2x Remedy, 3x Potion, and 8x Mana Droplet. Now
go SW from [Nomad Camp] and go down into the ditch to find last TB with 2x
Fractured Horn. Now exit the ditch to the W into [Stonestump Wastelands].

Proceed W into another ditch and look up towards SW to spot a TB outta reach.
Carefully aim your moogle throw and toss it to collect Guardian's Edge
[Critical: Shield II], a weapon for Noel. Exit the ditch and go S past the
green Cactuar stone... don't activate it just yet. Continue going S towards the
ditch and find a hole in the rock wall. Toss moogle inside to get Woolly Sheep
Figurine from hidden TB. Now park Serah in the S-most ditch to discover a
concealed TB, so punch it with R1 to collect Single Horn. From this TB go NE to
find another TB with 6x Vitality Droplet.

Now go SE to enter [Grave Ridge] - there's a sealed crystal gate here. To
release the seal, you have to find three green Cactuar stones in Archylte
Steppe, activate them and then defeat three Gigantuars. Anyway! In SW corner of
[Grave Ridge] is concealed TB, so give a push with R1 to pocket 9x Vitality
Sliver. And then there's S dead end in [Grave Ridge] which has a TB with 8x
Mana Bolt, and concealed TB (reveal it with R1) containing Phoenix Down. By
going NE from your position you will see an elevated platform that seems
impossible to reach, along with TB on that platform. Toss the moogle at the
platform to bag 8x Mana Chip. These are all the treasures I've currently
collected - three more remain in [Clearwater Marshes], W-most area of Archylte
Stepped, but I'll leave those for later.

Leave to HC and return to AF300 Sunleth Waterscape.

EPISODE 3-B ======================================================= EPISODE 3-B
WLK10                       AF300 SUNLETH WATERSCAPE
EPISODE 3-B ======================================================= EPISODE 3-B

Make your way to shiny gate in [Bow Isle] and use Combat Artefact to activate
it. The timeline unlocked this time is AF??? Coliseum.

EPISODE 3-B ======================================================= EPISODE 3-B
WLK11                            AF??? COLISEUM
EPISODE 3-B ======================================================= EPISODE 3-B

Walk to the center and nab AF??? COLISEUM FRAGMENT - White Hole Gem (01/01) +
300CP! That was easy! There are five TBs outta reach around the coliseum so
moogle will see a lot of kupokupokupoooooo. You're richer for 10x Potent Chip,
6x Power Chip, 7x Power Sliver, 9x Power Droplet, 8x Power Bolt. Near the warp
gate is concealed TB with map of Coliseum. When you nabbed all treasures, leave
for Historia Crux and visit AF300 Sunleth Waterscape once more.

At this time I've expanded the Crystarium for the sixth time.

EPISODE 3-B ======================================================= EPISODE 3-B
WLK12                       AF300 SUNLETH WATERSCAPE
EPISODE 3-B ======================================================= EPISODE 3-B

Where's Snow? Deep in trouble with that flan in [Assembly Area] - why can't he
just leave it alone in its demise? Run to Snow's help once more.

1. RAV/RAV/COM
2. SEN/SEN/SEN
3. MED/MED/MED
4. COM/COM/COM
5. SAB/RAV/COM (default)

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No082 Mutantomato                 T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
49520    | 85    | 250%  | 300    | 0    | 82   | 82   | 85  | resist | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
absorb      | normal      | normal      | weak        | halves      | halves
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | imm | imm | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 50%                      | Mutant Extract - 100%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Poison.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Weakened (no healing for you, hahaha)
2. Pouty Pudding (buffs self with Haste, Bravery and Faith)
3. 'Rising slam' (wound damage)
4. Belch (Poison debuff)
5. 'Sextuple slap combo' (wound damage)
6. 'Quadruple slap combo' (wound damage)
------------------------------ GET READY! FIGHT! ------------------------------
Flan powers up with Bravery, Faith and Haste, and those cannot be dispeled cos
of boss immunity to Dispel, so you'll have to wing it. Instead stick Deprotect
and Deshell on sucker, then whack it around for a good stagger.
Apply triple SEN or triple MED when necessary, and unleash triple COM fury when
boss is staggered. Victory cannot elude you much longer.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

AF300 SUNLETH WATERSCAPE FRAGMENT - Mutantomato Fragment (02/02) obtained +
3500CP! Go to [Assembly Area] and at the spot where you felled Mutantomato
there is something outta reach. Toss moogle over to the item to nab Mysterious
Artefact. Go examine the shiny gate in [Forest Crossroads], choose "Yes." and
Mysterious Artefact mutates into Restoration Artefact which activates this very
gate.

EPISODE 3-B ======================================================= EPISODE 3-B
WLK13                        AF??? THE VOID BEYOND
EPISODE 3-B ======================================================= EPISODE 3-B

Another node is added to the right of Void Beyond node - that one being
Coliseum (you've already done everything you can in Coliseum, so don't visit).
Pick Void Beyond node instead and off you go.

[Throne of the Goddess] - After the scenes loot a TB for 6x Potent Chip. Along
S edge of this area are two TC out of reach - toss the moogle at them to pocket
'Prediction' Gate Seal (unlocks Time Reversal in AF??? Coliseum) and 'The Calm'
Gate Seal (unlocks Time Reversal in AF??? Archylte Steppe). And lastly, there's
concealed TB in NE corner of the area - give it a nudge with R1 and cash in 800
gil. Now exit Void Beyond to unlock unlock AF400 Academia and AF???
Serendipity. Let's visit the latter!

EPISODE 3-B ======================================================= EPISODE 3-B
WLK14                          AF??? SERENDIPITY
EPISODE 3-B ======================================================= EPISODE 3-B

[Temptation Plaza] - Woah, the door is open - yesss! Slap nearby TB for Casino
Ticket, then talk to the girl at the entrance to get map of Serendipity and
another Casino Ticket. Leftmost house [Chocobo Mystic's Chamber] is connected
to unlocking fragment skills once you meet certain requirements. At this time I
unlocked 1st skill - Mog's Manifestation (can find monsters and items in
strange places), and 4th skill - Haggler (can sell items for more gil). There
are 14 skills in total and they can be found in last entry for your main menu -
Fragment Skills.

Just above the leftmost house open TC for 'The Fall' Gate Seal that enables
Time Reversal on AF01X Yaschas Massif. In the SE corner you can find TB with
Lightning Mask, but only if the game has detected a presence of FFXIII save.

Topmost house [Racing Reception] features chocobo racing, an excellent way to
obtain some kickass accessories - I suggest you rather wait until we grab gold
chocobo. Before exiting the house, check the tiny chicobo on W side to obtain
AF??? SERENDIPITY FRAGMENT - Chocochick Down (01/05) + 500CP!

Rightmost house [Hall of Gaming] is the damned casino. Slots should only be
used to get the fragment, and then never again. Three frags can be bought for
chips. The casino shop also sells a Wild Artefact but I suggest to wait a while
before buying it - you need 100000 gil to be converted into 10000 chips, and
that is the cost of Wild Artefact.

Here're the contents of the Serendipity Shop!
- Chaos Crystal for 10000 coins
- Just 1 gil! for 9800 coins
- Setzer's Dice for 10000 coins
- Wild Artefact for 10000 coins
- Shuffle for 50 coins
- Shuffle (Common) for 200 coins
- Shuffle (Graded) for 200 coins
- Chocoboost for 200 coins
- Chocobull for 500 coins
- Phoenix Down for 400 coins
- Librascope for 4000 coins
- Unicorn Horn for 1600 coins
- Phoenix Blood for 1600 coins
- Elixir for 30000 coins
- Ribbon for 10000 coins
- Summoner's Mask for 5000 coins
- Party Hat for 10000 coins
- Shooting Star for 1000 coins
- Black-Rimmed Glasses for 3000 coins
- Pink-Rimmed Glasses for 3000 coins
- Long Gui's Shell for 3000 coins
- Bunny Ears for 10000 coins
- Red Mage's Chapeau for 10000 coins
- Queen's Mask for 3000 coins
- Vacationer's Shades for 3000 coins
- Gold Shades for 3000 coins
- Violet Shades for 3000 coins

That's about it, exit to Historia Crux and choose AF400 Academia.

Note: To get one of best COM monsters in the game, warp to AF??? Archylte
Steppe. Enable fragment skill Mog's Manifestation, then go S from [Nomad Camp]
into [Plains of Eternity] and look for a small patch of red flowers in the
field of grass. Toss Moogle in that patch at least two times to get Chichu. Now
for the ultimate destroyer of timelines always pump Chichu full of Power-type
monster materials. When we beat the game, this little fella proves to be a
mighty ally.

EPISODE 4 =========================================================== EPISODE 4
WLK15                            AF400 ACADEMIA
EPISODE 4 =========================================================== EPISODE 4

TROPHY 'THREAT FACER' OBTAINED!

[Central Bridge] - Things turn ugly very soon... unlike most areas we've been
through, you'll see all enemies onscreen in this timeline. You'll also fight an
insane amount of battles, cos new foes keep spawning all over the place. This
is also the reason I won't be going out of my way to claim treasures, even
those that are in plain sight. Wait until AF4XX Academia timeline and nab them
all then.

From starting position go E, then examine the panel to change the color of
nearby escalator from red to blue. Go up the escalator and then dash N into an
[Alley] for a scene. Currently you're in a safe zone where enemies cannot
pursue you.

Examine the yellow terminal to get the map of Academia and notice about
defeating robotic enemies in order to clear the barriers further on in the
city. Turn left around the corner and check in with Chocolina - she sells new
weapons, new acc and lv2 monster materials (new stuff marked with *).
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger, Volatile Spark, Raging Arc*,
       Blazing Spirit*, Amazon Bow [Chain Bonus lv1],
       Survivor's Edge [Chain Bonus lv1], Faerie's Bow [ATB rate +25%],
       Rune Tooth [ATB rate +25%], Fellowship Arc [Chain Bonus lv2]*,
       Avenger's Edge [Chain Bonus lv2]*, Rune Feather [ATB rate +30%]*,
       Sargatanas [ATB rate +30%]*
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband, Magician's Mark, Metal Armband,
       Serenity Sachet, Ember Ring, Frost Ring, Spark Ring, Zephyr Ring,
       Delicate Iron Bangle, Durable Iron Bangle, Delicate Black Belt,
       Durable Black Belt, Delicate Rune Bracelet, Durable Rune Bracelet,
       Delicate Power Wristband, Durable Power Wristband,
       Delicate Magician's Mark, Durable Magician's Mark,
       Delicate Metal Armband, Delicate Serenity Sachet, Delicate Star Pendant,
       Delicate Pearl Necklace, Delicate Warding Talisman,
       Delicate Ember Ring, Durable Ember Ring, Delicate Frost Ring,
       Durable Frost Ring, Delicate Silver Bangle*, Durable Silver Bangle*
- MON: Potent Droplet, Power Droplet, Mana Droplet, Vitality Droplet,
       Power Sliver*, Mana Sliver*, Vitality Sliver*, Potent Bolt, Power Bolt,
       Mana Bolt, Vitality Bolt, Power Chip*, Mana Chip*, Vitality Chip*
- SPE: Guardian Amulet, Delicate Guardian Amulet, Auric Amulet,
       Delicate Auric Amulet, Watchman's Amulet, Delicate Watchman's Amulet,
       Hero's Amulet, Delicate Hero's Amulet, Saint's Amulet,
       Delicate Saint's Amulet, Zealot's Amulet, Delicate Zealot's Amulet

Talk to Miss Horizon, the blonde girl tending another of yellow terminals to
take on the quest of delivering all of your explored maps once you hit 100%
coverage on them. We already have New Bodhum covered, so that gives AF400
ACADEMIA FRAGMENT - Travel Guide: New Bodhum (01/13) + 100CP! Near the girl is
TC with 'Farewells' Gate Seal that unlocks Time Reversal in AF300 Sunleth
Waterscape.

The next point of interest is located after twists and turns with lots of
enemies blocking your path - we shall attempt the shortest route. From
Chocolina go W and bash up some enemies that have surely amassed just beyond
the barrier. Further W is an enemy group of 3x Koboldroid Yan - dismantle them
to remove the yellow barrier they've been protecting.

Now follow my instructions to the letter - go S over short catwalk, then turn E
again to spot Fencer, a big silver robot guarding another orange barrier. With
the robot gone so is the barrier - there's a set of stairs leading N which you
should take... and fall into an event battle.

Afterwards proceed E downstairs near the escalator into [Grand Avenue Square].
At the bottom turn left onto [Grand Avenue] (note that a small section S from
[Grand Avenue] is called [Grand Avenue Southern Block]), the main street and
make a beeline straight W fighting off waves of enemies. There will be another
scene with Soul Edge - after it rolls, continue going W and go down blue
escalator into another section of [Central Bridge]. A scene of bridge
collapsing plays, and the enemies stop bothering you for a while. Take a brief
detour S to flinch TB with Kaiser Knuckles.

Dash N and then W across broken bridge, then turn N again and blitz thru
enemies for the panel, which changes nearby escalator from red to blue. Take
that escalator up, turn W into the [New Town], and then turn S.

Note that by going further N you run into a huge monster Geiseric - upon
departure for Lifestream it drops 1000 CP and 5000 gil, but it's very tough to
defeat. Perhaps best left for later.

Here's info on great spot for CP and gil Grindaga, though you will need a
controller with turbo function.
- From the last turn you made S you soon spot a red escalator going down to the
  W. You'll have to continuously jump in order to make it to the bottom.
- Head W, and then N to spot a panel which changes the color of escalator
  behind you from red to blue.
- Ride that escalator up and you find yourself near TB.
- Slightly more S from you is an orange barrier with Fencer on other side.
- Stand as close to the barrier as you can, and now tape down X button.
- As soon as you win a random battle, the Mog Clock for next one will appear
  immediately.
- All you do is stand still and let X button do the work.
- Watch CP and gil roll in while you do nothing.
- I would advise you to get as much CP as required so that all your roles learn
  all abilities, and increase your acc capacity to 100.

If grinding to be powerful isn't your game, then ignore the last paragraph and
continue from here... Anyway, you're S-bound now - ignore the red escalator
branching off W, and take the next road W. Then turn N and engage Fencer that
guards a barrier. Dismantle it and barrier is kaputt, then ride the blue
escalator up. If you need supplies, Chocolina's is to the right.

If your acc capacity is at 100, you can equip three acc that increase ATK by
10% to gain synth-ability Vampiric Strike 3% (3% of damage incurred is absorbed
as HP recovery).

From Chocolina go W and win two event battles before it's time for hentai...

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No187ab Zenobia                   T: Cie'th             S: Undying
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
209920   | 100   | 300%  | 0      | 0    | 148  | 148  | 25  | immune | no    a
209920   | 50    | 300%  | 0      | 0    | 148  | 148  | 25  | immune | no    b
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WATER       | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | immune      | immune  a
normal      | normal      | normal      | normal      | halves      | normal  b
WOUND: imm / 0   ------------- STATUS AFFINITIES ------------- DEATH: imm / 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm  a
 30  | 30  | 50  | 25  | 25  | 25  | imm | imm | imm | 40  | 50  | 30  | 30   b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Tear of Woe - 30%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of temporary invulnerability.
Hint2: Can alter own form.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Defensive Stance
2. 'Quadruple slap combo'
3. Shuffle (wound damage)

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No188 Vaballathus                 T: Cie'th             S: Undying
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
9184     | 50    | 130%  | 0      | 0    | 165  | 84   | 5   | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | imm | 30  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Ruinga
2. Fog
3. Deprotect
4. Cura
5. Onslaught
6. Curasa
------------------------------ GET READY! FIGHT! ------------------------------
At start of battle Zenobia immediately deploys several sets of tentacles which
shield the boss from any harm. The tentacles are weak to all element magic and
can thus be quickly destroyed, but don't dawdle too long cos they can debuff
you with Fog and Deprotect. With tentacles gone, Zenobia now takes full brunt
of magic assaults, but still halves physicals.
Employing SAB is not a shabby idea - Deprotect, Deshell and Poison debuffs are
great ways to severely weaken Zenobia as you whittle down its HPs. With about
75% of health lost Zenobia deploys another set of tentacles (clearing any
debuffs it has incurred) - this time tentacles can also attack as well as heal
Zenobia. Destroy them with a set of three RAVs, briefly switch to triple SEN to
reduce damage from incoming attack as tentacles protrude from ground below your
chrs, and then finish off Zenobia as well.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

CINEMATIC ACTION SEQUENCE INCOMING!
- tilt left analog UP
- tilt left analog LEFT
- press Circle
- tilt left analog RIGHT
- press Circle
- tile left analog RIGHT
- MASH X

For perfect CA you get Crystal Petal, and AF400 ACADEMIA FRAGMENT - Zenobia
Fragment (02/13) obtained + 6000CP!, as well as Tower Artefact which activates
the shiny gate in [New Town], N portion of the area. Go N to find the shiny
gate in question and use it to unlock AF200 Augusta Tower timeline.

EPISODE 4 =========================================================== EPISODE 4
WLK16                         AF200 AUGUSTA TOWER
EPISODE 4 =========================================================== EPISODE 4

A tower area? Duh.

FLOOR 50
In the room examine all four orange terminals, then exit the room and turn
right. Open TB for 2x Remedy, and toss the moogle over to next ledge to reach
TB with Librascope. Head S all the way and snipe another TB for 1500 gil, then
enter the other room (if you walk close to people sometimes they mutter several
numbers: 9, 2, 6 and 1). Again examine all orange terminals - one spits out LT
(Please enter the password. / 9261) and your reward is map of Augusta Tower.
Toss a look at it and see how it's made of circular walkways and rooms
connecting these walkways.

Floor 50 has four rooms - NW, W, SW and SE. Currently you're in SW room, so
exit to outer walkway, make a beeline for W room and go thru it to get to
middle walkway. Turn N and collect WILD ARTEFACT (03/10), then go the opposite
way and examine the terminal near the gap in walkway. It looks like you're
hosed since you need to find Access Key 50, which is located in another Augusta
Tower timeline.

To find AF300 Augusta Tower timeline, here's how to proceed...
- You used Artefact of Origins in AF200 Oerba timeline to unlock AF01X Yaschas
  Massif.
- In AF01X Yaschas Massif use Wild Artefact on crystal gate in [The Pass of
  Paddra], along W edge of the map.
- Bam, AF300 Augusta Tower timeline unlocked.

Before we go there, I went and collected two more Wild Artefacts!

a) Go to AF200 Oerba timeline and go to big tree in [Village Proper] in middle
   of the map. NW from this tree is a house, and on E side of this house is a
   ledge with Wild Artefact resting on it. Toss the moogle over there to nab
   WILD ARTEFACT (04/10).
b) Go to AF??? Serendipity timeline, enter [Hall of Gaming], and then purchase
   WILD ARTEFACT (05/10) for 10000 chips (or 7500 chips in you have acquired
   Bargain Hunter fragment skill). If you are gilpinching, you can grab this
   Wild Artefact later.

EPISODE 4 =========================================================== EPISODE 4
WLK17                         AF300 AUGUSTA TOWER
EPISODE 4 =========================================================== EPISODE 4

FLOOR 12
Okay, three circular walkways with SW, SE and E rooms. Your starting point is
in E room - check the orange terminal to turn E room around, enabling you to
exit. The general way to navigate the tower is fiddling with terminals - they
turn rooms around and connect walkways allowing you to poke around.

Note - in this area you can capture Flanitor, a very good MED monster.

Exit to middle walkway, and a robotic voice will say a number [1]. Go S, check
terminal No.2 to rotate SE room and walk thru it to outer walkway. Robotic
voice will say number [2], walk N to reach TB with 9x Mana Sliver, then turn
around and walk W. Examine terminal No.3 twice to rotate SW room - when you
step out of it to middle walkway, robotic voice will say number [3].

An elevator descends in middle of the floor. Go N on middle walkway to reach TB
with 800 gil, then board the elevator and fiddle with the terminal to go to
floor 14.

FLOOR 14
Here we have three circular walkways with W and SW rooms. Step off the elevator
and breeze W to middle walkway with Chocolina's (sells new acc). There is also
a scene of another elevator being lowered near outer walkway. There's a ledge N
from the elevator with TB on it - toss the moogle over there to claim 2x
Potion. Check in with Chocolina for shop update (new stuff marked with *).
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger, Volatile Spark, Raging Arc,
       Blazing Spirit, Amazon Bow [Chain Bonus lv1],
       Survivor's Edge [Chain Bonus lv1], Faerie's Bow [ATB rate +25%],
       Rune Tooth [ATB rate +25%], Fellowship Arc [Chain Bonus lv2],
       Avenger's Edge [Chain Bonus lv2], Rune Feather [ATB rate +30%],
       Sargatanas [ATB rate +30%]
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband, Magician's Mark, Metal Armband,
       Serenity Sachet, Ember Ring, Frost Ring, Spark Ring, Zephyr Ring,
       Delicate Iron Bangle, Durable Iron Bangle, Delicate Black Belt,
       Durable Black Belt, Delicate Rune Bracelet, Durable Rune Bracelet,
       Delicate Power Wristband, Durable Power Wristband,
       Delicate Magician's Mark, Durable Magician's Mark,
       Delicate Metal Armband, Delicate Serenity Sachet, Delicate Star Pendant,
       Delicate Pearl Necklace, Delicate Warding Talisman,
       Delicate Ember Ring, Durable Ember Ring, Delicate Frost Ring,
       Durable Frost Ring, Delicate Silver Bangle, Durable Silver Bangle,
       Delicate Spark Ring*, Durable Spark Ring*, Delicate Zephyr Ring*,
       Durable Zephyr Ring*
- MON: Potent Droplet, Power Droplet, Mana Droplet, Vitality Droplet,
       Power Sliver, Mana Sliver, Vitality Sliver, Potent Bolt, Power Bolt,
       Mana Bolt, Vitality Bolt, Power Chip, Mana Chip, Vitality Chip
- SPE: Gysahl Greens

Check the terminal No.7 S from Chocolina twice to rotate W room.

Walk thru W room (pocket 8x Vitality Bolt from TB) onto outer walkway into SW
room (robotic voice will say number [7]). Inside SW room examine the terminal
once to rotate SW room, allowing you to reach concealed TB with 6x Vitality
Sliver, then fiddle with the terminal once more to rotate SW room, then exit SE
to reach the aforementioned lowered elevator (robotic voice will say number
[1]). Stand on it, and fiddle with the terminal to rise to floor 15.

FLOOR 15
Here we have three circular walkways with SW and W rooms. Turn around and from
current position use moogle throw to reach TB with Phoenix Down. Now walk thru
SW room onto middle walkway and dash to N-most edge of middle walkway. Use
moogle throw to reach TB on far ledge with Librascope. Finally check the
terminal No.7 thrice to rotate SW room and you can now reach W room (robotic
voice will say number [7]). Bash the terminal No.2 next to W room twice to
rotate it (robotic voice will say number [2]).

Examine the orange monitor in the room for LT (Please enter the password. /
1237172 - or the numbers robotic voice was spewing) and AF300 AUGUSTA TOWER
FRAGMENT - Entropy Board (01/01) + 500CP! You also get Access Key 50, and that
annoying screen effect is gone, too.

Leave for HC, and reenter AF200 Augusta Tower.

EPISODE 4 =========================================================== EPISODE 4
WLK18                         AF200 AUGUSTA TOWER
EPISODE 4 =========================================================== EPISODE 4

FLOOR 50
Check the terminal that wouldn't budge before - since we have the keycard, a
connecting platform rises from below, allowing you to proceed toward SE room.
Inside is Chocolina with nothing new to offer...
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger, Volatile Spark, Raging Arc,
       Blazing Spirit, Amazon Bow [Chain Bonus lv1],
       Survivor's Edge [Chain Bonus lv1], Faerie's Bow [ATB rate +25%],
       Rune Tooth [ATB rate +25%], Fellowship Arc [Chain Bonus lv2],
       Avenger's Edge [Chain Bonus lv2], Rune Feather [ATB rate +30%],
       Sargatanas [ATB rate +30%]
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband, Magician's Mark, Metal Armband,
       Serenity Sachet, Ember Ring, Frost Ring, Spark Ring, Zephyr Ring,
       Delicate Iron Bangle, Durable Iron Bangle, Delicate Black Belt,
       Durable Black Belt, Delicate Rune Bracelet, Durable Rune Bracelet,
       Delicate Power Wristband, Durable Power Wristband,
       Delicate Magician's Mark, Durable Magician's Mark,
       Delicate Metal Armband, Delicate Serenity Sachet, Delicate Star Pendant,
       Delicate Pearl Necklace, Delicate Warding Talisman,
       Delicate Ember Ring, Durable Ember Ring, Delicate Frost Ring,
       Durable Frost Ring, Delicate Silver Bangle, Durable Silver Bangle,
       Delicate Spark Ring, Durable Spark Ring, Delicate Zephyr Ring,
       Durable Zephyr Ring
- MON: Potent Droplet, Power Droplet, Mana Droplet, Vitality Droplet,
       Power Sliver, Mana Sliver, Vitality Sliver, Potent Bolt, Power Bolt,
       Mana Bolt, Vitality Bolt, Power Chip, Mana Chip, Vitality Chip
- SPE: Sniper's Eye, Delicate Sniper's Eye, Twist Headband,
       Delicate Twist Headband, Bloodguard, Delicate Bloodguard

From SE room exut to outer walkway, kick nearby TB for Twist Headband and
circle around the perimeter to reach NW room. Operate terminal No.3 once to
turn NW room thus creating a shortcut. Go past Alyssa on middle walkway to find
TB with Train Conductor Beret inside. Now talk to Alyssa, after the scene go
just a bit N and check the terminal to call up connecting platform between
middle and inner walkways - talk to Alyssa again for LT (Caius and Yeul headed
to the top of the tower. Why?) and board the central elevator. Fight thru three
event battles before you reach floor 51.

FLOOR 51
Here we have three circular walkways (actually four, but I'm dismissing the one
around the elevator for the simplicity) and five rooms - SE, SW, S, NW and N.
Also, next to the elevator are four terminals: terminal No.1 turns SE room,
terminal No.3 turns SW room, terminal No.4 turns W room, and terminal No.5
turns NW room.

Near the SE room is TC - use moogle throw to recover 'Silence' Gate Seal
(enables Time Reversal on AF300 Augusta Tower), then dash SW a bit and open TB
with Bloodguard. Operate terminal No.1 once, and terminal No.3 once to get
access to W portion of outer walkway. Once here, use moogle throw on two TBs
out of reach to nab Phoenix Down and Sniper's Eye.

Return to inner walkway and operate terminal No.4 thrice - now you have access
to N room. Inside examine the orange terminal to get Access Key 52, and then in
same room check the other terminal thrice to rotate N room. Now you can access
N portion of middle walkway with TB housing Platinum Casino Ticket. Return to N
room, examine the terminal once to rotate N room, and now board the central
elevator again. Check the terminal and choose "Yes." to rise to floor 52, and
LT (Noel doesn't think Caius is behind this mayhem. Then who is?).

FLOOR 52
Here we have three circular walkways and four rooms - SW, W, NW and NE. First
proceed thru NW room to get TB with 1450 gil, then on E part of middle walkway
open TB with 8x Vitality Orb, and lastly waltz thru SW room to outer walkway,
where you need to use moogle throw to reach TB with Platinum Casino Ticket.

Return to SW room and check the terminal inside once to rotate SW room, then
check out SE exit to collect TB with Magistral Crest. Check into W room,
operate the terminal inside twice to get access to middle walkway. Here operate
No.3 terminal twice to rotate NW room, nail TB with 8x Mana Engine, then back
to W room and operate the terminal inside twice to rotate W room.

Once you pass NW room, open nearby TB with 8x Vitality Engine, go N a bit and
use moogle throw on out-of-reach TB to seize 2000 gil. Dash to E end of outer
walkway and use moogle throw on out-of-reach TB to appropriate Phoenix Blood.
Finally access NE room and inside there's an orange terminal awarding you Top
Floor Access Key.

Hoof it back to SW room, check the terminal once to rotate SW room, then board
the central elevator and choose "Yes." to rise to top floor. A wild Behemoth
has appeared...

TOP FLOOR
[AI Nucleus] - if you examine elevator's terminal, you can now choose to go to
floor 49. There's a quest item down there, but as I said at start of guide,
I'll leave most quests for post game.

Shoot TB for 3x Potion (honestly?) and check in with Chocolina's shop stop -
perhaps you could consider buying weapons that speed up ATB gauge by 25% or
30%? Think of it as a permanent Haste effect. When you're done shopping, ascend
nearby stairs, receive Artefact of Rebirth which activates the shiny gate on
top floor and brace yourself for several bosses in a row.

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No199 Proto Fal'Cie Adam          T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
74250    | 40    | 200%  | 0      | 0    | 101  | 50   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | imm | imm | imm | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                   | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1:
Hint2:
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Manadrive Overload (buffs allies with Faith)
2. Blizzara
3. Aerora
4. Fira
5. Blizzara
6. Electroflare (wound damage)
7. Initiating Regeneration (summons both Manipulators back)

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No200 Left Manipulator            T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11420    | 50    | 150%  | 0      | 0    | 64   | 25   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                    | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1:
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Cursega
2. Imperilga
3. Aerora
4. Fira
5. Blizzara
6. Thundara
7. Aeroga
8. Firaga
9. Blizzaga
10. Thundaga

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No201 Right Manipulator           T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11420    | 50    | 150%  | 0      | 0    | 64   | 25   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                    | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1:
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Cursega
2. Imperilga
3. Aerora
4. Fira
5. Blizzara
6. Thundara
7. Aeroga
8. Firaga
9. Blizzaga
10. Thundaga
------------------------------ GET READY! FIGHT! ------------------------------
This version of Fal'Cie focuses magic damage, hence you will immediately be
pestered with Imperil and Curse on all party members, so cure that with Esunas.
Meanwhile all opponents gain Faith status.
Smite off both Manipulators to cause the main body's magic attacks be reduced
to simple lv1 element spells. Fal'Cie will eventually recall both Manipulators
at full HPs, but they fall easily.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

It is not over yet.

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No202 Proto Fal'Cie Adam          T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
212160   | 40    | 200%  | 0      | 0    | 144  | 72   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | imm | imm | imm | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Gold Nugget - 50%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Kinetic Booster (buffs all allies with Bravery)
2. Protectga
3. Shellga
4. Haste
5. Ruinga
6. Gate of Babylon
7. Manadrive Overload (buffs all allies with Faith)
8. Blizzara
9. Aerora
10. Fira
11. Blizzara
12. Electroflare (wound damage)
13. Initiating Regeneration (summons both Manipulators back)
14. 'Swipe'

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No203 Left Manipulator            T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
16320    | 50    | 150%  | 0      | 0    | 92   | 36   | 82  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Gold Nugget - 50%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Drill attack'
2. Demi Meteor (wound damage)
3. Cursega
4. Imperilga
5. Aerora
6. Fira
7. Blizzara
8. Thundara
9. Aeroga
10. Firaga
11. Blizzaga
12. Thundaga

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No204 Right Manipulator           T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
16320    | 50    | 150%  | 0      | 0    | 92   | 36   | 82  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Gold Nugget - 50%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Drill attack'
2. Demi Meteor (wound damage)
3. Cursega
4. Imperilga
5. Aerora
6. Fira
7. Blizzara
8. Thundara
9. Aeroga
10. Firaga
11. Blizzaga
12. Thundaga
------------------------------ GET READY! FIGHT! ------------------------------
This version of Fal'Cie focuses on physical damage output, so Bravery and
Protect on all opponents, while you need to take down bigger chunk of HPs.
Smite off both Manipulators to cause the main body's attacks to become weaker.
Fal'Cie will eventually recall both Manipulators at full HPs, but they fall
easily.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

CINEMATIC ACTION SEQUENCE INCOMING!
- tilt left analog RIGHT
- tilt left analog UP
- tilt left analog RIGHT
- press Circle
- MASH X
- tilt left analog RIGHT
- MASH X

TROPHY 'CERULEAN MEDAL' OBTAINED! You need to 5* the second battle versus Adam.
TROPHY 'TRIGGER FINGER' OBTAINED! Complete all 5 Cas perfectly.

Perfect CA awards Crystal Apple. Hello, LT (The Proto fal'Cie keeps
regenerating. What's the battle strategy?) - there's one more version of Adam
to defeat, so press Circle to fight it.

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No205 Proto Fal'Cie Adam          T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
74250    | 40    | 200%  | 0      | 0    | 101  | 50   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | imm | imm | imm | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                   | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Kinetic Booster (buffs all allies with Bravery)
2. Protectga
3. Shellga
4. Haste
5. Ruinga
6. Initiating Regeneration (summons both Manipulators back)

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No206 Left Manipulator            T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11420    | 50    | 150%  | 0      | 0    | 64   | 25   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                    | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Drill attack'
2. Demi Meteor (wound damage)

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No207 Right Manipulator           T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11420    | 50    | 150%  | 0      | 0    | 64   | 25   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                    | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Drill attack'
2. Demi Meteor (wound damage)
------------------------------ GET READY! FIGHT! ------------------------------
This version of Fal'Cie is a mix of both physical and magical outputs.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

When you win that battle as well, same LT (The Proto fal'Cie keeps
regenerating. What's the battle strategy?) is presented - press Square to
advance the game.

PARADOX ENDING - After you beat the game, visit the Serendipity timeline. Enter
the leftmost building and talk to the girl dressed as chocobo to unlock Paradox
Scope fragment skill. MAKE SURE TO TURN IT ON! Use Time Reversal on AF200
Augusta Tower timeline and proceed to the place of boss encounter. When you
begin the battle, words "PARADOX SCOPE" appear on screen, and you fight
stronger version of the boss. Defeat it for paradox ending (04/08).

Nab AF200 AUGUSTA TOWER FRAGMENT - Proto fal'Cie Adam Fragment (01/04) +
6000CP! LTC has also appeared nearby, so claim its contents. With the boss gone
and dusted, check the terminal to free up the access to shiny gate nearby. Use
the Artefact of Rebirth on the shiny gate to unlock AF4XX Academia timeline.

EPISODE 4 =========================================================== EPISODE 4
WLK19                            AF4XX ACADEMIA
EPISODE 4 =========================================================== EPISODE 4

[Central Bridge] - Quite a vast improvement over the hellhole we had to walk
thru several hours back... if you somehow missed getting the map of Academia in
previous timeline, you can get it again by examining orange panel bit N from
your position. Ride the long escalator N to find Chocolina's shop (new stuff
marked with *).
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger, Volatile Spark, Raging Arc,
       Blazing Spirit, Amazon Bow [Chain Bonus lv1],
       Survivor's Edge [Chain Bonus lv1], Faerie's Bow [ATB rate +25%],
       Rune Tooth [ATB rate +25%], Fellowship Arc [Chain Bonus lv2],
       Avenger's Edge [Chain Bonus lv2], Rune Feather [ATB rate +30%],
       Sargatanas [ATB rate +30%]
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband, Magician's Mark, Metal Armband,
       Serenity Sachet, Ember Ring, Frost Ring, Spark Ring, Zephyr Ring,
       Delicate Iron Bangle, Durable Iron Bangle, Delicate Black Belt,
       Durable Black Belt, Delicate Rune Bracelet, Durable Rune Bracelet,
       Delicate Power Wristband, Durable Power Wristband,
       Delicate Magician's Mark, Durable Magician's Mark,
       Delicate Metal Armband, Delicate Serenity Sachet, Delicate Star Pendant,
       Delicate Pearl Necklace, Delicate Warding Talisman,
       Delicate Ember Ring, Durable Ember Ring, Delicate Frost Ring,
       Durable Frost Ring, Delicate Silver Bangle, Durable Silver Bangle,
       Delicate Spark Ring, Durable Spark Ring, Delicate Zephyr Ring,
       Durable Zephyr Ring, Delicate General's Belt*, Durable General's Belt*,
       Delicate Witch's Bracelet*, Durable Witch's Bracelet*
- MON: Potent Droplet, Power Droplet, Mana Droplet, Vitality Droplet,
       Power Sliver, Mana Sliver, Vitality Sliver, Potent Bolt, Power Bolt,
       Mana Bolt, Vitality Bolt, Power Chip, Mana Chip, Vitality Chip
- SPE: Guardian Amulet, Delicate Guardian Amulet, Auric Amulet,
       Delicate Auric Amulet, Watchman's Amulet, Delicate Watchman's Amulet,
       Hero's Amulet, Delicate Hero's Amulet, Saint's Amulet,
       Delicate Saint's Amulet, Zealot's Amulet, Delicate Zealot's Amulet
       Pink Tattoo, Green NORA Symbol, Lower Rank Insignia, Gold Brooch,
       Guard's Medic Badge, Upper Rank Insignia, PSICOM Officer Pin

Fiddle with nearby orange terminal for a scene about 13th Ark.

Now for the treasure hunting! Go to S end of [Central bridge] and check in with
W dead end to locate TB with 3x Casino Ticket. Next explore [Alley] area's
twists and turns to find four TBs containing: 8x Power Orb (NNE), Guardian
Amulet (W), Watchman's Amulet (SE), Mark of the l'Cie (NE). In SE corner of
[Alley] look for a concealed image of something floating in the air. Press R1
to reveal the hidden item and then nab WILD ARTEFACT (06/10).

NE from [Alley] is [Grand Avenue Square] which has no treasures, and going N
into [Grand Avenue Palace of Dreams] leads to super-concealed TB surrounded
with a ring. Such treasures cannot be opened yet, since you require upgraded
version of moogle hunt - the ability is obtained by progressing the storyline.

Go W from [Grand Avenue Square] to enter [Grand Avenue]. Going N leads to two
points of interest - Chocolina's shop and a crystal gate. Peek in the store W
from Chocolina's location to loot TB for Gold Gear. Then in [Grand Avenue] area
climb some stairs leading to a catwalk with TB containing Auric Amulet. And
shortly before exiting W from [Grand Avenue] check one of two shops on the side
to find TB with 1200 gil.

Now head for W section of Academia to enter [New Town] from E. Follow my
directions precisely, please! Ignore going left, turn right, turn left, loot TB
near the stairs for 8x Power Engine. Go upstairs, turn left, go upstairs, swipe
TB for 1050 gil. Go downstairs, turn left, go downstairs, turn right, go down
the escalator, turn right and locate concealed TB near two boxes. Punch it with
R1 to win Phoenix Blood. Turn S, ignore the escalator, ignore going left, go
left, pocket 2000 gil from TB. Turn around, turn right, turn right, go up the
escalator, turn right, turn right, turn right and bag last TB in this area for
Phoenix Down.

For an extra scene go to large platform in NE corner of [Central Bridge] and
examine the concealed image of a gate. Also, please ignore any quiz terminals
you come across. I'll cover their questions and answers in later part of the
guide. If you wanna go bonkers, I won't stop you, though.

Navigate the city all the way to the N, pop open TB with Gold Casino Ticket,
and enter the large building into [Entrance]. Inside toss the moogle at TC
behind the counter to get 'Facts' Gate Seal (unlocks Time Reversal in AF200
Augusta Tower). Then look for a man with white hair, gray-white sweater, and
blue jeans. Talk to Dr. M to initiate the quest of completing your Bestiary.
Defeat at least one copy of every enemy in the game to obtain the fragment (DLC
foes do not count).

Also inside [Entrance] area look for a concealed image of a man - use moogle
hunt nearby to reveal a man named "Captain Cryptic" (if you played FFXIII,
you'll recognize him as being Lightning's captain).

Talk to him to initiate CAPTAIN CRYPTIC'S CONFOUNDING QUIZ... Answer correctly
to get a fragment... or fail like I did to get nothing, except initiate the
quest. Regardless of the outcome, Captain Cryptic will ninjawarp to one of 11
different locations inside AF4XX Academia - three locations are within [New
Town], one in [Grand Avenue Palace of Dreams], one in [Alley], one in [Grand
Avenue Square], and five within [Grand Avenue]. Captain Cryptic holds five
fragments in total - to get first fragment, you have to answer one question,
two correct answers for second fragment, and so on until five questions for
fifth fragment. Note that each time when you get a fragment, or answer
incorrectly, Captain Cryptic ninjawarps to a new location (but never again
inside the large N building you first met him in).

Enter [Research Facility] at extreme N and talk to Alyssa or Hope to move
things along. Address Hope two more times for LT (Hope has traveled 400 years
into the future. What should I ask him?) and then collect LTC that appears on
right side of the room. Go back to Hope and align your camera so that you see
the ledge on the bottom, and on that ledge is a TB! Aim moogle throw carefully
to chip in Platinum Casino Ticket.

To get Silver Chocobo, align your moogle throw into the big sphere projection
behind Hope. If you're lucky, Silver Chocobo is yours!

Now spank Alyssa two times to learn that Hope and Alyssa need several graviton
cores in order to put their master plan to fruition. If you check with the
receptionist at the front desk in [Entrance], she gives you details on seven
graviton cores - you have to get five of them in order to progress with the
game. If you talk with Hope one more time, he'll tell you about Chaos Crystal,
which turns out to produce two amazing weapons for Serah and Noel, but you need
to gather all 160 frags for that power to be released.

Now to hunt for graviton cores' locations!
a) ALPHA - Warp to AF003 New Bodhum and go to [Tidal Shallows], which is E part
of the middle of the map. There are two metallic platforms, and one of them is
raised a bit. Hop on the raised platform and there's a concealed item. Use R1
to reveal it and nab AF003 NEW BODHUM FRAGMENT - Graviton Core Alpha (04/04) +
500CP! Leave to HC.
b) BETA - Warp to AF005 Bresha Ruins. Grab a chocobo, and from central shiny
gate in [Echoes of the Past] pillars area ride E to the staircase leading down
to S. Jump over the staircase's stone fence to the left and moogle's bobble
starts glowing. Hidden in the grass is a concealed item. Use R1 to reveal it
and nab AF005 BRESHA RUINS FRAGMENT Graviton Core Beta (03/08) + 500CP! Also
floating in the grass is TB with 8x Power Droplet. Now you can leave to HC.
c) GAMMA - Warp to AF200 Oerba. From big tree in middle of [Village Proper] map
walk briefly SE to spot a pile of sand against the stone fence. Grab a chocobo
and by choco-jumping from this pile of sand you can land on nearby roof of the
of the building next to Chocolina's shop. There's a concealed item floating
around - Use R1 to reveal it and nab AF200 OERBA FRAGMENT - Graviton Core Gamma
(04/05) + 500CP! Leave to HC.
d) DELTA - Warp to AF400 Academia (great). Make force to Chocolina's shop in
[New Town]. Going N from Chocolina's is red escalator leading to a dead end. Go
down the escalator to find a concealed item. Use R1 to reveal it and nab AF400
ACADEMIA FRAGMENT - Graviton Core Delta (03/13) + 500CP! Do not leave the
timeline yet! Also next to Chocolina's shop is a blue escalator leading down to
the S - jump down it, and then make an immediate 180-degree turn to find next
escalator leading down to N. At the bottom again make a hard 180-degree turn
and walk as far S as you can to discover a crystal gate in [New Town]! Use one
unit of Wild Artefact to activate the crystal gate, which unlocks AF100 Yaschas
Massif timeline.

EPISODE 4 =========================================================== EPISODE 4
WLK20                         AF100 YASCHAS MASSIF
EPISODE 4 =========================================================== EPISODE 4

[The Paddraean Archaeopolis] - The sole reason we came here is to collect one
specific fragment, and then we're outta here. You start in the camp to the NE
of the map, and your objective lies in [The Pass of Paddra], SW portion of the
map in the area with searchlights. Grab a red chocobo for riding - while these
birds behave exactly the same while yellow ones, red chocies continuously drain
your reserves of Gysahl Greens. And they tend to run away from you once you
dismount.

Also, while near Chocolina's shop at the entrance to [The Paddraean
Archaeopolis], take a look down from top of the ramp to find another TC - toss
moogle at it to collect 'Reminiscence' Gate Seal which enables Time Reversal in
AF100 Yaschas Massif.

Now to hunt for the last graviton core's location!
e) EPSILON - Once you make it to the searchlight area, look at the map. There
are three triangular cracks in the ground, and the piece you're looking for is
near the largest crack. Moogle's bobble also lights up when you're in close
vicinity. Sniff for a concealed item, use R1 to reveal it and nab AF100 YASCHAS
MASSIF FRAGMENT - Graviton Core Epsilon (01/07) + 500CP!

Five graviton cores have been collected! Return to AF4XX Academia.

EPISODE 4 =========================================================== EPISODE 4
WLK21                            AF4XX ACADEMIA
EPISODE 4 =========================================================== EPISODE 4

Return to Alyssa and talk to her five times to hand over graviton cores Alpha,
Beta, Gamma, Delta and Epsilon. After Epsilon is given, a scene plays, in which
you get Vagabond Artefact that activates shiny gate along E side.

PARADOX ENDING - After you beat the game, visit the Serendipity timeline. Enter
the leftmost building and talk to the girl dressed as chocobo to unlock Paradox
Scope fragment skill. MAKE SURE TO TURN IT ON! Return to AF4XX Academia and do
Time Reversal. Replay the map up to the point where you give Alyssa graviton
cores. DO NOT SKIP THE EVENTS DURING THIS TIME. Eventually you're offered Live
Trigger choice! Press Triangle for paradox ending (05/08).

After getting the Artefact, talk to Noel who's standing near the door. Exit the
building completely and grab a chocobo, ride it S, turn E and up the ramp.
While on the ramp, you'll spot the activated shiny gate on the NE platform of
[Central Bridge]. Dismount the chocster, examine the shiny gate and use
Vagabond Artefact for LT (Caius could be waiting on the other side of the gate.
Are you ready to face him? / Triangle), which in turn unlocks... Hmm, things
seem to go very wrong for both Serah and Noel...

You have three AF??? nodes, and the one you need to go is the middle one.

EPISODE 5 =========================================================== EPISODE 5
WLK22                        AF??? THE VOID BEYOND
EPISODE 5 =========================================================== EPISODE 5

TROPHY 'SOOTH SEEKER' OBTAINED!

[Walk of Time] - Void Beyond again, though this time you control Serah only,
and moogle is kinda out of commission too (can only do Moogle Hunt with R1).
Walk E until you spot a familiar figure...

Talk to her for LT (Serah's trapped in the shade of Valhalla. Yeul seems to
know something...) and VOID BEYOND FRAGMENT - Etro's Sorrow (01/05) + 600CP!
She moves further E, and upon discussion gives you LT (The goddess gave her
servants the ability to see the future. What else does Yeul know?), as well as
parts with VOID BEYOND FRAGMENT - Pulse's Resolution (02/05) + 600CP! Collect
LTC behind you for a reward.

To your S is a TB with Librascope, then go upstairs and loot another TB for
Serah Mask (but only if the game detected FFXIII save). That girl has moved
between two sets of stairs now.

Chat with her for VOID BEYOND FRAGMENT - Lindzei's Desire (03/05)  + 600CP!
Walk back downstairs to the E and slap her for VOID BEYOND FRAGMENT - Mwynn's
Tenderness (04/05) + 600CP! And finally walk upstairs to [Throne of the
Goddess] and talk to the girl one more time for VOID BEYOND FRAGMENT -
Bhunivelze's Sleep (05/05) + 600CP!

Dart W upstairs and press R1 near concealed Chocolina, who amazingly sells
nothing new. Hey, girl, shape up!

Talk to elusive girl for the final time...

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No192 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
12000    | 50    | 200%  | 0      | 0    | 85   | 85   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs non-elemental attacks.
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Quadruple sword combo'
2. Heart of Chaos (buffs self with Reraise)
3. Graviton
4. Giga-Graviton
5. Blast Wave (wound damage)
6. Chain Break (instantly removes all CG from self)
7. Pulsar Burst
8. Absolution
9. Body and Soul (buffs self with Regen and Haste)
10. Eye of Bahamut (debuff one foe with Curse, Deprotect and Deshell)
------------------------------ GET READY! FIGHT! ------------------------------
It's Serah and her monsters against the boss. He retains pretty much the same
moves as from first battle, and gains the ability to instantly remove
accumulated CG, making it hard to achieve Stagger.
There are two trump cards you can bring in this battle - SEN monster with Regen
Guard, and Serah's SAB role. Stick Poison on the badass while SEN monster draws
the heat. Dispel boss' buffs as they pop and ensure Poison is always on.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

Serah is cruisin' for a bruisin'...

PARADOX ENDING - After you beat the game, visit the Serendipity timeline. Enter
the leftmost building and talk to the girl dressed as chocobo to unlock Paradox
Scope fragment skill. MAKE SURE TO TURN IT ON! Use Time Reversal on AF4XX
Academia timeline, give Alyssa five graviton cores, and proceed to the place of
this encounter. When you begin the battle, words "PARADOX SCOPE" appear on
screen, and you fight stronger version of the boss. Defeat him for paradox
ending (06/08).

EPISODE 5 =========================================================== EPISODE 5
WLK23                           AF00X NEW BODHUM
EPISODE 5 =========================================================== EPISODE 5

[Beachfront] - After waking up, talk to Lebreau for LT (Everything looks the
way it did before I left on my journey. What is this place?), then enter [Town
Square]. Address Gadot for LT (Gadot says I have it easy. How should I
respond=), Yuj for LT (Yuj is acting like nothing happened. What should I talk
to him about first?), and Maqui for LT (Maqui says someone is waiting at NORA
house. What does he mean?).

Next walk inside [NORA house] to find somebody important... everybody's gone.
Return to [Town Square] and snipe away LTC that appeared SW from [Nora House].
Walk to the pier opposite of NORA's house and talk to *THE WOMAN* (swoon)
standing there for LT (Lightning is showing me the world of hope. Should I quit
the journey and stay with her? / Triangle).

PARADOX ENDING - This is the first of paradox endings you can get without
beating the game or becoming very powerful. At the offered Live Trigger press
Triangle to get paradox ending (07/08), as well as AF00X NEW BODHUM FRAGMENT -
Transcript: Fate and Freedom (01/03) + 1500CP!

After you nab the fragment, you're returned to Gate Matrix area. A new area
gets unlocked in middle node, called AF??? Hollow Seclusion.

When you return, your gameplay resumes just before LT (Lightning is showing me
the world of hope. Should I quit my journey and stay with her? / X). This time
choose X in order to advance the game. Hey, whose voice is that I hear? Walk
aaaall the way E to the [Meteorite Impact Site] and talk to the... hm, spoiler?
When the scene concludes, look along crater's edges to find two TC. One
contains AF00X NEW BODHUM FRAGMENT - Vanille's Fruit (02/03) + 600CP! And the
other contains AF00X NEW BODHUM FRAGMENT - Fang's Crown (03/03) + 600CP! Step
in the spacetime distortion to leave this timeline.

A new area appears in middle node, this one being AF700 Dying World, so pop in
for a visit.

EPISODE 5 =========================================================== EPISODE 5
WLK24                          AF700 DYING WORLD
EPISODE 5 =========================================================== EPISODE 5

[Beaten Path] - Moogle is totally unavailable for a while. Go up a small set of
stairs to NE and terrorize TB for Pain Dampener. Now walk W for a scene with
Noel and Behemoth, then E for a scene with Noel and Caius, talk to Caius for a
scene with Noel, and then moogle comes back (enabling Moogle Hunt again). Go SE
to enter [The Farseers' Settlement] with a lot of shadows of the people - if
you use R1 next to the person's shadow, that person falls to the ground and
disappears. I'm not sure if it has any consequence story-wise, so I advise not
using R1.

About 20 steps from entering the settlement you should spot a concealed TB
floating in the air. Use R1 nearby and loot the TB for map of Dying World. Toss
a look at the map and it's basically separated into three segments - left,
middle and right segments.
- Top part of left segment is called [Abyssal Fissure], and bottom part of left
  segment is called [The Black Sands].
- Top part of middle segment is called [The Sandy Highlands], middle part is
  called [The Dead Sands], and bottom part [The Border].
- And for the right segment... to the E of [The Border] is the passage called
  [Beaten Path]. Going SE takes you to [The Farseers' Settlement], and to the N
  is [The Farseers' Relic].

In an alcove N from this TB locate concealed Chocolina - give her a push with
R1 and check hew warez - she has new weapons and acc (new stuff marked with *).
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger, Volatile Spark, Raging Arc,
       Blazing Spirit, Amazon Bow [Chain Bonus lv1],
       Survivor's Edge [Chain Bonus lv1], Faerie's Bow [ATB rate +25%],
       Rune Tooth [ATB rate +25%], Fellowship Arc [Chain Bonus lv2],
       Avenger's Edge [Chain Bonus lv2], Rune Feather [ATB rate +30%],
       Sargatanas [ATB rate +30%], Trollspike [Chain Bonus lv3]*,
       Shellbreaker [Chain Bonus lv3]*, Angel's Bow [ATB rate +35%]*,
       Nomad's Machete [ATB rate +35%]*
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband, Magician's Mark, Metal Armband,
       Serenity Sachet, Ember Ring, Frost Ring, Spark Ring, Zephyr Ring,
       Pain Dampener*, White Cape*, Obsidian Choker*, Delicate Iron Bangle,
       Durable Iron Bangle, Delicate Black Belt, Durable Black Belt,
       Delicate Rune Bracelet, Durable Rune Bracelet, Delicate Power Wristband,
       Durable Power Wristband, Delicate Magician's Mark,
       Durable Magician's Mark, Delicate Metal Armband,
       Delicate Serenity Sachet, Delicate Star Pendant,
       Delicate Pearl Necklace, Delicate Warding Talisman,
       Delicate Ember Ring, Durable Ember Ring, Delicate Frost Ring,
       Durable Frost Ring, Delicate Silver Bangle, Durable Silver Bangle,
       Delicate Spark Ring, Durable Spark Ring, Delicate Zephyr Ring,
       Durable Zephyr Ring, Delicate General's Belt, Durable General's Belt,
       Delicate Witch's Bracelet, Durable Witch's Bracelet
- MON: Potent Droplet, Power Droplet, Mana Droplet, Vitality Droplet,
       Power Sliver, Mana Sliver, Vitality Sliver, Potent Bolt, Power Bolt,
       Mana Bolt, Vitality Bolt, Power Chip, Mana Chip, Vitality Chip

Shortly before exiting the village a shadow of Noel is standing (moogle's
bobble light up as well). Punch him with R1 to get him moving into next scene,
and then try addressing the girl Noel spoke to for another scene. Afterwards go
SE for a scene with Noel and Caius...

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No193 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
5000     | 50    | 150%  | 0      | 0    | 62   | 62   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Martyr's Emblem - 100%                | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs non-elemental attacks.
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Quadruple sword combo'
2. Heart of Chaos (buffs self with Reraise)
3. Graviton
4. Giga-Graviton
5. Blast Wave (wound damage)
6. Chain Break (instantly removes all CG from self)
7. Pulsar Burst
8. Body and Soul (buffs self with Regen and Haste)
------------------------------ GET READY! FIGHT! ------------------------------
You control only Noel against the boss. He retains pretty much the same moves
as from first battle, and gains the ability to instantly remove accumulated CG,
making it hard to achieve Stagger.
Because the boss only has 5000 HP, winning this battle isn't hard at all.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS? -------------------

PARADOX ENDING - After you beat the game, visit the Serendipity timeline. Enter
the leftmost building and talk to the girl dressed as chocobo to unlock Paradox
Scope fragment skill. Use Time Reversal on AF4XX Academia timeline, give Alyssa
five graviton cores, defeat Caius within Valhalla. After you arrive into AF700
Dying World, MAKE SURE TO TURN ON PARADOX SCOPE FRAGMENT SKILL! Proceed to the
place of this encounter. When you begin the battle, words "PARADOX SCOPE"
appear on screen, and you fight stronger version of the boss. Defeat him for
paradox ending (08/08).

After the battle go S to a large clearing and check behind the walls to find TB
with 1500 gil. Proceed to the N towards [The Farseers' Relic] ... as you go
there, be on the lookout for a set of stairs to your right leading to TB with
White Cape. Continue N, and still keep an eye out for TC behind a stone fence
to the right - it contains 'Promises' Gate Seal (unlocks Time Reversal in AF4XX
Academia).

Once at [The Farseers' Relic], hug the wall to the right and once it ends, make
a hard turn towards SE to find a part of stone fence there hiding TB with 8x
Power Essence. Now get to that monument for a scene with Noel and a girl.

Afterwards both Noel and Serah are warped to the [The Border], lower part of
middle section of Dying World, and they start at SE edge. Note that moogle hunt
is disabled again. During this time the camera offers excellent chances for
upskirt shots *swoon*.

Get close to Noel for the first time to be warped to [The Dead Sands], and then
two more times to finally be warped to [The Sandy Higlands], where you end up
next to Chocolina's shop. Restock if you need and approach Noel for boss fight!

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No009 Gogmagog                    T: Rift Beast         S: Voidborn
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
146400   | 55    | 200%  | 300    | 450  | 307  | 155  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | imm | 30  | 45  | 45  | 45  | 45  | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 100%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Crimson Flames
2. Writhe (debuff self with up to two debuffs, including Deshell, Defaith,
   Debrave, Fog, Deprotect and Pain)
3. Multi Magic (thunder, fire, ice or wind-based magic)
4. 'Claw swipe'
5. 'Double claw swipe'
6. Absolution (HP recovery)
7. Hellish Breath (remove all debuffs from self and inflict them on all foes) +
   (wound damage)
------------------------------ GET READY! FIGHT! ------------------------------
A peculiar boss, that needs to get spanked for final time.
It will put debuffs on self, which include Deshell, Defaith, Debrave, Fog,
Deprotect and Pain. After it suffers from all that stuff, it uses a skill that
clears all debuffs from boss and gives them to you! Plus Gog can heal itself.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

Answer LT (My life *spoiler* each time I see the *spoiler*. What should I say
to Noel?), and collect AF700 DYING WORLD FRAGMENT - Gogmagog Fragment Gamma
(01/04) + 15000CP! Another LTC appears near your location, so loot it for a
prize.

Go S to [The Dead Sands] and check the alcove to the W (looks like a pointing
human hand) to discover TB with Obsidian Choker. Now go S and keep the rock
wall to your right until you reach concealed TC. Kick it with R1 use to get
Golden Chocobo! Now go E to find another TB, which surrenders 10x Vitality
Essence after checking it out.

Go to [The Farseers' Relic] in order to examine the pedestal, then talk to the
moogle for more info. Moogle's functions have been fully restored! Go back [The
Farseers' Settlement] - directly W from where Noel fought Caius in boss battle,
you can find a set of stairs with a dumpster next to them. Use moogle throw at
TB behind the barrier to lay claim to Phoenix Down. Back to [The Farseers'
Relic] and step into spacetime distortion.

EPISODE 5 =========================================================== EPISODE 5
WLK25                           AF700 NEW BODHUM
EPISODE 5 =========================================================== EPISODE 5

[Beachfront] - From the start walk W until you can run again, then return all
the way E to where you started and moogle's bobble lights up. There's a
concealed TC in SE corner just out of reach, press R1 to uncover it and then
toss the moogle to recover AF700 NEW BODHUM FRAGMENT - Cartesian Board (01/05)
+ 600CP!

Go W to enter [Town Square] and you find another of those super-concealed
treasures. Not long now until we can claim these, hehe. Check the spacetime
distortion in front of the pier and *THE WOMAN* appears - oh my god, I have a
huge nosebleed! After the scene is over, moogle hunt ability is upgraded. Now
you can open super-concealed treasures at last!

On NW side of the map you can find concealed Chocolina's shop. R1 it to
discover she sells nothing new. Directly S from Chocolina in SW corner moogle's
bobble lights up again - there's a concealed TC just out of reach. Press R1 to
uncover it and toss moogle at it to recover AF700 NEW BODHUM FRAGMENT -
Laplacian Board (02/05) + 600CP!

Directly N from the pier there's a super-concealed item - use R1 to uncover it
and claim Artefact of the Ark which activates the shiny gate on the pier of
[Tows Square]. SE from Chocolina's is another super-concealed TC - uncover it
with R1 to claim Supply Sphere Access Code and AF700 NEW BODHUM FRAGMENT -
Hope's Message (03/05) + 600CP! And lastly, NE from the pier is super-concealed
TC that hides map of AF700 New Bodhum. Now go to the shiny gate and activate it
with Artefact of the Ark to leave the place and return to HC. Next area
unlocked is AF500 Academia... but return to AF700 Dying World for now.

You start in [Abyssal Fissure], upper part of right segment. Check NW dead end
for TB with 1625 gil, then schlepp S towards the image of super-concealed
bridge. Press R1 to form the bridge and walk across to the SW towards red
chocobo for 15 or so steps. Next to red chocster is super-concealed TC, press
R1 to uncover it and bag AF700 DYING WORLD FRAGMENT - Chaos Brand (02/04) +
800CP!

Go W from current position to locate a toppled pillar. Near its end is
concealed TB with Sacred Cross, a weapon for Noel. Now go NW from current
location and locate another TB with 8x Mana Booster. Head S all the way to [The
Black Sands] to locate a crystal gate, and behind it is a tree with TB on it.
Use moogle throw to collect 9x Power Booster.

Going NE from the crystal gate takes you to one more location of Chocolina's,
and a tree nearby has concealed TB, that spits out Platinum Casino Ticket.

Get to the super-concealed bridge connecting [The Black Sands] and [The Border]
and press R1 to form the bridge. Now walk aaaall the way to the [The Farseers'
Relic]... Once there, press R1 near the pedestal, then examine it for LT (Caius
is a warrior infused with the power of the goddess. Do you have the courage to
turn your back on the goddess and destroy him? / Triangle). Your reward is WILD
ARTEFACT (07/10). Leave for HC.

Drop by Serendipity timeline to unlock two more fragment skills. You get 3rd
skill Bargain Hunter (can buy items at reduced price), and 6th skill Anti-Grav
Jump (hold Circle while jumping to slow your descent). Now onward to AF???
Archylte Steppe.

With Anti-Grav Jump it is now possible to jump the gap separating E and W
sections of Archylte Steppe to enter [Clearwater Marshes]. Actually, you can
reach it earlier by using the gold Cactuar statue as a warp, but I did not
focus on completing many subquests while I'm writing the main walkthru.

In SE end of [Clearwater Marshes] nail TB for 700 gil, in NE end is concealed
TB with Unicorn Horn, and on W end is concealed TB with 3x Gysahl Greens. Blitz
your Serah all the way W and then walk along the edge looking into the ravine,
until you spot another ledge with something floating on it. Toss the moogle
down there to recover WILD ARTEFACT (08/10).

Now leave for HC and depart to AF500 Academia.

FINAL EPISODE =================================================== FINAL EPISODE
WLK26                            AF500 ACADEMIA
FINAL EPISODE =================================================== FINAL EPISODE

TROPHY 'PROMISE KEEPER' OBTAINED!

Not good with these type of areas, so we go with liberal directions. Also note
that there is 14 treasures alltogether in this area.

From start go S and pry open TC with 'Determination' Gate Seal (unlocks Time
Reversal in AF700 Dying World), then go N, turn E and check out TB for Phoenix
Down, then examine Cactuar stone to make a checkpoint (in case you fall down,
you restart at last Cactuar stone you checked).

Shop at Chocolina's for lotsa goodies (new stuff marked with *).
- ITE: Potion, Phoenix Down, Remedy, Wound Potion, Antidote, Holy Water,
       Painkiller, Mallet, Wax
- WEA: Meteorblaze, Howling Soul, Lunar Stinger, Volatile Spark, Raging Arc,
       Blazing Spirit, Izanami*, Vajradanda*, Amazon Bow [Chain Bonus lv1],
       Survivor's Edge [Chain Bonus lv1], Faerie's Bow [ATB rate +25%],
       Rune Tooth [ATB rate +25%], Fellowship Arc [Chain Bonus lv2],
       Avenger's Edge [Chain Bonus lv2], Rune Feather [ATB rate +30%],
       Sargatanas [ATB rate +30%], Trollspike [Chain Bonus lv3],
       Shellbreaker [Chain Bonus lv3], Angel's Bow [ATB rate +35%],
       Nomad's Machete [ATB rate +35%], Fatal Barb [Chain Bonus lv4]*,
       Fragarach [Chain Bonus lv4]*, Eurytos's Bow [ATB rate +40%]*,
       Orochi [ATB rate +40%]*
- SPE: The following items unlock after you defeat the final boss!
       Sagittarius [ATB Gauge +1], Mac an Luin [ATB Gauge +1], Arcus Chronica,
       In Paradisum
- ACC: Iron Bangle, Black Belt, Rune Bracelet, Star Pendant, Pearl Necklace,
       Warding Talisman, Power Wristband, Magician's Mark, Metal Armband,
       Serenity Sachet, Ember Ring, Frost Ring, Spark Ring, Zephyr Ring,
       Pain Dampener, White Cape, Obsidian Choker, Genji Glove, Genji Shield,
       Delicate Iron Bangle, Durable Iron Bangle, Delicate Black Belt,
       Durable Black Belt,
       Delicate Rune Bracelet, Durable Rune Bracelet, Delicate Power Wristband,
       Durable Power Wristband, Delicate Magician's Mark,
       Durable Magician's Mark, Delicate Metal Armband,
       Delicate Serenity Sachet, Delicate Star Pendant,
       Delicate Pearl Necklace, Delicate Warding Talisman,
       Delicate Ember Ring, Durable Ember Ring, Delicate Frost Ring,
       Durable Frost Ring, Delicate Silver Bangle, Durable Silver Bangle,
       Delicate Spark Ring, Durable Spark Ring, Delicate Zephyr Ring,
       Durable Zephyr Ring, Delicate General's Belt, Durable General's Belt,
       Delicate Witch's Bracelet, Durable Witch's Bracelet,
New stuff
Delicate Gold Bangle*, Durable Gold Bangle*, Delicate Blaze Ring*, Durable
Blaze Ring*, Delicate Icicle Ring*, Durable Icicle Ring*, Delicate Fulmen
Ring*, Durable Fulmen Ring*, Delicate Gale Ring*, Durable Gale Ring*, Delicate
Brawler's Wristband*, Durable Brawler's Wristband*, Delicate Shaman's Mark*,
Durable Shaman's Mark*, Delicate Pain Dampener*, Delicate White Cape*, Delicate
Obsidian Choker*
- MON: Potent Droplet, Power Droplet, Mana Droplet, Vitality Droplet,
       Power Sliver, Mana Sliver, Vitality Sliver, Power Orb*, Mana Orb*,
       Vitality Orb*, Power Essence*, Mana Essence*, Vitality Essence*,
       Potent Bolt, Power Bolt, Mana Bolt, Vitality Bolt, Power Chip,
       Mana Chip, Vitality Chip, Power Engine*, Mana Engine*, Vitality Engine*,
       Power Booster*, Mana Booster*, Vitality Booster*
- MON: The following items unlock after you defeat the final boss!
       Potent Crystal, Potent Generator
- SPE: Coronet, Long Gui Backpack, Musical Bell

Go N for a scene, then turn E and cross the I-block to the platform to E. Snipe
TB for Phoenix Blood, and watch out for a tough encounter with Mimi. This Spook
summons additional enemies into battle, and all such summoned foes are tough.
Drop down to respawn at Cactuar checkpoint.

Go N, then turn W and cross the I-block to the platform to W. Turn N and wait
for L-block to connect with a platform to NW, then cross the L-block to the
platform. Use the stairs to N and examine Cactuar stone to make a checkpoint.
Turn E and go over I-block to the platform to E with TB that contains map of
AF500 Academia. Below the platform you're standing on is another platform -
drop down with help of Anti-Grav Jump and lay claim to TB with Brawler's
Wristband.

Drop down to return to last Cactuar checkpoint, turn N and use the stairs to N.
Wait for L-block to connect to the platform to NW, turn N, go downstairs and
loot TB for Shaman's Mark. Turn S, go upstairs, wait for L-block to connect to
the stairs to SE, turn around, wait for same L-block to connect to set of
stairs to NE. Now you can reach the platform with yellow "!"...

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No011 Pacos Amethyst              T: Rift Beast         S: Crystalspawn
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
250400   | 40    | 200%  | 0      | 0    | 190  | 190  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | absorb      | halves      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | imm | imm | imm | imm | imm | imm | imm | 20  | 30  | 70  | 70
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Scarletite - 30%                      | Platinum Ingot - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful ice-based attacks.
Hint2: Vulnerable to fire damage.
Hint3: Employs non-elemental attacks.
Hint4: Revives fallen allies.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Stomp'
2. Comet
3. Glacier Crush (wound damage)
4. Cold Shock (wound damage)
5. Brilliant Shower
6. Split (revives Luvulite with the amount of HP Amethyst has)

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No012 Pacos Luvulite              T: Rift Beast         S: Crystalspawn
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
250400   | 40    | 200%  | 0      | 0    | 190  | 190  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
absorb      | weak        | halves      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | imm | imm | imm | imm | imm | imm | imm | 20  | 30  | 70  | 70
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Scarletite - 30%                      | Platinum Ingot - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful fire-based attacks.
Hint2: Vulnerable to ice damage.
Hint3: Employs non-elemental attacks.
Hint4: Revives fallen allies.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Stomp'
2. Comet
3. Volcano Crush (wound damage)
4. Flare Shock (wound damage)
5. Brilliant Shower
6. Split (revives Amethyst with the amount of HP Luvulite has)
------------------------------ GET READY! FIGHT! ------------------------------
A couple of elemental monsters that don't mix. Both foes emit AOE element
attacks, and stomp the ground for physical damage. They're immune to many
useful debuffs, except Deprotect and Deshell, which you seriously need to
consider sticking on them. These bozos aren't dangerous otherwise.
At one point remaining Paco starts a chant to revive the one you already
dispatched, so hurry it up before that happens. If the Paco you're still
fighting has for example 20000 HPs when the chant is complete, revived Paco
will also have 20000 HPs, so use this info to your advantage.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

TROPHY 'OBSIDIAN MEDAL' OBTAINED! You need to 5* the battle against Pacoses.

In the scene that follows a blue Chaos Cube cube pops up, Noel touches it and
it turns red. Touching these cubes will cause some rotating blocks to change
their pattern. You also nab AF500 ACADEMIA FRAGMENT - Amethyst and Luvulite
Fragment (01/02) + 8000CP! Cactuar stone on this platform is auto-activated. To
the E of this Cactuar stone is at-the-moment immovable stairs-block. Jump
towards it to add it to your map as explored area, and then you fall down to
return to last Cactuar checkpoint.

Jump on the I-block to S, wait for E L-block to connect you with platform to
SE, then cross the L-block to SE platform. Cross the E I-block to E platform
and examine Cactuar stone for a checkpont. Board the stairs-block to N when
it's properly aligned, and then use L-block to N to reach platform to NE.

Activate Cactuar stone for a checkpoint, use the stairs to N and touch red cube
to have it turn blue. Use the stairs to S, turn W and cross L-block when it
connects to the platform to NW.

Go W, touch Cactuar stone for a checkpoint, continue W to the end of the
platform to explore it, then return E. Touch blue cube to have it turn purple,
then hop on T-block to N, and ride it to the platform to W. Ignore the cube for
now, and instead jump to immovable stairs-block to add it to your map as
explored area. After jumping you fall down and return to last Cactuar
checkpoint.

Hop on T-block to N again and ride it to the platform to W. Examine red cube to
have it turn blue, then use T-block to the E to ride it to E platform. Here
loot TC with 'Sisters' Gate Seal (unlocks Time Reversal on AF700 New Bodhum).
Next board the stairs-block to E when it's properly aligned to reach another
platform to E.

Kick Cactuar stone for checkpoint, check the blue cube to have it turn red, and
then hop on L-block to N when it connects to the platform to NE. You have to
jump off L-block to reach that platform below. Here is super-concealed TB with
Elixir, then drop off the platform to return to last Cactuar checkpoint.

Check the red cube to have it turn blue, and hop on L-block to N. At the other
end wait for T-block to W, jump on it and get off to the platform to W. Board
another T-block to W, and wait until it connects to L-block to W. Cross L-block
to the platform to SW. Here examine both Cactuar stone for checkpoint and blue
cube to have it turn red.

Wait for L-block to N to connect to the platform to NW. Jump off L-block to
reach that platform below. Here is TB with Royal Armlet - after nabbing it,
drop off the platform to return to last Cactuar checkpoint.

Examine red cube to have it turn blue, then cross L-block to N and wait for T-
block to E to come into position. From here hop on T-block and have it carry
you to the platform to NE. Use stairs-block to W and stop - straight ahead of
you is a platform with treasure on it, and the only way to get it is by moogle
throw. L-block to W will carry you there, but a bit of maneuvering is required.
Wait for L-block to connect with the stairs-block you're on, hop on L-block and
run on it's S end. Here wait for L-block to rotate again, and during rotation
jump and hover to avoid being pushed off. With L-block in position, quickly run
on it's W end, align moogle throw properly and collect 8x Mana Essence. Drop
down to return to last Cactuar checkpoint.

Examine blue cube to have it turn red, and cross L-block to N when its other
end points E so that you wait on the tip of I-block. From here hop on T-block
to E and have it carry you to the platform to NE. Use stairs-block to W, and
cross L-block to W when it connects to stairs-block to NW.

Hop on platform to N and quickly dash for stairs-blocks to E to reach final
platform (if you're caught, you need to fight Proto-behemoth and 2x
Schrodinger). Here you have Chocolina's shop, a Cactuar stone that is auto-
activated, and a big red Cactuar stone which warps you to start of the dungeon
(once you do so, another big red Cactuar stone is added at start of dungeon to
the W of Chocolina's shop). Don't forget to loot TC containing 'Final Battle'
Gate Seal (unlocks Time Reversal on AF500 Academia).

Leave the cube alone for now, and go E down two stairs-blocks to the platform
to E. Go down stairs-block to S, and wait for L-block to S to connect to
stairs-block to SW. Reach the platform to W and examine red cube to have it
turn blue. Further to W is another platform with treasure on it - use moogle
throw on TB to recover 7x Vitality Booster.

Get on stairs-block to E and at the top wait for L-block to be in upright
position. Hop on the L-block, wait for it to rotate one more time, and now you
have the opening needed to do moogle throw towards TB on the platform further
to E. Upon being successful Gold Bangle is yours. Afterwards fall down to
return to last Cactuar checkpoint.

Before tackling final bosses, make necessary preparations.
1. SEN/SEN/SEN (Pulsework Soldier)
2. MED/MED/MED (Flanitor)
3. COM/COM/COM (Kichu)
4. RAV/RAV/COM (Kichu)
5. SAB/RAV/MED (Flanitor)
6. SAB/MED/MED (Flanitor): default paradigm

Finally, cross the I-block to N to engage the final boss battles.

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No213 Chaos Bahamut               T: Special            S: Eidolon
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
79930    | 60    | 999,9%| 300    | 450  | 485  | 420  | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | halves      | halves      | halves      | halves
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 70  | 90  | imm | 70  | imm | imm | imm | imm | imm | imm | 70  | 70
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                    | Phoenix Blood - 10%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can alter own form.
Hint2: Cannot be provoked.
Hint3: Immune to wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Claw swipe' / hover mode only
2. Inferno / hover mode only
3. Metamorphosis (changes between flying or hovering form)
4. Obliterating Breath / fly mode only
5. Megaflare / fly mode only (wound damage)
6. Ignis / hover mode only
7. Pulsar Burst / fly mode only
8. Whirlwind / hover mode only
9. Umbral Vise / hover mode only
------------------------------ GET READY! FIGHT! ------------------------------
Chaos dude is a rather chaotic battle... it alternates between two modes of
combat, close-quarters and long range - it starts in close-quarters. Boss
swipes at your chrs a few times, or spits out AOE flame. Then it changes to
flying mode during which it can deploy one of three attacks - straight line
beam, some homing projectiles, or a hugeass AOE magic attack (also inflicts big
wound damage).
At start of battle manually command Serah to launch Deprotect until it sticks,
and then switch to <3.> to finish off this battle.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

Start round 2!

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No194 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
38830    | 50    | 300%  | 0      | 0    | 85   | 85   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs physical and magical combination attacks.
Hint3: Employs non-elemental attacks.
Hint4: Cannot be provoked.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Quadruple sword combo'
2. Heart of Chaos (buffs self with Reraise)
3. Graviton
4. Giga-Graviton
5. Blast Wave (wound damage)
6. Chain Break (instantly removes all CG from self)
7. Pulsar Burst
8. Absolution (removes all debuffs from self, and buffs self with Vigilance,
   Protect, Shell and Veil)
9. Body and Soul (buffs self with Regen, Haste, Bravery, Faith)
10. Eye of Bahamut (debuff one foe with Curse, Deprotect, Deshell, Poison and
    Daze)
11. 'Double sword combo'
12. Inferno (wound damage)
------------------------------ GET READY! FIGHT! ------------------------------
Caius gains a new attack which debuffs one chr with Curse, Deprotect, Deshell,
Poison and Daze. The old pals are still there, including the ability to insta-
remove accumulated CG making him hard to stagger, as well as remove debuffs and
buff self a lot. He's also immune to Provoke in this round.
Serah's SAB role with Poison, Deprotect and Deshell will be good choice for
this battle. In your favor also plays boss' AI - until he loses about half HPs,
he'll attack one character only. After he smokes half of his reserves, he
starts to get nasty in releasing AOE attacks that inflict Wound Damage as well.
In times of need bust out <2.>.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

Start round 3... When battle starts, press Start, pick 1st choice, then 1st
choice, and again 1st choice to be returned to main menu. After you leave it,
you continue just before round 3. Change your paradigms like this...
1. SEN/SEN/SEN (Pulsework Soldier)
2. MED/MED/MED (Flanitor)
3. COM/COM/COM (Kichu)
4. RAV/RAV/COM (Kichu)
5. SAB/RAV/SEN (Pulsework Soldier)
6. SAB/MED/SEN (Pulsework Soldier): default paradigm

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No195 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
52950    | 50    | 200%  | 0      | 0    | 95   | 95   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs physical and magical combination attacks.
Hint3: Employs non-elemental attacks.
Hint4: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Sextuple sword combo'
2. Heart of Chaos (buffs self with Reraise)
3. Graviton
4. Giga-Graviton
5. Blast Wave (wound damage)
6. Chain Break (instantly removes all CG from self)
7. Pulsar Burst
8. Absolution (removes all debuffs from self, and buffs self with Vigilance,
   Protect, Shell and Veil)
9. Body and Soul (buffs self with Regen, Haste, Bravery, Faith)
10. Eye of Bahamut (debuff one foe with Curse, Deprotect, Deshell, Poison and
    Daze)
11. 'Double sword combo'
12. Inferno (wound damage)
13. Ultima
------------------------------ GET READY! FIGHT! ------------------------------
Caius gains a new attack which debuffs one chr with Curse, Deprotect, Deshell,
Poison and Daze. The old pals are still there, including the ability to insta-
remove accumulated CG making him hard to stagger, as well as remove debuffs and
buff self a lot. He's not immune to Provoke, though. But he can cast Ultima?
Serah's SAB role with Poison, Deprotect and Deshell will be good choice for
this battle. Your monster SEN will attract a lot of boss hate, hehe - it will
be healed by Noel, while Serah debuffs Caius or removes his buffs. Try to
always keep Poison active - that way you keep boss' Regen at bay.
When boss' CG is at about 150% and he's in middle of launching an attack,
switch to <4.> and attempt to quickly stagger him. If you succeed, you pretty
much have this battle in the bag. Ideally, <6.> and <4.> would be all you need
to win this battle.
But wait, he revives? Oh well, just take his HPs down one more time.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

Begin round 4!

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No217 Garnet Bahamut              T: Special            S: Winged Chaos
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
141200   | 50    | 300%  | 0      | 0    | 253  | 304  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | normal      | halves      | normal      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 60  | 40  | 50  | 60  | 50  | 50  | 70  | imm | imm | 30  | imm | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Delivers devastating physical attacks.
Hint3: Physical attacks are ineffectual.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Bloody Claw
2. Slashing
3. Twin Solfire (wound damage)
4. Solfire
5. Megiddo Flame
6. Anti Force

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No218 Amber Bahamut               T: Special            S: Winged Chaos
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
141200   | 50    | 300%  | 0      | 0    | 253  | 122  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | halves      | normal      | halves      | normal      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 60  | 40  | 50  | 60  | 50  | 50  | imm | 70  | imm | 30  | imm | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Executes powerful magic attacks.
Hint3: Magical attacks are ineffectual.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Multicast (includes a variety of magic spells)
2. Apparition Ray
3. Light Eruption

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No216ab Jet Bahamut               T: Special            S: Winged Chaos
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1059000  | 100   | 300%  | 0      | 0    | 2027 | 760  | 95  | immune | no    a
1059000  | 50    | 300%  | 0      | 0    | 2027 | 760  | 95  | immune | no    b
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
immune      | immune      | immune      | immune      | immune      | immune  a
normal      | normal      | normal      | normal      | normal      | normal  b
WOUND: imm / 0   ------------- STATUS AFFINITIES ------------- DEATH: imm / imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm  a
 60  | 60  | imm | 70  | 50  | imm | imm | imm | imm | 30  | imm | 70  | 70   b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs non-elemental attacks.
Hint2: Employs wounding attacks that reduce maximum HP.
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Changing Skies (removes debuffs from frontline Bahamuts, buffs one Bahamut
   with Bravery and Haste, buffs other Bahamut with Protect and Shell)
2. Break Curse (debuffs all foes with Poison, Slow and Curse)
3. Attitude Shift
4. Dark Flames
5. Seeds of Destruction
6. Judgment Blade
7. Dying Sun (wound damage)
8. Count: 3
9. Count: 2
10. Count: 1
11. Gigaflare
12. Teraflare (with one frontline Bahamut present)
13. Exaflare (with both frontline Bahamuts present)
14. Abyssal Yawn

------------------------ HERE COMES A NEW CHALLENGER! -------------------------
No219 Ebon Seed                   T: Special            S: Winged Chaos
--------------------------------- STATISTICS ------------ LP: 0    - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3177     | 0     | 120%  | 0      | 0    | ???  | ???  | ??? | no     | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | normal      | normal
WOUND: -   ------------------- STATUS AFFINITIES ------------------- DEATH: -
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | -   | -   | -
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of self-destructing for massive damage.
Hint2: Relatively low HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Seppuku' (self-destruct)
------------------------------ GET READY! FIGHT! ------------------------------
One of two Bahamuts in frontline sports constant Protect and Shell, and the
other sports constant Bravery and Haste (you can't dispel them, cos they're
immune to Dispel). Until you defeat both Amber and Garnet, you can't touch Jet
Bahamut in the backline.
Now about their attacks - Gold mainly annoys you with status changes
(Deprotect, Curse, Deshell) and minor Wound Damage, while Red swipes in front
of it (if you're far enough, it'll miss completely), and tosses wind and fire
magic.
Check to see which Bahamut has Bravery and Haste, and target that Bahamut.
Inflict Deprotect at least, then switch to <4.> to Stagger it, and <3.> to
finish it off.
When both Bahamuts fall, Purple one steps on the scene. First it launches some
stink cloud which debuffs everybody it hits with Slow, Poison and Curse. Remove
these with <2.>, and then connect to <6.> to add Poison on sucker, while your
monster SEN draws the attacks. Purple Bahamut has AOE attacks (similar to those
of Paco bosses), can call reinforcements in forms of some crystals, and can
summon a gigantic sword that falls on battlefield. When the boss charges up for
its Gigaflare attack (countdown captions appear), switch to <1.> to greatly
reduce the damage.
Eventually, Purple retreats to backline and one of two frontline Bahamuts you
defeated comes back for another asskicking. It's possible that other frontline
Bahamut is also revived if you don't destroy current one quickly enough. Simply
repeat what you did before and you will be Serahtorious.
-------------------- CONGRATULATIONS! YOU ARE SERAHTORIOUS! -------------------

TROPHY 'CHRONOSAVIOR' OBTAINED! Win the final battle with 5*.

CINEMATIC ACTION SEQUENCE INCOMING!
- Press Circle or Square. Or press nothing. Outcome is always the same.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
CONGRATULATIONS!!!! YOU'VE COMPLETED THE GAME SUCCESSFULLY! CONGRATULATIONS!!!!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Enjoy the ending credits.

You get AF500 ACADEMIA FRAGMENT - Paradox Scope (02/02) + 30000CP! In addition
you unlock AF??? Valhalla timeline (the beginning of the game), and receive
'Hope' Gate Seal which enables Time Reversal on AF??? Valhalla.

TRIOPHY 'EPIC FINISHER' OBTAINED!

Visit AF??? Serendipity, enter leftmost house and talk to chocobo-girl to
unlock 14th fragment skill Paradox Scope (enables access to several of paradox
endings).

Here're all fragment skills:
01. Mog's Manifestation (available from start of Episode 4)
02. Mobile Mog (collect all fragments in Oerba timelines, paradox ending
    included)
03. Bargain Hunter (available from start of Episode 6)
04. Haggler (available from start of Episode 4)
05. Chocobo Music (collect all fragments in the Monster Bits and Bounty Hunter
    categories including those for the Archylte Steppe bosses)
06. Anti-Grav Jump (available from start of Episode 6)
07. Field Killer (collect all the fragments in the Academia Reward and Great
    Mog Wisdom categories)
08. Monster Collector (collect all fragments from Vile Peaks timelines)
09. Encounter Master (collect all fragments from Yaschas Massif timelines)
10. Battlemania (obtain all fragments for completing 100% of all maps)
11. Rolling in CP (collect all fragments from Yaschas Massif timelines, and all
    fragments from Bresha Ruins timelines)
12. Eyes of the Goddess (collect all fragments from AF003 New Bodhum, AF005
    Bresha Ruins, AF010 Yaschas Massif, AF01X Yaschas Massif, AF200 Oerba and
    AF300 Sunleth Waterscape)
13. Clock Master (obtain all 160 fragments)
14. Paradox Scope (beat the game)

Chocolina now sells new weapons, new accessories and lv5 monster mats.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK27                         AF100 YASCHAS MASSIF
POST-GAME STUFF =============================================== POST-GAME STUFF

Go to the encampment in [The Paddraean Archaeopolis] and chat with the red
sphere for a quest. Go to [The Pass of Paddra] and drive to the E dead end.
Here punch concealed TC with R1 to obtain Picture Frame. Upon returning to red
sphere you receive AF100 YASCHAS MASSIF FRAGMENT - Helmwige's Nightshade
(02/07) + 500CP!

Next red sphere you can talk to is located S from Chocolina's shop in [The Pass
of Paddra]. The name's Lambert and he wants an item from inside Hope's tent in
[The Paddraean Archaeopolis]. Once there, punch a concealed TC with R1 and
recover Bulb of Hope. Upon returning you receive AF100 YASCHAS MASSIF FRAGMENT
- Siegrune's Spiritbloom (03/07) + 500CP!

Next red sphere you can talk to is located on S end of the map of [The Pass of
Paddra], just before the spacetime distortion. The name's Sarina and she wants
her comm device back. Go back to Chocolina before the entrance to [The
Paddraean Archaeopolis] and sharpen your eye above the two rocks S from
Chocolina. Use R1 near concealed TC to claim Comm Device as yours. Return to
Sarina to receive AF100 YASCHAS MASSIF FRAGMENT - Schwertleite's Flower (04/07)
+ 300CP! There's out-of-reach TB on a ledge near Serina's location - use moogle
throw to recover 10x Power Chip. Now go N from current position and then turn E
to come to TC with Blessed Blade, a weapon for Noel.

Next red sphere you can talk to is located just a bit N from the area with
searchlights in [The Pass of Paddra]. The name's Palmer and he wants to
research some tablet he found. Go to the [The Paddraean Archaeopolis] and check
below the ramps leading up to the statue to spot out-of-reach TC. Aim your
moogle throw to recover Sealed Tablet. Upon returning you receive AF100 YASCHAS
MASSIF FRAGMENT - Rossweisse Skyblossom (05/07) + 500CP! You'll get notified of
spacetime distortion appearing.

Finally, return to the blue "!" that popped up and enter the spacetime
distortion. Oho, it's Hands of Time puzzle - I explained those when you first
entered temporal rift in AF200 Oerba so please refer to that. Complete 3 stages
of Hands of Time puzzles to obtain AF100 YASCHAS MASSIF FRAGMENT - Book of
Shambala (06/07) + 500CP! As an added bonus you ger WILD ARTEFACT (09/10).

There is a crystal gate in Yaschas Massif - it is found on the very S of [The
Pass of Paddra], however it is blocked by a spacetime distortion. Complete 4
stages of Hands of Time puzzles to obtain AF100 YASCHAS MASSIF FRAGMENT - Book
of Valhalla (07/07) + 500CP! Now you can activate S crystal gate with Wild
Artefact to access AF400 Sunleth Waterscape.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK28                       AF400 SUNLETH WATERSCAPE
POST-GAME STUFF =============================================== POST-GAME STUFF

[Bow Isle] - This one is pretty fun to do! There's a plethora of Flans at
start, which then run away to hide from you. You need to locate five sets of
Flans - the set will always consist of three big Flans, and one little Flan who
is concealed.

At the beginning you immediately run into three red Flans... moogle's bobble
lights up as well. Where moogle stops, there's hard-to-see little red Flan -
poke it with R1 for AF400 SUNLETH WATERSCAPE FRAGMENT - Lapis Lazuli (01/07) +
800CP!

White Flan set is found on extreme S in [Isle of Arboreal Embrace]. Upon poking
little Flan (moogle's bobble can help) with R1 you receive AF400 SUNLETH
WATERSCAPE FRAGMENT - Cosmo Aura (02/07) + 800CP!

Blue Flan set can be sniffed out by taking left route via the vine into [Hidden
Woodland Area]. Upon poking little Flan (moogle's bobble can help) with R1 you
receive AF400 SUNLETH WATERSCAPE FRAGMENT - Heliodor Ore (03/07) + 800CP! Ride
the beast in [Animal Trail] to N and keep the moogle peeled to your right. When
you see out-of-reach TB, launch the moogle to nab Spark Ring.

At [Forest Crossroads] is yellow Flan set... jump to a set of trunks to NW, and
then get on the lowest trunk you can. Here's where little yellow Flan is
concealed. Smash it with R1 for AF400 SUNLETH WATERSCAPE FRAGMENT - Carnelian
(04/07) + 800CP!

And for last one go SE from [Forest Crossroads], pass Chocolina and dark blue
Flan set is in sight. Jump down on trunks leading SE to a dead end in
[Overgrown Forest] and moogle's bobble lights up. Set concealed little Flan on
fire with R1 to receive AF400 SUNLETH WATERSCAPE FRAGMENT - Celestine (05/07) +
800CP!

Now proceed to blue "!" in [Assembly Area] and kick the mucus of five Flans in
event battle for AF400 SUNLETH WATERSCAPE FRAGMENT - Miniflan Fragment (06/07)
+ 2500CP! You also pocket 'Thunderstruck' Gate Seal which enables Time Reversal
in AF400 Sunleth Waterscape. Afterwards return to [Assembly Area] and at the
where you fought and above blue circle in the ground is a concealed item. Poke
it with R1 to recover AF400 SUNLETH WATERSCAPE FRAGMENT - Graviton Core Eta
(07/07) + 500CP!

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK29                          AF005 BRESHA RUINS
POST-GAME STUFF =============================================== POST-GAME STUFF

[Echoes of the Past] - In the pillars area next to central shiny gate talk to
the Captain in red armor to initiate a retrieval quest for two Capsules. We
already nabbed them, so talk to him again for AF005 BRESHA RUINS FRAGMENT -
Unio Mystica (04/08) + 100CP!

Also in the same area one of the soldiers in yellow armor by the name of
Chester gives you a quest to kill a Cie'th for fragment. To find this enemy, go
to NW corner of the map and roam around for a bit until Ghast appears. Kill it
for AF005 BRESHA RUINS FRAGMENT - Ghast Fragment (05/08) + 600CP!

PARADOX ENDING ACQUISITION...

Exit to HC, and do Time Reversal on AF005 Bresha Ruins. Proceed past the first
boss battle and advance onto Atlas, WITHOUT fiddling with the machine that
makes it weaker. Kick Atlas' ass to unlock AFXXX Archylte Steppe timeline on
HC, which is where you also end up. Enter AFXXX Archylte Steppe, and view the
paradox ending to receive AFXXX ARCHYLTE STEPPE FRAGMENT - Transcript: A Giant
Mistake (01/01) + 10000CP! Upon returning to normal HC timeline AFXXX Archylte
Steppe already has Time Reversal unlocked.

At NE dead end in [Lamentable Rest] near the monument you can talk to Jed, a
man who wants you to bring him a flower, which can be found in AF300 Bresha
Ruins (but we haven't uncovered that timeline yet).

In [Excavation Site] talk to Morris, the guard in front of a jail cell for a
quest to retrieve a comm device. But you need to get past the locked gate in
the cell, so where's the key? Go to the center of [Excavation Site] and observe
out-of-reach TB just above giant's hand. Use moogle throw to collect Holding
Cell Key. Unlock that blasted gate, pry open TB for 10x Vitality Chip and
ascend the slope into [Echoes of the Past]. Before making left turn there's a
concealed TB - reveal it with R1 and choke on Army Comm Device. Return to
Morris for AF005 BRESHA RUINS FRAGMENT - Vita Lyrica (06/08) + 200CP!

Next, in [Excavation Site] there's Cordelia, a girl roaming around on SE, S or
SW end of the map, around the fenced area with that giant hand. Talk to her to
initiate a retrieval quest - the item is with concealed TC next to the jail
guard. Use R1 to reveal it and nab Personal Notes. Bring those back to the girl
for AF005 BRESHA RUINS FRAGMENT - Ars Symphonica (07/08) + 100CP!

Now all that's left is proceed past the prison gate you unlocked into [Echoes
of the Past] and hoof it for the crystal gate. Check both dead ends for two TBs
with Butterfly Bow (weapon for Serah) and Unicorn Horn. Now activate the
crystal gate with Wild Artefact, which unlocks AF300 Bresha Ruins timeline.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK30                          AF300 BRESHA RUINS
POST-GAME STUFF =============================================== POST-GAME STUFF

[Echoes of the Past] - Serah looks pretty with snow all over her. And moogle is
hilarious with his big red nose, lol. Grab red chocobo ahead, and then use it
to jump over stone fence in the area to the right. Here nab TC with 'Labyrinth'
Gate Seal that unlocks Time Reversal in AF300 Bresha Ruins.

Talk to Jonah, the scientist on the stairs for a retrieval quest - the
Recording Device is within concealed TC in NW corner of [Echoes of the Past].
Return it to Jonah for AF300 BRESHA RUINS FRAGMENT - Platinum Ring (01/04) +
400CP!

Enter the underground area in middle of the map and talk to Thurston, the
scientist here for a quest - he wants you to talk to Commander, one of the
soldiers walking around in the pillars area. Once you get Commander's Report,
return to Thurston for AF300 BRESHA RUINS FRAGMENT - Mythril Ring (02/04) +
400CP!

Swerve to NE corner of the map to [Lamentable Rest] to find a "concealed" man,
then kick his ass with R1, and talk to Lex for a quest. He wants you to talk to
another man Brant, who can be found in middle underground area of [Echoes of
the Past] in middle of the map. You'll have to answer several LTs before he
hands over the required item - LT (Square), LT (X) and LT (Circle). You get My
Buddy's Message - bring it back to Lex for AF300 BRESHA RUINS FRAGMENT -
Iridium Ring (03/04) + 400CP! And he also leaves behind WILD ARTEFACT (10/10),
woot woot.

Go further E and examine the flower to pluck Silver Petal. Near the monument is
a teddy bear which you can examine, but not take at the moment. Finally, check
the small clearing to find a crystal gate. E from the gate is TB with Unicorn
Horn. Activate the crystal gate with Wild Artefact to unlock AF110 Yaschas
Massif timeline. Enter AF005 Bresha Ruins for now.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK31                          AF005 BRESHA RUINS
POST-GAME STUFF =============================================== POST-GAME STUFF

Take the Silver Petal you collected from AF300 Bresha Ruins to the man in NE
corner of the map for AF005 BRESHA RUINS FRAGMENT - Anima Miseria (08/08) +
200CP! Now depart for AF01X Yaschas Massif.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK32                         AF01X YASCHAS MASSIF
POST-GAME STUFF =============================================== POST-GAME STUFF

Enter [The Paddraean Archaeopolis] - near the ramp leading to the statue talk
to Lester, who wants you to retrieve three crystals. Emerald Crystal is in TC
inside the triangular crack in the ground very close to crystal gate in [The
Pass of Paddra] - moogle throw is required. Onyx Crystal is within concealed TC
near 3waycross E from the crystal gate in [The Pass of Paddra]. Ivory Crystal
is hidden in TC below the T-junction bridge in S end of [The Pass of Paddra],
opposite of crystal gate. Give all these items to the man for AF01X YASCHAS
MASSIF FRAGMENT - Mirror of Atropos (01/04) + 300 CP!

In the encampment there's a guy with shield cap going around by the name
Duncan. He gives you a quest to kill Gorgyra, a ferocious monster which can be
found in SW corner of [The Pass of Paddra]. Squish the foe for AF01X YASCHAS
MASSIF FRAGMENT - Gorgyra Fragment (02/04) + 500CP!

Now you can talk to Bridget, the girl on elevated ledge near searchlight area
in [The Pass of Paddra] for a quest. She wants a fruit from somewhere in AF010
Yaschas Massif. And one more person needs something from AF010 Yaschas Massif -
talk to Marlow, the man in NE corner of [The Paddraean Archaeopolis] for quest
info on recovering a tablet.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK33                         AF010 YASCHAS MASSIF
POST-GAME STUFF =============================================== POST-GAME STUFF

Go to the searchlight area in [The Pass of Paddra], sniff around E part to
discover TC with Tablet of Paddra. Then grab a chocobo and jump up on the
elevated ledge near searchlight area - here you can punch TC for Fruit of
Fenrir. While we're here, let's take care of two more fragments.

Talk to Brenda, the girl N from searchlight area for a quest - she needs some
fangs from Behemoth. Just kill one Feral Behemoth in the searchlight area and
you get a Behemoth Fang. Hand it over for AF010 YASCHAS MASSIF FRAGMENT -
Misery's Bead (02/05) + 300CP!

Go to [The Paddraean Archaeopolis] and climb the ramp to statue's face. There's
concealed TC floating near face's mouth. Use R1 to reveal it, and toss moogle
at it to recover AF010 YASCHAS MASSIF FRAGMENT - Pathos Jewel (03/05) + 300CP!

Talk to Shannon, the girl around the ramp leading to the statue for a quest.
She wants a watch, which has somehow warped to AF110 Yaschas Massif. Finally
talk to Cole, the man near the ramp leading to Hope's tent for another quest.
He wants some kind of battery from AF01X Yaschas Massif.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK34                         AF01X YASCHAS MASSIF
POST-GAME STUFF =============================================== POST-GAME STUFF

In [The Paddraean Archaeopolis] look for TC which is hidden behind the boxes
below the ramp leading to Hope's tent (moogle throw). It contains Old Battery,
requestd by Cole from AF010 Yaschas Massif.

Deliver Fruit of Fenrir to Bridget for AF01X YASCHAS MASSIF FRAGMENT - Sword of
Lachesis (03/04) + 300CP!. Deliver Tablet of Paddra to Marlow for AF01X YASCHAS
MASSIF FRAGMENT - Orb of Clotho (04/04) + 300CP! That covers this timeline at
last.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK35                         AF110 YASCHAS MASSIF
POST-GAME STUFF =============================================== POST-GAME STUFF

If you don't have access to this timeline yet, you need to use Wild Artefact on
crystal gate in AF300 Bresha Ruins.

Have a word with red sphere (name's Marie) in NE part of [The Paddraean
Archaeopolis], who wants you to find her sister Millie. The woman in question
is walking around in the passage SE from searchlight area in [The Pass of
Paddra] - since she's concealed, kiss her with R1 and talk to her before she
runs away. You get Wedding Jewelry, which needs to be delivered to red sphere
to get AF110 YASCHAS MASSIF FRAGMENT - Gerhilde's Blossom (01/06) + 500CP!

If you climb the ramp leading to the face of the statue in [The Paddraean
Archaeopolis], you can nab TC with 'Maleficence' Gate Seal (enables Time
Reversal in AF110 Yaschas Massif).

Head over to the searchlight area, and look down in the ravine N from the area.
Ahead is TC with Outdoor Watch, requested by Shannon in AF010 Yaschas Massif
(use moogle throw to recover the contents).

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK36                         AF010 YASCHAS MASSIF
POST-GAME STUFF =============================================== POST-GAME STUFF

Deliver Old Battery to Cole for AF010 YASCHAS MASSIF FRAGMENT - Amur's Sphere
(04/05) + 300CP! Deliver Outdoor Watch to Shannon for and AF010 YASCHAS MASSIF
FRAGMENT Innocence's Sacred Sphere (05/05) + 300CP!

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK37                         AF110 YASCHAS MASSIF
POST-GAME STUFF =============================================== POST-GAME STUFF

Next red sphere is also in [The Paddraean Archaeopolis], near the ramp leading
to the statue. Talk to it (name's Abraham) for next quest - you need to teach
somebody about how to properly operate the searchlights. Hoof it to Hope's tent
and inside punch concealed TC with R1 to bag Service Manual. The person you
need to give the manual to is on the elevated ledge with in [The Pass of
Paddra], NE from the searchlights area. Use a chocster to get access to the
ledge, talk to Technical Engineer for LT (Triangle) and receive Technician's
Note. With the note in hand return to Abraham to claim AF110 YASCHAS MASSIF
FRAGMENT - Waltraute's Flower (02/06) + 500CP!

Next red sphere (name's Annaud) is on top of the ramp above Hope's tent in [The
Paddraean Archaeopolis]. She gives you a quest to find some proof of existence
of rebellious organization. Terrorist's Mark is hidden in concealed TC near the
biggest ground crack in searchlight area in [The Pass of Paddra]. With the mark
return to Annaud to claim AF110 YASCHAS MASSIF FRAGMENT - Ortlinde's Bloom
(03/06) + 500CP!

Spacetime distortion has now appeared in SW corner of the map. Enter it, clear
four stages of Hands of Time puzzles and claim AF110 YASCHAS MASSIF FRAGMENT -
Book of Avalon (04/06) + 500CP!

Next, talk to the red sphere next to Chocolina's in [The Pass of Paddra], and
the name's Paddra spoiler-spoiler. She wants you to kill a beast roaming around
the searchlight area in [The Pass of Paddra]. When Ugallu's history, bag AF110
YASCHAS MASSIF FRAGMENT - Ugallu Fragment (05/06) + 2000CP! Final fragment for
this area can't be obtained yet, so exit to HC.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK38                          AF700 DYING WORLD
POST-GAME STUFF =============================================== POST-GAME STUFF

Inside [The Farseers' Settlement] is a well, and inside the well is TC. Toss
moogle inside the well to recover AF700 DYING WORLD FRAGMENT - Ultima Brand
(03/04) + 800CP!

For final fragment go to the scorched gate in [Abyssal Fissure], and head W
from it. You'll spot a TC on an elevation you cannot reach, but moogle sure
can. Have him retrieve AF700 DYING WORLD FRAGMENT - Omega Brand (04/04) +
800CP!

Now head for crystal gate at SW of the map and activate it with Wild Artefact
to unlock AF100 Bresha Ruins.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK39                          AF100 BRESHA RUINS
POST-GAME STUFF =============================================== POST-GAME STUFF

[Lamentable Rest] - go W a bit into [Echoes of the Past] and talk to Pat to
trigger a retrieval quest. She wants something to help her develop a new
weapon. Hit NW underground area of [Echoes of the Past] and punch super-
concealed item with R1 to collect Weapon Material. Return the item to Pat for
AF100 BRESHA RUINS FRAGMENT - Palladium Ring (01/06) + 1000CP!

[Echoes of the Past] - talk to Professor, the man in front of N entrance to
middle underground area for a retrieval quest. In middle underground area look
for a super-concealed man and kick him with R1. Talk to Assistant to get
Monster Analysis Report. Return the report to the Professor for AF100 BRESHA
RUINS FRAGMENT - Osmium Ring (02/06) + 1000CP!

[Echoes of the Past] - in the pillars area open TC with 'Eternity' Gate Seal
(unlocks Time Reversal for AF??? Serendipity), then talk to Walter, the man
near E end of the map. He wants you to talk to the mercenary Raymond - when you
do so, you have to bring out the nice side of Raymond. Series of LTs is
presented - LT (Square), LT (X), LT (Triangle). Bag AF100 BRESHA RUINS FRAGMENT
- Ruthenium Ring (03/06) + 1000CP! When you're done, loot TB for Chrysalis Arc,
and dropkick super-concealed TB with R1 for Elixir.

[Lamentable Rest] - return to the scorched gate and talk to Ronan, the man
standing near the monument. Ronan gives you a quest to retrieve a device. - he
needs an item from AF300 Bresha Ruins.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK40                          AF300 BRESHA RUINS
POST-GAME STUFF =============================================== POST-GAME STUFF

[Lamentable Rest] - simply go to E dead end and collect Old Device near the
monument.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK41                          AF100 BRESHA RUINS
POST-GAME STUFF =============================================== POST-GAME STUFF

[Lamentable Rest] - give Old Device to Ronan for AF100 BRESHA RUINS FRAGMENT -
Rhodium Ring (04/06) + 1000CP!

With this deed you now have access to the N room with control device in [Echoes
of the Past]. Talk to Porter, the man in front of device for a quest of
obtaining two passwords. Don't forget to kick open super-concealed TC with R1
to get 'Disaster' Gate Seal (enables Time Reversal in AF100 Bresha Ruins). That
password thingamajig is spread over two other timelines...

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK42                          AF300 BRESHA RUINS
POST-GAME STUFF =============================================== POST-GAME STUFF

[Echoes of the Past] - go to the room with control device and talk to
Government Agent, then examine the device to be pulled into temporal rift.
Complete three stages of Crystal Bonds, and then bag AF300 BRESHA RUINS
FRAGMENT - Control Device Password 2 (04/04) + 400CP! That's it for this area.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK43                         AF100 YASCHAS MASSIF
POST-GAME STUFF =============================================== POST-GAME STUFF

[The Paddraean Archaeopolis] - go to Hope's tent and talk to Uma, the girl
inside to get Thorne's Information.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK44                         AF110 YASCHAS MASSIF
POST-GAME STUFF =============================================== POST-GAME STUFF

[The Pass of Paddra] - Head to the E dead end and find a concealed man walking
aimlessly around. Kick his behind with R1 and help him by answering LT (X). He
finally remembers that his name is Thorne (thanks to the info we received from
Uma in AF100 Yaschas Massif). Thorne surrenders AF110 YASCHAS MASSIF FRAGMENT -
Control Device Password 1 (06/06) + 300CP!

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK45                          AF100 BRESHA RUINS
POST-GAME STUFF =============================================== POST-GAME STUFF

[Echoes of the Past] - with both passwords talk to Porter in control device
room. Pocket AF100 BRESHA RUINS FRAGMENT - Adamantite Ring (05/06) + 1000CP!

Talk to Porter again and accept a quest of killing a monster, then head for the
pillars area. Kill Kalavinka the monster that appears to collect AF100 BRESHA
RUINS FRAGMENT - Kalavinka Fragment (06/06) + 4500CP! You also get Toilet Paper
Coupon, rofl. Return to HC, turn on Paradox Scope fragment skill and do Time
Reversal of AF700 New Bodhum.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK46                           AF700 NEW BODHUM
POST-GAME STUFF =============================================== POST-GAME STUFF

[Town Square] - two new fragments have appeared! On W side of the map collect
AF700 NEW BODHUM FRAGMENT - Noel's Message (04/05) + 600CP! And on approximate
SE side of the map retrieve AF700 NEW BODHUM FRAGMENT - Serah's Message (05/05)
+ 600CP! When you return to HC, press R1 to return to original timeline.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK47                             AF200 OERBA
POST-GAME STUFF =============================================== POST-GAME STUFF

[The Ashensand] - return to scorched gate. Very close nearby is a concealed
item in the air. Kick it with R1 and collect AF200 OERBA FRAGMENT - Giant Egg
(05/05) + 300CP!

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK48                         AF200 AUGUSTA TOWER
POST-GAME STUFF =============================================== POST-GAME STUFF

FLOOR 50
Enter NW room and examine the terminal for a quest of retrieving paradox
source. Go check SE room with Chocolina inside, and look up in one of the
corners to locate TC. Toss moogle at it to retrieve Paradox Agent Type A, then
bring it back to the terminal in NW room for AF200 AUGUSTA TOWER FRAGMENT -
Idea Circuit (02/04) + 400CP! Now check the other terminal, who wants you to
retrieve another paradox source, located somewhere on F49.

FLOOR 49
Here we have three circular walkways and two rooms - SE and SW. Go SW to middle
walkway and operate terminal No.2 once to turn SW room, then go thru SW room to
outer walkway and head N. Along W side of the room observe for TC - toss moogle
at it to get Paradox Agent Type B.

Loop around the outer walkway to reach the crystal gate - activate it to unlock
AF300 Oerba, then return to AF200 Augusta Tower. Continue going N on outer
walkway, ignore the terminal and use moogle hunt on concealed TB to get Gold
Casino Ticket. Return to the terminal and operate it once to turn SE room and
go thru the room to reach middle walkway.

Now walk N and toss your view down towards NE. You'll spot a TC all the way
down in the depths - align your moogle throw properly and moogle grabs Paradox
Agent Type C item from the TC. Return to F50.

FLOOR 50
Give the item to needy terminal for AF200 AUGUSTA TOWER FRAGMENT - Enigma Codex
(03/04) + 400CP!, then examine the third terminal in this room. This one wants
to have another paradox source removed, and it's hidden somewhere on F49... but
we already collected it. In return you get AF200 AUGUSTA TOWER FRAGMENT -
Difference Engine (04/04) + 400CP! As additional bonus you also get Access Key
13.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK49                         AF300 AUGUSTA TOWER
POST-GAME STUFF =============================================== POST-GAME STUFF

Board the lift on F15, and examine the control terminal... Now you can reach
F13, which doesn't have anything interesting, except for having to go here for
100% map completion and three treasures: out-of-reach TB with Red Commando
Badge, super-concealed TB with Blue Pilot's Badge, and out-of-reach TB with
Blue PSICOM Spaulders.

At this time I visited AF??? Serendipity and obtained Rolling in CP, Encounter
Master and Eyes of the Goddess fragment skills.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK50                        AF??? ARCHYLTE STEPPE
POST-GAME STUFF =============================================== POST-GAME STUFF

[Nomad Camp] - first a refresher on how the weather control device operates:
a) left down, right down - sunny weather
b) left down, right up - stormy weather
c) left up, right up - windy weather
d) left up, right down - rainy weather

We have already activated the red Cactuar stone in [Plains of Eternity], that
warp you to [Nomad Camp]. Make the sunny weather and then head S from nomad
settlement, towards the crystal gate in [Grave Ridge]. Shortly before reaching
the gate, there is a big stone in shape of a Cactuar. Behind this stone is
concealed red Cactuar stone, so take its needles with R1 to uncover it, then
examine it for AF??? ARCHYLTE STEPPE FRAGMENT - Azure Crystal (05/12) + 300CP!

Next, go SW from [Nomad Camp] to [Stonestump Wastelands] and look for a green
Cactuar stone surrounded by cactii. Examine the green Cactuar stone to force a
Gigantuar to spawn nearby, and then kill it. Two more to go.

Next, jump the gap to W to enter [Clearwater Marshes]. Immediately next to the
pond is a stone, and in its shadow is a concealed green Cactuar stone. Take its
needles with R1 to reveal it, then examine it to force a Gigantuar to spawn
nearby. Kill the Gigantuar and that's two down, one more to go.

Now go directly W from this green Cactuar stone until you spot a concealed red
Cactuar stone in the pond. Use R1 to reveal it, and then examine it for AF???
ARCHYLTE STEPPE FRAGMENT - Amber Crystal (06/12) + 300CP!

Make rainy weather and return to [Clearwater Marshes]. Approximately SW from
second green Cactuar stone you'll find another concealed green Cactuar stone.
Reveal it with R1, then examine it for a Gigantuar to spawn and promptly
dispatch the latter. Killing all three Gigantuars removes the mist around
crystal gate in [Grave Ridge], which can now be activated with Wild Artefact -
it unlocks AF200 Vile Peaks timeline.

Make windy weather, and depart for crystal gate in [Grave Ridge], then turn W.
See the small tornado? Inside it is concealed gold Cactuar stone, so reveal it
with R1. Examine it to be warped to W area of the steppe, and you bag AF???
ARCHYLTE STEPPE FRAGMENT - Forest Crystal (07/12) + 300CP!

Make stormy weather and depart to SW area of [Clearwater Marshes]. You just
cannot miss concealed, but electrified red Cactuar stone. Reveal with R1,
examine it and receive AF??? ARCHYLTE STEPPE FRAGMENT - Violet Crystal (08/12)
+ 300CP!

Chocobo riding is now enabled by talking to a girl next to chocobo corral.

Make sunny weather and pioneer over Long Gui in [Sanctorium] for AF??? ARCHYLTE
STEPPE FRAGMENT - Long Gui Fragment (09/12) + 30000CP!

[Nomad Camp] - nomad chief Tipur offers a quest to kill Ochu. Make rainy
weather and depart for blue "!" in [Clearwater Marshes] to face off VS Ochu.
After planting it you get AF??? ARCHYLTE STEPPE FRAGMENT - Ochu Fragment
(10/12) + 30000CP!

Leave for HC and come back right away. Tipur offers a quest to kill Yomi, while
Myta, the girl tending the sheep offers a quest to kill Immortal.

Make windy weather and depart for blue "!" in [Stonestump Wastelands] to face
off VS Immortal. Kill it for AF??? ARCHYLTE STEPPE FRAGMENT - Fragment of
Invincibilty (11/12) + 30000CP!

Make stormy weather with lightnings and grab a chocobo. In [Grave Ridge], W
from a crystal gate is a high pillar, on which you can jump from the ledge to
the S while on a chocobo (hold Circle to glide). When you land on top of
pillar, Serah auto-dismounts the chocster, Yomi appears and battle begins.
Pluck all Yomi's feathers for AF??? ARCHYLTE STEPPE FRAGMENT - Yomi Fragment
(12/12) + 30000CP!

TROPHY 'BIG GAME HUNTER' OBTAINED! Kill Yomi, Long Gui, Immortal and Ochu.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK51                           AF200 VILE PEAKS
POST-GAME STUFF =============================================== POST-GAME STUFF

[Dismal Dunescape] - a known figure appears! Behind scorched gate is super-
concealed TB with Unicorn Horn. Near scorched gate is a concealed soldier,
lying on the ground. Use R1 to reveal it and talk to Torreno to trigger a
quest, get map of Vile Peaks and AF200 VILE PEAKS FRAGMENT - Torreno's Last
Light (01/08) + 500CP!

Go SW and take the only path available to [Another Man's Treasure]. Soon you
meet Falcon, a soldier in yellow armor who runs away after being spoken to.
Catch up to him to get AF200 VILE PEAKS FRAGMENT - Falcon's Last Light (02/08)
+ 500CP! Continue W to find TB with Phoenix Down, and further on meet Corporal
Thunder, a soldier in red armor who keeps shooting at some black mist. Accept
his quest to receive AF200 VILE PEAKS FRAGMENT - Thunder's Last Light (03/08) +
500CP! You cannot fight black mist at this moment, but you can check dead end W
from it for concealed TB with 8x Vitality Bolt.

Return to [Dismal Dunescape] and talk to Falcon for LT (Square) to get AF200
VILE PEAKS FRAGMENT - Falcon's Compass (04/08) + 500CP! This is all at the
moment.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK52                            AF4XX ACADEMIA
POST-GAME STUFF =============================================== POST-GAME STUFF

Le sigh, prepare for torture, hehe.
- "Defeat" the quiz terminal in Academia's [Entrance] for AF4XX ACADEMIA
FRAGMENT - Stoic Virtue (01/11) + 500CP! You also get Gadot's Red Emblem from
spawned TC.
- "Defeat" the quiz terminal in [New Town]'s SW section, for AF4XX ACADEMIA
FRAGMENT - Academia Wisdom (02/11) + 500CP! You also get Behemoth Crest from
spawned TC.
- "Defeat" the quiz terminal in [New Town]'s SW section, for AF4XX ACADEMIA
FRAGMENT - Lyceum Knowledge (03/11) + 500CP! You also get Snowy Fairy Wings
from spawned TC.
- "Defeat" the quiz terminal in [Grand Avenue Square] for AF4XX ACADEMIA
FRAGMENT - Epicurean Song (04/11) + 500CP! You also get Flower Pattern from
spawned TC.
- Locate Captain Cryptic and correctly answer one question for AF4XX ACADEMIA
FRAGMENT - Quiz Rank: Private (05/11) + 400CP!
- Locate Captain Cryptic and correctly answer two questions for AF4XX ACADEMIA
FRAGMENT - Quiz Rank: Sergeant (06/11) + 400CP!
- Locate Captain Cryptic and correctly answer three questions for AF4XX
ACADEMIA FRAGMENT - Quiz Rank: Liutenant (07/11) + 600CP!
- Locate Captain Cryptic and correctly answer four questions for AF4XX ACADEMIA
FRAGMENT - Quiz Rank: Colonel (08/11) + 600CP!
- Locate Captain Cryptic and correctly answer five questions for AF4XX ACADEMIA
FRAGMENT - Quiz Rank: General (09/11) + 1000CP!

When you've enough quizes, go to [Grand Avenues Palace of Dreams] and nail
super-concealed TB with Elixir inside. Back to [Grand Avenue], visit
Chocolina's shop and activate nearby crystal gate with Wild Artefact. It
unlocks AF010 Vile Peaks timeline.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK53                           AF010 VILE PEAKS
POST-GAME STUFF =============================================== POST-GAME STUFF

[Another Man's Treasure] - Waltz S and soon you happen upon concealed soldier
lying in the snow. Press R1 to reveal it and talk to Baxter for a quest and
AF010 VILE PEAKS FRAGMENT - Baxter's Last Light (01/04) + 800CP! Proceed to the
very E into [Dismal Dunescape] and talk to Ray, the soldier in yellow armor for
a quest and AF010 VILE PEAKS FRAGMENT - Ray's Last Light (02/04) + 800CP! You
can explore N region called [Wrack and Ruin], because there's a bridge now.

Proceed towards blue "!" - on the way nab TB with Royal Armlet, and in dead end
N of the black mist another TB with 8x Mana Orb.

Prepare for battle against Twilight Odin! Terminate the summon to obtain AF010
VILE PEAKS FRAGMENT - Twilight Fragment Alpha (03/04) + 3000CP! Proceed W and
collect treasures as you go - TB with Entite Ring, TB with Saint's Amulet,
concealed TB with Hero's Amulet, out-of-reach TB with Zealot's Amulet, then you
run into concealed soldier. Press R1 to reveal it, and talk to Sergeant Blitz -
talk to him for AF010 VILE PEAKS FRAGMENT - Sarge's Last Light (04/04) + 800CP!

Continue W to concealed TB with Platinum Casino Ticket, and last TB with
Platinum Casino Ticket.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK54                           AF200 VILE PEAKS
POST-GAME STUFF =============================================== POST-GAME STUFF

[Another Man's Treasure] - the black mist on W side of the map has now
subsided. Go there for a rematch against Twilight Odin. After the battle you
obtain AF200 VILE PEAKS FRAGMENT - Twilight Fragment Beta (05/08) + 3000CP! As
an added bonus, Twilight Odin joins as a recruitable sidekick (yessss!).
Additional spoils are: 'Afterimage' Gate Seal which enables Time Reversal in
AF010 Vile Peaks, and 'Return' Gate Seal which enables Time Reversal in AF200
Vile Peaks.

Go back towards [Dismal Dunescape]... hey, a black shadow of a man! Press R1 to
reveal him and it's Sazh. Talk to him for AF200 VILE PEAKS FRAGMENT - Father's
Song (06/08) + 500CP! On E plateau talk to Torreno for AF200 VILE PEAKS
FRAGMENT - Blitz Squadron Mission Report (07/08) + 500CP! And finally, there's
the shadow of *THE WOMAN* (swoon)... Use R1 to reveal her, and bag AF200 VILE
PEAKS FRAGMENT - Words of Light (08/08) + 500CP!

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK55                             AF300 OERBA
POST-GAME STUFF =============================================== POST-GAME STUFF

[Village Proper] - when you appear, go up the ramp NW from scorched gate.
Rotate the camera so that you can look over the stone fence and spot a TC
resting above some crates. Toss moogle on the TC to recover 'How Things Were'
Gate Seal which enables Time Reversal in AF300 Oerba.

Now go to the big tree in middle of the map and stand next to mailbox NW from
the tree. Look on the lower ledge at NE corner of nearby house to spot another
TC - toss moogle at it to recover 'Flight' Gate Seal (unlocks Time Reversal in
AF400 Academia).

And now for blasted spacetime distortions.
a) Spacetime distortion SE from scorched gate has 3 rounds of stargazing. Your
reward is AF300 OERBA FRAGMENT - Sparkling Runestone (01/09) + 500CP!
b) Spacetime distortion W from scorched gate (below the remains of the big
sign) has 5 rounds of stargazing. Your reward is AF300 OERBA FRAGMENT -
Thrilling Milestone (02/09) + 500CP!
c) Spacetime distortion N from big tree has 4 rounds of stargazing. Your reward
is AF300 OERBA FRAGMENT - Dewy Bloodstone (03/09) + 500CP!
d) Spacetime distortion W from big tree has 2 rounds of clockworking. Your
reward is AF300 OERBA FRAGMENT - Spinning Moonstone (04/09) + 500CP! Afterwards
go downstairs to the N and once you're at the bottom of the stairs, moogle's
bobble lights up. Press R1 near moogle's position to reveal a spacetime
distortion.
e) Concealed spacetime distortion at the bottom of the stairs around NW house
has 2 rounds of clockworking. Your reward is AF300 OERBA FRAGMENT - Lovely
Starstone (05/09) + 500CP!
f) Spacetime distortion just above the stairs leading to the beach has 2 rounds
of crystallizing. Your reward is AF300 OERBA FRAGMENT - Astonishing Limestone
(06/09) + 500CP! Completing six spacetime distortions causes a new spacetime
distortion to appear in front of crystal gate (which you couldn't access in the
first place). Go downstairs to [The Ashensand]'s beach for moogle's bobble to
light up. Press R1 near his position to reveal a spacetime distortion.
g) Concealed spacetime distortion at the bottom of the stairs near the beach
has 3 rounds of crystallizing. Your reward is AF300 OERBA FRAGMENT - Bubbly
Stone (07/09) + 500CP!
h) Spacetime distortion near crystal gate has 3 rounds of clockworking. Your
reward is AF300 OERBA FRAGMENT - Scorching Firestone (08/09) + 500CP!
Completing this spacetime distortion allows you to use the crystal gate, but it
has also spawned another spacetime distortion S from your position in [The
Ashensand].
h) Spacetime distortion on S end of the map has 5 rounds of stargazing. Your
reward is AF300 OERBA FRAGMENT - Mossy Rosetta Stone (09/09) + 500CP!

Activate the crystal gate by expending your last Wild Artefact - in unlocks
AF400 Oerba.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK56                             AF400 OERBA
POST-GAME STUFF =============================================== POST-GAME STUFF

[Village Proper] - first depart for S-most portion of the map into [The
Ashensand] to loot TC for 2x Platinum Casino Ticket. Then schlepp for [The
Ashensand]'s beach on N portion of the map - a bit E from the school building
is a hard-to-see concealed item floating in air. Use R1 to reveal it and bag
AF400 OERBA FRAGMENT - Graviton core Zeta (01/09) + 500CP!

On E side of the beach are two concealed TBs containing Wild Chorus and
Platinum Casino Ticket. Now, go upstairs from the beach and you'll spot some
roots. At the top of these roots is TC - toss moogle on it to retrieve
'Hoetown' Gate Seal (unlocks Time Reversal of AF400 Oerba). Then enter
Vanille's house for moogle's bobble to light up. Press R1 near his position to
reveal a spacetime distortion.

And now for blasted spacetime distortions.
a) Concealed spacetime distortion in Vanille's house has 6 rounds of
stargazing. Your reward is AF400 OERBA FRAGMENT - Dishonest Mille-feuille
(02/09) + 800CP!
b) Spacetime distortion N from Vanille's house has 5 rounds of stargazing. Your
reward is AF400 OERBA FRAGMENT - Bittersweet Chiffon (03/09) + 800CP!
c) Spacetime distortion on the clearing W from Vanille's house has 2 rounds of
crystallizing. Your reward is AF400 OERBA FRAGMENT - Tremulous Muffin (04/09) +
800CP!
d) Spacetime distortion NW from the big tree has 3 rounds of crystallizing.
Your reward is AF400 OERBA FRAGMENT - Farewell Madeleine (05/09) + 800CP!
e) Spacetime distortion W from the stairs leading to the beach has 4 rounds of
stargazing. Your reward is AF400 OERBA FRAGMENT - Selfish Pancake (06/09) +
800CP!
f) Spacetime distortion near the bottom of the stairs leading to the beach has
6 rounds of clockworking. A scene plays after completing stage 6... Your reward
is AF400 OERBA FRAGMENT - Pink Parfait (07/09) + 1000CP!
g) Spacetime distortion along the beach on NE has 3 rounds of clockworking.
Your reward is AF400 OERBA FRAGMENT - Beloved Cinnamon (08/09) + 800CP! Next go
to the roof of the school and follow moogle's glowing bobble. Press R1 near his
position to reveal a spacetime distortion.
h) Concealed spacetime distortion on top of the school has 3 rounds of
clockworking. Your reward is AF400 OERBA FRAGMENT - Teatime Mont Blanc (09/09)
+ 800CP!

Visit to AF??? Serendipity's chocobo mystic yielded me Monster Collector and
Chocobo Music fragment skills.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK57                            AF400 ACADEMIA
POST-GAME STUFF =============================================== POST-GAME STUFF

There's a wealth of fragments here now that we have 100% in all maps. Go to
Miss Horizon, marked on map with blue "!" and talk to her for fragrain...
- 100% coverage of Bresha Ruins awards AF400 ACADEMIA FRAGMENT - Travel Guide:
Bresha Ruins (04/13) + 150CP!
- 100% coverage of Sunleth Waterscape awards AF400 ACADEMIA FRAGMENT - Travel
Guide: Sunleth Waterscape (05/13) + 200CP!
- 100% coverage of Yaschas Massif awards AF400 ACADEMIA FRAGMENT - Travel
Guide: Yaschas Massif (06/13) + 200CP!
- 100% coverage of Oerba awards AF400 ACADEMIA FRAGMENT - Travel Guide: Oerba
(07/13) + 200CP!
- 100% coverage of Academia awards AF400 ACADEMIA FRAGMENT - Travel Guide:
Academia (08/13) + 400CP!
- 100% coverage of Augusta Tower awards AF400 ACADEMIA FRAGMENT - Travel Guide:
Augusta Tower (09/13) + 400CP!
- 100% coverage of Vile Peaks awards AF400 ACADEMIA FRAGMENT - Travel Guide:
Vile Peaks (10/13) + 500CP!
- 100% coverage of Archylte Steppe awards AF400 ACADEMIA FRAGMENT - Travel
Guide: Archylte Steppe (11/13) + 200CP!
- 100% coverage of Dying World awards AF400 ACADEMIA FRAGMENT - Travel Guide:
Dying World (12/13) + 600CP!
- Completing all maps awards AF400 ACADEMIA FRAGMENT - Academic Rank: Paradox
Professor (13/13) + 1500CP!

Visit to AF??? Serendipity's chocobo mystic yields Battlemania fragment skill.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK58                          AF??? SERENDIPITY
POST-GAME STUFF =============================================== POST-GAME STUFF

I recommend you come here sporting at least 500000 gil. Go to the rightmost
house and convert all gil into coins.
- 10000 coins for AF??? SERENDIPITY FRAGMENT - Chaos Crystal (02/05) + 500CP!
- 9800 coins for AF??? SERENDIPITY FRAGMENT - Priceless Gift (03/05) + 800CP!
- 10000 coins for AF??? SERENDIPITY FRAGMENT - Setzer's Dice (04/05) + 1500CP!

You also get 1 gil, just to spite you. Now save your game. For finale enter the
slot machine, tape down L1 button and go watch a movie or something. In order
to get the fragment, your combined winnings must exceed 7777 coins (losses are
counted here as well!). Once that happens, you score AF??? SERENDIPITY FRAGMENT
- Lucky Coin (05/05) + 1000CP!

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK59                           PARADOX ENDINGS
POST-GAME STUFF =============================================== POST-GAME STUFF

PARADOX ENDING - A Giant Mistake
Do Time Reversal on AF005 Bresha Ruins, defeat the first boss of the area and
proceed trhu the scenes. When you're tasked with operating the control device,
instead simply go and defeat Atlas while it's at full power. Once he's gone,
you unlock AFXXX Archylte Steppe. Visit the timeline, view the ending and get
the fragment. I've already done this ending in the walkthru.

PARADOX ENDING - Vanille's Truth
Turn on Paradox Scope fragment skill and do Time Reversal on AF200 Oerba.
Proceed to the place of boss encounter. When you begin the battle, words
"PARADOX SCOPE" appear on screen, and you fight stronger version of the boss.
After he bites the dust, AFXXX Oerba is unlocked. Visit the timeline, view the
ending and get AFXXX OERBA FRAGMENT - Transcript: Vanille's Truth (01/01) +
10000CP!

PARADOX ENDING - Mischievous Mog's Marvelous Plan with Flan
Do Time Reversal on AF300 Sunleth Waterscape and defeat the first boss of the
area. When you're tasked with trying to find something to shrink the boss,
instead simply go and defeat Giant Flan's ass while it's in full power state.
After it's melted away, you unlock AFXXX Sunleth Waterscape. Visit the
timeline, view the ending and get AFXXX SUNLETH WATERSCAPE FRAGMENT -
Transcript: Mischievous Mog's Flan Plan (01/01) + 10000CP!

PARADOX ENDING - Test Subjects
Turn on Paradox Scope fragment skill and do Time Reversal on AF200 Augusta
Tower. Climb to the very top of the tower and begin the battle. Words "PARADOX
SCOPE" appear on screen, and you fight stronger version of the boss. When it
croaks, you unlock AFXXX Augusta Tower. Visit the timeline, view the ending and
get AFXXX AUGUSTA TOWER FRAGMENT - Transcript: Test Subjects (01/01) + 10000CP!

PARADOX ENDING - The Future is Hope
Turn on Paradox Scope fragment skill and do Time Reversal on AF4XX Academia.
Replay the map up to the point where you give Alyssa graviton cores. DO NOT
SKIP THE EVENTS DURING THIS TIME. Eventually you're offered Live Trigger
choice! Press X for paradox ending, view it and bag AF4XX ACADEMIA FRAGMENT -
Transcript: The Future is Hope (10/11) + 3000CP!

PARADOX ENDING - Beneath a Timeless Sky
Do Time Reversal on AF4XX Academia. Replay the map up to the point where you
give Alyssa graviton cores, and proceed by taking the shiny gate into start of
Episode 5. When Serah is all alone in Valhalla, turn on Paradox Scope fragment
skill. Proceed to the next boss encounter, where Serah and her monsters fight
against Caius. When you begin the battle, words "PARADOX SCOPE" appear on
screen, and you fight stronger version of the boss. When he keels over, you
unlock AFXXX New Bodhum. Visit the timeline, view the ending and get AFXXX NEW
BODHUM FRAGMENT - Transcript: Beneath a Timeless Sky (01/01) + 10000CP!

PARADOX ENDING - Fate and Freedom
Do Time Reversal on AF4XX Academia. Replay the map up to the point where you
give Alyssa graviton cores, and proceed by taking the shiny gate into start of
Episode 5. Proceed to the next boss encounter, where Serah and her monsters
fight against Caius. Defeat him to proceed forward to AF00X New Bodhum, and
advance the events until you talk to *THE WOMAN* on the pier. At the offered
Live Trigger press Triangle to get paradox ending, and a fragment. I already
completed this paradox ending in the course of walkthru.

PARADOX ENDING - Heir to Chaos
Do Time Reversal on AF4XX Academia. Replay the map up to the point where you
give Alyssa graviton cores, and proceed by taking the shiny gate into start of
Episode 5. Proceed to the next boss encounter, where Serah and her monsters
fight against Caius. Defeat him to proceed forward to AF00X New Bodhum, and
advance the events until you talk to *THE WOMAN* on the pier. At the offered
Live Trigger press X to advance to AF700 Dying World. Now turn on Paradox Scope
fragment skill. Proceed to the place of boss battle where Noel is going solo VS
Caius. When you begin the battle, words "PARADOX SCOPE" appear on screen, and
you fight stronger version of the boss. When he keels over, you unlock AFXXX
Dying World. Visit the timeline, view the ending and get AFXXX DYING WORLD
FRAGMENT - Transcript: Heir to Chaos (01/01) + 10000CP!

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK60                            AF4XX ACADEMIA
POST-GAME STUFF =============================================== POST-GAME STUFF

And now for the last fragment of the game. Once you fight all enemies at least
once, AND defeat them so that they appear in enemy report, go talk to the dude
in Academia's reception area. He'll fork over AF4XX ACADEMIA FRAGMENT -
Academic Rank: Monster Professor (11/11) + 1000CP!

Visiting the mystic in AF??? Serendipity unlocks Field Killer fragment skill.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK61                            SECRET ENDING
POST-GAME STUFF =============================================== POST-GAME STUFF

After you've acquired all 160 fragments, go to AF500 Academia and make sure to
turn on Paradox Scope fragment skill. Cruise thru the boss marathon and after
ending credits have rolled, secret ending of the game plays.

That's it - not counting DLC, you've done everything the game has to offer.

POST-GAME STUFF =============================================== POST-GAME STUFF
WLK62                             GAMING TIPS
POST-GAME STUFF =============================================== POST-GAME STUFF

-------------------------------------------------------------------------------
FARMING UP TO 147400 GIL PER BATTLE (sent in by JoeyRay)
-------------------------------------------------------------------------------

This is the first method of obtaining a good income of gil, and at the same
time doesn't require you to be overly powerful, or make lengthy preparations.

1. Close the Academia 500 AF gate.
2. Enter it and follow the path to the first '!'. This takes about 3 minutes.
3. Ensure you're playing on normal difficulty when you reach '!'. A battle with
2 Pacoses commences! 5* that battle to secure 200% drop rate for both normal
and rare items.
4. Base Scarletite drop rate is 30%, and base Platinum Ingot drop rate is 1%.
5. Durable Collector's Catalog increases chances for item drops to 320% for
rare and 500% for normal items.
6. If you're really unlucky, you may get 0 gil. But if you're very fortunate,
your net profit can be a staggering 147400 gil! This is 2x Platinum Ingot
(55000 gil with Haggler) and 2x Scarletite (18700 gil with Haggler).
7. Quit to HC, open the gate, then close the gate and repeat.

-------------------------------------------------------------------------------
FARMING UP TO 48000 GIL PER BATTLE
-------------------------------------------------------------------------------

This is information I compiled together to help you gather gil at an efficient
rate of up to 48000 gil per battle. The info has been collected from various
sources, but most of the credit goes to Kouli, who gave me the initial idea to
begin with.

First, the requirements:
- AF100 Bresha Ruins unlocked
- Reasonably well developed characters and a good monster with Commando role
(Kichu for example)
- Must have beaten the game

The following is highly recommended, but not necessary:
- Encounter Master fragment skill - increases or decreases the chance of random
encounter
- Battlemania fragment skill - increases the chances of rare enemy popping up
- Master Clock fragment skill - speeds the game up, or slows it down

You'll also need a Golden Chocobo, which is found in AF700 Dying World in a
concealed TC - north of the bridge leading to the western area, just follow the
border and you'll find it.

As for Chichu, it can be found in Archylte Steppe. Go S from nomad settlement
and look for patch of red flowers in the grass. Once found, toss Moogle into
the patch a few times and Chichu's yours.

Let's begin.

1. Level up your Golden Chocobo until it's at lv45, which is its max LV. Maxed
out Goldie has A speed and A stamina, making it a very good candidate to
winning chocobo races in the Casino.
2. Keep winning races until you get to Fal'Cie class - here aim for race called
"Dahaka's stake". If the race doesn't appear, you can use certain items to
refresh the race list and see if it comes up.
3. Obtain 2x Collector's Catalog by winning the race "Dahaka's stake".
4. Obtain 4x Sunpetal, which is a rare drop from Microchu. These guys can be
found in Archylte steppe, W region, during the rains.
5. Obtain 4x Phoenix Blood, which can be bought at the casino for 1600 chips
(equivalent of 16000 gil).
6. Go to Archylte Steppe's Chocolina shop and buy two units of Durable
Collector's Catalog for 40000 gil.
7. Properties of upgraded Collector's Catalog are: increased chance of getting
rare item, more gil dropped by enemies (stacks!), and getting more items.

Even more stacking for gil bonuses! (sent in by Abi)

1. If you want even more Gil from the fights infuse Gilfinder II onto a monster
that you can finish the fight with (it has to be in active party at the time of
battle end for the bonus to work). Gilfinder stacks with the gil bonus effects
of Collector Catalogs.
2. Gilfinder II can be infused off these monsters at the level written:
Moblin lv1, Buccaboo lv20, Buccaboo Ace lv33, Munchkin Maestro lv33,
Ceratoraptor lv90, Ceratosaur lv86, Gancanagh lv20.

Now for the bonanza.

1. Go to AF100 Bresha Ruins and equip both upgraded Collector's Catalog.
2. If you have them, turn on Master Encounter, Battle Mania and Master Clock
frag-skills. Also play on Normal Mode.
3. Roam around and avoid unnecessary encounters by running from them. Wait for
a black sphere to pop up, causing the screen to go black-and-whitish. This
means that Don Tonberry has spawned.
4. Approach the sphere and whack it to get Preemptive Strike on Don.
5. Don is not terribly difficulty opponent to defeat, and can take you about 90
seconds to kick its ass (stronger you are, faster you can defeat it).
6. Now the battle spoils! If you get 5* ranking, you get [Rare drop 320% Up]
and [Item drop 500% Up]. Don itself drops 18360 gil, Scarletite in 99% cases,
and in rare instances Hermes Sandals.
7. With Haggler fragment skill active, Scarletite can be sold for 18700 gil,
and Hermes Sandals for 11000 gil.
8. In the end, your net profit can be 48060 gil per battle.

-------------------------------------------------------------------------------
FARMING 144000 GIL IN LESS THAN FIVE MINUTES
-------------------------------------------------------------------------------

Much of the preparations for this tip are the same as previous farming tip.

The requirements:
- AF??? Archylte Steppe unlocked
- Reasonably well developed characters and a good monster with Commando role
- Master Clock fragment skill is useful, but not required
- 2 units of Durable Collector's Catalog
- Weapons with ATBG+50% speed up (won from Immortal) help immensely

Now for the bonanza.

1. Go to AF??? Archylte Steppe and equip two upgraded Collector's Catalog.
2. If you have it, turn on Master Clock frag-skill. Also play on Easy Mode.
3. Make stormy weather with lightnings and grab a chocobo. W from a crystal
gate is a high pillar, on which you can jump from the ledge to the S while on a
chocobo (hold Circle to glide). When you land on top of pillar, Serah auto-
dismounts the chocster, Yomi appears and battle begins.
4. I made poor decisions when upgrading the Crystarium of my characters, so my
stats aren't terribly flashy. I require about 150-180 secs to smash Yomi,
depending on how many times it protects itself.
5. Now the battle spoils - with two Collector's Catalogs equipped, you get a
staggering 144000 gil! With one CC you get 96000 gil (tested and confirmed).
6. Battling Yomi will also yield the elusive Trapezohedron, which is needed for
weapons with additional ATB bar.

When Yomi's history, leave to HC, come back to the Steppe and flip either
switch two times to return to stormy weather, causing Yomi to reappear.

-------------------------------------------------------------------------------
KICHU THE KILLING MACHINE, AND NONE IS EQUAL!
-------------------------------------------------------------------------------

a) OBTAINING CHICHU
Warp to AF??? Archylte Steppe, then go S from nomad settlement and look for a
small patch of red flowers in the field of grass. Toss Moogle in that patch at
least two times to get Chichu (you may obtain an adornment first, so that's why
you need to try twice sometimes). Once you obtain Chichu, start feeding it with
materials that raise STR.

b) CHICHU'S STATS
Here's an example of stats for a good Chichu build.
LV 70, 5830 HP, 1520 ATK, 460 MAG, ATB Lv6 [HP/ATK/MAG can vary*1]
Passive skills: HP +30%, Role Resonance, Str +35%, Auto-Bravery, Resist
Physical +36%, Resist Magical +36%, Attack: ATB Charge II, Siphon Boost II,
Feral Speed II, Pack Mentality

c) WHY IS CHICHU SO GREAT?
- Hard to kill: HP+30%, 36% resistance to all attacks
- High attack: Strong base attack, ATK+35%, Auto-Bravery, Role Resonance*2
- Fast: Attack: ATB Charge II + Siphon Boost II (quicker than Auto-Haste)

d) PROCESS OF GODLY BUILD
In order for Chichu to learn Jeopardize (hidden auto-ability), you need to
infuse Chichu with RAV monsters whose combined level equals 99 or more. Once
you do that, Jeopardize is auto-learnt. GameFAQs user "laurencium" suggests
that the best way is infusing Chichu with six lv17 Zwerg Scandroids. They
require only lv1 mats to be raised, and don't have any transferrable passives
until they hit lv18. Alternatively, you can do it the way I did - capture
several different RAV monsters, and raise their levels until you hit their
first transferrable passive ability.

Second you need to capture 9 monsters. Here you have their names, monster role,
HPs when fought as an enemy and general encounter spot.
- Orion, COM, 16600 HP, AF200 Augusta Tower
- Mud Frog, RAV, 36600 HP, W Archylte Steppe (rain, sunny, windy)
- Tonberry, COM, 393939 HP, AF300 Bresha Ruins
- Mewmao, SYN, 21960 HP, W Archylte Steppe (rain)
- Green Chocobo, MED, 146400 HP, AF100 Yaschas Massif
- Major Moblin, SEN, 61000 HP, W Archylte Steppe (rain, sunny, windy)
- Forked Cat, SAB, 24400 HP, AF400 Oerba, beach
- Fencer, RAV, 15680 HP, AF400 Academia*3
- Frag Leech, COM, 3250 HP, AF200 Oerba, beach

Once you capture all monsters listed, level them up on Crystarium.
- Orion to lv14 (Adrenaline)
- Mud Frog to lv19
- Tonberry to lv24 (ATK+35%)
- Mewmao to lv23 (36% resistance to magic damage)
- Green Chocobo to lv48 (36% resistance to physical damage)
- Major Moblin to lv40 (Auto-Bravery)
- Forked Cat to lv54 (HP+30%)
- Fencer to lv18 (Siphon Boost II*4)
- Frag Leech to lv30 (Role Resonance)

Next, go to Monsters menu, and proceed exactly as shown here!
- Select lv70 Chichu.
- Infuse Chichu with lv16 Orion.
- Infuse Chichu with lv15 Buccaboo = 15lv in RAV.
- Infuse Chichu with lv15 Buccaboo Ace = 30lv in RAV.
- Infuse Chichu with lv15 Pink Lily = 45lv in RAV.
- Infuse Chichu with lv15 Pleuston = 60lv in RAV.
- Infuse Chichu with lv6 Koboldroid Yang = 66lv in RAV.
- Select lv19 Mud Frog.
- Infuse Mud Frog with lv24 Tonberry.
- Infuse Mud Frog with lv23 Mewmao.
- Infuse Mud Frog with lv48 Green Chocobo.
- Infuse Mud Frog with lv40 Major Moblin.
- Infuse Mud Frog with lv54 Forked Cat.
- Select lv70 Chichu.
- Infuse Chichu with lv19 Mud Frog = 85lv in RAV.
- Infuse Chichu with lv18 Fencer = 103lv in RAV (Jeopardize learnt).
- Infuse Chichu with lv30 Frag Leech.
- You're done!*5

*1 Statistics can vary depending on what materials you used when leveling up.
*2 Phys. damage +20% if 2 COM on team, phys. damage +10% if 1 COM on team.
*3 Only three units of this enemy exist. Save before fighting it, and reload if
   you're unsuccessful in capturing it.
*4 ATB charges faster when attacking.
*5 You're welcome to choose other abilities based on your taste. Some players
   might prefer Chichu to learn Ruinga or other useful abilities. The choice is
   totally up to you.

-------------------------------------------------------------------------------
No001 Nekton                      T: Rift Beast         S: Vermin
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
180      | 0     | 110%  | 4      | 10   | 7    | 7    | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 20
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | imm | 20  | 20  | 20  | imm | imm | imm | 20  | 0   | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potion - 10%                          | Phoenix Down - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No002 Clione                      T: Rift Beast         S: Vermin
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1980     | 0     | 200%  | 40     | 54   | 65   | 65   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 30  | 30  | 30  | imm | imm | imm | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Droplet - 25%                  | Power Sliver - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Use Vigilance to prevent ability interruption.
Hint2: Capable of bestowing Protect.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No003 Pleuston                    T: Rift Beast         S: Vermin
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6550     | 50    | 150%  | 75     | 180  | 35   | 110  | 10  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 30%                      | Power Essence - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No004 Meonekton                   T: Rift Beast         S: Vermin
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
960      | 0     | 110%  | 12     | 20   | 15   | 21   | 15  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 20
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | imm | 20  | 20  | 20  | imm | imm | imm | 20  | 0   | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potion - 15%                          | Phoenix Down - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No005 Chelicerata                 T: Rift Beast         S: Vermin
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6820     | 25    | 200%  | 70     | 72   | 72   | 120  | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 30  | 30  | 30  | imm | imm | imm | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 20%                   | Mana Sliver - 10%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Deprotect.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No006 Pantopoda                   T: Rift Beast         S: Vermin
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
16500    | 66    | 300%  | 75     | 180  | 220  | 280  | 25  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Booster - 30%                  | Phoenix Blood - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs wounding attacks that reduce maximum HP.
Hint2: Capable of inflicting Deshell.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No007 Gogmagog                    T: Rift Beast         S: Voidborn
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4200     | 90    | 120%  | 300    | 450  | 110  | 10   | 60  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 45  | 45  | 45  | 45  | 45  | 45  | 45  | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 100%                   | Power Wristband - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
Swipe, Ruin

-------------------------------------------------------------------------------
No008ab Gogmagog                  T: Rift Beast         S: Voidborn
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4200     | 90    | 120%  | 300    | 450  | 70   | 10   | 60  | immune | no    a
4200     | 90    | 120%  | 300    | 450  | 70   | 10   | 60  | immune | no    b
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | resist      | resist  a
normal      | normal      | normal      | normal      | normal      | normal  b
WOUND: -   / 0   ------------- STATUS AFFINITIES ------------- DEATH: -   / 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -    a
 0   | 0   | 45  | 45  | 45  | 45  | 45  | 45  | 45  | 20  | 0   | 45  | 45   b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 100%                   | Power Wristband - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
Causality Barrier, Ruin, Swipe

-------------------------------------------------------------------------------
No009 Gogmagog                    T: Rift Beast         S: Voidborn
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
146400   | 55    | 200%  | 300    | 450  | 307  | 155  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | imm | 30  | 45  | 45  | 45  | 45  | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 100%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Crimson Flames
2. Writhe (debuff self with up to two debuffs, including Deshell, Defaith,
   Debrave, Fog, Deprotect and Pain)
3. Multi Magic (thunder, fire, ice or wind-based magic)
4. 'Claw swipe'
5. 'Double claw swipe'
6. Absolution (HP recovery)
7. Hellish Breath (remove all debuffs from self and inflict them on all foes) +
   (wound damage)

-------------------------------------------------------------------------------
No010ab Aloeidai                  T: Rift Beast         S: Voidborn
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
52990    | 80    | 150%  | 0      | 0    | 178  | 89   | 60  | immune | no    a
52990    | 90    | 150%  | 0      | 0    | 178  | 89   | 60  | immune | no    b
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal  a
normal      | normal      | normal      | normal      | resist      | resist  b
WOUND: 0   / -   ------------- STATUS AFFINITIES ------------- DEATH: imm / -
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | 30  | imm | imm | imm | imm | imm | imm | 20  | 30  | 50  | 50   a
 -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -    b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs physical and magical combination attacks.
Hint4: Capable of temporary damage resistance.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
Causality Barrier, Deprotega, Deshellga, Ruinga, Swipe, Landshatter

-------------------------------------------------------------------------------
No011 Pacos Amethyst              T: Rift Beast         S: Crystalspawn
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
250400   | 40    | 200%  | 0      | 0    | 190  | 190  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | absorb      | halves      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | imm | imm | imm | imm | imm | imm | imm | 20  | 30  | 70  | 70
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Scarletite - 30%                      | Platinum Ingot - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful ice-based attacks.
Hint2: Vulnerable to fire damage.
Hint3: Employs non-elemental attacks.
Hint4: Revives fallen allies.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Stomp'
2. Comet
3. Glacier Crush (wound damage)
4. Cold Shock (wound damage)
5. Brilliant Shower
6. Split (revives Luvulite with the amount of HP Amethyst has)

-------------------------------------------------------------------------------
No012 Pacos Luvulite              T: Rift Beast         S: Crystalspawn
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
250400   | 40    | 200%  | 0      | 0    | 190  | 190  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
absorb      | weak        | halves      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | imm | imm | imm | imm | imm | imm | imm | 20  | 30  | 70  | 70
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Scarletite - 30%                      | Platinum Ingot - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful fire-based attacks.
Hint2: Vulnerable to ice damage.
Hint3: Employs non-elemental attacks.
Hint4: Revives fallen allies.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Stomp'
2. Comet
3. Volcano Crush (wound damage)
4. Flare Shock (wound damage)
5. Brilliant Shower
6. Split (revives Amethyst with the amount of HP Luvulite has)

-------------------------------------------------------------------------------
No013 Silver Lobo                 T: Feral Creature     S: Beast
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
10847    | 80    | 170%  | 120    | 145  | 115  | 45   | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | weak        | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | imm | 30  | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 33%                   | Power Sliver - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Poison.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No014 Gorgonopsid                 T: Feral Creature     S: Beast
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
950      | 50    | 200%  | 28     | 35   | 22   | 15   | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 20
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | 20  | 20  | 20  | 20  | 20  | 20  | 20  | 0   | 70  | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potion - 33%                          | Power Wristband - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of bestowing Bravery.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No015 Uridimmu                    T: Feral Creature     S: Beast
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1800     | 50    | 200%  | 40     | 45   | 75   | 50   | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 25
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | imm | 25  | 25  | 25  | 25  | 25  | 0   | 0   | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Remedy - 25%                          | Potent Droplet - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Poison.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No016 Managarmr                   T: Feral Creature     S: Beast
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
63540    | 33    | 500%  | 200    | 600  | 420  | 912  | 40  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | absorb      | weak        | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 50
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 50  | 50  | imm | 50  | 90  | 90  | 90  | 50  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Essence - 20%                  | Spined Horn - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
Hint2: Capable of inflicting Curse.
Hint3: Capable of inflicting Imperil.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No017 Ugallu                      T: Feral Creature     S: Beast
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
141200   | 90    | 160%  | 450    | 1013 | 254  | 724  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | halves      | halves      | normal      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 70  | imm | imm | 30  | imm | imm | 50  | imm | 60  | imm | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Orb - 100%                   | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Poison.
Hint2: Capable of inflicting Curse.
Hint3: Executes powerful magic attacks.
Hint4: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No018 Albino Lobo                 T: Feral Creature     S: Beast
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3200     | 75    | 200%  | 80     | 90   | 150  | 100  | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | normal      | normal      | normal      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 25
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | imm | 25  | 25  | 25  | 25  | 25  | 0   | 0   | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 10%                    | Vitality Sliver - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Poison.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No019 Bloodfang Bass              T: Feral Creature     S: Terraquatic
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
2531     | 30    | 125%  | 24     | 54   | 89   | 89   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | halves      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Sliver - 25%                    | Millerite - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Relatively low HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No020 Breshan Bass                T: Feral Creature     S: Terraquatic
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
8325     | 80    | 160%  | 61     | 138  | 133  | 151  | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | halves      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Sliver - 25%                     | Millerite - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Poison.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No021 Hedge Frog                  T: Feral Creature     S: Terraquatic
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6100     | 10    | 130%  | 40     | 63   | 114  | 114  | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | immune      | weak        | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Essence - 15%                  | Mana Crystal - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Deprotect.
Hint2: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No022 Mud Frog                    T: Feral Creature     S: Terraquatic
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
36600    | 70    | 160%  | 107    | 167  | 257  | 257  | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | immune      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Essence - 15%                  | Power Crystal - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Calls allies.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No023 Ceratosaur                  T: Feral Creature     S: Terraquatic
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1860     | 0     | 120%  | 35     | 70   | 42   | 76   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | weak        | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 15  | 15  | 30  | 30  | 0   | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 25%                   | Moistened Scale - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Imperil.
Hint2: Capable of inflicting Slow.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No024 Ceratoraptor                T: Feral Creature     S: Terraquatic
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
8660     | 75    | 150%  | 60     | 100  | 50   | 60   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | weak        | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 30  | 30  | 0   | 70  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 33%                   | Moistened Scale - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Calls allies.
Hint2: High damage-dealing potential.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No025 Spiceacilian                T: Feral Creature     S: Terraquatic
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
130      | 75    | 200%  | 8      | 10   | 30   | 0    | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 20
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | 20  | 20  | 20  | 20  | 20  | 20  | 20  | 0   | 0   | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potion - 10%                          | Phoenix Down - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No026 Tabasco Toad                T: Feral Creature     S: Terraquatic
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1260     | 75    | 200%  | 50     | 70   | 30   | 20   | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 20
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | 20  | 20  | 20  | 20  | 20  | 20  | 20  | 0   | 0   | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potion - 15%                          | Phoenix Down - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Susceptible to Curse and effects of Vigilance.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No027 Pitterpatter                T: Feral Creature     S: Terraquatic
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
7610     | 30    | 160%  | 60     | 135  | 60   | 108  | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | absorb      | weak        | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 0   | 30  | 30  | 30  | 0   | 30  | 30  | 30  | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Sliver - 20%                    | Power Orb - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Imperil.
Hint2: Capable of inflicting Deshell.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No028 Chunerpeton                 T: Feral Creature     S: Terraquatic
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
7260     | 60    | 180%  | 38     | 86   | 89   | 89   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | resist      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 0   | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Sliver - 30%                 | Mana Droplet - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No029 Gremlin                     T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
640      | 0     | 140%  | 23     | 27   | 10   | 70   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | halves      | halves      | halves      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 25
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | 25  | 25  | 25  | 60  | 0   | 25  | 0   | 0   | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Droplet - 33%                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Vulnerable to fire damage.
Hint2: Susceptible to Fog.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No030 Garchimacera                T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
640      | 0     | 140%  | 23     | 27   | 10   | 70   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | weak        | halves      | halves      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 25
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | 25  | 25  | 25  | 60  | 0   | 25  | 0   | 0   | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Droplet - 33%                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Vulnerable to ice damage.
Hint2: Susceptible to Fog.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No031 Imp                         T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4329     | 90    | 135%  | 50     | 120  | 65   | 65   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | halves      | halves      | normal      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Sliver - 25%                     | Vitality Sliver - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of bestowing Bravery.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No032 Ahriman                     T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6954     | 90    | 140%  | 57     | 163  | 185  | 185  | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 90  | 30  | 30  | 30  | 90  | 90  | 90  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 30%                   | Vitality Droplet - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No033 Bamapama                    T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
10590    | 60    | 200%  | 50     | 100  | 76   | 76   | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | resist      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 20%                      | Starblossom Seed - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No034 Mimi                        T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
10590    | 60    | 200%  | 50     | 100  | 76   | 76   | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 20%                      | Starblossom Seed - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No035 Fachan                      T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
2400     | 0     | 150%  | 40     | 85   | 25   | 85   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | halves      | weak        | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 15  | 15  | 30  | 30  | 15  | 30  | 30  | 20  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Sliver - 25%                     | Scaled Wing - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No036 Unsaganashi                 T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
2400     | 0     | 150%  | 40     | 85   | 25   | 85   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | weak        | halves      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 15  | 15  | 30  | 30  | 15  | 30  | 30  | 20  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Sliver - 25%                     | Scaled Wing - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful wind-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No037 Amanojaku                   T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1280     | 0     | 180%  | 46     | 51   | 20   | 140  | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | halves      | halves      | halves      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 25
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | 25  | 25  | 25  | 60  | 0   | 25  | 0   | 0   | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 20%                   | Thickened Hide - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Vulnerable to fire damage.
Hint2: Susceptible to Fog.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No038 Notsugo                     T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1280     | 0     | 180%  | 46     | 51   | 20   | 140  | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | weak        | halves      | halves      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 25
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | 25  | 25  | 25  | 60  | 0   | 25  | 0   | 0   | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 20%                   | Thickened Hide - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Vulnerable to ice damage.
Hint2: Susceptible to Fog.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No039 Apotamkin                   T: Feral Creature     S: Spook
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6640     | 95    | 200%  | 100    | 100  | 10   | 170  | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30  | 30  | 20  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 30%                      | Enigmatic Fluid - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Executes powerful magic attacks.
Hint2: Susceptible to Curse.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No040 Yaksha                      T: Feral Creature     S: Demon
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11000    | 50    | 300%  | 90     | 200  | 110  | 25   | 30  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | weak        | normal      | weak        | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 50
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 50  | 30  | 30  | 30  | imm | 30  | 50  | 50  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Engine - 20%                    | Rhodochrosite - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No041 Yakshini                    T: Feral Creature     S: Demon
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
12355    | 50    | 245%  | 90     | 200  | 122  | 122  | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 50
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | imm | 30  | 30  | 30  | 0   | 30  | imm | 30  | 70  | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Engine - 20%                    | Rhodochrosite - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Deprotect.
Hint2: Capable of inflicting Deshell.
Hint3: Capable of bestowing Bravery.
Hint4: Capable of bestowing Faith.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No042 Gandayaks                   T: Feral Creature     S: Demon
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6800     | 66    | 200%  | 72     | 84   | 150  | 0    | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 10  | 10  | 30  | 30  | 0   | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Sliver - 33%                    | Shattered Bone - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Susceptible to Pain.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No043 Vodianoi                    T: Feral Creature     S: Demon
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
23616    | 60    | 250%  | 150    | 306  | 329  | 329  | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | halves      | normal      | halves      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 50
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | imm | 0   | imm | 50  | 0   | imm | imm | imm | 70  | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 25%                      | Vitality Orb - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No044 Shaguma                     T: Feral Creature     S: Demon
--------------------------------- STATISTICS ------------ LP: 100  - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
8820     | 75    | 500%  | 216    | 480  | 286  | 25   | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | normal      | weak        | normal      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 50
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 50  | 30  | 30  | 30  | imm | 30  | 50  | 50  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Engine - 30%                    | Power Booster - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No045 Gahongas                    T: Feral Creature     S: Demon
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4500     | 66    | 200%  | 58     | 60   | 33   | 120  | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 10  | 30  | 10  | 30  | 0   | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Sliver - 25%                     | Shattered Bone - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Coordinates attacks against a single target.
Hint2: Susceptible to Fog.
Hint3: Capable of bestowing Bravery.
Hint4: Uses Vigilance to prevent ability interruption.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No046 Samovira                    T: Feral Creature     S: Demon
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11808    | 80    | 140%  | 150    | 306  | 296  | 296  | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | halves      | normal      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 30  | 30  | 30  | 30  | imm | imm | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 25%                      | Vitality Orb - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Coordinates attacks against a single target.
Hint2: Capable of inflicting Deprotect.
Hint3: Capable of bestowing Bravery.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No047 Haguma                      T: Feral Creature     S: Demon
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: MED
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4640     | 80    | 130%  | 216    | 480  | 318  | 318  | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 30  | 30  | 30  | 30  | imm | imm | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Engine - 30%                    | Power Booster - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Capable of removing enhancements.
Hint3: Capable of removing status ailments.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No048 Barbed Specter              T: Feral Creature     S: Stalker
--------------------------------- STATISTICS ------------ LP: 100  - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
9972     | 50    | 210%  | 69     | 125  | 106  | 106  | 15  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | halves      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Sliver - 25%                    | Power Orb - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Poison.
Hint3: Capable of draining HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No049 Triffid                     T: Feral Creature     S: Stalker
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
7604     | 30    | 200%  | 60     | 120  | 50   | 150  | 15  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | weak        | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 20%                   | Molted Tail - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Deprotect.
Hint2: Capable of inflicting Deshell.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No050 Clematis                    T: Feral Creature     S: Stalker
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
10759    | 50    | 170%  | 72     | 162  | 74   | 74   | 15  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Sliver - 20%                     | Rhodochrosite - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No051 Dendrobium                  T: Feral Creature     S: Stalker
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6930     | 6     | 200%  | 50     | 55   | 85   | 85   | 25  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 25
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | 25  | 25  | 25  | 25  | 25  | 25  | 0   | 0   | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Antidote - 15%                        | Pot Shard - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Curse.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No052 Mandrake                    T: Feral Creature     S: Stalker
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4560     | 75    | 200%  | 64     | 76   | 82   | 76   | 15  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 0   | 70  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Remedy - 20%                          | Molted Tail - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of draining HP.
Hint2: Capable of inflicting Deprotect.
Hint3: Capable of inflicting Debrave.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No053 Necrosis                    T: Feral Creature     S: Stalker
--------------------------------- STATISTICS ------------ LP: 20   - ROLE:
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
9120     | 75    | 200%  | 128    | 141  | 164  | 152  | 15  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 0   | 70  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Molted Tail - 15%                     | Chronomist - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of draining HP.
Hint2: Capable of inflicting Deprotect.
Hint3: Capable of inflicting Debrave.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No054 Navidon                     T: Feral Creature     S: Armadillon
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
195200   | 95    | 130%  | 640    | 1306 | 514  | 893  | 85  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
resist      | absorb      | resist      | immune      | immune      | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | 30  | imm | 30  | imm | 50  | 30  | imm | 0   | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Essence - 20%                  | Ribbon - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful ice-based attacks.
Hint2: Capable of restoring HP.
Hint3: Physical and magic resistance low when staggered.
Hint4: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No055 Bunkerbeast                 T: Feral Creature     S: Armadillon
--------------------------------- STATISTICS ------------ LP: 401  - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
189191   | 95    | 130%  | 180    | 594  | 389  | 329  | 85  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | weak        | normal      | resist      | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | 30  | imm | imm | imm | imm | imm | imm | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Sliver - 20%                 | Vitality Orb - 3%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
Hint2: Physical and magic resistance low when staggered.
Hint3: Chain bonus accumulates slowly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No056 Celautidon                  T: Feral Creature     S: Armadillon
--------------------------------- STATISTICS ------------ LP: 330  - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
10500    | 99    | 999%  | 45     | 0    | 1360 | 420  | 85  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
resist      | resist      | resist      | resist      | resist      | resist
WOUND: 35  ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 35  | 35  | 35  | 35  | 35  | 35  | 35  | 35  | 35  | 35  | 35  | 35  | 35
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 30%                   | Millerite - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of draining HP.
Hint2: Capable of inflicting Daze.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No057 Crawler                     T: Feral Creature     S: Nudibranch
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
8266     | 80    | 140%  | 45     | 115  | 181  | 124  | 5   | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | weak        | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 25%                   | Power Sliver - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No058 Caterchipillar              T: Feral Creature     S: Nudibranch
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: MED
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
14640    | 40    | 140%  | 54     | 91   | 171  | 171  | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | halves      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 20%                    | Potent Essence - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No059 Sarracenia                  T: Feral Creature     S: Nudibranch
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
750      | 50    | 200%  | 22     | 30   | 60   | 60   | 25  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | weak        | normal      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 20
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | 20  | 20  | 20  | 20  | 20  | 20  | 20  | 0   | 0   | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 10%                    | Phoenix Down - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No060 Spiranthes                  T: Feral Creature     S: Nudibranch
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: MED
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3250     | 80    | 200%  | 35     | 44   | 42   | 64   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | 25  | 25  | 25  | 25  | 25  | 25  | 0   | 0   | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Droplet - 20%                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of draining HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No061 Exoray                      T: Feral Creature     S: Nudibranch
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: MED
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1500     | 50    | 200%  | 44     | 48   | 120  | 120  | 25  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | weak        | normal      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 20
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | 20  | 20  | 20  | 20  | 20  | 20  | 20  | 0   | 0   | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Droplet - 20%                   | Mana Droplet - 20%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No062 Svarog                      T: Feral Creature     S: Wyvern
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
10300    | 50    | 300%  | 250    | 360  | 150  | 350  | 40  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | weak        | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 25
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 70  | 70  | 70  | 70  | 70  | 70  | 70  | 70  | 0   | 70  | 70  | 70
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Droplet - 40%                  | Star Pendant - 3%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful fire-based attacks.
Hint2: Capable of inflicting Imperil.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No063 Vouivre                     T: Feral Creature     S: Wyvern
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
34560    | 70    | 250%  | 90     | 480  | 450  | 380  | 40  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | normal      | weak        | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 45  | 45  | 45  | 45  | 45  | 45  | 45  | 45  | 45  | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 40%                   | Molted Tail - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Poison.
Hint3: Vulnerable to lightning damage.
Hint4: Vulnerable to wind damage.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No064 Kanna Kamuy                 T: Feral Creature     S: Wyvern
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
80253    | 80    | 230%  | 750    | 2250 | 588  | 235  | 10  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | halves      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | 30  | imm | imm | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Engine - 30%                    | Hypnocrown - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Poison.
Hint3: Capable of inflicting Daze.
Hint4: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No065 Deathgaze                   T: Feral Creature     S: Wyvern
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
158096   | 65    | 260%  | 900    | 2430 | 1055 | 329  | 25  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | halves      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 30  | 50  | 30  | 30  | imm | imm | imm | 40  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Sliver - 15%                    | Gold Bangle - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No066 Illuyankas                  T: Feral Creature     S: Wyvern
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
48800    | 80    | 260%  | 336    | 1008 | 913  | 137  | 25  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | normal      | normal      | halves      | normal      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | imm | imm | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Cobaltite - 15%                       | Martyr's Emblem - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Debrave.
Hint3: Employs powerful fire-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No067 Xolotl                      T: Feral Creature     S: Woodwraith
--------------------------------- STATISTICS ------------ LP: 100  - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
105500   | 33    | 300%  | 350    | 800  | 560  | 720  | 40  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
absorb      | normal      | normal      | normal      | normal      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 90  | 0   | 30  | 50  | 90  | 90  | 90  | 0   | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Orb - 30%                        | Moonblossom Seed - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Susceptible to Poison.
Hint2: Employs powerful fire-based attacks.
Hint3: Capable of restoring HP.
Hint4: Employs physical and magical combination attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No068 Miquiztli                   T: Feral Creature     S: Woodwraith
--------------------------------- STATISTICS ------------ LP: 100  - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
55400    | 50    | 300%  | 350    | 800  | 320  | 500  | 40  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | absorb      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 90  | 0   | 30  | 50  | 90  | 90  | 90  | 0   | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Orb - 30%                    | Moonblossom Seed - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Susceptible to Poison.
Hint2: Employs powerful wind-based attacks.
Hint3: Capable of restoring HP.
Hint4: Employs physical and magical combination attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No069 Tetzatlipoca                T: Feral Creature     S: Woodwraith
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
276200   | 75    | 500%  | 0      | 10000| 1200 | 2400 | 95  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 50  ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 50  | 50  | 50  | 50  | 90  | 90  | 90  | 50  | 50  | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Moonblossom Seed - 100%               | Unicorn Horn - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Debrave.
Hint2: Capable of inflicting Defaith.
Hint3: Capable of inflicting Slow.
Hint4: Capable of inflicting Daze.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No070 Long Gui                    T: Feral Creature     S: Oretoise
--------------------------------- STATISTICS ------------ LP: 31   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4160000  | 100   | 700%  | 4000   | 7200 | 2228 | 2228 | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | normal      | weak        | normal      | resist      | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | 50  | imm | imm | imm | imm | imm | imm | 30  | 0   | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Ribbon - 10%                          | Adamantite - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs wounding attacks that reduce maximum HP.
Hint2: Delivers devastating physical attacks.
Hint3: Executes powerful magic attacks.
Hint4: Legs can be disabled if dealt enough damage.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No071 Long Gui's Leg              T: Feral Creature     S: Oretoise
--------------------------------- STATISTICS ------------ LP: 0    - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
416000   | 20    | 450%  | 0      | 0    | 2228 | 2228 | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | normal      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | imm | 70  | 30  | 30  | imm | imm | imm | imm | 0   | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Cannot be provoked.
Hint2: Susceptible to Imperil.
Hint3: Susceptible to Deprotect.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No072 Flanbanero                  T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
5694     | 90    | 200%  | 85     | 120  | 80   | 170  | 20  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
resist      | normal      | normal      | weak        | resist      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | 70  | 30  | 70  | 20  | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 30%                   | Vitality Sliver - 10%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful fire-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No073 Seeping Brie                T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
13420    | 90    | 130%  | 110    | 281  | 286  | 172  | 40  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | weak        | resist      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 0   | 0   | 0   | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Sliver - 20%                 | Potent Orb - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Physical attacks are ineffectual.
Hint2: Susceptible to Imperil.
Hint3: Susceptible to Poison.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No074 Flangonzola                 T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 60   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11388    | 95    | 200%  | 210    | 231  | 160  | 170  | 20  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
resist      | normal      | normal      | weak        | resist      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | 70  | 30  | 70  | 20  | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Sliver - 20%                 | Chronomist - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful fire-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No075 Flandit                     T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
5600     | 90    | 200%  | 100    | 120  | 130  | 90   | 20  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | resist      | weak        | resist      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | 70  | 30  | 70  | 20  | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 10%                   | Power Sliver - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No076 Garganzola                  T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
17600    | 66    | 300%  | 160    | 130  | 650  | 111  | 85  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | resist      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 50
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 50  | 50  | 50  | 50  | 50  | 50  | 50  | 20  | 50  | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 30%                      | Mutant Extract - 10%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of draining HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No077 Miniflan                    T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4000     | 90    | 130%  | 25     | 50   | 15   | 35   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | normal      | normal      | weak        | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | 30  | 70  | 0   | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Droplet - 30%                  | Vitality Sliver - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No078 Blue Miniflan               T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4000     | 90    | 120%  | 25     | 50   | 15   | 35   | 10  | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | weak        | halves      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | 30  | 70  | 0   | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Essence - 100%                   | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No079 Yellow Miniflan             T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4000     | 90    | 120%  | 25     | 50   | 15   | 35   | 10  | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | weak        | halves      | normal      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | 30  | 70  | 0   | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Essence - 100%               | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No080 Black Miniflan              T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4000     | 90    | 120%  | 25     | 50   | 15   | 35   | 10  | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | 30  | 70  | 0   | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Essence - 100%                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No081 Pink Miniflan               T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4000     | 90    | 120%  | 25     | 50   | 15   | 35   | 10  | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | halves      | normal      | normal      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | 30  | 70  | 0   | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Essence - 100%                 | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No082 Mutantomato                 T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
49520    | 85    | 250%  | 300    | 0    | 82   | 82   | 85  | resist | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
absorb      | normal      | normal      | weak        | halves      | halves
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | imm | imm | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 50%                      | Mutant Extract - 100%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Poison.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Weakened (no healing for you, hahaha)
2. Pouty Pudding (buffs self with Haste, Bravery and Faith)
3. 'Rising slam' (wound damage)
4. Belch (Poison debuff)
5. 'Sextuple slap combo' (wound damage)
6. 'Quadruple slap combo' (wound damage)

-------------------------------------------------------------------------------
No083 Royal Ripeness (1st)        T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
102160   | 75    | 200%  | 300    | 0    | 125  | 125  | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
absorb      | normal      | normal      | weak        | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | imm | imm | imm | imm | imm | imm | imm | 30  | imm | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Crystal - 50%                  | Martyr's Badge - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Poison.
Hint3: Employs wounding attacks that reduce maximum HP.
Hint4: Capable of restoring HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Revitalize
2. Belch
3. 'Triple slap combo'
4. 'Sextuple slap combo'
5. 'Rising slam'
6. Quivering Wrath (enables own attacks to inflict Wound damage, buffs self
   with Haste)

-------------------------------------------------------------------------------
No084 Royal Ripeness (full power) T: Feral Creature     S: Flan
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
750780   | 55    | 999%  | 300    | 0    | 881  | 881  | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
absorb      | normal      | normal      | weak        | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | imm | imm | imm | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Crystal - 50%                | Martyr's Badge - 10%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Poison.
Hint3: Employs wounding attacks that reduce maximum HP.
Hint4: Capable of restoring HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No085 Feral Behemoth              T: Feral Creature     S: Behemoth
--------------------------------- STATISTICS ------------ LP: 151  - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
32000    | 80    | 30 %  300      | 360  | 560  | 480  | 40  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 50  | 50  | 50  | 50  | 50  | 50  | 50  | 50  | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 75%                   | Power Chip - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No086 Greater Behemoth            T: Feral Creature     S: Behemoth
--------------------------------- STATISTICS ------------ LP: 151  - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
24448    | 80    | 300%  | 200    | 350  | 380  | 260  | 40  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | weak        | normal      | normal
WOUND: 50  ------------------- STATUS AFFINITIES ------------------- DEATH: 35
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 35  | 35  | 35  | 50  | 35  | 20  | 35  | 35  | 35  | 20  | 80  | 35  | 35
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 20%                      | Monstrous Fang - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can alter own form.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No087 Reaver                      T: Feral Creature     S: Behemoth
--------------------------------- STATISTICS ------------ LP: 80   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
46080    | 80    | 350%  | 330    | 960  | 800  | 800  | 40  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 45  | 45  | 70  | 45  | 45  | 45  | imm | imm | 90  | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 40%                   | Sinister Fang - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can alter own form.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No088 Zaghnal                     T: Feral Creature     S: Behemoth
--------------------------------- STATISTICS ------------ LP: 80   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
43920    | 90    | 200%  | 240    | 648  | 411  | 411  | 40  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | halves      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 70  | 30  | 10  | 30  | imm | imm | imm | 40  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Essence - 20%                   | Martyr's Emblem - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can alter own form.
Hint2: Delivers devastating physical attacks.
Hint3: Susceptible to Imperil.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No089 Narasimha                   T: Feral Creature     S: Behemoth
--------------------------------- STATISTICS ------------ LP: 80   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
50000    | 70    | 600%  | 2000   | 2200 | 712  | 712  | 40  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 50  | 50  | 50  | 50  | 50  | 50  | 50  | 50  | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Sliver - 20%                    | Chronomist - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can alter own form.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No090 Goblin                      T: Feral Creature     S: Goblin
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3850     | 50    | 150%  | 50     | 65   | 91   | 45   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 20  | 0   | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Remedy - 50%                          | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of morphing into a stronger form.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No091 Goblin Chieftain            T: Feral Creature     S: Goblin
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
8880     | 66    | 200%  | 135    | 160  | 220  | 150  | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 45  | 45  | 45  | 45  | 45  | 45  | 45  | 45  | 45  | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Droplet - 20%                  | Mana Sliver - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of bestowing Bravery.
Hint2: Uses Vigilance to prevent ability interruption.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No092 Munchkin                    T: Feral Creature     S: Goblin
--------------------------------- STATISTICS ------------ LP: 25   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6200     | 50    | 150%  | 60     | 135  | 300  | 0    | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 50  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Engine - 15%                   | Power Booster - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No093 Munchkin Maestro            T: Feral Creature     S: Goblin
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
15600    | 50    | 200%  | 142    | 363  | 820  | 600  | 40  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 50  | 30  | 30  | 30  | 50  | 50  | 30  | 30  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Engine - 25%                   | Vitality Booster - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Uses Vigilance to prevent ability interruption.
Hint2: Capable of bestowing Protect.
Hint3: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No094 Moblin                      T: Feral Creature     S: Goblin
--------------------------------- STATISTICS ------------ LP: 40   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
25132    | 30    | 185%  | 64     | 116  | 415  | 432  | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Essence - 30%                   | Power Crystal - 3%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No095 Major Moblin                T: Feral Creature     S: Goblin
--------------------------------- STATISTICS ------------ LP: 40   - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
61000    | 80    | 235%  | 144    | 260  | 257  | 257  | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | halves      | halves      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 90  | 30  | 90  | 0   | 90  | 90  | 90  | 30  | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Essence - 30%                | Royal Armlet - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Susceptible to Deshell.
Hint2: Susceptible to Imperil.
Hint3: Susceptible to Poison.
Hint4: Capable of bestowing Bravery.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No096 Buccaboo                    T: Feral Creature     S: Goblin
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
8528     | 30    | 180%  | 48     | 87   | 211  | 148  | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | halves      | normal      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 30%                      | Power Orb - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs wounding attacks that reduce maximum HP.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No097 Buccaboo Ace                T: Feral Creature     S: Goblin
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
26240    | 80    | 200%  | 108    | 195  | 211  | 148  | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | resist      | normal      | resist      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 50  | 30  | 50  | 0   | 50  | 50  | 50  | 30  | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 30%                      | Power Orb - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Susceptible to Deshell.
Hint2: Susceptible to Imperil.
Hint3: Susceptible to Poison.
Hint4: Capable of bestowing Bravery.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No098 Gancanagh                   T: Feral Creature     S: Goblin
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
112688   | 30    | 180%  | 64     | 116  | 302  | 302  | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | halves      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Essence - 30%                    | Sinister Fang - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No099 Gancanagh Ace               T: Feral Creature     S: Goblin
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
48800    | 80    | 200%  | 144    | 260  | 257  | 171  | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | halves      | normal      | weak        | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 90  | 30  | 90  | 0   | 90  | 90  | 90  | 30  | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Sinister Fang - 15%                   | Entite Ring - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Susceptible to Deshell.
Hint2: Susceptible to Imperil.
Hint3: Susceptible to Poison.
Hint4: Capable of bestowing Bravery.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No100 Oannes                      T: Feral Creature     S: Sahagin
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
8260     | 80    | 200%  | 100    | 150  | 90   | 250  | 20  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | resist      | weak        | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 30  | 30  | 25  | 25  | 60  | 60  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Moistened Scale - 20%                 | Power Sliver - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No101 Swampmonk                   T: Feral Creature     S: Sahagin
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
15860    | 50    | 200%  | 107    | 257  | 274  | 257  | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | absorb      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | imm | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Essence - 20%                  | Abyssal Scale - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Attacks quickly and relentlessly.
Hint2: Capable of bestowing Haste.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No102 Apkallu                     T: Feral Creature     S: Sahagin
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
42860    | 66    | 300%  | 180    | 500  | 860  | 350  | 40  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | resist      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 90  | 90  | 50  | 50  | 50  | 50  | 70  | 720 | 50  | 20  | 50  | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 15%                      | Magistral Crest - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Daze.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No103 Sahagin Prince              T: Feral Creature     S: Sahagin
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
16520    | 95    | 200%  | 200    | 220  | 180  | 260  | 20  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | resist      | weak        | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 30  | 30  | 25  | 25  | 60  | 60  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Orb - 20%                        | Chronomist - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No104 Ochu                        T: Feral Creature     S: Ochu
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
317200   | 90    | 444%  | 1600   | 2880 | 587  | 685  | 40  | resist | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | absorb      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 70  | 50  | imm | 50  | 30  | imm | imm | 30  | 50  | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Grasitha - 10%                        | Gandiva - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Calls allies.
Hint2: Capable of inflicting Debrave.
Hint3: Capable of restoring HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No105 Microchu                    T: Feral Creature     S: Ochu
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
14884    | 20    | 200%  | 64     | 108  | 137  | 137  | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | absorb      | weak        | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 70  | 30  | imm | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Crystal - 30%                  | Sunpetal - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Attacks quickly and relentlessly.
Hint2: Vulnerable to fire damage.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No106 Cactuar                     T: Feral Creature     S: Cactuar
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
7777     | 50    | 777%  | 50     | 0    | 50   | 50   | 50  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 50  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 50  | imm | 50  | 50  | 50  | 50  | 50  | 30  | 50  | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 30%                      | Chocobo Tail Feather - 3%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No107 Giant Cactuar               T: Feral Creature     S: Cactuar
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
7777     | 50    | 777%  | 50     | 0    | 180  | 120  | 50  | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | resist      | resist
WOUND: 50  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 50  | imm | 50  | 50  | 50  | 50  | 50  | 30  | 50  | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 30%                      | Chocobo Tail Feather - 3%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No108 Metallicactuar              T: Feral Creature     S: Cactuar
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
2500     | 25    | 250%  | 1000   | 0    | 33   | 33   | 95  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
resist      | resist      | resist      | resist      | resist      | resist
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Booster - 20%                  | Hermes Sandals - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: May flee from battle.
Hint2: Cannot be provoked.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No109 Cactuaroni                  T: Feral Creature     S: Cactuar
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
777777   | 50    | 777%  | 1000   | 0    | 20   | 20   | 50  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Essence - 20%                  | Chocobo Tail Feather - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No110 Flowering Cactuar           T: Feral Creature     S: Cactuar
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: MED
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
7777     | 50    | 777%  | 50     | 0    | 35   | 35   | 50  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 50  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 50  | 50  | 50  | imm | 50  | 50  | 50  | 0   | 50  | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Essence - 30%                  | Chocobo Tail Feather - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: May flee from battle.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No111 Gigantuar                   T: Feral Creature     S: Cactuar
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
100000   | 100   | 777%  | 1200   | 2160 | 1000 | 1000 | 85  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | normal      | normal      | weak        | weak
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 50  | imm | imm | imm | imm | 30  | 50  | 0   | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Crystal - 100%                 | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of bestowing Fog.
Hint2: Capable of bestowing Pain.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No112 Metal Gigantuar             T: Feral Creature     S: Cactuar
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
7777     | 0     | 777%  | 2000   | 0    | 10000| 10000| 95  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
resist      | resist      | resist      | resist      | resist      | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | 0   | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Booster - 30%                  | Hermes Sandals - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs physical and magical combination attacks.
Hint2: Cannot be provoked.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No113 Tonberry                    T: Feral Creature     S: Tonberry
--------------------------------- STATISTICS ------------ LP: 100  - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
393939   | 88    | 666%  | 2400   | 6120 | 1010 | 1010 | 95  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Orb - 25%                       | Hermes Sandals - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No114 Don Tonberry                T: Feral Creature     S: Tonberry
--------------------------------- STATISTICS ------------ LP: 100  - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
393939   | 66    | 222%  | 2400   | 6120 | 1515 | 1515 | 95  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Scarletite - 20%                      | Hermes Sandals - 3%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No115 Cait Sith                   T: Feral Creature     S: Potcat
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: MED
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
680      | 33    | 150%  | 35     | 42   | 30   | 50   | 5   | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | weak        | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 25
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | 25  | 25  | 25  | 60  | 25  | 25  | 0   | 0   | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Droplet - 33%                  | Pot Shard - 10%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No116 Mewmao                      T: Feral Creature     S: Potcat
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
21960    | 100   | 150%  | 80     | 173  | 137  | 2054 | 5   | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | halves      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Essence - 30%                    | Fractal Pot - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No117 Schrodinger                 T: Feral Creature     S: Potcat
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
7777     | 99    | 200%  | 75     | 150  | 572  | 186  | 15  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
resist      | resist      | resist      | resist      | resist      | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 70
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 50  | 30  | 50  | 50  | 90  | 30  | 50  | 50  | 70  | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 20%                      | Fractal Pot - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of draining HP.
Hint2: Capable of inflicting Deprotect.
Hint3: Susceptible to Pain.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No118 Forked Cat                  T: Feral Creature     S: Potcat
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
24400    | 90    | 180%  | 96     | 216  | 137  | 2054 | 10  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Essence - 20%                    | Mana Essence - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No119 Chocobo                     T: Feral Creature     S: Chocobo
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
10000    | 66    | 200%  | 90     | 100  | 75   | 75   | 15  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | weak        | normal      | halves      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 45  | imm | 45  | 45  | 45  | 45  | 45  | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Chocobo Plume - 30%                   | Yellow Chick in Afro - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: May flee from battle.
Hint2: Attacks quickly and relentlessly.
Hint3: Employs powerful wind-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No120 White Chocobo               T: Feral Creature     S: Chocobo
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: MED
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
99796    | 70    | 200%  | 300    | 468  | 257  | 206  | 15  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 30  | imm | 30  | 30  | imm | imm | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Chocobo Plume - 20%                   | Afro & White Chick - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: May flee from battle.
Hint2: Capable of restoring HP.
Hint3: Capable of inflicting Daze.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No121 Black Chocobo               T: Feral Creature     S: Chocobo
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
95892    | 80    | 200%  | 300    | 468  | 257  | 294  | 15  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 30  | imm | 30  | 30  | imm | imm | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Chocobo Plume - 20%                   | Afro & Black Chick - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: May flee from battle.
Hint2: Capable of restoring HP.
Hint3: Capable of inflicting Slow.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No122 Blue Chocobo                T: Feral Creature     S: Chocobo
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
90768    | 70    | 999%  | 320    | 461  | 137  | 121  | 15  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | immune      | halves      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 30  | imm | 30  | 30  | imm | imm | 30  | 30  | 90  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Chocobo Plume - 20%                   | Afro & Blue Chick - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: May flee from battle.
Hint2: Capable of restoring HP.
Hint3: Employs powerful ice-based attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No123 Red Chocobo                 T: Feral Creature     S: Chocobo
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
87352    | 90    | 200%  | 240    | 346  | 257  | 206  | 15  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
resist      | halves      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 30  | imm | 30  | 30  | imm | imm | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Chocobo Plume - 20%                   | Afro & Red Chick - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: May flee from battle.
Hint2: Capable of restoring HP.
Hint3: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No124 Green Chocobo               T: Feral Creature     S: Chocobo
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: MED
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
146400   | 90    | 150%  | 160    | 360  | 137  | 206  | 15  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 30  | imm | 30  | 30  | imm | imm | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Chocobo Plume - 20%                   | Vitality Orb - 3%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: May flee from battle.
Hint2: Capable of restoring HP.
Hint3: Capable of inflicting Debrave.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No125 Purple Chocobo              T: Feral Creature     S: Chocobo
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
25000    | 70    | 300%  | 240    | 648  | 680  | 680  | 40  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | imm | 30  | 30  | imm | imm | 30  | 30  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Chocobo Plume - 25%                   | Afro & Purple Chick - 1%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: May flee from battle.
Hint2: Capable of restoring HP.
Hint3: Capable of bestowing Protect.
Hint4: Capable of bestowing Shell.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No126 Faeryl                      T: Feral Creature     S: Wrathwyrm
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
108120   | 90    | 150%  | 0      | 0    | 131  | 85   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WATER       | PHYSICAL    | MAGICAL
absorb      | weak        | weak        | absorb      | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | 70  | imm | 70  | imm | imm | imm | imm | 30  | 30  | 70  | 70
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 50%                      | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs powerful fire-based attacks.
Hint4: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Megaton Charge (Wound damage)
2. Dragon Breath (Wound damage)
3. Black Hole
4. 'Left talon swipe'
5. Aerora
6. 'Right talon swipe'
7. Great Roar

-------------------------------------------------------------------------------
No127 Orion                       T: Militarized Unit   S: Tilter
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
16600    | 80    | 250%  | 160    | 220  | 128  | 128  | 30  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | halves      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 35  | imm | 50  | 50  | imm | 35  | 35  | 20  | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Chip - 30%                     | Analog Circuit - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No128 Viking                      T: Militarized Unit   S: Tilter
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6500     | 80    | 200%  | 75     | 158  | 85   | 85   | 20  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | imm | 30  | 30  | imm | 30  | imm | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Bolt - 20%                      | Millerite - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful fire-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No129 Yeoman                      T: Militarized Unit   S: Tilter
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6660     | 90    | 200%  | 100    | 220  | 320  | 320  | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | resist      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | 20  | imm | 20  | 20  | imm | imm | 20  | 0   | 20  | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Booster - 20%                  | Superconductor - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
Hint2: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No130 Fencer                      T: Militarized Unit   S: Tilter
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
15680    | 66    | 200%  | 120    | 150  | 150  | 10   | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | weak        | normal      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | imm | 30  | 30  | imm | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Engine - 30%                   | Analog Circuit - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No131 Dragoon                     T: Militarized Unit   S: Golem
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4960     | 80    | 250%  | 60     | 100  | 128  | 128  | 30  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | halves      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 35  | imm | 50  | 50  | imm | 35  | 35  | 20  | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Chip - 30%                     | Analog Circuit - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful ice-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No132 Lancer                      T: Militarized Unit   S: Golem
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
2300     | 80    | 200%  | 60     | 180  | 85   | 85   | 20  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | imm | 30  | 30  | imm | 30  | imm | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Chip - 20%                   | Millerite - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful ice-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No133 Thexteron                   T: Militarized Unit   S: Razorclaw
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
8960     | 80    | 180%  | 16     | 0    | 107  | 88   | 10  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | weak        | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 25%                   | Iron Shell - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of bestowing Bravery.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No134 Luminous Puma               T: Militarized Unit   S: Razorclaw
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3210     | 50    | 200%  | 75     | 136  | 180  | 140  | 10  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 35  | 35  | 35  | 35  | 35  | 20  | 35  | 35  | 35  | 0   | 0   | 35  | 35
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 30%                   | Iron Shell - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No135 Zwerg Scandroid             T: Militarized Unit   S: Zwerg Droid
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
2050     | 90    | 200%  | 50     | 55   | 52   | 36   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | imm | 30  | 30  | imm | 30  | 30  | 0   | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Bolt - 20%                     | Mana Chip - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No136 Zwerg Metrodroid            T: Militarized Unit   S: Zwerg Droid
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4530     | 25    | 130%  | 80     | 130  | 64   | 64   | 10  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | halves      | halves      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 35  | 35  | 35  | imm | 35  | 20  | imm | 35  | 35  | 0   | 0   | 35  | 35
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Engine - 20%                 | Iron Shell - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful ice-based attacks.
Hint2: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No137 Koboldroid Yin              T: Militarized Unit   S: Zwerg Droid
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
2350     | 50    | 150%  | 50     | 50   | 65   | 50   | 10  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 0   | imm | 30  | 30  | imm | 30  | 30  | 0   | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Chip - 30%                     | Iron Shell - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful wind-based attacks.
Hint2: Attacks quickly and relentlessly.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No138 Koboldroid Yang             T: Militarized Unit   S: Zwerg Droid
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
2960     | 50    | 150%  | 34     | 102  | 180  | 0    | 10  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Droplet - 20%                    | Mana Sliver - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No139 Vespid                      T: Militarized Unit   S: Vespid
--------------------------------- STATISTICS ------------ LP: 100  - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
9680     | 80    | 300%  | 60     | 162  | 50   | 120  | 15  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | resist      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 50  | 30  | 90  | 30  | 50  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Molted Tail - 25%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful wind-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No140 Vespid Soldier              T: Militarized Unit   S: Vespid
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3650     | 50    | 150%  | 100    | 110  | 56   | 72   | 10  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | halves      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 35  | 35  | 35  | 35  | 35  | 20  | 35  | 35  | 35  | 20  | 0   | 35  | 35
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Engine - 30%                     | Abominable Wing - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful wind-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No141 Frag Leech                  T: Militarized Unit   S: Leech
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3250     | 25    | 200%  | 60     | 72   | 180  | 58   | 5   | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | weak        | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | imm | 30  | 30  | imm | 30  | 30  | 0   | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Chip - 30%                     | Molted Tail - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful fire-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No142 Lucidon                     T: Militarized Unit   S: Armadon
--------------------------------- STATISTICS ------------ LP: 150  - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
20740    | 90    | 150%  | 300    | 720  | 160  | 200  | 85  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | halves      | halves      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | 0   | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Sliver - 20%                   | Shattered Bone - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs physical and magical combination attacks.
Hint2: Physical and magic resistance low when staggered.
Hint3: Immune to all status ailments.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No143 Thermadon                   T: Militarized Unit   S: Armadon
--------------------------------- STATISTICS ------------ LP: 151  - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
15280    | 95    | 150%  | 70     | 120  | 385  | 385  | 85  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | normal      | resist      | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 90  | 90  | 90  | 90  | 90  | 90  | 90  | 90  | 90  | 20  | 0   | 90  | 90
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs physical and magical combination attacks.
Hint2: Physical and magic resistance low when staggered.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No144 Flanitor                    T: Militarized Unit   S: Flan
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: MED
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6300     | 85    | 150%  | 100    | 180  | 64   | 128  | 15  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 35
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 35  | 35  | 35  | 35  | 35  | 20  | 35  | 35  | 35  | 20  | 35  | 35  | 35
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Engine - 15%                   | Transparent Ooze - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No145 Flanborg                    T: Militarized Unit   S: Flan
--------------------------------- STATISTICS ------------ LP: 80   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11500    | 90    | 140%  | 102    | 0    | 148  | 132  | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | immune      | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 99  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Engine - 25%                   | Transparent Ooze - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
Hint2: Susceptible to Deshell.
Hint3: Susceptible to Deprotect.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No146 Proto-behemoth              T: Militarized Unit   S: Behemoth
--------------------------------- STATISTICS ------------ LP: 80   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
52950    | 80    | 300%  | 400    | 1000 | 1520 | 1520 | 40  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 30  | 50  | 30  | 30  | 30  | 30  | 30  | 30  | 90  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Sinister Fang - 20%                   | Kaiser Knuckles - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can alter own form.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No147 Garuda                      T: Militarized Unit   S: Annihilator
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: SAB
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
186000   | 75    | 300%  | 300    | 900  | 650  | 550  | 50  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 50  | imm | 50  | 50  | imm | imm | 50  | 0   | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Droplet - 25%                | Grimoire Hat - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No148 Kalavinka                   T: Militarized Unit   S: Annihilator
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
182400   | 95    | 150%  | 120    | 200  | 440  | 440  | 90  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | absorb      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 70  | imm | 70  | imm | imm | imm | imm | 30  | 30  | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Orb - 100%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No149 Pink Lily                   T: Militarized Unit   S: Annihilator
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
16650    | 95    | 130%  | 132    | 396  | 177  | 177  | 25  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
resist      | resist      | resist      | resist      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | imm | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Chip - 15%                     | Potent Engine - 3%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can alter own elemental weaknesses.
Hint2: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No150 Paradox Alpha               T: Militarized Unit     S: Giant
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
4920     | 90    | 200%  | 100    | 150  | 110  | 55   | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | halves      | halves      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 45  | imm | 45  | 45  | imm | imm | imm | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 100%                   | Magician's Mark - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
'Pound', 'Swipe'

-------------------------------------------------------------------------------
No151ab Atlas (full power)        T: Militarized Unit   S: Giant
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
156000   | 80    | 900%  | 500    | 1000 | 1500 | 750  | 100 | immune | no    a
156000   | 80    | 900%  | 500    | 1000 | 1500 | 750  | 100 | immune | no    b
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | resist      | resist      | halves      | halves  a
-           | -           | -           | -           | -           | -       b
WOUND: 0   / -   ------------- STATUS AFFINITIES ------------- DEATH: 90  / -
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 70  | 90  | imm | 90  | 90  | imm | imm | imm | 20  | 0   | 90  | 90   a
 -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -    b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Generator - 100%               | Gold Bangle - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Curse.
Hint3-a: Physical and magic resistance low when staggered.
Hint3-b: Takes normal damage when staggered.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No152ab Atlas (weakened)          T: Militarized Unit   S: Giant
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
156000*1 | 80    | 200%  | 500    | 600  | 150  | 75   | 100 | immune | no    a
156000*1 | 80    | 200%  | 500    | 600  | 150  | 75   | 100 | immune | no    b
--------------------------------- STATISTICS ----------------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | normal      | normal      | halves      | halves  a
weak        | weak        | normal      | normal      | normal      | normal  b
WOUND: 0   / -   ------------- STATUS AFFINITIES ------------- DEATH: 70  / -
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 45  | 45  | 70  | imm | 70  | 70  | imm | imm | imm | 20  | 0   | 70  | 70   a
 -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -   | -    b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Bolt - 100%                    | Silver Bangle - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Capable of inflicting Curse.
Hint3-a: Physical and magic resistance low when staggered.
Hint3-b: Takes normal damage when staggered.
------------------------------- ADDITIONAL NOTES ------------------------------
*1: Atlas begins the battle with 15600 HP.
---------------------------------- SKILL LIST ---------------------------------
'Yell' inflicts Curse, 'Right punch', 'Left punch', 'Punch combo'

-------------------------------------------------------------------------------
No153 Pulsework Soldier           T: Ancient Automata   S: Pulsework Soldier
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
850      | 0     | 200%  | 18     | 50   | 75   | 0    | 85  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | resist      | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 20
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 20  | 20  | 20  | imm | 20  | 20  | imm | imm | imm | 20  | 0   | 20  | 20
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potion - 33%                          | Iron Bangle - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can alter own form.
Hint2: Physical and magic resistance low when staggered.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No154 Pulsework Knight            T: Ancient Automata   S: Pulsework Soldier
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1200     | 66    | 200%  | 32     | 85   | 90   | 45   | 85  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | resist      | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 25
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | imm | 25  | 25  | imm | imm | imm | 20  | 0   | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Bolt - 33%                     | Radial Bearing - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can alter own form.
Hint2: Physical and magic resistance low when staggered.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No155 Pulsework Gladiator         T: Ancient Automata   S: Pulsework Soldier
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: SEN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
26503    | 80    | 180%  | 100    | 240  | 296  | 422  | 95  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | normal      | immune      | resist      | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 50
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | 0   | imm | imm | imm | imm | 70  | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Chip - 20%                   | Thrust Bearing - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No156 Hoplite                     T: Ancient Automata   S: Combat Engineer
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1200     | 50    | 200%  | 22     | 65   | 90   | 0    | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | weak        | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 90
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 25  | 25  | 25  | imm | 25  | 25  | imm | imm | imm | 20  | 70  | 25  | 25
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Bolt - 40%                     | Radial Bearing - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No157 Testudo                     T: Ancient Automata   S: Combat Engineer
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: SYN
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
32800    | 70    | 250%  | 96     | 254  | 211  | 148  | 25  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | normal      | resist      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Chip - 25%                       | Thrust Bearing - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No158 Scutari                     T: Ancient Automata   S: Combat Engineer
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
9447     | 30    | 190%  | 56     | 101  | 148  | 148  | 10  | weak   | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | weak        | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Bolt - 30%                      | Power Chip - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No159 Immortal                    T: Ancient Automata   S: Centaurion
--------------------------------- STATISTICS ------------ LP: 80   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
326400   | 80    | 200%  | 1200   | 2880 | 482  | 482  | 85  | resist | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | immune      | halves      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 70  | imm | 90  | 30  | 30  | imm | imm | imm | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Indrajit - 10%                        | Romulus & Remus - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: High damage-dealing potential.
Hint2: Calls allies.
Hint3: Employs powerful lightning-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No160 Centaurion Blade            T: Ancient Automata   S: Centaurion
--------------------------------- STATISTICS ------------ LP: 0    - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
32640    | 80    | 200%  | 0      | 0    | 642  | 3852 | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | normal      | immune      | halves      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 90  | 30  | 30  | imm | imm | imm | imm | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Cannot be provoked.
Hint2: Delivers devastating physical attacks.
Hint3: Employs powerful lightning-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No161 Bomb                        T: Ancient Automata   S: Bomb
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6000     | 90    | 200%  | 81     | 171  | 64   | 64   | 5   | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
absorb      | weakal      | halves      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Silver - 30%                     | Fire Aegis - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of self-destructing for massive damage.
Hint2: Employs powerful fire-based attacks.
Hint3: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No162 Circuitron                  T: Ancient Automata   S: Bomb
--------------------------------- STATISTICS ------------ LP: 25   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
12500    | 90    | 150%  | 35     | 121  | 200  | 200  | 5   | immunt | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | absorb      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | imm | 30  | 30  | imm | imm | imm | 30  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Cobaltite - 15%                       | Lightning Aegis - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of self-destructing for massive damage.
Hint2: Employs powerful lightning-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No163 Cryohedron                  T: Ancient Automata   S: Bomb
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
6000     | 90    | 200%  | 81     | 171  | 64   | 64   | 5   | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | absorb      | halves      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 20  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Sliver - 20%                     | Ice Aegis - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of self-destructing for massive damage.
Hint2: Employs powerful ice-based attacks.
Hint3: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No164 Cloudburst                  T: Ancient Automata   S: Bomb
--------------------------------- STATISTICS ------------ LP: 150  - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
8922     | 90    | 150%  | 54     | 111  | 211  | 148  | 5   | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | absorb      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Chip - 30%                       | Thrust Bearing - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of self-destructing for massive damage.
Hint2: Delivers devastating physical attacks.
Hint3: Healed by ice damage.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No165 Tempest                     T: Ancient Automata   S: Bomb
--------------------------------- STATISTICS ------------ LP: 35   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
18700    | 60    | 200%  | 120    | 342  | 340  | 340  | 5   | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | absorb      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | imm | 30  | 30  | imm | imm | imm | 30  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Rhodochrosite - 25%                   | Wind Aegis - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of self-destructing for massive damage.
Hint2: Employs powerful wind-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No166 Debris                      T: Ancient Automata   S: Bomb
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
20074    | 60    | 140%  | 96     | 196  | 211  | 492  | 15  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
resist      | resist      | resist      | resist      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Chip - 30%                       | Thrust Bearing - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of self-destructing for massive damage.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No167 Grenade                     T: Ancient Automata   S: Bomb
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: RAV
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
41480    | 95    | 150%  | 120    | 396  | 206  | 206  | 10  | immune | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | weak        | resist
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Booster - 20%                   | Cobaltite - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of self-destructing for massive damage.
Hint2: Capable of restoring HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No168 Dreadnought                 T: Ancient Automata   S: Armamant
--------------------------------- STATISTICS ------------ LP: 1    - ROLE: COM
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
220320   | 80    | 200%  | 540    | 1215 | 532  | 532  | 35  | resist | yes
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 30  | imm | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Booster - 20%                | Power Booster - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: High damage-dealing potential.
Hint2: Delivers devastating physical attacks.
Hint3: Capable of removing status ailments.
Hint4: Susceptible to Deprotect.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No169 Ghoul                       T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
2480     | 50    | 120%  | 1      | 0    | 148  | 68   | 5   | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 80  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Tear of Remorse - 30%                 | Potent Orb - 5%
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No170 Ghast                       T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
15549    | 90    | 250%  | 132    | 122  | 145  | 220  | 25  | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | normal      | normal
WOUND: 80  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | imm | imm | imm | 30  | 20  | 45  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potion - 13%                          | Cie'th Tear - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No171 Strigoi                     T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
20049    | 80    | 200%  | 120    | 90   | 150  | 400  | 40  | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | 30  | 30  | imm | 30  | 30  | imm | imm | imm | 90  | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Tear of Remorse - 20%                 | Segmented Carapace - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Daze.
Hint2: Capable of inflicting Debrave.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No172 Taxim                       T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 50   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
13500    | 50    | 200%  | 100    | 50   | 135  | 175  | 25  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | normal      | normal
WOUND: 80  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | imm | imm | imm | 30  | 20  | 45  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Tear of Remorse - 30%                 | Begrimed Claw - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs wounding attacks that reduce maximum HP.
Hint2: Employs powerful ice-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No173 Vampire                     T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
40595    | 70    | 255%  | 125    | 225  | 634  | 634  | 25  | resist | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | 30  | 30  | imm | 30  | 30  | imm | imm | imm | 90  | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Potent Generator - 20%                | Impeder's Opal - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Executes powerful magic attacks.
Hint2: Capable of inflicting Daze.
Hint3: Capable of inflicting Curse.
Hint4: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No174 Geiseric                    T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 200  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
236160   | 80    | 142%  | 1000   | 5000 | 2954 | 2954 | 85  | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | resist      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | 70  | imm | imm | 70  | imm | imm | imm | 20  | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Tear of Remorse - 20%                 | Gold Bangle - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can be attacked in multiple locations.
Hint2: Susceptible to Deshell.
Hint3: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No175 Geiseric's Fist             T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 0    - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
23616    | 80    | 142%  | 0      | 0    | 2954 | 2954 | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | resist      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | imm | imm | imm | 70  | imm | imm | imm | imm | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Cannot be provoked.
Hint2: Susceptible to Deshell.
Hint3: High damage-dealing potential.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No176 Fomoire                     T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
882500   | 50    | 400%  | 800    | 1920 | 1520 | 0    | 85  | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | resist      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | 30  | 50  | imm | imm | imm | imm | imm | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Crystal - 20%                   | Defender's Topaz - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can be attacked in multiple locations.
Hint2: Susceptible to Deshell.
Hint3: Delivers devastating physical attacks.
Hint4: Susceptible to Slow.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No177 Fomoire's Giant Fist        T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 0    - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
70600    | 50    | 200%  | 0      | 0    | 1520 | 0    | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | resist      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 30  | imm | imm | imm | imm | imm | imm | imm | imm | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Cannot be provoked.
Hint2: Susceptible to Deshell.
Hint3: High damage-dealing potential.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No178 Wladislaus                  T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
60010    | 10    | 999%  | 200    | 360  | 1014 | 1014 | 25  | resist | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | normal      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 90  | 70  | imm | imm | 0   | imm | 70  | 90  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Generator - 20%                  | Supporter's Amethyst - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Capable of inflicting Deprotect.
Hint4: Capable of inflicting Deshell.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No179 Malebranche                 T: Cie'th             S: Shambling Cie'th
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
317700   | 95    | 999%  | 800    | 1920 | 1014 | 1014 | 40  | resist | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | normal      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 90  | 70  | imm | imm | 0   | imm | 70  | 90  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Generator - 20%                 | Berserker's Ruby - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Capable of inflicting Deprotect.
Hint4: Capable of inflicting Deshell.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No180 Nelapsi                     T: Cie'th             S: Winged Cie'th
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3349     | 50    | 200%  | 80     | 80   | 95   | 80   | 25  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 80  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | imm | imm | imm | 30  | 20  | 45  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Taer of Remorse - 20%                 | Tear of Woe - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Frequently evades attacks.
Hint2: Employs powerful wind-based attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No181 Varcolaci                   T: Cie'th             S: Winged Cie'th
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
21180    | 60    | 180%  | 100    | 180  | 254  | 338  | 5   | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | 30  | 30  | imm | imm | 50  | imm | imm | imm | 70  | 0   | 50  | 50
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Generator - 20%              | Healer's Emerald - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Frequently evades attacks.
Hint2: Employs powerful wind-based attacks.
Hint3: Capable of inflicting Poison.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No182 Chonchon                    T: Cie'th             S: Winged Cie'th
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
2249     | 90    | 200%  | 44     | 52   | 33   | 55   | 5   | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | weak
WOUND: 80  ------------------- STATUS AFFINITIES ------------------- DEATH: 0
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | imm | imm | imm | 30  | imm | 45  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Painkiller - 13%                      | Cie'th Tear - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Cannot be provoked.
Hint2: Capable of inflicting Curse.
Hint3: Capable of inflicting Imperil.
Hint4: Capable of inflicting Deshell.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No183 Cocytus                     T: Cie'th             S: Winged Cie'th
--------------------------------- STATISTICS ------------ LP: 200  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
28640    | 70    | 300%  | 200    | 0    | 50   | 50   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | immune      | halves      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 45  | 45  | 45  | 45  | 45  | imm | imm | imm | imm | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Tear of Remorse - 20%                 | Tear of Woe - 3%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
Hint2: Frequently evades attacks.
Hint3: Capable of inflicting Imperil.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No184 Ispusteke                   T: Cie'th             S: Unusual Cie'th
--------------------------------- STATISTICS ------------ LP: 30   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
105900   | 100   | 130%  | 308    | 629  | 152  | 423  | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | halves      | halves      | normal      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | imm | 30  | imm | 30  | imm | 0   | imm | imm | 30  | 0   | 0   | 0
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Mana Crystal - 20%                    | Blaster's Sapphire - 2%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Executes powerful magic attacks.
Hint2: Chain bonus accumulates slowly.
Hint3: Capable of inflicting Poison.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No185 Seeker                      T: Cie'th             S: Unusual Cie'th
--------------------------------- STATISTICS ------------ LP: 20   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3549     | 90    | 200%  | 44     | 52   | 33   | 100  | 5   | weak   | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | weak
WOUND: 80  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | imm | imm | imm | 30  | 20  | 45  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Holy Water - 13%                      | Cie'th Tear - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Coordinates attacks against a single target.
Hint2: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No186 Yomi                        T: Cie'th             S: Undying
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1200000  | 40    | 300%  | 20000  | 48000| 705  | 705  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | halves      | halves      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 60  | 30  | 0   | imm | imm | imm | 30  | imm | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Tear of Woe - 40%                     | Trapezohedron - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Susceptible to Curse.
Hint4: Capable ot temporary invulnerability.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No187ab Zenobia                   T: Cie'th             S: Undying
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
209920   | 100   | 300%  | 0      | 0    | 148  | 148  | 25  | immune | no    a
209920   | 50    | 300%  | 0      | 0    | 148  | 148  | 25  | immune | no    b
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WATER       | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | immune      | immune  a
normal      | normal      | normal      | normal      | halves      | normal  b
WOUND: imm / 0   ------------- STATUS AFFINITIES ------------- DEATH: imm / 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm  a
 30  | 30  | 50  | 25  | 25  | 25  | imm | imm | imm | 40  | 50  | 30  | 30   b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Tear of Woe - 30%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of temporary invulnerability.
Hint2: Can alter own form.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Defensive Stance
2. 'Quadruple slap combo'
3. Shuffle (wound damage)

-------------------------------------------------------------------------------
No188 Vaballathus                 T: Cie'th             S: Undying
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
9184     | 50    | 130%  | 0      | 0    | 165  | 84   | 5   | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | imm | 30  | 30  | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Ruinga
2. Fog
3. Deprotect
4. Cura
5. Onslaught
6. Curasa

-------------------------------------------------------------------------------
No189 Gorgyra                     T: Cie'th             S: Undying
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
848000   | 80    | 300%  | 0      | 0    | 235  | 352  | 20  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | imm | imm | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Tear of Woe - 100%                    | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of inflicting Doom.
Hint2: Employs non-elemenatal attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
Hint4: Capable of inflicting Daze.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No190 Raspatil                    T: Cie'th             S: Undying
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3666000  | 60    | 500%  | 25000  | 50000| 254  | 127  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 45
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 0   | 0   | 45  | imm | 45  | imm | 45  | 45  | imm | 20  | 0   | 45  | 45
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Scarletite - 30%                      | Royal Armlet - 5%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of draining HP.
Hint2: Calls allies.
Hint3: Employs non-elemenatal attacks.
Hint4: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No191 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
34560    | 50    | 300%  | 0      | 0    | 56   | 56   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs wounding attacks that reduce maximum HP.
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Heart of Chaos (Reraise on self)
2. Body and Soul (Bravery, Faith, Haste, Regen on self)
3. 'Sword combo'
4. Blast Wave (Wound)
5. Eye of Bahamut (Curse, Deprotect, Deshell)
6. Graviton
7. Giga-Graviton

-------------------------------------------------------------------------------
No192 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
12000    | 50    | 200%  | 0      | 0    | 85   | 85   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs non-elemental attacks.
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Quadruple sword combo'
2. Heart of Chaos (buffs self with Reraise)
3. Graviton
4. Giga-Graviton
5. Blast Wave (wound damage)
6. Chain Break (instantly removes all CG from self)
7. Pulsar Burst
8. Absolution
9. Body and Soul (buffs self with Regen and Haste)
10. Eye of Bahamut (debuff one foe with Curse, Deprotect and Deshell)

-------------------------------------------------------------------------------
No193 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
5000     | 50    | 150%  | 0      | 0    | 62   | 62   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Martyr's Emblem - 100%                | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs non-elemental attacks.
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Quadruple sword combo'
2. Heart of Chaos (buffs self with Reraise)
3. Graviton
4. Giga-Graviton
5. Blast Wave (wound damage)
6. Chain Break (instantly removes all CG from self)
7. Pulsar Burst
8. Body and Soul (buffs self with Regen and Haste)

-------------------------------------------------------------------------------
No194 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
38830    | 50    | 300%  | 0      | 0    | 85   | 85   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs physical and magical combination attacks.
Hint3: Employs non-elemental attacks.
Hint4: Cannot be provoked.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Quadruple sword combo'
2. Heart of Chaos (buffs self with Reraise)
3. Graviton
4. Giga-Graviton
5. Blast Wave (wound damage)
6. Chain Break (instantly removes all CG from self)
7. Pulsar Burst
8. Absolution (removes all debuffs from self, and buffs self with Vigilance,
   Protect, Shell and Veil)
9. Body and Soul (buffs self with Regen, Haste, Bravery, Faith)
10. Eye of Bahamut (debuff one foe with Curse, Deprotect, Deshell, Poison and
    Daze)
11. 'Double sword combo'
12. Inferno (wound damage)

-------------------------------------------------------------------------------
No195 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
52950    | 50    | 200%  | 0      | 0    | 95   | 95   | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs physical and magical combination attacks.
Hint3: Employs non-elemental attacks.
Hint4: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Sextuple sword combo'
2. Heart of Chaos (buffs self with Reraise)
3. Graviton
4. Giga-Graviton
5. Blast Wave (wound damage)
6. Chain Break (instantly removes all CG from self)
7. Pulsar Burst
8. Absolution (removes all debuffs from self, and buffs self with Vigilance,
   Protect, Shell and Veil)
9. Body and Soul (buffs self with Regen, Haste, Bravery, Faith)
10. Eye of Bahamut (debuff one foe with Curse, Deprotect, Deshell, Poison and
    Daze)
11. 'Double sword combo'
12. Inferno (wound damage)
13. Ultima

-------------------------------------------------------------------------------
No196 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
424000   | 50    | 300%  | 0      | 0    | 235  | 235  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs wounding attacks that reduce maximum HP.
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No197 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
90032    | 50    | 200%  | 0      | 0    | 184  | 184  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs non-elemental attacks.
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No198 Caius Ballad                T: Special            S: Protector
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
30052    | 50    | 150%  | 0      | 0    | 106  | 106  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | halves      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 40  | 40  | 50  | 40  | 50  | 50  | imm | imm | imm | 40  | 50  | 40  | 40
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Employs physical and magical combination attacks.
Hint3: Employs non-elemental attacks.
Hint4: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No199 Proto Fal'Cie Adam          T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
74250    | 40    | 200%  | 0      | 0    | 101  | 50   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | imm | imm | imm | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                   | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Executes powerful magic attacks.
Hint2: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Manadrive Overload (buffs allies with Faith)
2. Blizzara
3. Aerora
4. Fira
5. Blizzara
6. Electroflare (wound damage)
7. Initiating Regeneration (summons both Manipulators back)

-------------------------------------------------------------------------------
No200 Left Manipulator            T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11420    | 50    | 150%  | 0      | 0    | 64   | 25   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                    | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Cursega
2. Imperilga
3. Aerora
4. Fira
5. Blizzara
6. Thundara
7. Aeroga
8. Firaga
9. Blizzaga
10. Thundaga

-------------------------------------------------------------------------------
No201 Right Manipulator           T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11420    | 50    | 150%  | 0      | 0    | 64   | 25   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                    | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Cursega
2. Imperilga
3. Aerora
4. Fira
5. Blizzara
6. Thundara
7. Aeroga
8. Firaga
9. Blizzaga
10. Thundaga

-------------------------------------------------------------------------------
No202 Proto Fal'Cie Adam          T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
212160   | 40    | 200%  | 0      | 0    | 144  | 72   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | imm | imm | imm | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Gold Nugget - 50%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Kinetic Booster (buffs all allies with Bravery)
2. Protectga
3. Shellga
4. Haste
5. Ruinga
6. Gate of Babylon
7. Manadrive Overload (buffs all allies with Faith)
8. Blizzara
9. Aerora
10. Fira
11. Blizzara
12. Electroflare (wound damage)
13. Initiating Regeneration (summons both Manipulators back)
14. 'Swipe'

-------------------------------------------------------------------------------
No203 Left Manipulator            T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
16320    | 50    | 150%  | 0      | 0    | 92   | 36   | 82  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Gold Nugget - 50%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Drill attack'
2. Demi Meteor (wound damage)
3. Cursega
4. Imperilga
5. Aerora
6. Fira
7. Blizzara
8. Thundara
9. Aeroga
10. Firaga
11. Blizzaga
12. Thundaga

-------------------------------------------------------------------------------
No204 Right Manipulator           T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
16320    | 50    | 150%  | 0      | 0    | 92   | 36   | 82  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Gold Nugget - 50%                     | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Drill attack'
2. Demi Meteor (wound damage)
3. Cursega
4. Imperilga
5. Aerora
6. Fira
7. Blizzara
8. Thundara
9. Aeroga
10. Firaga
11. Blizzaga
12. Thundaga

-------------------------------------------------------------------------------
No205 Proto Fal'Cie Adam          T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
74250    | 40    | 200%  | 0      | 0    | 101  | 50   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | imm | imm | imm | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                   | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Kinetic Booster (buffs all allies with Bravery)
2. Protectga
3. Shellga
4. Haste
5. Ruinga
6. Initiating Regeneration (summons both Manipulators back)

-------------------------------------------------------------------------------
No206 Left Manipulator            T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11420    | 50    | 150%  | 0      | 0    | 64   | 25   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                    | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Drill attack'
2. Demi Meteor (wound damage)

-------------------------------------------------------------------------------
No207 Right Manipulator           T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
11420    | 50    | 150%  | 0      | 0    | 64   | 25   | 85  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                    | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Drill attack'
2. Demi Meteor (wound damage)

-------------------------------------------------------------------------------
No208 Proto fal'Cie Adam          T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
551200   | 40    | 200%  | 0      | 0    | 288  | 192  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 55  | 55  | imm | imm | imm | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Vitality Generator - 50%              | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No209 Left Manipulator            T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
16320    | 0     | 150%  | 0      | 0    | 276  | 183  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Generator - 50%                 | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No210 Right Manipulator           T: Special            S: Fal'Cie
--------------------------------- STATISTICS ------------ LP: 500  - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
16320    | 0     | 150%  | 0      | 0    | 276  | 183  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 30  ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | imm | 50  | 20  | imm | imm | imm | imm | 30  | imm | imm | imm
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Power Generator - 50%                 | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Delivers devastating physical attacks.
Hint2: Executes powerful magic attacks.
Hint3: Employs wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No211 Chaos Bahamut               T: Special            S: Eidolon
--------------------------------- STATISTICS ------------ LP: 0    - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
24000    | 99    | 999%  | 0      | 0    | 2000 | 2000 | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
Inferno, 'Swipe', Umbral Vise, Ignis

-------------------------------------------------------------------------------
No212 Chaos Bahamut               T: Special            S: Eidolon
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
24000    | 99    | 999%  | 0      | 0    | 2000 | 2000 | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | normal      | normal      | normal      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: 30
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 30  | 0   | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Unremarkable.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
Pulsar Burst, Inferno, Megaflare, Umbral Vise

-------------------------------------------------------------------------------
No213 Chaos Bahamut               T: Special            S: Eidolon
--------------------------------- STATISTICS ------------ LP: 51   - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
79930    | 60    | 999,9%| 300    | 450  | 485  | 420  | 100 | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | halves      | halves      | halves      | halves      | halves
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 70  | 70  | 90  | imm | 70  | imm | imm | imm | imm | imm | imm | 70  | 70
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Phoenix Down - 50%                    | Phoenix Blood - 10%
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Can alter own form.
Hint2: Cannot be provoked.
Hint3: Immune to wounding attacks that reduce maximum HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Claw swipe' / hover mode only
2. Inferno / hover mode only
3. Metamorphosis (changes between flying or hovering form)
4. Obliterating Breath / fly mode only
5. Megaflare / fly mode only (wound damage)
6. Ignis / hover mode only
7. Pulsar Burst / fly mode only
8. Whirlwind / hover mode only
9. Umbral Vise / hover mode only

-------------------------------------------------------------------------------
No214 Twilight Odin               T: Special            S: Eidolon
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
706000   | 80    | 300%  | 0      | 0    | 435  | 304  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | absorb      | normal      | halves      | halves
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | 50  | imm | imm | imm | imm | imm | imm | 10  | 90  | 90  | 90
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Martyr's Badge - 100%                 | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
Hint2: Healed by lightning damage.
Hint3: Delivers devastating physical attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No215 Twilight Odin               T: Special            S: Eidolon
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
706000   | 50    | 300%  | 0      | 0    | 304  | 203  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | normal      | absorb      | normal      | normal      | normal
WOUND: imm ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 50  | 50  | 50  | 70  | 50  | imm | imm | imm | imm | 10  | 90  | 70  | 70
NORMAL ----------------------------- ITEMS ------------------------------- RARE
Martyr's Badge - 100%                 | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs powerful lightning-based attacks.
Hint2: Healed by lightning damage.
Hint3: Delivers devastating physical attacks.
Hint4: Susceptible to Imperil.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------

-------------------------------------------------------------------------------
No216ab Jet Bahamut               T: Special            S: Winged Chaos
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
1059000  | 100   | 300%  | 0      | 0    | 2027 | 760  | 95  | immune | no    a
1059000  | 50    | 300%  | 0      | 0    | 2027 | 760  | 95  | immune | no    b
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
immune      | immune      | immune      | immune      | immune      | immune  a
normal      | normal      | normal      | normal      | normal      | normal  b
WOUND: imm / 0   ------------- STATUS AFFINITIES ------------- DEATH: imm / imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | imm  a
 60  | 60  | imm | 70  | 50  | imm | imm | imm | imm | 30  | imm | 70  | 70   b
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Employs non-elemental attacks.
Hint2: Employs wounding attacks that reduce maximum HP.
Hint3: Delivers devastating physical attacks.
Hint4: Executes powerful magic attacks.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Changing Skies (removes debuffs from frontline Bahamuts, buffs one Bahamut
   with Bravery and Haste, buffs other Bahamut with Protect and Shell)
2. Break Curse (debuffs all foes with Poison, Slow and Curse)
3. Attitude Shift
4. Dark Flames
5. Seeds of Destruction
6. Judgment Blade
7. Dying Sun (wound damage)
8. Count: 3
9. Count: 2
10. Count: 1
11. Gigaflare
12. Teraflare (with one frontline Bahamut present)
13. Exaflare (with both frontline Bahamuts present)
14. Abyssal Yawn

-------------------------------------------------------------------------------
No217 Garnet Bahamut              T: Special            S: Winged Chaos
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
141200   | 50    | 300%  | 0      | 0    | 253  | 304  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
halves      | normal      | halves      | normal      | halves      | normal
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 60  | 40  | 50  | 60  | 50  | 50  | 70  | imm | imm | 30  | imm | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Delivers devastating physical attacks.
Hint3: Physical attacks are ineffectual.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Bloody Claw
2. Slashing
3. Twin Solfire (wound damage)
4. Solfire
5. Megiddo Flame
6. Anti Force

-------------------------------------------------------------------------------
No218 Amber Bahamut               T: Special            S: Winged Chaos
--------------------------------- STATISTICS ------------ LP: 1000 - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
141200   | 50    | 300%  | 0      | 0    | 253  | 122  | 95  | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
normal      | halves      | normal      | halves      | normal      | halves
WOUND: 0   ------------------- STATUS AFFINITIES ------------------- DEATH: imm
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 60  | 40  | 50  | 60  | 50  | 50  | imm | 70  | imm | 30  | imm | 30  | 30
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of restoring HP.
Hint2: Executes powerful magic attacks.
Hint3: Magical attacks are ineffectual.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. Multicast (includes a variety of magic spells)
2. Apparition Ray
3. Light Eruption

-------------------------------------------------------------------------------
No219 Ebon Seed                   T: Special            S: Winged Chaos
--------------------------------- STATISTICS ------------ LP: 0    - ROLE: none
HP       | CHAIN | STGGR | CP     | GIL  | STR  | MAG  | KEV | LAUNCH | CAPTURE
3177     | 0     | 120%  | 0      | 0    | ???  | ???  | ??? | immune | no
---------------------------- ATTACK VULNERABILITIES ---------------------------
FIRE        | ICE         | THUNDER     | WIND        | PHYSICAL    | MAGICAL
weak        | weak        | weak        | weak        | normal      | normal
WOUND: -   ------------------- STATUS AFFINITIES ------------------- DEATH: -
 DEP | DES | SLW | PSN | IMP | CUR | PAI | FOG | DAZ | PRO | DSP | DEB | DEF
 imm | imm | imm | imm | imm | imm | imm | imm | imm | imm | -   | -   | -
NORMAL ----------------------------- ITEMS ------------------------------- RARE
none                                  | none
--------------------------------- HINTS & TIPS --------------------------------
Hint1: Capable of self-destructing for massive damage.
Hint2: Relatively low HP.
------------------------------- ADDITIONAL NOTES ------------------------------
None
---------------------------------- SKILL LIST ---------------------------------
1. 'Seppuku' (self-destruct)

===============================================================================
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07.)                      GATE SEALS LOCATIONS - G0700
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===============================================================================

Whenever you collect a Gate Seal, it enables Time Reversal on specific
timeline. You perform Time Reversal by going over the timeline node, and then
press R1 to close the gate. The story for that timeline will rewind and you can
experience same events again! This is very useful when hunting for Live Trigger
rewards, or just plain old fun.

The following has been sent in by [a.gamer]

- 'Leaving' Gate Seal in Bresha Ruins 005 AF, opens New Bodhum 003 AF
- 'Scars' Gate Seal in Yaschas Massif 010 AF, opens Bresha Ruins 005 AF
- 'Visions' Gate Seal found in Oerba 200 AF, opens Yaschas Massif 010 AF
- 'The Fall' Gate Seal found in Serendipity, opens Yaschas Massif 01X AF
- 'Encounters' Gate Seal found in Yaschas Massif 01X AF, opens Oerba 200 AF
- 'Farewells' Gate Seal found in Academia 400 AF, opens Sunleth Waterscape 300
AF
- 'The Calm' Gate Seal found in The Void Beyond, opens Archylte Steppe ??? AF
- 'Prediction' Gate Seal found in The Void Beyond, opens Coliseum
- 'Flight' Gate Seal found in Oerba 300 AF, opens Academia 400 AF
- 'Promises' Gate Seal found in A Dying World 700 AF, opens Academia 4XX AF
- 'Facts' Gate Seal found in Academia 4XX AF, opens Augusta Tower 200 AF
- 'Silence' Gate Seal found in Augusta Tower 200 AF, opens Augusta Tower 300 AF
- 'Determination' Gate Seal found in Academia 500 AF, opens A Dying World 700
AF
- 'Sisters' Gate Seal found in Academia 500 AF, opens New Bodhum 700 AF
- 'Disaster' Gate Seal found in Bresha Ruins 100 AF, opens Bresha Ruins 100 AF
- 'Labyrinth' Gate Seal found in Bresha Ruins 300 AF, opens Bresha Ruins 300 AF
- 'Reminiscence' Gate Seal found in Yaschas Massif 100 AF, opens Yaschas Massif
100 AF
- 'Maleficence' Gate Seal found in Yaschas Massif 110 AF, opens Yaschas Massif
110 AF
- 'How Things Were' Gate Seal found in Oerba 300 AF, opens Oerba 300 AF
- 'Hometown' Gate Seal found in Oerba 400 AF, opens Oerba 400 AF
- 'Thunderstruck' Gate Seal found in Sunleth Waterscape 400 AF, opens Sunleth
Waterscape 400 AF
- 'Afterimage' Gate Seal found in Vile Peaks 200 AF, opens Vile Peaks 010 AF
- 'Return' Gate Seal found in Vile Peaks 200 AF, opens Vile Peaks 200 AF
- 'Eternity' Gate Seal found in Bresha Ruins 100 AF, opens Serendipity
- 'Final Battle' Gate Seal found in Academia 500 AF, opens Academia 500 AF
- 'Hope' Gate Seal received for completing the main storyline, opens Valhalla

===============================================================================
===============================================================================
??.)                        PAST REVISIONS - G??00
===============================================================================
===============================================================================

- Version Serah (8th February 2012)
# More corrections of mistakes I had, addition of locations for Gate Seals.

- Version Serah (8th January 2012)
# Contains full storyline walkthru from start till the end of game.

- Version Serah (5th January 2012)
# Contains full walkthru from start of game 'til Episode 4 AF200 Augusta Tower.

- Version Serah (2nd January 2012)
# Contains full walkthru from start of game until Episode 3-A AF01X Yaschas.

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??.)                            CREDITS - G??00
===============================================================================
===============================================================================

Emptiness.

End of Document