Ready for some more BioShock Infinite? Clash in the Clouds allows Booker and
Elizabeth to work together to defeat wave after wave of enemy in a variety of
different locations in Columbia.
!NOTE!
It is cheaper in the long run to just purchase the Season Pass then buying
each piece of DLC separately.
!NOTE!
BioShock Infinite: Clash in the Clouds Guide
Written by Dalton “HorrorSpooky” Cooper and Trade
Copyright 2014
The *ONLY* sites that have permission to use this guide are CheatMasters.com
and GameFAQs.com. IF YOU SEE THIS GUIDE ON ANY OTHER SITE, PLEASE INFORM ME, AS IT DOES NOT HAVE PERMISSION TO BE THERE!!!
Contact Information
E-mail: [email protected]
Legal Information
- – – – – – – – -
This may not be reproduced under any circumstances except for personal, private
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All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
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=TABLE OF CONTENTS=
===================
1. Introduction and Controls
2. The Columbian Archeological Society
3. Clash in the Clouds
The Ops Zeal
Duke and Dimwit Theater
Raven’s Dome
Emporia Arcade
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1. Introduction and Controls
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Set in the Columbian Archeological Society, Clash in the Clouds is all about
BioShock Infinite’s combat. It challenges players to take on waves of enemies
in different locations, offering a variety of Blue Ribbon Challenges for
players to complete in order to earn cash rewards.
LT – Plasmid
LB – Cycle Plasmid/Plasmid Wheel
RT – Fire
RB – Cycle Weapon
Y – Melee
X – Reload/Loot/Open
B – Crouch
A – Jump
LS – Move/Sprint
RS – Look/Zoom
Back – Objectives
Start – Pause
To Top
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2. The Columbian Archeological Society
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This is the main area of the game where you choose which of the four levels
you are going to go to, purchase upgrades, and do whatever else.
At the very start of the game, you need to pick up the free Vigors to your
left, sitting on the “Free Sample!” pedastal. These are the Vigors that you
will receive right at the outset of Clash in the Clouds:
Bucking Bronco
Devil’s Kiss
Possession
Undertow
There’s also a radio in the corner here that you can turn off and on. Move a
little further and to your right will be five statues. These statues can be
examined and they will take you to the leaderboards for each level and for the
Clash in the Clouds DLC overall.
At the end of the first room is the Motorized Patriot. He has two paintings on
either side of him. These paintings are how you access the four different
levels available in the game. Unlocking the levels costs money, which you
earn by playing the first level.
The Ops Zeal – FREE
Duke & Dumwit Theater – $250
Raven’s Dome – $500
Emporia Arcade – $1000
!NOTE!
You have to play The Ops Zeal at least once in order to explore the rest of
the building.
!NOTE!
As you move down the hall, past the ticket counter, you will find a couple of
vending machines. The first vending machine is called Veni! Vidi! Vigor!. It
is here that you can purchase Vigors and upgrades to those Vigords. Next to
that vending machine is one called Minuteman’s Armory, which contains upgrades
that can be purchased for every single weapon in the game.
Across from those vending machines is a familiar place. It is the maintenance
room for the building, though it serves as the hub world that you hang out in
in-between rounds.
Go through the large double doors at the end of the hall and you will find a
room that you can purchase various unlockable content. Filling up this hall is
one of the game’s achievements.
!NOTE!
If you want to save your game, go to the ticket booth. There is a book that is
lying open there that can be used to save your progress without having to
trigger an auto-save.
!NOTE!
KINETOSCOPES
————
Courtnee & Troy Audition – $2000
Handyman – $2000
Love Story – $2000
Motion Capture – $2000
Musical Melodies – $100
Songbird Storyboard – $2000
MODELS
——
Alternate Elizabeth – $300
Booker DeWitt – $500
Comstock – $300
Daisy Fitzroy – $300
Elizabeth – $300
Handyman – $500
Older Elizabeth – $300
Original Elizabeth – $500
Original Handyman – $500
Robert Lutece – $1000
Rosalind Lutece – $1000
Slate – $300
Songbird – $1500
PAINTINGS
———
Airship Parade Concept Art – $250
Automatic Gentleman Ad Concept Art – $250
Cabaret Building Concept Art – $250
Columbia Art Direction Concept Art – $250
Columbia Nouveau Concept Art – $250
Crashed Airship Concept Art – $250
Empora Red Light District Concept Art – $250
Floating City Concept Art – $250
Icarus Concept Art – $250
Sky-LIne Station Concept Art – $250
Zeppelin Concept Art – $250
Zeppelin Shape Study Concept Art – $250
SONGS
—–
“Everybody Wants to Rule the World” – $1000
“Fortune Son” – $1000
“Shiny Happy People” – $1000
“Tainted Love’ – $1000
To Top
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3. Clash in the Clouds
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Clash in the Clouds is the main game mode in this DLC. Players take on wave
after wave of enemy in each level, with a variety of Blue Ribbon challenges
attached to each wave with an added cash bonus as incentive to complete those
challenges.
There are a couple of vending machines in the little hub area that you can
explore in-between rounds. These vending machines can be used to purchase
upgrades as well as ammunition or whatever else you may need.
In between the two vending machines is another device that provides goodies
for each round that is successfully completed. It contains upgrades for your
shields, health, and magic reserves as well as your gear that can be equipped
to Booker to make the levels easier as you go along.
There are plenty of weapons that can be found here. Pretty much every weapon
in the game can be found at the weapon rack near the Tear that you use to
return to start the next round.
Also in this hub world is an office door, like the door to Booker’s office as
seen throughout the main game. For $500, you can purchase an extra life from
this door. So if you die during one of the rounds, you can keep going without
having to start the wave over or start back at the beginning.
When you’re ready to get back into the game, just approach the Tear and confirm
that you want back in.
In the actual levels, there will be plenty of opportunities to have Elizabeth
open Tears to help you out, purchase extra lives at the office doors, and
you can loot the corpses within the five or so seconds that you have before
being zapped to the hub world after completing a round. This is recommended so
you can complete the waves while earning the maximum amount of cash.
To Top
============
The Ops Zeal
============
Challenge 1 – Defeat the wave using Sky-line strikes only
Challenge 2 – Defeat the wave while only taking shield damage
Challenge 3 – Defeat the wave using only the Sky-hook attacks and Shotgun
Challenge 4 – Defeat the wave using only machine guns or the crank gun
Challenge 5 – Defeat the wave using only the pistol and hand cannon
Challenge 6 – Defeat the wave without picking up weapons or looting corpses
Challenge 7 – Defeat all enemies using only zoomable weapons while they are
zoomed
Challenge 8 – Defeat all enemies using only Tears, Possession Traps, and
Return to Sender traps
Challenge 9 – Defeat all enemies without ever hitting anyone in the head or the
heart
Challenge 10 – Defeat the Siren before she performs a resurrection
Challenge 11 – Defeat the wave without using Sky-lines or Hook-points
Challenge 12 – Defeat the wave within 1:15
Challenge 13 – Defeat the wave using only weapons fired from a Sky-line or
Sky-line Strikes
Challenge 14 – Defeat the wave using only Shock Jockey and Headshots
Challenge 15 – Defeat each enemy with a different Vigor type
To Top
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Duke and Dimwit Theater
=====================
Challenge 1 – Defeat all enemies with the Shotgun
Challenge 2 – Defeat two enemies with a possessed Patriot
Challenge 3 – Force three Firemen to self-destruct while airborne from Bucking
Bronco or Undertow
Challenge 4 – Damage 5 enemies with Vigor traps
Challenge 5 – Complete the wave in under 0:45
Challenge 6 – Defeat the Handyman while he’s electrocuting a Sky-Line
Challenge 7 – Defeat five enemies with Undertow
Challenge 8 – Defeat two enemies with a Possessed Rocket Turret
Challenge 9 – Defeat every enemy with a different weapon or Vigor
Challenge 10 – Complete the wave using only Charge, Return to Sender, or
Shotguns
Challenge 11 – Defeat the Patriot with a possessed enemy
Challenge 12 – Defeat all enemies with Vigor Traps
Challenge 13 – Defeat five enemies with a single Devil’s Kiss blast
Challenge 14 – Defeat the Handyman with a Tesla Coil
Challenge 15 – Complete the wave in under 1:30
To Top
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Raven’s Dome
============
Challenge 1 – Defeat all enemies with the Sky-Hook attack
Challenge 2 – Defeat all enemies with the pistol
Challenge 3 – Defeat all enemies using only the Undertow Vigor
Challenge 4 – Defeat all enemies with Vigor traps
Challenge 5 – Defeat the Handyman before any other enemy
Challenge 6 – Defeat five enemies with friendly fire
Challenge 7 – Defeat the Volley Gunner and Zealot before damaging any snipers
Challenge 8 – Defeat all enemies with turrets or environmental hazards
Challenge 9 – Defeat all enemies in 60 seconds using Vigors only
Challenge 10 – Take no damage for 30 seconds
Challenge 11 – Defeat all enemies with the Shotgun
Challenge 12 – Defeat the wave without picking up weapons or looting corpses
Challenge 13 – Defeat all enemies while they are distracted with a Booker decoy
Challenge 14 – Defeat each enemy with the same weapon type it wields
Challenge 15 – Defeat each enemy with a different weapon
To Top
==============
Emporia Arcade
==============
Challenge 1 – Defeat an enemy affected by Bucking Bronco with a possessed
Motorized Patriot
Challenge 2 – Defeat two enemies who are riding on the Sky-lines with traps
Challenge 3 – Defeat the wave with hazards or support brought in through Tears
Challenge 4 – Defeat the wave using a different weapon or Vigor on every
enemy
Challenge 5 – Defeat both Handymen while they are electrocuting a Sky-Line
Challenge 6 – Defeat all enemies using only the Shotgun
Challenge 7 – Defeat two enemies with the Firemens’ suicide attack
Challenge 8 – Defeat the wave within 1:20
Challenge 9 – Defeat the Siren before destroying the zeppelin
Challenge 10 – Defeat all enemies using only the sniper rifle
Challenge 11 – Defeat all enemies while they are distracted with a Booker decoy
Challenge 12 – Defeat all Soldiers and Zealots using Bucking Bronco and Charge
Challenge 13 – Defeat each enemy with the same weapon-type it yields
Challenge 14 – Defeat the Handyman with a Motorized Patriot Tear
Challenge 15 – Knock four corpses off of Columbia before the Siren can
resurrect them
To Top