Fallout 4 has been rated by enthusiasts and intense players as a big league adventure game. However courtesy of Digital Foundry’s performance breakdown, gamers can now have a clear perception regarding the game’s overall performance across all major platforms.
Based on a report issued by Eurogamer, the Digital Foundry’s breakdown reveals the fact that the game has a 1080p resolution on the PS4 console as well as Xbox One. Even if Bethesda’s main frame-rate goal was 30fps, based on the examination performed by Digital Foundry, this failed to happen for both game consoles.
It seems that the actual frame-rate can also dropped to 20fps and this might raise some problems for gamers when dealing with villains for instance. However, the medal goes to the PS4 console as far as frame-rate is concerned. According to Digital Foundry “On top of this, Xbox One is unique in its suffering of a stuttering issue, halting the game experience for up to a second during play”. The company continued claiming that “It’s a glaring hitch downward, and matching runs to the gates of Diamond City shows Xbox One dropping to a record 0fps (zero) while PS4 turns the same corner at 28fps.”
Besides that stuttering problem, there are other drawbacks on the Xbox console such as when trying to get a hold of weapons that have been collecting dust or simply when wandering around various areas. “On repeat tests we were taken aback by disparity we saw,” Digital Foundry said. “Even on multiple re-tests, using the same enemies, weather and lighting conditions, each Xbox One console we try has similar, and obvious issues streaming in data effectively – where it doesn’t manifest to nearly the same extent on PS4″, claims the company that was in charge of this performance breakdown.
The ones behind this in-depth analysis believe that “On balance though, PS4 is in the better shape as terms of consistency across the game; it has nothing close to the stuttering seen on Xbox One, and a better frame-rate in big towns and cities as well,” according to Digital Foundry. The company claims that “Xbox One has a repeatable advantage in the Deathclaw battle, where effects clash heavily, but in most scenarios we get matching, or superior results on PS4.” Check out the video down below for more insight: