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🎮 Armor Guide

Armor Guide

There are three types of armor. Light Armor increases Magic, Medium Armor increases Stamina, and Heavy Armor increases Health/Defense. Benefits from armor abilities increase the more pieces of that type of armor the player equips.

Light Armor

  • Active Ability: Annulment, unlocked at Light Armor Rank 22
  • Cast Time – Instant
  • Target – Self
  • Duration – 20 Seconds
  • Cost – 102 Magicka
  • Effect – When the player uses this ability, it creates a 34 point damage shield that halves the damage taken from spells.
  • Passive Abilities:
  • Evocation, unlocked with 1 skill point – For each piece of Light Armor the player has equipped, the cost of spells will be lowered by 1%.
  • Recovery, unlocked at Light Armor Rank 6 – For each piece of Light Armor the player has equipped, their regeneration of Magicka will increase by 2%.
  • Spell Warding, unlocked at Light Armor Rank 14 – For each piece of Light Armor the player has equipped, their base Spell Resistance will increase by 4%.
  • Prodigy, unlocked at Light Armor Rank 38 – When the player has equipped a Light Armor set of at least 5 pieces, they will have a 5% chance for their spells to deal Critical Damage.
  • Concentration, unlocked at Light Armor Rank 42 – For each piece of Light Armor the player has equipped, their spells will ignore 3% of enemies’ Spell Resistance.

Medium Armor

  • Active Ability: Evasion, unlocked at Medium Armor Rank 22.
  • Cast Time – Instant
  • Target – Self
  • Duration – 17 Seconds
  • Cost – 96 Stamina
  • Effect – When the player uses this ability, they gain a 15% chance of dodging attacks.
  • Passive Abilities:
  • Dexterity, unlocked with 1 skill point – For each piece of Medium Armor the player has equipped, their chance of dealing a Critical Strike with a physical attack increases by 1%.
  • Wind Walker, unlocked at Medium Armor Rank 6 – For each piece of Medium armor the player has equipped, their regeneration of Stamina will increase by 2%.
  • Improved Sneak, unlocked at Medium Armor Rank 14 – For each piece of Medium Armor the player has equipped, the radius of their detection area will decrease by 3% and the cost of Sneaking will decrease by 4%.
  • Agility, unlocked at Medium Armor Rank 38 – When the player has equipped a Medium Armor set of at least 5 pieces, their attack speed will be increased by 5%.
  • Athletics, unlocked at Medium Armor Rank 42 – For each piece of Medium Armor the player has equipped, their Sprint speed will increase by 2% and the Stamina cost of Roll Dodge will decrease by 2%.

Heavy Armor

  • Active Ability: Immovable, unlocked at Heavy Armor Rank 22.
  • Cast Time – Instant
  • Target – Self
  • Duration – 8 seconds
  • Cost – 96 Stamina
  • Effect – When the player uses this ability, their Armor and Spell Resistance will both increase by 102, and they will become immune to attacks that would disable them or knock them back.
  • Passive Abilities:
  • Resolve, unlocked with 1 skill point – For each piece of Heavy Armor the player has equipped, their Armor and Spell Resistance will both increase by 1%.
  • Constitution, unlocked with 1 skill point – For each piece of Heavy Armor the player has equipped, regeneration of their Health will increase by 2%.
  • Juggernaut, unlocked at Heavy Armor Rank 14 – For each piece of Heavy Armor the player has equipped, their melee attack strength will increase by 0.5%.
  • Bracing, unlocked at Heavy Armor Rank 38 – When the player has equipped a Heavy Armor set of at least 5 pieces, the cost for blocking attacks will decrease by 10%.
  • Rapid Mending, unlocked at Heavy Armor Rank 42 – For each piece of Heavy Armor the player has equipped, they will benefit 0.5% more from healing.