Labyrinths of the World: Forbidden Muse Walkthrough, Guide, & Tips
Labyrinths of the World: Forbidden Muse Walkthrough
Welcome to the Labyrinths of the World: Forbidden Muse Walkthrough
Can you help the City of Artists find their lost inspiration?
Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.
This document contains a complete Labyrinths of the World: Forbidden Muse game walkthrough featuring annotated screenshots from actual gameplay!
We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.
Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!
This walkthrough was created by Nina de Boo, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
General Tips
- This is the official guide for Labyrinths of the World: Forbidden Muse.
- This guide will not mention each time you have to zoom into a location; the screenshots will show each zoom scene.
- Hidden-object puzzles are referred to as HOPs. This guide will not show screenshots of the HOPs, but it will mention when a HOP is available and the inventory item you’ll collect from it.
- This guide will give step-by-step solutions for all puzzles that are not random. Please read the instructions in the game for each puzzle.
Chapter 1: The Shattered Essence
- Talk to Owen; go through the dialog options (A).
- Interact with Harlequin (B).
- Open the bag and take the TOOLBOX KEY and ARROW BUTTON (C).
- Play the HOP (D).
- You receive a BANANA.
- Use the BANANA (E).
- Take Harlequin and put her back together (F).
- Walk forward.
- Take BOARD 1/3 (G) and the TONGS (H).
- Use the TOOLBOX KEY and take the REPAIRWOMAN COSTUME (I).
- Walk down.
- Access the REPAIRWOMAN COSTUME and put Harlequin in it (J).
- Use Harlequin and take the LEAF BLOWER (K).
- Use the LEAF BLOWER and take the STONE ORB (L); take OWEN’S AMULET with the TONGS (M) and give it to Owen.
- You receive the ESSENCE BOTTLE.
- Walk forward.
- Talk to Owen (O).
- Place the STONE ORB and take the NYMPH STATUETTE (P).
- Place the ARROW BUTTON for a mini-game.
- Solution: Q-Q-R-Q-R-Q.
- Go left.
- Play the HOP (S).
- Take the STONE SPHERE and read the pamphlet (T).
- Access and open the STONE SPHERE; take the COIN (U).
- Use the COIN, take the ticket and scan the ticket (V).
- Go forward.
- Talk to Haley; go through all dialog (W).
- You receive the Magical Palette.
- Use the Magical Palette to get a MARTEN (X); take the RUBY (Y);.
- Place the NYMPH STATUETTE for a mini-game (Z).
- Take BRILLIANT AMULET 1/3 (A).
- Take BOARD 2/3; have the MARTEN retrieve the SCREWDRIVER (B).
- Go right.
- Play the HOP (C).
- You receive the SNAKE CHARMER COSTUME.
- Get BRILLIANT AMULET 2/3 with the SCREWDRIVER (D).
- Walk down twice.
- Access the SNAKE CHARMER COSTUME and put Harlequin in it (E).
- Use Harlequin (F); take BRILLIANT AMULET 3/3 (G).
- Walk forward.
- Place the BRILLIANT AMULETS for a mini-game (H).
- Solution (I).
- Go left.
- Use the Magical Palette to receive a LITTLE DRAGON (O).
- Use the LITTLE DRAGON (P); you receive an AMULET OF CURIOSITY.
- Place the AMULET OF CURIOSITY, read the note and take the COWGIRL COSTUME (Q).
- Play the HOP (R).
- You receive a BELL.
- Access the COWGIRL COSTUME and put Harlequin in it (S).
- Take PENDANT 1/2 (T); hang the BELL and use Harlequin (U).
Chapter 2: Calliope’s Birds
- You receive the BIRD SKETCH.
- Take BOARD 3/3 (V).
- Open the window and take the BROKEN MEDAL (W); use the Magical Palette, take the SEEDS (X), use the SEEDS and take PENDANT 2/2 (Y).
- Walk down.
- Access the BIRD SKETCH and use the Magical Palette (Z) to receive BIRD 1/5 (A).
- Place the PENDANT and take the LIGHTER (B).
- Go left.
- Place the BOARDS (C).
- Use the LIGHTER for a mini-game (D).
- Take the CABINET KEY (E).
- Use the CABINET KEY (F).
- Play the HOP (G).
- You receive a CARPET.
- Walk down and right.
- Use the CARPET (H).
- Go forward for a mini-game.
- Solution (I).
- You receive a CANVAS PIECE.
- Take the PORTRAIT HALF (J).
- Access the BROKEN MEDAL, place the RUBY and take the KNIGHT MEDAL (K).
- Use the Magical Palette (L) to get BIRD 2/5 (M); place the KNIGHT MEDAL and take the NIPPERS (N).
- Walk down.
- Place the PORTRAIT HALF; take the PORTRAIT (O).
- Place the PORTRAIT for a mini-game (P).
- Take the HERALD COSTUME (Q).
- Go forward.
- Access the HERALD COSTUME and put Harlequin in it (R).
- Use Harlequin (S); take JEWELED SNOWFLAKE 1/2 and the STONE ANGEL (T).
- Walk down.
- Place the STONE ANGEL (U); take SWORD 1/3 and the CORKSCREW (V).
- Walk down; walk left.
- Place the CANVAS PIECE (W).
- You receive a BRONZE AMULET.
- Use the Magical Palette (X) to receive BIRD 3/5 (Y).
- Go down and right.
- Place the BRONZE AMULET (Z); take the GLASS CUTTER and JEWELED SNOWFLAKE 2/2 (A).
- Go forward.
- Use the GLASS CUTTER (B).
- Play the HOP (C).
- You receive SWORD 2/3.
- Walk down twice.
- Place the JEWELED SNOWFLAKE (D); remove the cover from the book and take the DIAMOND BUTTON and COG (E).
- Take SWORD 3/3 with the NIPPERS (F).
- Walk down.
- Place the COG (G).
- Play the HOP (H).
- You receive a BIRD SKETCH.
- Access the BIRD SKETCH and use the Magical Palette (I) to receive BIRD 4/5 (J).
- Go to the Hall of History.
- Place the SWORDS for a mini-game (K).
- Use the Magical Palette (L) to receive BIRD 5/5; take the SCISSORS (M).
- Walk down twice.
- Release the BIRDS (N).
- Use the ESSENCE BOTTLE; you receive CALLIOPES SOUL (O).
- Walk down twice.
Chapter 3: The Composer
- You receive the ESSENCE BOTTLE.
- Place the DIAMOND BUTTON for a mini-game (P).
- Walk forward.
- You lose the ESSENCE BOTTLE.
- Take the CAFE KEY and BUCKET WITH SAND (Q).
- Use the SCISSORS (R) and CAFE KEY (S).
- Go left.
- Play the mini-game (T).
- Solution: rotate circles 1, 2, 4 and 3.
- Take the LIGHT BULB and BUCKET HANDLE (U).
- Take the note, use the CORKSCREW and take the MAGICAL REAGENT (V).
- Take the DOLL ARM (W).
- Walk down.
- Access the BUCKET WITH SAND, place the BUCKET HANDLE and use the MAGICAL REAGENT; take the BUCKET WITH MAGIC SAND (X).
- Use the BUCKET WITH MAGIC SAND (Y).
- Place the LIGHT BULB (Z).
- Play the HOP (A).
- You receive the ESSENCE BOTTLE.
- Walk forward.
- Talk to the composer (B).
- You receive the Enchanted Tuning Fork.
- Use the Enchanted Tuning Fork (C).
- Take the PULLEY HANDLE (D).
- Place the PULLEY HANDLE (E).
- Go forward.
- Use the Enchanted Tuning Fork (F).
- Take the RUBY and SHAWL (G).
- Place the DOLL ARM for a mini-game (H).
- Solution (I1-3).
- Take the MAGNET (J).
- Walk down twice.
- Place the RUBY to receive SKULL KEY 1/2 (K).
- Go left.
- Place the MAGNET (L); take WOODEN RUNG 1/3 (M).
- Use the Enchanted Tuning Fork (N).
- Take the WIRE (O).
- Place the WIRE and take the LADDER HINGE (P).
- Take the GLASS SHARD with the SHAWL; place the LADDER HINGE and take the LADDER (Q).
- Play the HOP (R).
- You receive a PIRATE COSTUME.
- Walk down and forward.
- Use the GLASS SHARD (S); take the SAFE BUTTON and WICK (T).
- Go forward.
- Access the PIRATE COSTUME and put Harlequin in it (U).
- Place the WICK and use Harlequin (V).
- Take the WIND-UP KEY (W).
- Walk down.
- Place the WIND-UP KEY for a mini-game (X).
- Solution: Y-Z-A-B-Zx2.
- Take the SAFE CODE PART (C).
- Walk down and left.
- Read the note, place the SAFE CODE PART and SAFE BUTTON (D); enter the code and take SKULL KEY 2/2 and WOODEN RUNG 2/3 (E).
- Walk down.
- Use the Enchanted Tuning Fork (F).
- Place the LADDER (G).
- Place the SKULL KEY (H); take WOODEN RUNG 3/3 (I).
- Go forward twice.
- Place the WOODEN RUNGS for a HOP (J).
- You receive the BAG OF GUNPOWDER.
- Go forward.
Chapter 4: The Symphony
- Use the Magical Palette (K) to get a BURNER (L).
- Take the MUSIC CYLINDER (M).
- Remove the cover and place the MUSIC CYLINDER for a mini-game (N).
- Take the KNIFE, PUZZLE BUTTON and GUN GRIP (O).
- Go to the Auditorium.
- Use the BURNER to get the HARPOON DART (P).
- Go to the Scaffolding.
- Place the BAG OF GUNPOWDER, GUN GRIP and HARPOON DART; take the HARPOON GUN (Q).
- Use the Enchanted Tuning Fork (R).
- Use the HARPOON GUN (S).
- Use the Enchanted Tuning Fork (T).
- Open the parcel and take the TREBLE CLEFS and FIREWOMAN COSTUME (U).
- Play the HOP (V).
- You receive the LASSO.
- Access the FIREWOMAN COSTUME and put Harlequin in it (W).
- Use the LASSO and use Harlequin (X).
- Go forward and down.
- Use the TREBLE CLEFS (Y); take MUSIC SHEET 1/4 (Z).
- Walk down.
- Use the TREBLE CLEFS (A); take MUSIC SHEET 2/4 (B).
- Go left.
- Use the TREBLE CLEFS (C); take MUSIC SHEETS 3/4 (D).
- Go to the Scaffolding.
- Use the TREBLE CLEFS; take MUSIC SHEETS 4/4 (E).
- Walk down.
- Place the MUSIC SHEETS (F).
- Play the mini-game (G).
- Use the ESSENCE BOTTLE (H).
- Go through the dialog (I).
- You receive CALLIOPE’S SOUL.
- Walk down three times.
Chapter 5: The Mystical Notebook
- Give CALLIOPE’S SOUL to Owen (J).
- You receive the ESSENCE BOTTLE.
- Place the PUZZLE BUTTON for a mini-game.
- First word: M-L-K-L-Mx4-L-K-L-K-L-K-L-Mx2-L-K-L-M-L-M-L
- Second word: Mx3-L-K-L-K-L-Mx2-L-K-L.
- Go right.
- Talk to the writer; go through the dialog (N).
- You receive the Mystical Notebook.
- Take the THREAD (O).
- Access the KNIFE and use the THREAD; take the KNIFE (P).
- Open the cabinet; take the JAR and CHISEL (Q).
- Use the KNIFE and take VIDEO GAME SCREEN 1/2 (R).
- Use the KNIFE; take the FISHING ROD (S).
- Use the Mystical Notebook (T).
- Go right.
- Use the CHISEL (U); take DIAL 1/2 (V).
- Get VIDEO GAME SCREEN 2/2 with the FISHING ROD (W).
- Walk down.
- Place the VIDEO GAME SCREEN for a mini-game (X).
- Take the CUTTING PLIERS (Y).
- Go right.
- Use the CUTTING PLIERS (Z); take the DIVER COSTUME (A).
- Access the DIVER COSTUME and put Harlequin in it (B).
- Use Harlequin to get the VALVE (C).
- Place the VALVE (D).
- Go left.
- Use the Magical Palette (D) to get DIAL 2/2 (E).
- Take the DESK KEY and place the JAR (F).
- Walk down.
- Place the DIAL (G).
- Play the HOP (H).
- You receive a BLOWGUN.
- Walk down.
- Use the DESK KEY (I); take the PRUNER (J).
- Go right and left.
- Use the PRUNER (K); take the DART and JAR WITH FIREFLIES (L).
- Access the BLOWGUN and place the DART; take the LOADED BLOWGUN (M).
- Use the LOADED BLOWGUN (N).
- Use the Mystical Notebook (O).
- You receive WOODEN HEXAGON 1/2.
- Go right.
- Use the JAR WITH FIREFLIES.
- Take the TWEEZERS (P).
- Take WOODEN HEXAGON 2/2 with the TWEEZERS (Q).
- Walk down.
- Place the WOODEN HEXAGON; take the MAGNET (R).
- Place the MAGNET for a mini-game (S).
- Take the CROWBAR (T).
- Use the CROWBAR (U); take the BOOK CODE and EXTENSION POLE (V).
- Walk down.
- Place the BOOK CODE and enter 1845 (W); take the MURAL PIECE and MIRROR 1/2 (X).
- Go left and right.
- Place the MURAL PIECE for a mini-game (X).
- Solution: 4-3-3-1-1-1-2.
- Take the ANCIENT BOOK and GLOBE FRAGMENT 1/2 (X).
- Take MIRROR 2/2 with the EXTENSION POLE (Y).
- Walk down.
- Use the MIRROR; you receive a FROZEN MIRROR (Z).
- Go right.
- Place the ANCIENT BOOK (A).
- Go forward.
Chapter 6: The Crystal of Power
- Use the FROZEN MIRROR (B).
- Use the Mystical Notebook (C).
- Play the HOP (D).
- You receive the CASKET KEY.
- Use the CASKET KEY (E); take the TALISMAN KEY FRAGMENT and PHOENIX FEATHER (F).
- Walk down twice.
- Use the PHOENIX FEATHER (G).
- Go left.
- Move the papers and take the DISENCHANTMENT SCROLL and GLOBE FRAGMENT 2/2 (H); take the APPLE (I).
- Place the GLOBE FRAGMENTS (J); take the BROKEN TALISMAN KEY (K).
- Walk down.
- Use the DISENCHANTMENT SCROLL (L); take the FILE CARD (M).
- Walk down.
- Access the BROKEN TALISMAN KEY, place the TALISMAN KEY FRAGMENT and take the TALISMAN KEY (O).
- Use the TALISMAN KEY; you receive BOOK AMULET II (P).
- Place the APPLE and take MR. FLUFFY (Q).
- Give MR. FLUFFY to the writer (R).
- You receive a BUTTON.
- Go left and right.
- Use BOOK AMULET II to get BOOK AMULET III (S); take the RUST REMOVER (T).
- Go forward.
- Place the FILE CARD and take the TONGS (U).
- Take the SCORCHING STONE with the TONGS (V).
- Break the mosaic and place the SCORCHING STONE; use the BOOK AMULET III to get BOOK AMULET IV (W).
- Go to Reception.
- Place the BUTTON for a mini-game (X).
- Solution 1 (R=right, L=left, U=up, D=down): R-R-U-R-R.
- Solution 2: U-U-R.
- Solution 3: D-D-L-D-D-L-L.
- Take the MACHETE (Y).
- Go to the Book Depository.
- Use the MACHETE (Z).
- Play the HOP (A).
- You receive the SKETCHBOOK.
- Access the SKETCHBOOK (B), use the Magical Palette (C) and place Harlequin (D).
- Walk down three times.
- Place BOOK AMULET IV to get the AMULET COLLECTION (E).
- Access the AMULET COLLECTION and take the NULLIFICATION SCROLL (F).
- Go to Reception.
- Use the NULLIFICATION SCROLL (G).
- Use Harlequin to get the CRYSTAL OF POWER (H); use the CRYSTAL OF POWER, Mystical Notebook (I) and ESSENCE BOTTLE to receive CALLIOPE’S SOUL.
- Walk down four times.
- You receive a TORQUE WRENCH.
- Walk forward.
Chapter 7: A Muse Restored
- Take the FLOWER (J).
- Place the FLOWER to receive an ERASER (K).
- Take the TERRIFYING SKETCH (L).
- Access the TERRIFYING SKETCH and use the ERASER (M); use the Magical Palette (N) to get the CINEMA KEY (O).
- Place the CINEMA KEY for a mini-game (P).
- Walk forward.
- Use the TORQUE WRENCH (Q); take the GOLDEN REEL HALF and TOKEN (R).
- Place the TOKEN; use the RUST REMOVER and take the FLOWER EMBLEM and MELTED BUTTER (S).
- Use the MELTED BUTTER (T).
- Go forward.
- Take the FILM REEL (U).
- Place the FILM REEL (V).
- Play the HOP (W).
- You receive a BOARD PULLER.
- Use the BOARD PULLER; take the CINEMA TICKET (X).
- Walk down.
- Place the CINEMA TICKET for a mini-game (Y).
- Take the CLAY SWORD (Z).
- Walk down.
- Place the FLOWER EMBLEM and take the CUPBOARD HANDLE (A).
- Place the CLAY SWORD and take the MACHINE KEY (B).
- Place the CUPBOARD HANDLE (C) for a mini-game (D).
- Take the GOLDEN REEL HALF (E).
- Walk forward.
- Place the two GOLDEN REEL HALVES (F); take the POPCORN KERNELS (G).
- Move the lid and place the POPCORN KERNELS; take the MACHINE KEY (H).
- Place the two MACHINE KEYS and take the TOY HORSE (I).
- Move forward.
- Access the TOY HORSE and put Harlequin on it (J).
- Use Harlequin (K).
- Play the mini-game (L).
- Congratulations, you have completed Labyrinths of the World: Forbidden Muse.