With the changes in the World of Warcraft version more and more frequently, the the replica equipment level are increasingly high requirements. Only improve the equipment level, in order to have the opportunity to experience a new copy of the enhancement of the mechanical loading of the process is painful. The Pandaren version three Raid: Magic Valley, the heart of fear, Yongchun station. Level demand is about 496-504. The next version, the basic random copy of Minimum Level probably need 502. Once the new version is updated, the players spent a few months time to get the equipment will quickly depreciate. The equipment will be conditions also declined sharply. Not to mention those who spent countless time and effort and money to get the orange epic equipment, new equipment is too strong attributes cause these epic equipment becomes tasteless. Orange equipment, players journey hardships get in the new version immediately become a popular and dependable, and become the player's backpack expensive and exquisite style furnishings.
Level rapid increases mean skyrocketing property. Panda among the blood of most of the players are more than 30 million, and this figure is about 50 times the blood volume of the tank in the 1960s. Due to the online continuation scalability and life longer and longer than the stand-alone game, game companies have to go through digit growth to allow players to intuitively feel that they become more powerful and richer. The only way to let players willing to invest time and financial resources. But on the other hand, excessive expansion, greatly undermined the balance of the game, so players become numb to the concept of digital tired. PVP play for a game, no doubt, to provide up to change, able to maintain the system of the most enduring vitality and play, such as the legendary series. However, in the World of Warcraft, especially the national costume of World of Warcraft, PVP play has been in the awkward position is always subordinate to the PVE play, because there is not enough reason to allow players to fight each other.
Version 5.1, when players spend several hours to clear to play after the day-to-day, who still have some energy playing the battlefield? When the battlefield, the arena filled with all the various the YY commanding brush team, who would like to go in the interactive experience no competitive sense? Then the rest of the PVP, may T sets of attributes S sets. But access to the process, but also a bit too boring bit. The field PK, Blizzard also does not provide more value, so the team leaders Organization and provoke a war, Association of existence value is limited to the organization copy, lackluster.There is a voice for the Chinese players, World of Warcraft battlefield set a bit too complicated. What? We Kills completely than the other, why lose? Blizzard's original intention is good, the most prosperous period of the high-end players, but even in Warcraft players pit over most single row of battlefield players have long-term by various speak strategic love to kill. Today, not more, should be with the times some?
The player called for the restoration field PK, and also by the Confederated Tribes camp imbalance operational factors, The Blizzard can speed up the ability to adjust operations PVP commitment to the field before the Panda people on line to heat up again? Throughout after reading, think this article says is quite justified, World of Warcraft system and mechanism, have made much of a sacrifice in order to meet the needs of casual and novice soluble, so that both sides not to curry favor with. Introduction of flying mounts in Azeroth field PK become a joke, random copy to start from a copy of the friendship of comrades and brothers, become passers silent, so after finish. Reduction of low-level copy of the difficulty, perhaps to facilitate new upgrades and upgrading of equipment, but they lack experience.