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Strengths of the Diablo 3

Some of the "shame" that quotes are, in my opinion, strengths of the game. The new potions mechanics is certainly much better and more fun than Diablo II (which has merit bashing buttons potions nonsense, knowing they have no cooldown, versus having to choose when use carefully). The issue that statistics alone escalate according to the level ... Really you think so important? If we were all to statistics identically distributed (or very very similar), how it can be an option so important?

The wizard teleportation is great, I would almost say it's my favorite skill, using split. Of course, being surrounded by elites with lava, poison and wall and feel the strain of trying to hold three seconds to be available teleportation is more fun than spamming the button like in Diablo II.

The theme of the ears was fine, was amusing, but ultimately did not serve just to amass the screen and occupy unnecessary space. I did not pick them up. However, as I guess you know, duels or fights we can not currently play the final version of PvP, that will come later and they are working to launch completely remodeled. It is simply entertainment that have not devoted any work. On the other hand, is identical to the final PvP Diablo II (removing the important property of ears useless, of course).

The probability of hitting the target remains, and depends on several factors. I invite you to check. The elemental damage continue to exist, but it is true that there are no enemies with specific resistances. That was a fun part of Diablo II, but sometimes too tedious for some classes. I agree with you on this point. Should return (in a more balanced, of course).

As for the team, it would wait to see what direction the itemization decision after all the changes coming about. But, now the choice is, being generous, scarce. Not much more than in Diablo II, but scarce.

I agree with you on the social aspect: in this sense, is less than Battle interface and I liked the old chat much more.

Overall, I think the game is buggy but very deep, has potential and developers are starting to give him the right approach. I keep playing because I enjoy, frankly, it may be because I have so many hours a day to spend, but I'm still improving my mage and I like to keep getting better and better equipment.