At E3, Bioware announced a new expansion for Star Wars: The Old Republic, dubbed Knights of the Fallen Empire. At its start, players will be frozen in carbonite for five years and when they’re thawed out will find that something called the Eternal Empire came out of nowhere to smash both the Republic and Sith Empire and take control of the galaxy. I don’t know what any of that means, and it appears this new faction is original to this expansion. It’s all very confusing and mysterious, as video game marketing is prone to be. But I do know one thing: it looks like more of the same stuff Bioware has been putting into SWTOR since release, and that’s not a great vibe.
If you go on the SWTOR forums, you’ll see promises from Bioware that Knights of the Fallen Empire will give players what they want from new story content, and of course this whole Eternal Empire thing is not entirely what it seems. But I can only go on what I see from here, and I see a repetition of a pattern.
Ever since players have hit level 50, with the apparent death of the Sith Emperor, nearly all the new plots Bioware has cooked up have been pretty similar. First we had Darth Malgus carve out a portion of the Empire for himself and then (briefly) wage war against both sides with his splinter faction. Then we had the Dread Masters starting up their own war against both sides. Then we had the Hutts invade Makeb in a resource grab to try to rebuild their own fabled empire. Then we had Revan, again, gathering his cult in a galactic power grab. And now, guess what, another third party has shown up and actually succeeded in taking over everything.
This is a stale formula. When SWTOR began it was a tale of a galactic cold war between Sith and Republic, which eventually flamed up into all-out war. At the end of the class quests at level 50, the Republic had struck a serious blow at the Battle of Corellia, thanks in part to the Star Cabal (another third party!) baiting both sides into committing far too many resources to that fight, and in another part to Sith infighting. The whole Makeb thing reset the table a bit as the Empire seized the rare Macguffin resources the Hutts had been after. And then Revan unwittingly resurrected the Sith Emperor in the Shadow of Revan expansion in December, seemingly setting the stage for a revival of the core conflict of the game.
Yeah, I’m gonna play this thing when it does come down in October, and I’ll give it a fair shake when I do. But today, given what we’ve seen of it I’d say some strong skepticism is warranted. Bioware has not earned the benefit of the doubt with SWTOR, and much of the rhetoric about storytelling with the new expansion sounds a lot like the sort of things they said about vanilla SWTOR ahead of its launch in 2011. We’ll see, I guess.
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