Game Guides > pc game > all pc >  

Kingdom Hearts: Birth By Sleep - Character Guide: Ventus

Kingdom Hearts: Birth By Sleep - Character Guide: Ventus

Ventus
    Starting Stats and Commands
    Command Styles
    Unlocking Finish Commands
Dimension Links

Ventus
Ventus has the most interesting history of the group. When he arrived there with Master Xenohart, he had no memories at all. While he has been there, he has come to be seen as a bright and cheerful. Both Terra and Aqua are very protective of Ven and often treat him like a little brother.

Story-wise, Ven frequently is the one who starts the story.

Ventus is much more strategic than any of his friends. It is important to take advantage of his high speed to keep to his hit and run style. More often than not you will want to dodge behind your target and attack from there. Remember he holds his keyblade in a reserve grip, while the maximizes his speed, it minimizes his reach.

Starting Stats and Commands
HP: 35
Strength: 3
Magic: 4
Defense: 3

Command Deck
Aero
Quick Blitz
Strike Raid

Shotlock
Flame Salvo

Command Styles
Basic Commands
Fever Pitch – Unlocked After the Mastery Exam
Triggers: Attacks like Quick Blitz

Firestorm – Defeat the Boss in Dwarf Woodlands
Triggers: Fire-related commands

Diamond Dust – Defeat the Boss in Castle of Dreams
Triggers: Ice-related commands

Thunderbolt – Defeat the Boss in Enchanted Dominion
Triggers: Thunder-related commands

Advanced Commands
Cyclone – Defeat the First Boss in Radiant Garden
Triggers: Fire/Ice-related commands or strike attacks

Ghost Drive – Defeat the First Boss in Deep Space
Triggers: Magnet or Thunder-related commands or reprisals

Sky Climber – Complete the “Sinister Sentinel” event in Mirage Arena
Triggers: Gravity, Magnet, Lunge or Jump (like Quick Blitz) commands

Special Command
Frozen Fortune – In Disney Town’s Ice Cream Blast, earn a score of “Fantastic!” playing “Dessert Paradise” at Master level.
Trigger: 20% chance of trigger when using an Ice Cream Related item

Unlocking Finish Commands
When you choose Finishing Command, you gain the ability to unlock other Finish Commands. When you unlock a new Finish Command, be sure to see what command is selected for use.

Level 1
Finish: Initial Available
Unlocks: Heat Slash, Magic Pulse 1, Gold Rush

Level 2
Heat Slash – Trigger Firestorm Command Style 8 times

Air Flair 1 – Earn 2,000 CP defeating enemies
Unlocks: Air Pulse 2, Twisted Hours, Ramuh’s Judgement

Gold Rush – Earn 1,000 munny by defeating enemies
Unlocks: Twisted Hours, Surprise 1

Level 3
Ramuh’s Judgement – Trigger Thunderstorm Command Style 12 times

Air Flair 2 – Earn 4,000 CP by defeating enemies
Unlocks: Heal Strike, Air Flair 3

Twisted Hours – Take 7,000 steps
Unlocks: Surprise 2

Surprise 1 – Earn 1,400 munny defeating enemies
Unlocks: Surprise 2

Level 4
Air Flair 3 – Defeat 4,500 enemies
Unlocks: Air Flair 4, Explosion

Heal Strike – Take Lethal Damage 5 times

Surprise 2 – Earn 5,200 munny by defeated enemies
Unlocks Celebration

Level 5
Air Flair 4 – Defeat 7,000 steps
Unlocks  Stratosphere

Explosion – Earn 6,400 CP

Celebration – Earn 7,000 munny

Level 6
Stratosphere – Defeat 800 Enemies

Dimension Links
Aqua and Terra – Unlocked After Mastery Exam
Mickey – Beat the Boss in the Badlands
Cinderella – Defeated the boss of Castle of Dreams
Snow White – Beat the Boss of the Dwarf Woodlands
Zack – Beat him in Olympus Coliseum
Experiment 626 – Complete Deep Space
Peter Pan – Clear Never Land
Donald and Goofy – Speak with Yen Sid in the Mysterious Tower
Pete – Random chance of gaining after clearing Disney Town, on Disney Town Command Board