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SWTOR Walkthrough - Bounty Hunter - Gauntlet

The Bounty Hunter - Prologue
THE GREAT HUNT begins. While the Sith Empire and the Galactic Republic scheme against each other, a bloody contest rages in the frontier systems. Mercenaries from across the galaxy compete for the privilege of entering a dangerous manhunt where they must capture or eliminate the most notorious and elusive targets. In the polluted swamps of Hutta, a tough young gunfighter teams with an aging bounty hunter to secure an invitation to this deadly struggle for fortune and glory.

After landing in Hutta, you talk to Braden. He tells his team that they have great hope in you and asks you if you are ready to meet the team. Ask him when you get paid. He introduces you to their team. Mako and Jory. Jory is obsessed with wealth. Tell Braden it is a good mix. Braden will tell you that you are here because the Great Hunt has been called. Every Bounty Hunter who's won a Great Hunt went on to massive glory and riches. Tell him you are here for credits. Mako says what she knows so far. The Great Hunt has two groups: The Mandalorian elite and the freelance bounty hunters sponsored by influential crime lords. You need a sponsor. Nem'ro the Hutt runs this town, and Braden has just enough pull with that gangster to get you an introduction. He asks Mako to scan for a Bounty in the area, so that you can hunt the bounty and prove to Nemro that you are worthy.Tell him to make sure it works. Mako will find a bounty: Vexx. Vexx has a safe house in the bad part of town. Braden wants you to raid Vexx's safe house and look for something that might help you track him down.

Open your codex/mission log by pressing "L":

Gauntlet
Braden, a famed but now retired bounty hunter, has recruited you for his team for the Great Hunt. You'll need sponsorship to get in, though. The local crime lord, Nem'ro the Hutt, has yet to offer his sponsorship to anyone, and Braden thinks if you can make a name for yourself, you can win that prize. Your first task is to hunt down a high profile target named Vexx. Search Vexx's safe house for any clues as to where he is hiding.

Move by using the W, S, A and D buttons, and look around by holding the left mouse button and moving the mouse. Open the map by pressing "M". Head towards the exit to the south. Continue south and reach a Vexx's Safe House with a green entrance - symbolizing a Class Story Area (Solo)

Enter the safehouse.  Kill three hired outlaws to complete the bonus mission: "Clear out Vexx's Safehouse". Work your way to the circular room, and pick up the Datapad from the desk. Your task now is to take the datapad back to Braden in Poison Pit Lodgings. Exit the safehouse and go back to where you started.

SWTOR Poison Pit Lodgings

Mako will take the encrypted datapad from you. She will find a recent entry containing a shuttle ticket receipt Vexx has just purchased. Braden will tell you that if you head out now, you'll catch Vexx at the Shuttle Port before he escapes. He wants you to bring back Vexx's ID tags as proof that you're the one who got him. Anything else he carries is yours to keep.

This completes the quest "Gauntlet" and starts the next quest, "The Last Flight"