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Kindgoms Of Amalur: Reckoning Demo Walkthrough

Kindgoms Of Amalur: Reckoning Demo Walkthrough

After the lengthy opening you are dropped into the character creator. These are the races offered in the demo and their bonuses:

Almain:
“The Almain are a warlike and religious nation of a storied origin. Many Almain come to the Faelands seeking freedom, while honoring the traditions of their homeland”.

Persuasion: +1
Blacksmithing: +2
Alchemy: +1

Varani:
“Hardened by the high seas , the Varani are just as frequentl;y pirates and mercenaries as they are shrewd merchants. They favor sword and daggers as seaworthy weapons”.

Mercantile: +1
Lockpicking: +2
Detect Hideen: +1

Ljosalfar
“The Ljosalfar are a proud and ancient people from the frozen lands of the north. Ljosalfar judge themselves fit to divine right from wrong under wind, sun and sky, and mete an even-handed justice”.

Dispelling: +2
Sagecraft: +1
Alchemy: +1

Dokkalfar
“Dokkalfar are renowned as sophisticated students of magic and diplomacy. While they do not shy from conflict, they prefer to resolve disputes subtly and with grace, or efficiently, in silence”.

Persuasion: +1
Sagecraft: +1
Stealth: +2

Patron
These patron deities imbue your character with bonuses.

Wisdom – Ethene: +10% Mana
“Goddess of Wisdom and Art”

Love – Aryllia: +5% Health, +1% Critical Hit Chance
“Goddess Of Love and Beauty”

Death – Belen: +1% Critical Hit Chance, +8% Critical Hit Damage
“God of Death”

Fate – Lyria: +5% Mana, +5% Mana Regeneration per second
“Goddess of Fate, Magic and Luck”

Mischief – Lupokyu: +6% Poison Damage, +6% Poison Resistance
“God of Mischief, Patron of Brewing”

None - +1% Experience Bonus
“Beholden to no god, your self-sufficiency yields its own rewards”

Character Customization
Choose from Presets 1-5 then you have the option to fine tune the character and personalize them to a much greater degree.

The rest of the opening sequence plays out now and you start into your first quest …