Dragon Age Origins Walkthrough Part 1 – Character Creation
Gender:
Male/Female
All organizations see these as equals, it will only make some dialogue differences. A few choices will stem from gender but not too many
Race:
Human:
+1 Strength, +1 Dexterity, +1 Magic, +1 Cunning
Elf:
+2 Willpower, +2 Magic
Dwarf:
+1 Strength, +1 Dexterity, +2 Constitution, 10% Chance to resist hostile magic
Classes:
Warrior:
+4 Strength, +3 Dexterity, +3 Constitution
Mage:
+5 Magic, +4 Willpower, +1 Cunning
Rogue:
+4 Dexterity, +2 Willpower, +4 Cunning
Backgrounds:
These are restricted based on your earlier choices:
Race:
Humans:
Warrior/Rogue – Human Noble
Elf
Warrior/Rogue – Dalish or City Elf
Dwarf
Warrior/Rogue – Dwarf Commoner or Dwarf Noble
*Dwarves cannot choose the Mage Class
Class:
Human/Elf Mage – Magi
Once you have made these choices, you will begin your origin story after choose your talents and skills.
Starting Statistics:
Human Warrior
Strength – 15
Dexterity – 14
Willpower – 10
Magic – 11
Cunning – 11
Constitution – 13
Skills: 1 Skill Point Open
Combat Training, Improved Combat Training
Talents: 2 Talent Points Open
Shield Bash
Human Mage
Strength – 11
Dexterity – 11
Willpower – 14
Magic – 16
Cunning – 12
Constitution – 10
Skills: 1 Skill Point Open
Herbalism 1, Combat Tactics 1
Spells: 2 Spell Points Open
Arcane Bolt
Human Rogue
Strength – 11
Dexterity – 15
Willpower – 12
Magic – 11
Cunning – 15
Constitution – 11
Skills: 1 Skill Point Open
Combat Tactics, Improved Combat Tactics, Poison-making
Talents: 2 Talent Points Open
Dirty Fighting
Elf Warrior
Strength – 14
Dexterity – 13
Willpower – 12
Magic – 12
Cunning – 10
Constitution – 13
Skills: One Point Open
Coercion, Combat Training 1
Elf Mage
Strength – 10
Dexterity – 10
Willpower – 16
Magic – 17
Cunning – 11
Constitution – 10
Skills: One Skill Point Open
Herbalism 1, Combat Tactics 1
Spells: 2 Spell Points Open
Arcane Bolt
Elf Rogue
Strength – 10
Dexterity – 14
Willpower – 14
Magic – 12
Cunning – 14
Constitution – 10
Skills: 1 Skill Point Open
Survival1, Poison-making, Combat Training
Talents: 2 Talent Points Open
Dirty Fighting
Dwarf Warrior
Strength – 15
Dexterity – 14
Willpower – 10
Magic – 10
Cunning – 10
Constitution – 15
Skills: One Skill Point Open
Stealing, Combat Training 1
Talents: Two Talent Points Open
Dual-Weapon Sweep
Dwarf Rogue
Strength – 11
Dexterity – 15
Willpower – 12
Magic – 10
Cunning – 14
Constitution – 12
Skills: One Skill Point Open
Poison-making 1, Combat Training 1 & 2
Talents: Two Talent Points Open
Dirty Fighting