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Kingdoms Of Amalur Reckoning Walkthrough Part 6 - Didenhal Sidequests

Kingdoms Of Amalur Reckoning Walkthrough Part 6 - Didenhal Sidequests

When you approach the village you will get a quick tutorial in how to turn off the safety, allowing you to attack friendly people. As you approach through you are best off letting this one live as it is a bridge into some quests. This is Thaddeus Holn. He will direct you to the village elder who is in the center of the town. This will give you the quest, “The Natural Order”. Feel free to head into the Crafting Hall that is to the west of the well. You can make any number of things. Inside the Crafting Hall you can find Murdoc Hain. Talk with him to get another sidequest, “Gathering Flame”

Continue to the east to find Astrid Frisk. Talk with her to get the sidequest, “Plagueshield”. Now, finsih most of those quests, namely “Plagueshield”. Now head all the way north the village to the mission in the northern part of the area. There you will find Brother Udo. Talk with him to get a new task to collect the prayer beads, “Brother Fallon's Beads”.

The Natural Order
Just head forward and talk with the Aged Man in front of the well. This is Kester Barclay. You can learn that the next shipment of Medicine has not arrived. Otherwise you can help him with the Boggart problem that has arisen. He will direct you to the boggart's lair to the north.

The lair is only a short ways to the north but it is ridden with Boggart plaguebearers. Just slaughter them all. Head into Coilsbane. The first group is just a short ways inside the cavern. Kill the pair then head to the northeast. Go through the you find en route to encounter a plaguebearer as well as find a chest with some nice loot. Now head northwest.

As you continue to the west, the passage will open up in a cavern. Head a little to the north to collect all the goodies that are floating around in the northern part of the room. Now continue to the west into the passage. As things narrow, you will encounter a group of five Plaguebearers. Kill them then keep going to the west.

The passage will open to the sky and turn north. When it does, you will find the next pair of Jottuns. Their backs are to you so it is very easy to just backstab them both and be done with it. Otherwise, the fight goes much like the last one. Continue north from them. The passage will narrow then open up again. When it does, you will find more of the Jottuns that are you after. Open conflict, as always, is quick to start. Focus first on the Chieftian who is in the group as he is the most difficult overall to deal with. After that, worry about the warriors. Keep your health high and if you are having a hard time, then use Reckoning Mode to quickly take out the trio

Follow the passage after the Jottuns to find a door that takes you deeper into the Coilbane. Head down the slope on the other side of the door and collect the contents of the nearby chest. Now head to the next door and head on through. There is a single Jottun warrior waiting for you on the other side of the door. Kill him and then continue on your path to the south. You will find the final pair of Jottuns facing the way you are coming.

Continue to the south and through the next door. You will find a mage, Balthasar, looking at a tome. He is apparently the cause of the Jottuns. You can either let him be or see him as in your way. Either way he will attempt to kill you. You will have a chance to persuade him that his two rivals, Lysander and Padaxes have allied together, choose one of them or just admit you have no idea who they are. For three of those options he will attack you but if you can persuade him that his rivals have allied together he will just vanish.

Gathering Flame
Murdoc Hain. He will ask you to get him Scarwood Bark and Tindertwigs. Tindertwig is easiest to find in Ironhold Pass while Scarwood Bark can be collected in the ruins in Northern Glendara Wood. Collect a few of each then find an alchemy bench. Make one burning salve to finish the gathering. Now return to Murdoc Hain to complete the quest.

Plagueshield
Head a little to the north then west of the village to easily find the destroyed caravan with Red Legion bandits at the scene. Defeat the trio and set into collecting the three plagueshield packets you need for the quest. First, loot the overturned cart to collect the first of the packets. Now head to the north along the path. As it slopes upwards, keep an eye open to the left to find the next packet. Now head straight west from where you found the packet. Follow the roads but keep going to the west. You will find a sole Red Legion Archer waiting at the marker. Approach him and he will run to the nearby camp and get his friends to help in taking you down. Defeat them all and loot all the bodies. After that, collect the plagueshield from the archer's body. Now return to the village and give them to Astrid Frisk.

Brother Fallon's Beads
You will find the beads on Fallon's body where you collected the first of the plagueshield packets. Take them back to Brother Udo and when he offers to give you the beads accept. You will be tasked with visiting the shrines in front of the three missions.

St. Hadwyn's
Where you are, just head to the marker that is to the right of the entrance of the mission.

St. Odwin's
Fast travel to Gorhart and visit the shrine in the mission. It is just to the right of the first building on the  left.

St. Eadric's
Fast travel to Star Camp, head in, then start to the south. Head into Haxli and to the east to find the mission. The shrine is in the courtyard of the mission.

After you visit the final shine, the quest will complete, giving you an accessory that gives you a bonus 15% damage vs. niskaru.