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Prototype 2 Walkthrough Part 4 – Feeding Time, The Lab Rat

Prototype 2 Walkthrough Part 4 – Feeding Time, The Lab Rat

Make it to the contact point. Guerra will direct you, through a contact of his, to Test Site Jefferson. Here, people have been going in but no one has been coming out. Once you start the mission, move Heller forward to the North. Consume someone, if needed, to look like a Gentek Soldier then head through the restricted access. You can also just use the nearby buildings to avoid it. After that, run/weave North to get to the Test Site itself. Arrive at your contact point to move events along.

Once there you need to wipe out all the forces outside the compound. Lay into them and enjoy both the Tendril and Claw power. After you kill the 8 soldiers and the few vehicles then the commander of the compound will make an appearance. Kill off his reinforcements then consume him.With his DNA, head for the scanner and get inside. On the other side of the door is the Juggerant.

Juggerant
Big, ugly and nasty Gentek creation. This one can actually block attacks. Take means it will take a bit more timing to land hits. That is easiest to do by grabbing the various items around the room and throwing them at the . First, there will be prompts to dodge. Second, there will be prompts for a sequence, “Y” then “B” (“Triangle” then “Circle”) which will allow Heller to rip off at least one of the Juggerant's arms. At the end of it, Heller will rip of the creature's arms off. Once one is off, resume attacking with claws or throwing stuff at it.

Once the Juggerant has only a fraction of life left, then Heller will be able to consume it.

The Lab Rat
Head West from the starting point. Head to 204, -1234 to begin the next assignment of “escorting” Dr. Bellamy. Dash on over there. Once you arrive at the first marker, you need to take down a helicopter. For some bonus points, do so using the Black Hole power off of the tendrils. Just find a good height building near the helicopter, get it in view and let loose with the Black Hole. Remember to keep an eye on the surrounding area. They like to to have people with rocket launchers around here. Still, You can perform the charge Tendril attack mid-air to equal effect. This is a great way to avoid some damage and inflict plenty.

Once the helicopter is down, it is time to seek out the good doctor, after you shake the first alert. He will be in an APC transport. Once you are dropped in front of them, it is time to put the tendrils to use again and rip them to shreds. Use the charged tendril attack to finish them quickly. Again, jump and use it when you can to avoid at least some of the incoming damage. With them defeated, then Dr. Bellamy will climb out of the APC as it explodes. Chase him down and eat him. You get a lead on your next target that you pass onto Guerra.