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The Amazing Spider-Man Walkthrough Part 21 – Spidey to the Rescue, Part 3

The Amazing Spider-Man Walkthrough Part 21 – Spidey to the Rescue, Part 3

With the door in front of you still locked the only choice is to head over to the door that the security came through to the right. Head all the way to the end of the platform to find another Tech Upgrade. Now, get on the left-hand wall and start crawling downwards. There is a gap near the left-hand edge that will let you get below. There are also 2 guards, supported by quite a few more nearby, that you can easily get a stealth take-down on. Nail them then retreat out of sight (as you just came from above, this is very simple). Wait for them to calm down then head below once again. There are a good 5 guards patrolling around here supported by 2 turrets at the far left end of this corridor. Keep far away and pummel through the guards.

With the guards down, Web-Rush the turrets and destroy them. Now drop down and you have 2 Riot Guards just waiting to be dealt with. They also happen to guard the first of 2 generators you want to destroy. Be sure to wander all the way to the far end. On the left-hand side of this corridor is another Tech Upgrade you can snag. Also, the only way to get to the second generator is to head through the second opening in the ceiling from the first generator.

Now, when you head up, aim for the ceiling. This will avoid immediately alerting the guards to your presence and there are a good number there too with a total of 8. Of course 2 of them also have Riot gear on hand and are ready to pummel you into submission. On the ceiling, aim to take down the 2 in Riot get then it is on to the remaining 4. There are 2 more from the far end that will also join into the fray given the chance. Deal with them then destroy the generator to finally open the door in the main chamber. Be sure to explore around the second generator for a collectible.

Head on through the door and interact with the console beyond. Interact with it to tweak the security settings in your favor. First, Web-Rush to the right and destroy the turret on the wall there. Now drop to the floor and head over to the left, hopping into the raised platform. There you will find another Oscorp Security Manual. Now get a good angle on the second turret and take it out as well. Climb up to the top of the pillar it is on and Web-Rush the one hole in the Security Grid.

Line up a strike on the pair of turrets in the next room. You need to get one then the other in quick succession. After that, drop to the floor and collect the Tech Upgrade just sitting there, waiting for you. Now, look for the gap in the next laser grid to the left and Web-Rush it as well. The next room only has 1 turret inside it that you need to disable. Do so and head onwards through the fan blocking your way. Just remember that webbing is the best option to quickly disable it.

Once it is disabled, Web-Rush through onto the wall beyond. There is another pair of turrets you need to destroy quickly to avoid taking a lot of damage. Once beyond that, head for the door labeled “Biohazard”. This leads into a second massive cargo elevator.

Just like the first one, this has “Cross-Species” protection. This means a second electrified floor. So, attack, Web-retreat, attack. Turrets are also added into the equation and they should be top priority for destruction. Just rinse and repeat that pattern to finish out the elevator and get to the next segment of stage.