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The Amazing Spider-Man Walkthrough Part 41 – Train Docking Station, Part 2

The Amazing Spider-Man Walkthrough Part 41 – Train Docking Station, Part 2

This room has a few trains and a fan that you need to deal with. First, look to the right. You will notice on the floor another opening in the slime. Get over there and pull the train in front of you forward. Now, get back up to the ceiling and make your way over to the Rail Control that is just above you. Interact with the console there to rotate the train tracks below you.

Now, head to the tracks you just rotated. Look to the left to find another island to pull a train forward from. Do so then return to Rail Control. Rotate the tracks again to get into position to pull forward the third train. Head over to the enclave and pull the train forward, exposing the fan behind it. Head over to the fan and Web it up so Spider-Man can safely cross through it. One of the people who kidnapped the D.A. is there and he will explain what happened. Sounds like a big nasty to be dealt with. Time to start down the hole for the elevator shaft.

At the bottom start moving forward. Jump from open patch of ground to the next or just crawl along the ceiling. Head into the next big room. Now, look around for the landing spot next to the wheel valve. Aim over there and then interact with the valve to open a door to your left. Head on through the door. The D.A. will call out again for help. Just keep moving forward after the door closes behind you. Head on forward and drop down into the water below. Alternatively you can rush over to the sides of the chamber and crawl to the landing that is to the left of the pool.

Once Spider-Man has made it to the landing, head to the right and onto the one box there. You need to now carefully navigate this slimy and steamy corridor and survive. The good news is the portions of wall opposite the steam jets are no longer acidic so they will not simply tear into you. Alternate between the wall and the safe boxes on the floor to move forward through the corridor. Remember that you can web up the Steam Jets to clear a little easier path forward.

At the far end of this hazardous corridor is another generator in need of some repair. Web it up then turn around. To the right of the door you came through you will notice a lever. Throw it to stop the jets of steam from blasting the corridor you just came through as you need to head back through it. Now go back to the right and into the water again. After that, head on up to the landing above you.

At the top turn to the right and head through the now-open the door to the fan beyond it. Web up the fan and move through it. Just head forward and jump down the sewer hatch in front of you. At the bottom of it is the Iguana.

The Iguana
This fellow is backed up by 6 to 8 Infected Brawlers. Fun times. He has a sonic attack he will make regular use of that can hurt Spider-Man if it is used at short range. He also enjoys using a Leap attack you need to move to avoid in addition to the usual multiple dodge attack.

It is best to come at the Iguana using a Web-Rush just to make it easy to move in and out of fast rounds of combat. The best way to really take down the Iguana is to get a solid combo streak going and attack him. The heavy hits will lay into him a lot more and lay him out very quickly.