Bioshock Infinite Gear: Boots
Bioshock Infinite Gear: Boots
Introduction
If there is one thing that is important to note here it is the randomness of the gear you will find. As you explore Columbia each time, you will find different gear inside the gear boxes. This will open up a wide variety of situations you can adapt to without much trouble. The more you have the more you can use to your advantage. Use this list to get an idea of what you want for your style of play.
When it comes to actually using your gear then you need to think about how you are playing. If you are getting into numerous scraps then focus on things that grant you advantages when using melee. If you shoot first then focus on reload and boosts to gun damage. Finally, if you favor Vigors then you need to think about what augments those abilities: spreading the effects on a kill, reducing costs, increasing damage etc.
Boots:
Fit As A Fiddle:
When revived, Booker returns with Full Health.
Nor'Easter:
Killing an enemy from a Sky-Line gives a 50% chance for brief invulnerability.
Newton's Law
Landing Off a Sky-Line knocks back nearby enemies.
Overkill:
Killing with excessive damage stuns nearby enemies.
Kill To Kill:
Melee Executions have a 65% chance of giving health.
Vampire's Embrace:
Melee kills grant health.
Tunnel Vision:
Aiming down the Iron Sights increases damage by 25% while aiming from the hip decreases damage by 25%.