Bioshock Infinite Walkthrough Part 18: Bring Us the Girl (Soldier's Field to Hall Of Heroes)
Bioshock Infinite Walkthrough Part 18: Bring Us the Girl (Soldier's Field to Hall Of Heroes)
Head on down the walkway underneath the sign to get into Soldier's Field proper. Things are a little different inside the Amusement Park. As it is so Family Friendly you will not want to steal anything. Doing so will just draw a lot of gunfire onto Booker and ruin the atmosphere for everyone else. After looking at the Airship turn to the left and over to the small area past the planter. You will see a Kinetoscope you can watch there: “Mighty Songbird Patrols the Skies!” After that continue on to the Ice Cream Parlor that is just to the right of the Kinetoscope. Inside the Parlor you will find a Voxophone: Zachary Hale, “I Am His Mirror”.
With those goods in hand head over to the right, outside the parlor. Make for the closed Hall Of Heroes Exhibit and follow its facade down the stairs. Go over to the right then look for Founder's Books. Head in there and go up onto the small balcony in the back. There you will find a Voxophone: Rosalind Lutece, “Viewing The Infinite”. After that go outside Founder's Books and head to the right. You will find a Souvenir Toy Shop. Go inside and all the way to the back to find a working Heater Replica. This is a very powerful shotgun style flamethrower. Understand if you do steal it this will put the park on high alert and summon the owner, the nearby policeman and 5 additional policemen. These will all be coming right at Booker.
After that choice has been made continue onto the right and over to the carousel. Look to the right of the stairs leading up to the ride itself to find another set of lockpicks, so you have 4 total. Now continue past the carousel and over to the entrance for the gondola that will get you to the airship. When you arrive there you will find it is powered exclusively by Shock Jockey. As Booker pulls the lever the power source will destabilize and explode. Time to make for the Hall of Heroes and get at the Shock Jockey sources they have in there.
Turn around and head back past Founder's Books. You will notice a Police barricade that seems to have sprung up. There are a good 6 Founders that will attack Booker as he heads up the stairs. Take them down with your Vigors and weaponry. Now head into the entryway for the Hall Of Heroes. Look to the left of the elevator to find a Lockpick as well as some loot. This brings the total to 5 so you can open the Safe in the Welcome Center. You can backtrack there without any difficulty at this point. It is good to note that now you can steal anything around the park without any trouble. There are no more guards or families. If you want to clear it out then this is the time to do so (this includes the Heater Replica if you want a very good upgrade for your shotgun).
When you have given the park a good once over for things you want then head for the Hall Of Heroes again. This time take the elevator on up. Booker will need to fiddle with the fuse box along the way to get it to work the rest of the way. Elizabeth explains some of what she can do, open tears, pathways to somewhere else.