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Bioshock Infinite Walkthrough Part 27: Bring Us The Girl (Soldier's Field: Gondola)

Bioshock Infinite Walkthrough Part 27: Bring Us The Girl (Soldier's Field: Gondola)

Comstock sends a lot of men after you at this point so be ready for it. Look to the 2 police barges coming in at Soldier's Field. If you have the Sniper Rifle still, this is a great time to use it to pick off the Beasts that are riding the Barges. They present a huge threat as they have RPGs and those are very deadly to Booker and most things around him. Head immediately for the Soldier's Field Hotel. Jump back up to one of the hooks and head into the room you opened earlier. This will give you a lot of cover from the Beats who will be firing RPG rounds at you. This will also make it a lot easier to deal with the various Founders that will rush you as well.

Work quickly to clear one of the Police Barges from this landing. This will give you a nice level shot against the other barge and make it that much easier to simply deal with the 2 remaining beast. If you are willing to be a bit risky you can board one of the barges that still has a Beast on it. If done right you can knock them off the barge with a Sky-Line Strike. After that, grab any ammo or guns and immediately start using them on the second barge. If things look bad from this location then make a leap for the Sky-Lines.

The best thing to do with the Sky-Lines is head for the area above the Toy Store. Here Elizabeth can bring some cover in. You will also find a Sniper Rifle you can use nearby. None too far away is another Tear that Elizabeth can use to bring in a Gun Automaton if you need some fire support against the Beasts and Founders.

When the fight is drawing to a close, look to the Gondola. On the deck of it you will spot a Motorized Patriot. If you have some RPG rounds, loose them at it to soften it up. Otherwise things are going to be hard to deal with. Still, if you get and stay up high it is not too hard to just pick the Motorized Patriot off with your Sniper Rifle. It takes some time but worth the effort because of the damage you will avoid.

Once the Motorized Patriot is down take some time to go over everything for all the loot you can get. When you are ready to mvoe on forward then head for the Gondola itself. The door to the cabin is locked but with an easy one. Have Elizabeth open it then head into the cabin. Turn to the left as soon as you head into the cabin to find some Silver Eagles and another Lockpick. After that pull the lever and get on up to the First Lady Aerodome. Once there head up either set of stairs and into the entry way onto the Aerodome.

Once inside the entry way you will find one of each of the 3 major vending machines around. To the left you have a Vigor Machine, to the right a Minuteman's Armory. If you go through the doorway ahead you will find a Dollar bill behind the ticketing counter. The problem with going for that one is you will first need to fight through 6 Founders. Quickly pick them off then search around the room and grab any upgrades that you want to add to your arsenal.

With all the Founders dead head underneath the center of the stairs. You will find the Kinetoscope: “A City Mourns”. To the right of it, on the floor, you will more another Lockpick. Now head on up the stairs and get into the elevator. Take it on up and then cross the walkway over to the airship.

As you head into the Airship take some time in the entryway.  Immediately in front of you you will find a few silver bars and Eagles. Turn to the right of the door and you will find an Infusion to grab. Once you have all that in hand then turn to the left and head for the console that controls the ship. Interact with them and then talk with Elizabeth as Booker is not that bad of a guy.