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Remember Me Walkthrough Part 28 – Episode 5: Headshot (Pursuit)

Remember Me Walkthrough Part 28 – Episode 5: Headshot (Pursuit)

Captain Trace will appear and start shooting at Nilin again. Rush over to the right and jump the gap over to the scaffolding. Keep moving along the scaffolding from there as Trace shoots out windows. Keep a constant flow forward until Nilin falls.

After Nilin has recovered from her fall turn around. Behind her you will find a Mnesist Memory: “Memorize HQ”. Grab it quickly then start running again as Trace continues to fire on you. Press on forward quickly then look to the right after Nilin hauls herself into the next portion of scaffolding. The Hoverjet goes over to the right, toward the open end. Quickly use the Force Spammer on the access panel to lower it down. Head over to it after that and it is time to start climbing.

After you get onto the left-hand wall the climbing becomes all about timing. Trace will be doing bits from “Little Red Riding Hood” and Nilin needs to watch when he is firing. Only move across the shot-out panels when there is a pause in the barrage. When she gets to the section she can shimmy more to the right, the camera will shift to reveal a ledge opposite her. Wall Launch over to it then look to the right. You will find the controls for another Drone Access Panel. Lower it using the Force Spammer and blocks some of the incoming fire.

Immediately head back to the wall Nilin was on and start shimmying over to the right. Jump the small gap between the ledges then get over to the walkway to the right. Turn to the right and start running down it. If Trace is firing out you then zigzag some until you need to hop over the fallen panel. After the panel just keep moving forward and jump for the stone balcony you see ahead of Nilin.

The pursuit will break for a while once she makes it to the balcony. Be sure to turn around and look at the scaffolding. There is a Scaramech just spinning about right in front of you there. Head over to the left after you get the Scaramech and open the door with the Spammer. As Nilin emerges onto the next portion of the balcony Trace finds her again.

For this section avoid jumping as much as possible. Nilin's reaction time is much better when she is on the ground. Hang t othe right-hand side and you have a few jumps but nothing too bad. Just keep running to the end of the metal grating and then jump from the the middle of them over to the balcony. Nilin will just make it and duck into a stone covered walkway that can protect her a bit longer. Head on down the hallway and you will encounter 2 Enforcers. Beat them up and then open the door they came through with the Spammer when you are ready to return outside.

Climb over the balcony railing to the right and start transversing the railing to the left. The Gunship will find her again and resume its firing. Head over to the left and move across the ledges to the pipe. Climb up it and keep going to the left. Once you can see the solar panel and get Nilin lined up with it just Wall Launcher over to it. Head over to the right and wait for it to fall, throwing Nilin into someone's bedroom. Use the Spammer to open the door and go through it to the right. This leads to the living room. There you have 2 Heavy Enforcers to deal with and 1 Elite Enforcer. Take them out quickly. Remember to use mostly Regen Pressen Combos against the Elite to avoid taking too much reflected damage. When the fight is over quickly target the door with the Spammer and open it to escape into the Hallway before Trace and shoot Nilin.