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. Plays, 24th October, 2015

Halo 5: Guardians screenshotHalo 5: Guardians screenshot

Tom Orry, Editor – Halo 5: Guardians, Xbox One

I've finished Halo 5's campaign, and you can read all about that on Monday morning. I won't say much now, other than I very much enjoyed missions 1, 2, 3 and 8 (the ones not currently locked behind an embargo). How much I enjoyed the rest of them is a mystery that will be revealed on Monday.

I'm also very keen to try the online modes, as only offline campaign was available at the time of writing this. Usually I'm not overly fussed by competitive multiplayer modes, but Warzone looks cool and I enjoyed the arena stuff from the multiplayer beta.

Assassin's Creed: Syndicate screenshot

Steve Burns, Deputy Editor – Assassin's Creed: Syndicate

Ah, Assassin's Creed. By now you've probably read my review, in which I spend hundreds of words saying how beautiful Victorian London is, and then yet more words on how the rest of the game is buggy and rubbish. There's really not much to say on the matter, apart from those people that didn't see any issues probably shouldn't be allowed to drive.

Anything else. Not really. I've done nothing but play Assassin's Creed. Strangely, I wouldn't mind playing more of it. It's an addiction. Stop me before I collect again.

Guitar Hero Live screenshot

Dave Scammell, News Editor – Guitar Hero Live, PS4

If you've been keeping up with the conversation around Guitar Hero Live's microtransactions, you probably fall into one of two camps: you either hate GH Live for abandoning traditional DLC, or you love it for letting you play tonnes of additional music (albeit at random) free of charge.

At the moment I'm leaning towards the latter. While I haven't been able to squeeze too much time into it, GH Live's streaming music service is exactly what the genre needs to make it feel fresh again. Sure, it may be basic – it is, essentially, just an online music channel with note highways – but it's addictive, with the structure making it incredibly easy to just hang around for 'one more track' time and time again.

If you're someone who loves building a collection of music in your rhythm action games, I can completely understand why GH Live's approach may not appeal. But as someone who was put off by the relatively pricey DLC tracks in earlier games, the new method has certainly struck a chord.