Katniss Everdeen is about to unite the Districts of Panem against the oppressive Capitol. To reach her goal, she will need other rebels to help her cause. Can you enlist fan favorite characters from the movies such as Katniss, Gale, Beetee, Peeta and liberate the Districts from President Snow? Prove yourself in the card collection roleplaying game of The Hunger Games: Panem Rising!
The Hunger Games: Panem Rising is the official game of The Hunger Games: Mockingjay Part 1, released by the developer Kabam. Kabam is known for many of their popular titles, like Heroes of Camelot, The Hobbit: Kingdoms, Fast & Furious: Legacy and Underworld Empire.
The Hunger Games: Panem Rising is rated 3.9/5 stars on the Google Play Store, and at the same time has 4.5/5 stars in 2016 on its most popular version on the Apple App Store. Numerous complaints can be found in player reviews related to bad server practices, yet at the same time many people enjoy the game to no end. Well, is the game worth your time in the end? Let’s find out!
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Even though the game presents itself as an RPG, Panem Rising is unquestionably a card collection game at its roots. As most card games, this one also focuses heavily on gaining as many cards as possible and completing your collection.
Some of the cards in the game represent well known named characters from The Hunger Games universe, such as Katniss, Gale, Tresh or Effie Trinket. Other types of cards depict various citizens, such as Factory Worker, Furrier, Engineer or Bag Artist. All cards have stats as well, including health (HP), attack (ATK), level, power consumption and stars that indicate the rarity of the card. Each card also has a special ability, such as heal or raise ATK. But what purpose does these cards serve, other than showing them off as a collection?
Other than collecting these cards, the main gameplay element of The Hunger Games: Panem Rising is to explore the various Districts of Panem, using a squad of cards that you assemble beforehand. Any four cards can be put into a squad, summing their HP and ATK together. As you keep exploring a District, you will be gaining experience points with every advancement, as well as coins, and you will even have a chance to find cards related to the current environment. If you are in a factory, you might find a Factory Worker card, for example. Advancing forward also costs Endurance though, which can limit on how far you can go at once.
You will also be reading conversations about the story during these explorations, as well as get into fights with the local authorities of the Capitol. Getting into combat means your squad will be matched against the enemy troopers, who are either alone or in a squad like your team. Then combat is played out automatically by the computer, randomly selecting one of your cards to use their special abilities and attack each turn, then doing the same for the enemy. Engaging battles like these require Power from your bar equal to the total power of your active squad.
The game certainly concentrates on the exploration part, but there are many pre-exploration and pre-battle preparation you can make at your base. The first option you have is Enlist, where you can use Enlisting Charms and Enlisting Pins found while exploring, or the premium currency of Sparks to enlist random character cards. Depending on whether you have charms or pins, or are you willing to spend real money on Sparks, you can enlist better rarity cards.
The Hunger Games: Panem Rising also has a Squad menu to assemble and edit your multiple squads of cards. All cards have indicators on the bottom of them, showing their special combos, which activate when they are in the same squad with other specific cards. You can add or remove any of them, mix and match to your liking and find the best combinations for bonus powers!
Cards can also advance in multiple ways for coins, as you can Train, Evolve or even Foil them. Training means that you choose a card you want to make stronger, then “feed” another card to it, giving extra levels, HP and ATK to the first card. You can add up to 6 cards to destroy this way and give part of their power to your most liked card. Evolving is another option, but only for cards that you have multiples of. Evolving means that you combine two of the same cards, making a more powerful version, while destroying the second one. Foiling cards turns them into their shiny counterparts, which serves only an aesthetic purpose.
The Hunger Games: Panem Rising even has multiplayer features, in the form of Alliances and the Stadium. Alliances are like clans, which you can join to talk with other people, claim special rewards and rank on the alliance leaderboards with your mates. The Stadium on the other hand is less of a friendly place, as this is an arena where you can pit yourself against real players and their squads. Winning in these multiplayer battles awards players with Might, which can be traded in for rewards, once enough are gathered, but the glory of showing up on the player leaderboards is also a great incentive to fight!
Most gameplay features can be accessed without spending any real money, but if you were to wish for more cards to unlock, then you can purchase Sparks, the premium currency. The cheapest pack of 350 Sparks costs $4.99, while the most expensive pack of 7000 Sparks goes for $99.99. Other than cards bought with Sparks, you can also unlock rare ones by collecting your daily bonuses each day, which can be coins, charms, pins or cards. The game’s few achievements also give out some of these rewards.
To get the most out of The Hunger Games: Panem Rising, you might want to try some cheats, especially to help you unlock extra rare cards. Most of these rare cards can only be unlocked using Sparks, but what if there was another way to do so? Let me give you a few hints and tips on how to get more out of your game!
One of the most important aspects of staying relevant in the game is by constantly upgrading your best cards. Compare stats and card powers to others and decide the best ones you currently have. Once that’s done, then go to the Train screen and “feed” your less useful cards to the ones you will use as a squad. Try to keep your squad at an equal level, as they are randomly chosen in battle. Also keep in mind the passive bonuses that specific card combinations activate.
Another useful tip to remember is that you can sell your cards for coins, which is a helpful thing when you are really low on the currency. On the other hand, if you have enough coins, then selling cards is less useful than either Evolving them into more powerful versions, or “feeding” them to your better cards. In the long run it’s better to raise the power of other cards than to gain a few hundred coins.
As to how you can get more pins and charms to enlist characters with in The Hunger Games: Panem Rising, you can find those randomly during exploration, but they are also awarded by achievements or by daily login rewards. There is no reason to keep these once you get them, as they are only used to enlist, so using them immediately can only be beneficial.
As a huge fan of card games, The Hunger Games: Panem Rising looked promising even at a first sight. I haven’t been following the books or movies as much as a hardcore fan, but the world of The Hunger Games always interested me, so this game seemed like a true gem to play. Now, does it actually deliver?
As I set foot into the cosy base of the game, Haymitch Abernathy was the first character to meet me among the rebels. He told me all I had to know about the gameplay and the rebellion’s goals. This turned out to be a pretty extensive tutorial, even so that I felt it unneccessary at times, but still, it’s a good thing to know that any player can easily get into the game, thanks to this.
After finishing the tutorials, I was left with a few selected cards such as Katniss, Beetee and Tresh, as well as some Factory Worker. I soon explored the first available District, which held a lot of experience to level me up, as well as hundreds of coins, Enlisting Charms and Enlisting Pins. I almost felt showered with new things, even though I only started the game a few minutes ago. My squad also seemed to be fighting well, when I got into the first few battles with Enforcers.
To be honest, in the first 10-15 levels I had no real issues with beating any opposition in the story explorations. I got some many coins in every location, as well as charms and pins, that when I returned to the base, I could easily enlist 6-7 character cards and upgrade my best ones multiple times. This is not even counting the random cards that I found while exploring, so there definitely was no lack of cards to be collected. There were of course a lot of duplicates as well, but I simply “fed” those to my better cards, to make them even more powerful.
In this aspect The Hunger Games: Panem Rising disappointed me somewhat, as the difficulty didn’t seem to change much during my playthrough, even after I stopped upgrading my cards. Battles also became tiresome after a while, as they were very similar and enemies had no chance, so I just kept skipping the animations. The only challenging battles I had were in the Stadium, against other players, who were way more powerful than me. Now that’s where I lost multiple times, while the singleplayer battles were impossible to fail.
This is a shame, because the multiplayer part of the game is mostly abandoned by the developers since months in 2016, with no new challenge additions and the chat system is not even working more than half the time. It certainly seems like Kabam moved on from The Hunger Games: Panem Rising.
Overall, this is a fine singleplayer card collection game, even though it can get very tiresome and easy at times. As for the multiplayer battles, they are way harder and require you to spend a lot of time or cash to have a chance against most players in the Stadium. Still, if you wish for a card collection game set in The Hunger Games universe, then this is your best bet, but probably because there is no other.
Ratings
Artwork: The artwork of The Hunger Games: Panem Rising gets an 8/10. This is definitely a good looker of a game, filled with futuristic menu designs and good looking backgrounds during exploration. Card art is also quite detailed, accurately depicting the well known and loved characters of the movies.
Music & SFX: As for the game’s music and SFX, I give it a 7/10. The menu and exploration music in this title is calm, mysterious and keeps players on their toes for what’s to come. Combat music on the other hand is exciting and pumps you up for battle. The SFX are limited to special ability effects and slashing sounds during combat, so there is not much to say about that.
Story & Originality: The Hunger Games: Panem Rising deserves a 6/10 for the story and originality. As for the game’s story, it’s somewhat similar to the movies, yet it’s way more basic. There aren’t many suprises, most things are laid out in the first few minutes, as you keep battling the Capitol and their enforcers over and over again. I wish there were some new gameplay elements introduced, as doing the same thing constantly is not very original.
General Gameplay: I give the general gameplay a 5/10. I really think this game could have been way better, if the exploration and combat mechanics were done in a less grindy way. For the first 5 or 6 levels it all feels fun and combat with authorities is actually interesting, but soon you realize that you just keep doing the same thing over and over again, without much of a difference other than the uniform of the enforcers. Sadly, multiplayer aspects are neglected as well, which is really disappointing.
Addictiveness: The addictiveness of the game gets a 5/10 from me. Collecting all the cards with your favorite characters from the movie and finishing a collection can be an incentive to keep playing, but it also requires advancement in the story. Unfortunately this means grinding your way through explorable areas and hitting the Skip button on battles every 1-2 minutes, which will suck the life out of almost anyone.
Overall Score: 6/10.